C :: How To Make A Menu That Uses Arrow Keys

Feb 12, 2015

My program uses a menu that easily facilitates a person to navigate trough out it but im stuck on a part and I cant go to menu3 with the arrows (only use c code not c++)

#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>
void sleep(long int interval) {
for(int i=0;i<interval*1000;i++);}

[Code]...

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C# :: TextBox Navigation Using Arrow Keys

Mar 2, 2014

So I have assigned this method to each TextBox. It works fine pressing the left arrow and right arrow, but for some reason will not work using the up and down arrows. I have tested the string, using MessageBox and it is correct...the loop even proves it finds a matching TextBox. It is correct as in it displays the TextBox name it should be selecting but doesn't. I have no clue! Now the first select method is the one I want to use, I used the loop to check to see if it was even finding a match. It does find it but doesn't select it. The naming convention for my text boxes is r1c1 where the first number indicates the row and the second number is the column. There are 9 rows and 9 columns. This SHOULD be working but for whatever reason it is not. I've even put a message box inside the if statement for the up and down keypress check and it pops up when i press up or down.

private void Navigate(object sender, KeyEventArgs e) {
TextBox input = (TextBox)sender;
string nextBox = input.Name.ToString();
if (e.KeyCode == Keys.Left) {
if (int.Parse(nextBox.Substring(1, 1)) > 1 && int.Parse(nextBox.Substring(3, 1)) == 1)

[Code] ....

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C :: How To Create Menu Selection With Arrow Key

Jun 22, 2014

I'm looking for an example of menu selection with arrow key i'dont know how to create one o think i should use CODE ASCI but what method I should follow

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C++ :: Menu Program Broken Down Into Series Of Calls To Function For Each Of Menu Items

Aug 19, 2013

I am trying to write a menu program that will be broken down into a series of calls to function for each of the menu items. Two of the menu items will be simple programs which I wrote.

I want two of the functions to run one of the two programs I am trying to include as items in the menu.

So far I am only familiar with variables, loops, if statements, and I just learned how to write functions.

The problem I am have is that I don't quite understand how to write a function that will run one of the two programs. Also I am having a hard time writing the program in away that would allow the user to select the menu items.

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C :: Program Based On Menu System - Option To Go Back To A Previous Menu

Apr 7, 2014

I'm creating a program that is based on a menu system. Basically each menu is its own user-defined function. The problem is at each menu you can input 'b' to go to the previous menu. I just have it call the function of that menu.

However, do the functions need to complete themselves eventually? If I just keep calling functions will I just keep going further and further deeper into ever running functions?

If so how do I avoid this and yet keep the option to go back to a previous menu/function?

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C/C++ :: Creating A Menu That Will Return The Menu After A Selection

Apr 7, 2014

This is what I have so far, it gives me a nice menu to select from and it all works but after I make a selection it closes the program. I tried to return to it but it won't work for me

#include <stdio.h>
int main() {
int choice;
int deposit;
int balance = 500; {
printf(" CHOOSE FROM THE FOLLOWING

[code]....

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C++ :: How To Allow Pressing Some Keys On Keyboard

Jul 4, 2014

how can I allow pressing some keys on the keyboard in C++? I mean, when you are in the console and you are only allowed to press numbers before pressing enter, for example.

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C++ :: Print Chars As Keys Are Hit?

Mar 31, 2012

I found this method

Code:
TCHAR win_getch()

(below) on a website which is used for printing the characters as the keys on keyboard are hit i-e without hitting the ENTER key. This method is used in a while loop like this

Code:
while ((c = win_getch()) != 13)
{}

I wanted to know why is the character compared to

Code:
13
i-e
Code:
if((c = win_getch()) != 13) then do something

Code:
/**
* This function will simulate the getch() function from conio.h.
* Note that this does not work for special keys like F1-F12, arrow keys,
* even the ESC key does not seem to work with this function.
* @return TCHAR read from input buffer.
*/
TCHAR win_getch() {
DWORD mode;
TCHAR theChar = 0;

[code]....

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C++ :: How To Access A Specific Member If Keys Are Same

May 19, 2013

I understand what a map is and all, but what purpose does multimap serve?How can you access a specific member if the keys are the same?

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C++ :: Searching For A Container With Multiple Keys

Apr 7, 2013

I need a container which has multiple keys. The number of keys, which are related to a value, is not constant, but it is small. (less than 10). I have tried to do this with std::map, but things are working only with a constant number of keys per value.

Something like this

key1 ----|
key2 ----|--------- value1
key3 ----|

key4 ----|--------- value2
key5 ----|

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C++ :: Function Keys (F1-F12) Encountered A Logic Bug

Feb 27, 2014

I was developing an exercise program for myself (note: not a project in school) to enhance my programming skills in C++ then I encountered a "logic bug" (that's how I call it :D ) I think. I googled stuffs I need to know and ended up to post my question here.

