How do you prompt the user to enter the number of elements for the array and use that information to creatr a variable length array? And then how do you prompt the user to enter in a number for each element of the array and scan in the appropriate numbers? the numbers are double precision floating point.
for example,
Enter the numbe of elements in the array: 3
Enter element 0: 3
Enter element 1: -1
Enter element 2: 4
I know it starts with
int main() {
double N;
int a[size];
printf("Enter the number of elements in the array:" );
scanf("%f", &size);
I'm just wondering, why you have to set the length of the inner arrays declaring a function. In which moment does the code needs to be sure about the length of the inner arrays accessing an cell?
I came up with this question realizing the elements of the outer array beeing pointers to the first value of each inner array. Therefore I can access e.g. the first first element of the second inner array like this:
**(arr + 1) ...regardless of the length of any array to my mind.
I wanna write a class for polynomials, but there are some bugs in my code. I want to identify a polynomial with two arrays of the same length, one that contains the exponents of the nonzero monomials, and the other that contains the coefficients itself.
for example: (shematically) 3x^2 +5x^100 shoud be identified by array1=(2,100) and array2=(3,5)
the size of that polynomial should be Dim=2.
it should be possible to change the size dynamically.
Code:
#ifndef poly #define poly #include<cassert> class poly {
[Code] ....
PROBLEM1 the destructor isnt working: virtual ~poly() {delete [] start;delete [] koef;} //destruktor Error: This declaration has no Storage class or typ specifier. Error: Expected an identifier.
PROBLEM2 the constructor isnt working: poly::poly(int x=0) Error: Expected an identifier Error: Expected a ) Error: Expected a ;.
I already have the standard one that mimics the one taught in schools written but I've found that there is a faster formula that can be used however I not sure how to implement this. The formula is called the "Fast Fourier Transform", any simplistic example using this function base:
typedef unsigned int uint; typedef unsigned char uchr; uint umul( uint* src, uint val ) { uint des = *src;
[Code] ....
If you're doing the buffer based functions then I have some pre-made functions you may need. [URL]
Since you will be working with a buffer you don't even need to worry about truncating the final bit because the add function will not be able to reach it - unless it is given the ability to grow the buffer in which case you just set the bit to 0 yourself
The definition of the struct doesn't show it but the documentation says that bRawData is variable length. sizeof(RAWINPUT) will not be the correct size when the data field is of RAWHID type so how do you allocate a variable with automatic storage type that has the right size for the entire struct? You can get a header that has the size for the entire struct but how do you actually allocate storage space for the data without using malloc? I've seen some example code that used a char array but that violates aliasing rules and there are also alignment issues with that approach.
I want to ask for a number as an input during runtime and then create an 2-dimensional array of size as specified by user. i.e. if the user inputs 3, the array should be of size 3X3, and likewise...
Any way to create a variable using a variable in the name? So E.g. if you wanted to create an int named nr(x), and x was 1, you would get an int variable named nr1? How would you do this?
I'm working on a project where I have the user enter storm data about hurricanes for multiple seasons. I need to make separate arrays for:
1. the month, wind speed, and min. press. 2. the category of the storm
What I'm having trouble understanding is how to make the software take an input, assuming from a scanf, and put it in an array. Then taking that value and output-ing it back out when needed.
So here is piece of my code. Note: Disregard the commented sections of the code, my current project is building off a previous one, where in the last project we were using loops, now we are using arrays.
In the code above, how exactly the scanf takes the inputs from the user and then stores them for me to access. So, I want my array to be 3 columns, for months , wind_speed, & minpress. The array has a undetermined amount of rows. I think if I figure out the first array, I can handle the second.
We are supposed to create a menu with an option to add a car (make, model etc) to inventory. I have the structure format set up as far as adding the car, but I am stuck on how to make it a dynamic array of structures or whatnot (I'm not really sure on what I'm trying to do in the first place!) Basically, the user can choose to add a car and its info in. How do you set up the array to add whatever number of cars is needed? Will it be able to add more cars should the user come back to the program later?
This is the instruction of this portion of the project :
Menu Application Add a car to inventory Prompted to add Make, Model and Year, Color, Miles, Price Finish (adds the car to the file) Cancel takes you to the main menu
I have an array of "2,3,4,5,6,9,10,11,12,99". I need to create a table of this which i have done using case
1. Find the maximum value of the array 2. Find the sum of the first and last element of the array 3. Swap the adjacent pairs of arrays 4. Display the values in array 5. Quit
Please enter choice:
but when i try running the program i did i keep having the break or continue pop up ....
