C Sharp :: How To Detect Whenever Down Arrow Key Is Pressed

Jun 3, 2012

So, I've been working on a project recently, and the only thing remaining to do is a detector to whenever down arrow key is pressed. The down arrow key can only trigger when a certain check box is checked and this will have to work with a timer either. The problem is that how to make the down arrow key press detector(I've got the check box and timer ready tho).

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C++ :: Detect Arrow Key Press For Linux Only

May 13, 2012

I'm trying to implement this on ubuntu, to compile and run only under ubuntu.

I found 100s of other attempts at answering the general question of arrow key press in c++. Nothing solid.

Some recommend using the Readline for the functionality I am trying to implement, but I need to stay clear of GNU licences if I can for this project. And some tips only work on projects for windows machines... for example the conio library.

For linux there may be the option of using the ncurses library which I will take a look at, but I am stubborn and want to implement this myself. It should be an easy straight forward thing to do, which is why I am a bit frustrated at the moment.

Here is my test code so far.

#include <iostream>
#include <sstream>
#include <stdio.h>
#include <string.h>
#include <termios.h>
#include <unistd.h>
using namespace std;
int main(void) {
char a;
stringstream ss;
string s;

[Code] ....

So! This works... 80% of the problem is solved. If you compile this, g++ under linux, ubuntu in my case, and run. Each keystroke reveals the correct key numbers.

q=113
w=119

when I click on the up key I get,

up = 279165

I thought, I can use this number is a if(int == '279165') to detect the up key.

I was not so lucky... this int is not behaving like an int!

So I modified the code to see it I could carry out an int operation on this number.

I added a 100000 to int i.

cout<< i + 100000;

Code:
#include <iostream>
#include <sstream>
#include <stdio.h>
#include <string.h>
#include <termios.h>
#include <unistd.h>
using namespace std;
int main(void) {
char a;
stringstream ss;
string s;

[Code] .....

Compiling and running this, and pressing the UP key gives the following number.

100027100091100065

Some some sort of array, something like, [27][91][65].

I tried all ways to access these individual numbers, actually the third one for comparison purposes, but no luck.

For completeness sake I list the other arrows.

UP = [27][91][65]
DOWN = [27][91][66]
LEFT = [27][91][68]
RIGHT = [27][91][67]

A little further digging shows that these numbers are derived from the representation of a "multi-char" constant, the data type given when pressing special characters...

Now here is the main problem I have, I can find ANY decent documentation on how to handle and play with "multi-char" .

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C++ :: Detect If A Letter Key Is Pressed?

May 11, 2014

How would I detect if any letter key is pressed. Would I have to use GetAsyncKeyState() for every letter key? Or could I have some kind of loop going through all the hexadecimal values for every letter? I don't know how I would go through hexadecimal values with a loop.

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C++ :: Dot Operator Versus Arrow

Jun 26, 2014

I understand that the dot operator is:

Code: a.b "a"

is the actual object (not a memory location) and "b" is the member. I also understand the arrow to mean:

Code: a->b "a"

is a pointer to a struct and "b" is it's member so "a" is dereferenced then "b" is given.

Here is where I get a little confused. I have a class:

exampleclass.h
Code:
#ifndef EXAMPLECLASS_H_INCLUDED
#define EXAMPLECLASS_H_INCLUDED
class exampleclass{

[Code].....

Also if ec1 had a public variable and I wanted to access it would it be referenced the same way as the method I call in ec1?

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C :: How To Make A Menu That Uses Arrow Keys

Feb 12, 2015

My program uses a menu that easily facilitates a person to navigate trough out it but im stuck on a part and I cant go to menu3 with the arrows (only use c code not c++)

#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>
void sleep(long int interval) {
for(int i=0;i<interval*1000;i++);}

[Code]...

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C :: How To Create Menu Selection With Arrow Key

Jun 22, 2014

I'm looking for an example of menu selection with arrow key i'dont know how to create one o think i should use CODE ASCI but what method I should follow

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C++ :: Visual Arrow Following Motion Of Ball?

Aug 25, 2013

I have created plane as floor and sphere as ball. I used physics equations to it and ball falls under gravity. Now i want to attach visual arrow to this ball which moves with it according to velocity direction. If ball bounces then direction of velocity is changed so does arrow.

