C/C++ :: Put Time Delay On Same Key Being Pressed By User In Row?
Apr 20, 2015
So I'm in the process of building my 2D game in Allegro5, I'm building a side platform game and at the moment I have a sprite being able to walk left right and jump. What I want to do is put a time delay on the jump function so that when a user presses the jump button and the sprite has carried out the jump function I want there to be a 1 or so second delay before the jump button actually carries out the jump function again.
I have quite a bit of code so not sure what bits to place in here, I'm more looking for a way of doing this, so providing me code isnt really needed just a way it can be done.
Things that might be useful to know:
At the moment I have a timer initialized in allegro which is used with my FPS int to mean that my game runs at 60FPS.
I have a bool bIsOnGround which maybe could be used into this, I'm not sure...
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Aug 29, 2014
My code is given below:
cout<<"1. runtim";
cout<<"2.tims";
cout<<"Your selection will be automatically neglected within (function to be inserted for time ) ";/* insert timer here */
cout<<"What kind of process u need to do";
.
.
.
.
I have 2 questions
1.the timer function has to be such that when any key is pressed in between the specified time its has to stop its counting and go to the nest line and functions . i checked sleep function but if any key is pressed its does not break out of the sleep program and execute the next command
2.and if the timer has completely finished running then it has to skip few lines and execute the program .
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Feb 2, 2015
I Like to Open a Dialog When the Button Was Pressed for 5 seconds Continuously.
I'm using Windows 8 HP Tablet, Is MouseUp & MouseDown events suitable for this requirement.
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Jan 3, 2014
When you press a key it automatically delays a bit then starts repeating without delay.
The second key pressed action comes with a delay and i want it to start repeating without delay. And could not find anything useful.
I might not be able to tell what i want exactly. Ok press simply a key and don't release it in a text editor. You will realize a delay at second character showing up.
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Jul 1, 2014
for example i have
int count = t1;
while(count>counter){
Sleep(delay);
Int32::TryParse(textBox2->Text,add);
result = result + add;
counter = counter + 1;
Problem is that sleep stops all program for specified time, Is there an alternative to sleep that would only stop part of code or can i use sleep different way to specify what it pauses?
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Sep 29, 2013
When I use the following handler to handle and mix multiple channels, I get about 1 time unit sound, 5/6 time units silence.
//The volume conversion!
#define VOLUME_PER_SOUND(volume) ((SDL_MIX_MAXVOLUME / 2)*volume)
//Ammount of times to multiply the buffer!
#define MULTIPLIER_BUFFER 1
/* This function is called by SDL whenever the sound card needs more samples to play. It might be called from a separate thread, so we should be careful what we touch. */
void SDLAudioCallback(void *user_data, Uint8 *audio, int length) {
[code]....
(I'm working with 44.1kHz stereo PCM streams)... I've multiplied the stream some times, but to no effect (see the c<MULTIPLIER_BUFFER loop arround the mixing)...
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Jul 2, 2014
How can i play a mp3 file in the background?How can i rule the volume of the mp3 file?why does delay(0.25) doesnt work in this code?
Code:
FILE *datei;
char line[ANZAHL][LAENGE];
int i ;
datei = fopen ("song.txt", "r");
if (datei != NULL){
for(i = 0; i < ANZAHL;i++) {
delay(0.25);
fgets(line,LAENGE,datei);
printf ("%s
[code]....
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Jan 20, 2013
I am writing a C++ program which takes date & time input from the user. This is then parsed into a struct such as:
struct time
{
short year;
short month;
short day;
short hour;
short min;
};
My question is: how can I convert such a struct into a time_t object, which is an unsigned long giving the time as the number of seconds elapsed since the epoch Jan 1st 1970, 00:00, as set out in time.h.
I am wondering if this can be achieved using the standard library, or whether I just need to write a function to perform the appropriate arithmetic.
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I want to calculate the total some of delay pf receiving Side Packet . Code is as Follow ..
What is weird that even if i invoke a sleep of 2 sec ,than its show delay always zero. Delay will be in microsec ..Is there any problem with logic or anything else..