#include <iostream> using namespace std; int main() { int choice; int number[10] = {2,3,4,5,6,9,10,11,12,99};
I receive unexpected outcome in my program. Instead of getting all combinations of 0, 1, 2 (i.e. 000, 001, ..., 222) I get only 000 001 002 010 011 012. The idea of the progarm is to create a crystal lattice. Each atom of the lattice has 3 coordinates (x, y, z). That's why I create class Atom. Then I create 3-dim array of the type derived from class Atom. Now each element of the class will represent an atom.
Code: #include <iostream> using namespace std; class Atom { public: float x, y, z;
I have defined a class in a header file; just the class, no templates involved. I have a program where I'm reading in data in string format. Each string consists of a word, a delimiter, and a variable name. Example:
cajun/mustard
I want to take that string and make it the variable name of that class type. It would be implemented along the lines of:
Code: string str; //read/process string here, get: str = "mustard"; createName(str); //pass string to creator function When the function is called, I should get the variable: Class mustard;
Thing is, I'm not supposed to know beforehand what the variable names are, only that I create them as they are read in. It could be mustard, it could be Maynard_James_Keenan, it could even be bazinga.
My problem is, what do I do for createName()? I've looked into the concepts of pairing, Factory implementation, and maps, but I don't think they answer my question.
(P.S. if I run into the same variable name being read in twice, what steps can I take to make sure that a duplicate variable isn't created? Do I need to add in code, or does the compiler know to watch for multiple variables of the same name?)
I'm attempting to split a large binary file into smaller manageable files for analysis. I've written most of the software but I'm stuck in a couple of places.
1. The binary file is split by looking at a couple of bytes to determine when to create a new file or continue appending to the current new file. The question is when I need to create a new file, how can I dynamically sign it a name? My intention is to rename each subfile by: "original_name" + new section id + ".log".
2. The start of each section is determined by a specific pattern (6 bytes of FF's). I'm running into an issue where the pattern check is checking for 5 bytes instead of 6 because the for..loop doesn't increment for one instance.
I want to be able to then use the file stored in pedoFile in the cpp of another class called PlayButton. I tried doing this with a pointer? not sure if that's correct way of doing it (i know very little about C++ or programming) by changing the function to this. I'm getting the error invalid initialisation of non-const reference of type 'juce::File*&' from a temporary of type 'juce::File'
I'm supposed to create a "game" that is similar to Candy Crush or Bejeweled. The assignment takes in a .txt file that contains a matrix of values from 1-5 and then assigns each value to a spot in a [10][10] array. Then an Escape Code function prints out colored pixels in place of the number values for each spot, creating a "game board" looking output. Finally, the program is supposed to look for any matches of 3 same-colored pixels and replace them with a white pixel and "XX". Then the program prints the corrected game board with the matches X'd out.
I have it mostly coded, but I've encountered a couple of issues.
1.) I am supposed to label the columns and rows 0-9, and while I have no problem coding the labels for the columns using printf( ), when I try to print the row labels I get a random string of numbers.
2.) I replaced the matches with white pixels by reassigning the value in the array to 7, for which the ANSI Escape Code is white. However, I'm unsure about how to print the "XX" in the same spot.
Here is the input(.txt) file and the output of the program so far:
And here is what I have coded at this point:
Code: #include <stdio.h> void printEscapeCode(int c); int main(void) { /* Declare an image array to be gameboard */ int gameboard[10][10]; /* Declare variables and load in how many rows and columns */ int Nrows; Nrows = 0;
#include <iostream> // For stream I/O using namespace std; int function(int a) { return a; } int main() { function(int b); }
Why is creating a variable inside the function argument list not allowed. Any reason other then for the language syntax or just for the language syntax?
Depending on the message ID different messages represent different values for one project.For example msg with ID 10 can include in the 8 bytes something like:
Printing the message is no big deal. But here comes the tricky part. I want to print out the specific information hidden in the 8 bytes. I can define the structures for every msg ID and compile the program with this "special" header file, but I want to do it during runtime of the program, loading the information regarding the msgs, because i can have different projects where the information for different msg IDs can differ.
I've a non-C file, where basically all the information is written. Lets stay frame named
GetStatus{ bit 0 - 7 width bit 8 - 15 height . . } etc.
How to read it on runtime and decode the messages? On runtime I'm not able to create variables and structures anymore!
I'm expected to get a starting minimum input, and also an ending maximum output (for example: 21, and 25). From here, i have to give output using all the numbers (in a row) between the min and max numbers.
(for the same example: 21 22 23 24 25)
I assumed I would want to create an array using a variable, but i'm not sure of that either.