Here's the scene:

1. When using GetAsyncKeyState I can capture Function Keys [F1-F12, etc..]

2. While doing and having fun to my exercise program, I suddenly noticed that whatever key I pressed from the keyboard {example: asdfkj], it keeps the keys entered and brings to a "field" that accepts user input.

What you should do...

1. Press any key (example: asdfisdjfisdjff) then proceed to press F1. And see what happens. I don't know how to erase what I have entered before pressing F1.

here's the code.

#include <cstdlib>
#include <iostream>
#include <windows.h>
#include <string>
using namespace std;
void gotoxy();
void gotoxy( int column, int line ) {

[code]....

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C++ :: Dot Operator Versus Arrow

Jun 26, 2014

I understand that the dot operator is:

Code: a.b "a"

is the actual object (not a memory location) and "b" is the member. I also understand the arrow to mean:

Code: a->b "a"

is a pointer to a struct and "b" is it's member so "a" is dereferenced then "b" is given.

Here is where I get a little confused. I have a class:

exampleclass.h
Code:
#ifndef EXAMPLECLASS_H_INCLUDED
#define EXAMPLECLASS_H_INCLUDED
class exampleclass{

[Code].....

Also if ec1 had a public variable and I wanted to access it would it be referenced the same way as the method I call in ec1?

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C++ :: Visual Arrow Following Motion Of Ball?

Aug 25, 2013

I have created plane as floor and sphere as ball. I used physics equations to it and ball falls under gravity. Now i want to attach visual arrow to this ball which moves with it according to velocity direction. If ball bounces then direction of velocity is changed so does arrow.

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C Sharp :: How To Detect Whenever Down Arrow Key Is Pressed

Jun 3, 2012

So, I've been working on a project recently, and the only thing remaining to do is a detector to whenever down arrow key is pressed. The down arrow key can only trigger when a certain check box is checked and this will have to work with a timer either. The problem is that how to make the down arrow key press detector(I've got the check box and timer ready tho).

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C++ :: Detect Arrow Key Press For Linux Only

May 13, 2012

I'm trying to implement this on ubuntu, to compile and run only under ubuntu.

I found 100s of other attempts at answering the general question of arrow key press in c++. Nothing solid.

Some recommend using the Readline for the functionality I am trying to implement, but I need to stay clear of GNU licences if I can for this project. And some tips only work on projects for windows machines... for example the conio library.

For linux there may be the option of using the ncurses library which I will take a look at, but I am stubborn and want to implement this myself. It should be an easy straight forward thing to do, which is why I am a bit frustrated at the moment.

Here is my test code so far.

#include <iostream>
#include <sstream>
#include <stdio.h>
#include <string.h>
#include <termios.h>
#include <unistd.h>
using namespace std;
int main(void) {
char a;
stringstream ss;
string s;

[Code] ....

So! This works... 80% of the problem is solved. If you compile this, g++ under linux, ubuntu in my case, and run. Each keystroke reveals the correct key numbers.

q=113
w=119

when I click on the up key I get,

up = 279165

I thought, I can use this number is a if(int == '279165') to detect the up key.

I was not so lucky... this int is not behaving like an int!

So I modified the code to see it I could carry out an int operation on this number.

I added a 100000 to int i.

cout<< i + 100000;

Code:
#include <iostream>
#include <sstream>
#include <stdio.h>
#include <string.h>
#include <termios.h>
#include <unistd.h>
using namespace std;
int main(void) {
char a;
stringstream ss;
string s;

[Code] .....

Compiling and running this, and pressing the UP key gives the following number.

100027100091100065

Some some sort of array, something like, [27][91][65].

I tried all ways to access these individual numbers, actually the third one for comparison purposes, but no luck.

For completeness sake I list the other arrows.

UP = [27][91][65]
DOWN = [27][91][66]
LEFT = [27][91][68]
RIGHT = [27][91][67]

A little further digging shows that these numbers are derived from the representation of a "multi-char" constant, the data type given when pressing special characters...

Now here is the main problem I have, I can find ANY decent documentation on how to handle and play with "multi-char" .

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C++ :: Where Registry Keys For Allowed Applications Stored In Windows 8

Sep 4, 2014

I'm trying figure out how Windows Firewall functions by experimenting with Bittorrent's add exception to windows firewall option, I deleted the entry from the Firewall options and also located that the regkeys are in HKLM/System/CurrentControlSet/Services/SharedAccess/Parameters/FirewwallPolicy but I can't figure out what registries are made when an application is added as an exception in the Windows Registry.