Code:
do
{#pragma omp parallel private(nthreads, tid) {
/* Obtain thread number */
tid = omp_get_thread_num();
if (tid == 0) {
nthreads = omp_get_num_threads();
[Code]...
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Mar 22, 2013
I'm having a problem with my homework. The task is to write a program that will take time and date typed by user, and increase it by 1 minute. I should write 3 functions - first calls second function that updates time and calls third function, if time is 00:00.Time update works, but date update does not.My whole written code:
Code:
#include<stdio.h>
struct DateAndTime {
struct date {
int day;
int month;
int year;
[code]....
I should check if inputs are numbers only, so I tried including isdigit function from ctype.h library, but that didn't work either, after I was trying it for a good hour or so, but I kinda rage quit that...
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Oct 22, 2013
I have to write a program for class in which users will be inputting:
start time = startTime
number of minutes = callDuration
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then, when calculating:
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how would I make endTime display a correct time in such a situation: endTime = 09.45 + 00.30
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Aug 29, 2014
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#include <iostream>
using namespace std;
void SelectSort(int [], int);
float MeanCalc(int [], int);
float MedianCalc(int* [], int);
[Code] .....
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Jul 5, 2013
The following 2 codes are almost identical, only that the switch statements are slightly different. The 2nd code has the issue of requiring an additional enter key to be pressed when I enter '3' as input to exit the program.
Working code :
Code:
#include <stdio.h>
#include <ctype.h>
#include <string.h>
void clearKeyboardBuffer() {
int ch;
while ((ch = getchar() != '
[code]....
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Jun 2, 2013
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Code: c=getchar();
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Code:
if(getchar()==1){
..
}
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BOOL CALLBACK DlgMain(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
[Code]....
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May 11, 2014
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So. I have two things I need to know:
What do I have to do to have when the button is pressed, add to the combo box?
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So, I've been working on a project recently, and the only thing remaining to do is a detector to whenever down arrow key is pressed. The down arrow key can only trigger when a certain check box is checked and this will have to work with a timer either. The problem is that how to make the down arrow key press detector(I've got the check box and timer ready tho).
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BTW I am using C 99
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Mar 27, 2013
I am currently using Flash. Here are two images I will be referring through without this post:
1: [URL] ....
2: [URL] ....
So basically, when I click the generate buttonon the first image it takes you to the second image. What I want is when I click the generate button it comes to this screen, aswell as choose a random word from each list that I will make (Who List, What List, When List, Where List, and Why List) and place the word next to its position. When you click New Idea I want it to also generate another set of random words from the lists. How can I do this?
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Apr 23, 2015
In a SDI app, I constraint the mouse to move only an horizontal direction, if "Shift" key is pressed ... here is the code:
Code:
void CTestMouseView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
// TODO: Add your message handler code here and/or call default
if(GetKeyState(VK_SHIFT) < 0) {
CRect rect;
GetWindowRect(&rect);
GetCursorPos(&m_point);
[Code] ....
Nothing complicated, and it works well ... except one thing: when I press the shift key and the mouse is moving by SetCursorPos, is moving pretty slow ... why ? I can not figure out why ! For testing, I attached the test project ...
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Mar 10, 2015
This is a round robin execution. with gantt chart. arrival time and burst time. I think there is an error in my formula to get the right answer,i cant resolve it but my program is running. What is the code or the right formula??
#include<stdio.h>
int main(){
int i,j=0,n,time,remain,flag=0,ts;
int sum_wait=0,sum_turnaround=0,at[10],bt[10],rt[10];
int ganttP[50],ganttStartTime[50];
printf("Enter no of Processes : ");
scanf("%d",&n);
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May 1, 2013
So I'm trying to learn how to use time for time based movement and what not. I did this only knowing the command time(&variable)
time_t timer;
int I, X;
void main() {
time(&timer);
X=timer;
while(I==5) {
[Code] ......
There's probably some other better way to do it... Obviously but for now I see it as putting current time in X.
start while
take in time constantly until I is 5
constantly asking is time>X(preset time 5 seconds ahead)
if it is
display message and add one to I
Why doesn't this display my message after 5 seconds?
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