C++ :: Code Structure For Game Menu / UI

Jun 23, 2014

How to structure something like Game Menu. I was googling and did not find anything useful. I am coding a little game and Menu part with few sections like START GAME - SELECT LEVEL - SETTINGS (SOUND, MUSIC AND VIBRATION ON/OF) - CREDITS - EXIT.

And just menu alone seems to have tones of code. I have my state machine working but it seems every subsection of the menu has its own state sort if and duplicate code.

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C/C++ :: Tic Tac Toe Game - Creating A Menu/choice

Nov 11, 2014

Im trying to create something like a menu in a tic tac toe game. I want the computer to ask the user "who starts first" is it the X or the O who starts first? Then the user should type in either X or O but if he types something else i want to ask again .

this is what ive done :

int main () {
printf("
");printf("
");
printf(" %c | %c | %c
", board[1], board[2], board[3]);

[Code] .....

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C++ :: Menu Program As Switch-Case Structure

Feb 13, 2015

I tried to write a menu program as a switch-case structure with a separate function for a switch-case structure itself. The outcome for it currently is an undesired one

Code:

#include <iostream>
using namespace std;
int menu(int answer);
int main()

[Code].....

The output I get is one where it's just an infinite loop of "Bad choice! Please try again later.".

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C++ :: Simple Game Menu - Program That Simulates Handheld Gaming System

Sep 26, 2013

I have to write a program that simulates a handheld gaming system. a system can have power toggled so its either on or off. when the system is on, its volume level can be raised or lowerd. a system has minimum volume level of zero and a maximum volume level of 10. a system stores games.

// simple game menu
//simulates a handheld gaming system
using namespace std;
class Game {
public:
Game(int GameNumber = 3, int volume = 10);

[Code] .....

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C++ :: Data Structure In Sudoku Game

May 23, 2014

I want to know if you have made Sudoku game in c++, which kind of data structure did you use? shortly, which part of the game did you use for? [Array, Stack, Queue, Linked List, Binary Search Tree]

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C++ :: Create A Top Trumps Game Using Pseudo Code?

Jan 3, 2015

I want to create a top trumps game using pseudo code with variables, loops, If statements and inputs, how would I write it?

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C/C++ :: How To Get Array Of Structure Code To Read Form A File

Dec 10, 2014

I tried to make the program read from a file text the first name or last name but o cant seem to get it. i tried alot of different ways. how can i get the array of structure code to read form a file?

#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
using namespace std;
const int NUM_STUDENTS = 17;
const int NUM_QUIZZES = 10;
const int NUM_EXAMS = 5;

[Code] .....

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C :: Code Blocks Not Compiling Project - BattleShip Game

Nov 26, 2013

I'm trying to compile my project, but is not working, the weird thing is if i put all the code in 1 file it compile, but not in a project, source code:

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <time.h>
#include <windows.h>

[Code] ....

CodeBlocks Project file: Download BattleShip-ProyectoARREGLADO.rar from Sendspace

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C++ :: Ball Collecting Game - EXE Not Running Outside Code Blocks

Apr 13, 2014

I have created a game.It is working fine in codeblocks, but when I am trying to run it outside codeblocks, it opens and closes immediately. I have pasted all the necessary files and dlls in root folder and debug folder. Here is the code:-

#include <iostream>
#include <SDL/SDL_mixer.h>
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>
#include <sstream>

const int WINDOWS_Height = 480;
const int WINDOWS_Width = 640;

[Code] .....

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C :: Correct Way To Initialize Typedef Structure In Compile Time (with Code)

Mar 6, 2015

Code:
typedef struct token
{
int tokenType; // what token is that
int tokenCode; // the code of a function if applicable
char *tokenString; // Source token
double tokenValue; // if token is a number

[Code] .....

I got several warnings and erros, is it possible to declare a table like that ? What's the correct way to declare it ?

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C++ :: How To Add A Loop / User-defined Function And Array / Structure To Code

Apr 24, 2012

We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.

1.) A loop to prompt the user if they would like to place another order

2.) At least one user-defined function

3.) An enumerated data type, array or struct (structure)

I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.

Code:

#include <iostream>
#include <string>
#include <iomanip>
#include <fstream>
using namespace std;
double desktop();//function prototype
double laptop();
double tablet();

[Code] ....

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C++ :: Pacman Game - Move Smiley In Code Automatically And Stop Screen Flickering?

Dec 26, 2013

So far I have managed to write the code for a simple game (resembling to "Pacman") :P. Now what I want is to move the smiley in the upper left-hand corner of the map "automatically" when the program runs and also want it to change it's direction to up or down when it touches the wall.

Also the screen is flickering when the program runs (due to re-printing the whole array?). I want to stop this flicker. Somebody suggested to use 'gotoxy' function.

Here's my code :

#include <iostream>
#include <conio.h>
#include <stdlib.h>
using namespace std;
void display (char array [10][25] , int row , int column) {

[Code] .....

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C++ :: Menu Program Broken Down Into Series Of Calls To Function For Each Of Menu Items

Aug 19, 2013

I am trying to write a menu program that will be broken down into a series of calls to function for each of the menu items. Two of the menu items will be simple programs which I wrote.

I want two of the functions to run one of the two programs I am trying to include as items in the menu.

So far I am only familiar with variables, loops, if statements, and I just learned how to write functions.

The problem I am have is that I don't quite understand how to write a function that will run one of the two programs. Also I am having a hard time writing the program in away that would allow the user to select the menu items.