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C :: Double Use Of Arrow Operator With Pointer / Function

Feb 24, 2015

I have recently come across a function call that I do not understand. It uses the arrow operator for a function call, twice, and I don't understand.

Code:

static inline void b43_write32(struct b43_wldev *dev, u16 offset, u32 value)
{
dev->dev->write32(dev->dev, offset, value);
}

I see that the function itself does not return anything but calls another function. The main difficulty I have is with the "dev->dev->" operator, where dev, I expect is a pointer to a structure.

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C++ :: Array Char Rotation And Arrow Key Usage

Apr 27, 2013

I am doing a project for a class which involves making a game where there is an arrray that holds a player (you) and a zombie (comp). The player is suppose to be able to turn clockwise or counter clockwise, move forward, and backward and shoot. Im having trouble trying to rotate the char in an array. I am also trying to switch from using the W,S,D,A to the arrow keys but doesnt seem to work.

#include <iostream>
#include <windows.h>
#include "color.h"
using namespace std;
using namespace Petter;
const int COL = 15;
void initBoard(char[][COL], int, int);

[Code] ....

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Visual C++ :: Enable / Disable Menu Item 2 In OnUpdate Handler Of Menu Item 1?

Sep 15, 2014

I have two menu items. When item 1 is disabled, I want item 2 to be disabled as well. In the OnUpdate handler of menu item 1, I have tried to use "t_pMenu = pCmdUI->m_pMenu;", "t_pMenu = pCmdUI->m_pSubMenu;" and "t_pMenu = pCmdUI->m_pParentMenu;" but I always get NULL t_pMenu. How can I achieve this purpose?

Code:
void CDummyView::OnUpdateMenuItem1(CCmdUI* pCmdUI)
{
if(m_bShowMenuItem1) {
pCmdUI->Enable(TRUE);

[Code]....

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C++ :: Program To Generate Pairs Of RSA Keys Using Small Prime Numbers

May 21, 2012

I have been writing a program to generate pairs of RSA keys using small prime numbers. I have been using mpz_invert() to get a value for d for the private key. On small prime numbers it calculates the correct value, but on larger primes it calculates incorrect values.

I'm assuming there must be an upper limit to the values the mpz_invert() function can handle? If so, what is this limit to avoid erroneous values?

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C++ :: Print In Asterisks Oval / Arrow And Diamond Using For Loop And If Statements

Jan 15, 2015

#include <iostream>
using namespace std;
int main(){
return 0;
}

this is my main functions. I have problem making a program that prints in asterisks an oval, arrow and a diamond using for loop and if statements.

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C++ :: Loading Menu For Files

Jun 11, 2014

I would like to make a program that automatically launches and loads a file when a file of that file type is double clicked within windows. As said I am unsure where to look for some information as to how to do that, and so turn to you all. Is there a simple way of doing such a thing without using any external libraries, if so, a simple tutorial or link to a reference for this; if there is no way of doing this without externals what would be a small and simple to use library for this?

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C :: Create A Menu With Program

Oct 29, 2014

So, I was trying to code a menu for a personal movie database. But I'm having some problems.So, this is what I did,

Code:
#include<stdio.h>
int main();
{
do
{printf("Menu

[Code]...

But this is not working.Furthermore I would also like add a sub menu.

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C :: Expandable Menu Framework

Mar 8, 2014

I'm new to C programming and I need to write a "small" expandable menu framework and I don't know where to start off.

This is my task: Create an expandable menu framework in C where you can add a infinite number of entries and Sub menus containing other Menu points or where the entries refer to a external function. So far I've created the structures I need

Code:
//Menu structure
struct menu {
char mtitel[MAX];
struct mpoint point;
struct menu *next, *prev;

[Code] .....

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C++ :: Add Go Back To Previous Menu

Oct 23, 2014

Here is a simplified version of my Menu class, where submenus can be inserted arbitrarily deep. I need to add a new functionality "go back to previous menu", which I would like to be activated by entering 0 (universal command for all Menu instances). I considered the Memento Pattern, but that doesn't seem to quite fit. add that functionality to my Menu class.

#include <iostream>
#include <cstring>
using namespace std;
const int END = -1, NO_SUBMENU = 0;

[code]....

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C++ :: Using Char In A Menu / While Loop

May 31, 2013

I'm working on a project that uses type char instead of type int to make selections in a menu that calls functions. I'm really hitting a wall with the while loop, I'm pretty sure my syntax is wrong for type char.

#include <iostream>
#include <cmath>
using namespace std;
// ***********************************************************************
void ShowMenu();
void SquareRoot(double UserEntry);

[Code] .....

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