Depending on the message ID different messages represent different values for one project.For example msg with ID 10 can include in the 8 bytes something like:
Printing the message is no big deal. But here comes the tricky part. I want to print out the specific information hidden in the 8 bytes. I can define the structures for every msg ID and compile the program with this "special" header file, but I want to do it during runtime of the program, loading the information regarding the msgs, because i can have different projects where the information for different msg IDs can differ.
I've a non-C file, where basically all the information is written. Lets stay frame named
GetStatus{
bit 0 - 7 width
bit 8 - 15 height
.
.
}
etc.
How to read it on runtime and decode the messages? On runtime I'm not able to create variables and structures anymore!
I am writing a porgram which includes encoding and decoding a message.Now I am doing the encoding part.
The goal is to encode a message using similar approach as Caesar Cipher. But instead of alphabets, I am going to use the entire ASCII code of total 128 codes to be the base.
And it is not a simple shifting, it is a rotation. This means if you want to shift 4 units from char <DEL>, it will come back to the first code in ASCII Code which is at dec 0 char <NUL> and starts the shifting again. It won't jump if the limit of ASCII Code is reached.
Here we've got 7 different malls' names and I am going to encode them with a shift n. I think n is free to set, so here I just set it as 5. This is also called the key.
I have written something and I think it should work, but after all it doesn't. And I don't get what is wrong.
Here is my program:
#include <iostream> using namespace std; const int NUMBER_OF_MALLS = 7; const int MALL_NAME_LENGTH = 13; const int NAME_SIZE = MALL_NAME_LENGTH + 1; void encode(int key, char plain[], int length, char encoded[]) { for (int i = 0; i < MALL_NAME_LENGTH; i++)
[code].....
Note that I am not going to use other libraries, just <iostream>.
At the moment I am making program that will use a 2d selection of "cells" to make a "map" of sorts. However, the size will not be known until run time.
I figured using an array would good, because once the size is chosen it won't be changed. However I can't create an array without using a constant.
So the first question is, can I create a constant at run-time with a user entered value that can then be used for an array size? If so, how?
Otherwise, what are my options to achieve this? I know vectors can be used, but A, my compiler keeps giving me problems even when C&P some code bits (yes I even remembered to #include and such) and B, I noticed that vectors reserve extra memory for when the size changes but this is bad (well my dinky little program won't notice, but trying to set good habits as I learn, so I'm keeping it in mind) as I don't need and don't want to allow the size to change after creation.
Which leads to number three, if I do have to use vectors, how can I prevent any accidental size changes after the initial size is determined?
I am trying to write a program that would convert numbers of base 10, decimal numbers, to binary or hexidecimal numbers, base 2 and base 16. I want the program to run a loop through the various numbers input and store each number converted to the new type in a separate variable with the same basic name but different last letters/digits to differentiate between them and add them to the total.
Basically, I'm saying that i have the user input a number and letters. Let's say 15, d, b. So they want to convert 15 of decimal type to binary.
The program would then take the variable used to hold that number, and the other to variables to decide what function to perform on the number.
Then I will already have a variable initialized for the 3 possible conversions (binaryKey[], decimalKey[], hexideciKey[])
Then I want it to convert it and store the number at different places in the array to form the final number. Although, there is no way to predict what number the user will input, so there is no way of knowing initially where the converted place-value will need to be placed in the array.
I was wondering if there was a way to have the program run a loop where as the progression continues, it appends a number to the end of a universal name for the variables and then adds them together in the correct order creating the sequence that means that number.
In simpler terms:
Input a number: 15 Input type of base: d Input converted type: b
Program then continually divides the number by 2, storing the remainder in a new variable
Such as: for(int i=1, i < (str(number).len), i++){ when i = 1, you would get int number1;
I want to ask for a number as an input during runtime and then create an 2-dimensional array of size as specified by user. i.e. if the user inputs 3, the array should be of size 3X3, and likewise...
Under visual studio, this is a typical run time error,
Code: void func(int x){ x = 3; } int main() { int x; func(x); }
When x is passed to the function func, it is not initialized. But my question is that why it should be an error? On the other hand, if I change the definition of func a little bit like this,
Code: void func(int& x) { *x = 3; } int main() { int x; func(&x); }
Now in main, x is still not initialized, but this time there isn't a run time error like "the variable is being used without being initialized. Why?
I need to have a program display an error message if the variable entered isn't an integer but then I want it to cin again. I have this but it doesn't work:
cout << "Enter an Integer: " ; for (;;) { cin >> var; if (!cin) {
[Code] ....