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C :: Program Based On Menu System - Option To Go Back To A Previous Menu

Apr 7, 2014

I'm creating a program that is based on a menu system. Basically each menu is its own user-defined function. The problem is at each menu you can input 'b' to go to the previous menu. I just have it call the function of that menu.

However, do the functions need to complete themselves eventually? If I just keep calling functions will I just keep going further and further deeper into ever running functions?

If so how do I avoid this and yet keep the option to go back to a previous menu/function?

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C/C++ :: Creating A Menu That Will Return The Menu After A Selection

Apr 7, 2014

This is what I have so far, it gives me a nice menu to select from and it all works but after I make a selection it closes the program. I tried to return to it but it won't work for me

#include <stdio.h>
int main() {
int choice;
int deposit;
int balance = 500; {
printf(" CHOOSE FROM THE FOLLOWING

[code]....

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Visual C++ :: Enable / Disable Menu Item 2 In OnUpdate Handler Of Menu Item 1?

Sep 15, 2014

I have two menu items. When item 1 is disabled, I want item 2 to be disabled as well. In the OnUpdate handler of menu item 1, I have tried to use "t_pMenu = pCmdUI->m_pMenu;", "t_pMenu = pCmdUI->m_pSubMenu;" and "t_pMenu = pCmdUI->m_pParentMenu;" but I always get NULL t_pMenu. How can I achieve this purpose?

Code:
void CDummyView::OnUpdateMenuItem1(CCmdUI* pCmdUI)
{
if(m_bShowMenuItem1) {
pCmdUI->Enable(TRUE);

[Code]....

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C/C++ :: Not Able To Initialize Structure Variable Inside Main Whose Structure Defined GL

Aug 27, 2013

I am trying to run a programme implementing a function with structures in c... which is:

#include<stdio.h>
#include<conio.h>
struct store  {
        char name[20];
        float price;    
        int quantity;

[Code] .....

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C++ :: Game Design Practice For Accessing Container Of Game Objects

Dec 21, 2014

I'm working on my first video game. So far I have a few classes in the game starting with the Game class which includes a list of GameObjects (another class). There are several classes that inherit from GameObjects used to implement things like bullets, explosions, various enemy types, etc.

The game essentially iterates through the list of GameObjects to update/render them. I would like to provide access to the Game's list of GameObjects inside another class (like the Bullet class) so I can put new objects on the list. For example, when a bullet hits, I want to add an explosion to the Game's GameObject list it can be updated/rendered.

How this should be setup? I was considering adding a pointer to the Game or GameObject list to the GameObject class (and methods to access it), but I was wondering if there is a better way to set this up?

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C++ :: Program For Calculating Total Price Of Game Station And Game

Sep 13, 2014

I would like to make a program for calculating the total price of a game station, and a game. I made a program like this for just the price of a game in class, but I want to make one that does the game system as well.

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C++ :: How To Use Structure Pointer Through A Structure Public Member Definition

Dec 7, 2014

Why doesn't this compile?

struct hi(){
void other();
}histructure;

void hi::other(){
std::cout << "Hi!" << std::endl;

[Code] ....

Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...

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C/C++ :: Value Assignment To Structure Member Inside The Structure?

Oct 7, 2014

Is it possible to assign a value to structure member inside the structure.like.....

struct control{  
char tbi:2 =0;
char res:1 =0;
};

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C :: How To Create A Structure That Pointing To Another Different Structure

Mar 17, 2013

how I can create a structure that pointing to another different structure. And also passing structure to function.

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C :: Print Out - Array Code And Pseudo Code?

Apr 15, 2013

I have assignment which requires me to print out and array code and a pseudo code. I dont no what a pseudo code is,.

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C++ :: Reducing Code Duplication From Common Code Calling Common Class

Apr 13, 2014

I have a class 'A' which is almost perfect for my needs. Class 'B' uses class 'A' I've now designed Class 'C' and Class 'D' and noticed that there is a good chunk of code in class 'B', 'C' and 'D' for using Class 'A' is duplicated. I've separated out this code in specific, standalone functions in each of the classes. Now I'm wondering where this code should go. At the moment, the functions are duplicated in the three calling classes (B, C and D). Placing the functions into class 'A' would break the single responsibility principle. Inheritance to add functionality would likely break both SRP and LSP. The one that seems that it may work is composition.

However, Is designing a complete class just for a few functions over kill?

Would it be valid for classes 'B', 'C' and 'D' to access both the new class 'E' (which would depend on A) and the old class 'A' (which would have to be the same instance as the instance in the new class 'E'), or should the new class 'E' provide sufficient functionality so that Classes B, C and D don't need to access Class A directly? It would seem that its then an incomplete interface of the original object with additional functionality (ie, incompatible) Or should I do it a completely different way?

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C++ :: Loading Menu For Files

Jun 11, 2014

I would like to make a program that automatically launches and loads a file when a file of that file type is double clicked within windows. As said I am unsure where to look for some information as to how to do that, and so turn to you all. Is there a simple way of doing such a thing without using any external libraries, if so, a simple tutorial or link to a reference for this; if there is no way of doing this without externals what would be a small and simple to use library for this?

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C :: Create A Menu With Program

Oct 29, 2014

So, I was trying to code a menu for a personal movie database. But I'm having some problems.So, this is what I did,

Code:
#include<stdio.h>
int main();
{
do
{printf("Menu

[Code]...

But this is not working.Furthermore I would also like add a sub menu.

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