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C# :: TextBox Navigation Using Arrow Keys

Mar 2, 2014

So I have assigned this method to each TextBox. It works fine pressing the left arrow and right arrow, but for some reason will not work using the up and down arrows. I have tested the string, using MessageBox and it is correct...the loop even proves it finds a matching TextBox. It is correct as in it displays the TextBox name it should be selecting but doesn't. I have no clue! Now the first select method is the one I want to use, I used the loop to check to see if it was even finding a match. It does find it but doesn't select it. The naming convention for my text boxes is r1c1 where the first number indicates the row and the second number is the column. There are 9 rows and 9 columns. This SHOULD be working but for whatever reason it is not. I've even put a message box inside the if statement for the up and down keypress check and it pops up when i press up or down.

private void Navigate(object sender, KeyEventArgs e) {
TextBox input = (TextBox)sender;
string nextBox = input.Name.ToString();
if (e.KeyCode == Keys.Left) {
if (int.Parse(nextBox.Substring(1, 1)) > 1 && int.Parse(nextBox.Substring(3, 1)) == 1)

[Code] ....

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C :: Double Use Of Arrow Operator With Pointer / Function

Feb 24, 2015

I have recently come across a function call that I do not understand. It uses the arrow operator for a function call, twice, and I don't understand.

Code:

static inline void b43_write32(struct b43_wldev *dev, u16 offset, u32 value)
{
dev->dev->write32(dev->dev, offset, value);
}

I see that the function itself does not return anything but calls another function. The main difficulty I have is with the "dev->dev->" operator, where dev, I expect is a pointer to a structure.

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C++ :: Array Char Rotation And Arrow Key Usage

Apr 27, 2013

I am doing a project for a class which involves making a game where there is an arrray that holds a player (you) and a zombie (comp). The player is suppose to be able to turn clockwise or counter clockwise, move forward, and backward and shoot. Im having trouble trying to rotate the char in an array. I am also trying to switch from using the W,S,D,A to the arrow keys but doesnt seem to work.

#include <iostream>
#include <windows.h>
#include "color.h"
using namespace std;
using namespace Petter;
const int COL = 15;
void initBoard(char[][COL], int, int);

[Code] ....

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C :: Remove Need For ENTER Key To Be Pressed

Jul 5, 2013

The following 2 codes are almost identical, only that the switch statements are slightly different. The 2nd code has the issue of requiring an additional enter key to be pressed when I enter '3' as input to exit the program.

Working code :

Code:

#include <stdio.h>
#include <ctype.h>
#include <string.h>
void clearKeyboardBuffer() {
int ch;
while ((ch = getchar() != '

[code]....

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C :: Run Some Operation If A Key From Keyboard Is Pressed

Jun 2, 2013

I need to run some operation if a key from keyboard is pressed. so I go with

Code: c=getchar();

to get it read. yet the user could press a key anytime; so I'd need some if-loop. no plans on how it'd look like though...I suppose something like this below wouldn't work right?

Code:
if(getchar()==1){
..
}

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C++ :: Checking If Key With Modifier Pressed?

Jan 31, 2015

I am new to C++ , i want to know how to check if a key with modifier is pressed.

When I use GetAsyncKeyState() it gives me error identifier not found.

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C++ :: Check If A Button Has Been Pressed?

Jul 7, 2014

I know how to check if a particular button has been pressed but I basically want to disable the delete button when ever the listbox has lost focus. I am having issues with the fact the button gets disabled before it receives the message. Is their a way around this that is non hacky?

BOOL CALLBACK DlgMain(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{

[Code]....

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C++ :: Print In Asterisks Oval / Arrow And Diamond Using For Loop And If Statements

Jan 15, 2015

#include <iostream>
using namespace std;
int main(){
return 0;
}

this is my main functions. I have problem making a program that prints in asterisks an oval, arrow and a diamond using for loop and if statements.

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C/C++ :: Put Time Delay On Same Key Being Pressed By User In Row?

Apr 20, 2015

So I'm in the process of building my 2D game in Allegro5, I'm building a side platform game and at the moment I have a sprite being able to walk left right and jump. What I want to do is put a time delay on the jump function so that when a user presses the jump button and the sprite has carried out the jump function I want there to be a 1 or so second delay before the jump button actually carries out the jump function again.

I have quite a bit of code so not sure what bits to place in here, I'm more looking for a way of doing this, so providing me code isnt really needed just a way it can be done.

Things that might be useful to know:

At the moment I have a timer initialized in allegro which is used with my FPS int to mean that my game runs at 60FPS.