I am not sure how to do what I want and this doesn't work, it just repeats That wasn't an int.. over and over again.
Any way to create a variable using a variable in the name? So E.g. if you wanted to create an int named nr(x), and x was 1, you would get an int variable named nr1? How would you do this?
I have defined a class in a header file; just the class, no templates involved. I have a program where I'm reading in data in string format. Each string consists of a word, a delimiter, and a variable name. Example:
cajun/mustard
I want to take that string and make it the variable name of that class type. It would be implemented along the lines of:
Code: string str; //read/process string here, get: str = "mustard"; createName(str); //pass string to creator function When the function is called, I should get the variable: Class mustard;
Thing is, I'm not supposed to know beforehand what the variable names are, only that I create them as they are read in. It could be mustard, it could be Maynard_James_Keenan, it could even be bazinga.
My problem is, what do I do for createName()? I've looked into the concepts of pairing, Factory implementation, and maps, but I don't think they answer my question.
(P.S. if I run into the same variable name being read in twice, what steps can I take to make sure that a duplicate variable isn't created? Do I need to add in code, or does the compiler know to watch for multiple variables of the same name?)
How do you prompt the user to enter the number of elements for the array and use that information to creatr a variable length array? And then how do you prompt the user to enter in a number for each element of the array and scan in the appropriate numbers? the numbers are double precision floating point.
for example, Enter the numbe of elements in the array: 3 Enter element 0: 3 Enter element 1: -1 Enter element 2: 4
I know it starts with
int main() { double N; int a[size];
printf("Enter the number of elements in the array:" ); scanf("%f", &size);
I'm attempting to split a large binary file into smaller manageable files for analysis. I've written most of the software but I'm stuck in a couple of places.
1. The binary file is split by looking at a couple of bytes to determine when to create a new file or continue appending to the current new file. The question is when I need to create a new file, how can I dynamically sign it a name? My intention is to rename each subfile by: "original_name" + new section id + ".log".
2. The start of each section is determined by a specific pattern (6 bytes of FF's). I'm running into an issue where the pattern check is checking for 5 bytes instead of 6 because the for..loop doesn't increment for one instance.
I want to be able to then use the file stored in pedoFile in the cpp of another class called PlayButton. I tried doing this with a pointer? not sure if that's correct way of doing it (i know very little about C++ or programming) by changing the function to this. I'm getting the error invalid initialisation of non-const reference of type 'juce::File*&' from a temporary of type 'juce::File'
#include <iostream> // For stream I/O using namespace std; int function(int a) { return a; } int main() { function(int b); }
Why is creating a variable inside the function argument list not allowed. Any reason other then for the language syntax or just for the language syntax?
I'm expected to get a starting minimum input, and also an ending maximum output (for example: 21, and 25). From here, i have to give output using all the numbers (in a row) between the min and max numbers.
(for the same example: 21 22 23 24 25)
I assumed I would want to create an array using a variable, but i'm not sure of that either.
I was assigned to make a vigenere cipher using the function void vegenere(char* to_encrypt, char* key, char* encrypted) I got it to work for the encryption but i have to be able to decrypt the phrase too. I was assigned to write in a flag which indicated encryption or decryption. I tried to implement this but now it wont decrypt and i dont know why, all it does is put the same copy of decryption (which is really encrypted) multiple times until it crashes.
Ok i found my dumb error of putting decrypt on an infinite loop which i fixed by putting it into the if statement after the encryption output. However now it says that the encrypted and decrypted outputs are identical without decrypting the ciphertext
I'm having some problems in receiving fileNames from Server to Client(C++) in Mac OS X. I send a serialized object , which has a char pointer with the fileName or sometimes a string object, when i receive it in the client, it seems to be having %F6 or %E9 ,etc . This issue don't arise in Windows OS though, even thought it's the same code. Is there anyway decoding these '%' characters back to their original form in Mac OS & Linux ..?
Fex characters i got into problems with : ǡ ȅ ȉ
It would be difficult to change the code in server, so if there's a way decoding the characters back to its original form, it would be easier.I'm using Boost Library for Serialization and i'm just looking for ways to decode %F6 back to ȅ in C++, like if some library is available ..?
I currently am stuck at getting the needed outcome data from my RFID card. I got it decoded but now I need to do a few more things in order to get the final card number off the back of the card.
The cryptic value was E********B**0**E** (covered to protect card) Decrypting it turned into 0000003048D1263B
Now I have 3 more steps to take in order to get to my wanted card number.
Quote Step 1) Mask off the lower 20-bits (which should give me 0x1263B) I am unsure of how to go about doing that using C++.