I have a bool bIsOnGround which maybe could be used into this, I'm not sure...

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C# :: Adding Value To ComboBox After Button Is Pressed

Mar 10, 2014

I have been learning C# so I've been dragging and dropping. I have a "First Name" and "Last Name" text field. I want to add this to a combo box called something like "User List", which will list the last named then the first names. However I figure I can work with something that can get me to store the names in the combo box.

So. I have two things I need to know:

What do I have to do to have when the button is pressed, add to the combo box?

Is there a way to retain all the entries I have entered? Or no?

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C :: Make A Program Press A Key As If It Had Been Pressed On Keyboard?

Dec 28, 2013

I would like to know how to press a key as if it had been pressed on the keyboard in a program. I would also like to know how to read input from a xbox 360 controller. I want to know how to do this so that I can add joystick support to a few mmos that I play that do not already have it.

BTW I am using C 99

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Visual C++ :: Long Time Button Pressed Event - MFC

Feb 2, 2015

I Like to Open a Dialog When the Button Was Pressed for 5 seconds Continuously.

I'm using Windows 8 HP Tablet, Is MouseUp & MouseDown events suitable for this requirement.

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C++ :: Create A Button That When Pressed Selects Random Word From A List

Mar 27, 2013

I am currently using Flash. Here are two images I will be referring through without this post:

1: [URL] ....

2: [URL] ....

So basically, when I click the generate buttonon the first image it takes you to the second image. What I want is when I click the generate button it comes to this screen, aswell as choose a random word from each list that I will make (Who List, What List, When List, Where List, and Why List) and place the word next to its position. When you click New Idea I want it to also generate another set of random words from the lists. How can I do this?

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C/C++ :: Time Delay Function - Timer Stop Counting If Any Key Pressed

Aug 29, 2014

My code is given below:

cout<<"1. runtim";
cout<<"2.tims";
cout<<"Your selection will be automatically neglected within (function to be inserted for time ) ";/* insert timer here */
cout<<"What kind of process u need to do";
.
.
.
.

I have 2 questions

1.the timer function has to be such that when any key is pressed in between the specified time its has to stop its counting and go to the nest line and functions . i checked sleep function but if any key is pressed its does not break out of the sleep program and execute the next command

2.and if the timer has completely finished running then it has to skip few lines and execute the program .

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Visual C++ :: SDI App - Constraint Mouse To Move Only Horizontal Direction If Shift Key Pressed

Apr 23, 2015

In a SDI app, I constraint the mouse to move only an horizontal direction, if "Shift" key is pressed ... here is the code:

Code:
void CTestMouseView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
// TODO: Add your message handler code here and/or call default
if(GetKeyState(VK_SHIFT) < 0) {
CRect rect;
GetWindowRect(&rect);
GetCursorPos(&m_point);

[Code] ....

Nothing complicated, and it works well ... except one thing: when I press the shift key and the mouse is moving by SetCursorPos, is moving pretty slow ... why ? I can not figure out why ! For testing, I attached the test project ...

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C++ :: SDL Won't Detect Debugger

Sep 2, 2013

Current compiler doesn't have correctly defined debugger!

ToDoList: Warning: No to-do types or comment symbols selected to search for, nothing to do.

ToDoList: Warning: No to-do types or comment symbols selected to search for, nothing to do.

Create new parser for project 'Test'

Project 'Test' parsing stage done!

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C :: How To Define The Lock Detect

Feb 24, 2013

It is my first time in use lock detect so i didn't now how to start.

how to define the lock detect?

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C :: Detect Mouse Movement

Aug 17, 2013

i was trying to write a program in c language which can detect mouse movement, but the program which i have written can only detect the mouse click or scroll the program which i have written given below..

Code:

#include<stdio.h>
#include<string.h>
#include <ncurses.h>
int main() {
}

[code]....

run the programme with linked-lncurses. improve my program which also detect when the mouse moves.

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C++ :: Using Gdb To Detect Segmentation Fault In Sh?

Jan 16, 2015

I am using scientific linux. In the directory user/project/Build, after I ran 'make' to compile and link all the cpp files,I had no problems. But then, when I went to directory user/run/run.sh, which runs the project binary in user/project/Build/bin/project, I get a segmentation fault error. In the directory user/run, I enter 'gdb' in the command prompt and get the message "*** No targets specified and no makefile found. Stop." What am I supposed to do to detect the segmentation fault?

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