C++ :: Assigning Values To Union?

Sep 10, 2012

I have the following C++ code

typedef union UUID {
unsigned char byte[16]; /**< Array of 16 bytes. */
unsigned int ll[2]; /**< Array of two 64-bit words. */
} UUID;

[Code] ......

The compiler complains thus

$ g++ union.cpp
union.cpp: In function "int main()":
union.cpp:15:17: warning: extended initializer lists only available with -std=c++0x or -std=gnu++0x
union.cpp:15:17: warning: extended initializer lists only available with -std=c++0x or -std=gnu++0x
union.cpp:15:17: error: no match for "operator=" in "entry.EntryHeader::uuid = {0, 0, 0, 2}"
union.cpp:1:20: note: candidate is: UUID& UUID:perator=(const UUID&)

How do I go about assigning values to this union in C++.

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C++ :: Using Pointer In Union And Assigning Value

Jul 2, 2013

In the current code,We are using pointer of union and assigning value.

class sample {
union {
short *two_int;
int *four_int;
double *eight_real;
char *one_ascii;
// void *v;
}; }

Than we assign value in following way.

sample.four_int[0] = (x + xoff); ( x and xoff and y and yoff all are integer)
sample.four_int[1] = (y + yoff);

Than we write data into file. it was working fine into 32 bit machine but it is not working 64bit machine. When I compare data and found that data is divided by 4. For Ex The File generating from 32 bit machine contain 80 than 64 bit . File contain 20.

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C++ :: Assigning Values To Arrays

Apr 13, 2013

Here is the code:

#include <iostream>
using namespace std;
int main(int argc, char * argv[])
{
double foo [5][5];

This is the warning:warning: extended initializer lists only available with -std=c++0x or -std=gnu++0x...It's referring to the boldened part.

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C++ :: Assigning Values To Two Dimensional Array

Feb 18, 2014

I'm trying to write a very simple program that takes values in through variables, and stores those values in a two dimensional array. The values are already passed into the void function, I need to have those values write to their corresponding locations in the array.

void planeSeats(int seats[13][6], int ticket, int ticketRow, int ticketColumn) {
if (ticket = 1) {
if (ticketRow >= 1 && ticketRow <= 2) {

[Code] ....

For example, lets say that ticketrow is 2 and ticket Column is 4 .

What I need is for ticketRow and ticketColumn to assign that data to seat[ticketRow][ticketColumn], turning it into seat[2][4]. How to do that.

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C++ :: Assigning List Of Values To Vector?

Mar 30, 2013

I am trying to assign a list of values to a vector:

vector<string> words;
words[] = {"one", "two", "three"};

This does not work. How can I accomplish it?

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C++ :: Assigning Physical Values To Pointers In VC++?

Sep 9, 2013

The problem may only apply to VC++ compiler - ??.

Cannot do this:

const unsigned int Port = 0x900E0000;
unsigned int *pData = Port; //Error - can't convert from int to int*.

Solution:

const unsigned int PORT = 0x900E0000;
const unsigned int PORT_PTR = ((unsigned int *)0x900E0000);
unsigned int *pData = PORT_PTR; //No Error.

I found no way to do it but the above.

Ex., you cannot do:

pData = (unsigned int *)0x900E0000;

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C++ ::  accessing / Assigning Values Of A 5 Dimensional Array

Feb 8, 2014

I'm okay with 2-dimensional arrays, but when I get to 3 or more, I can't seem to wrap my head around how to assign and/or pull values from specific parts.

To give an example, let's take the following example:

We know that a player can take up to 5 total quests, and each quest can have a max of 5 tasks.

Let's assume I have the following multi-dimensional array holding all of a players quest data:

quests[0] = 78;// Store the questID
quests[0][0] = 3945;// Store the 1st creature ID
quests[0][1] = 2230;// Store the 2nd creature ID
quests[0][2] = 3045;// Store the 3rd creature ID
quests[0][0][0] = 2;// Store how many needed of the 1st creature
quests[0][1][0] = 5;// Store how many needed of the 2nd creature
quests[0][2][0] = 13;// Store how many needed of the 3rd creature

As we know, the above code can't be done. How do I assign certain values to each specific dimension?

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C/C++ :: Assigning Current Date To Integer Values

Sep 26, 2014

How can i assign current date as integer ?

for example:

today's date 26 Sep 2014 on a computer
i try to make as below
int day=26
int moth=9
int year=2014

I also research i think i will use time.h library surely

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Visual C++ :: Assigning Values To And Extracting Them From A Vector

Nov 28, 2012

I am writing a program to play rock paper scissors, and I am trying to get a vector to store the result of a given round of play, and output it as a declaration as to who won. I can't figure out how to store the values in the vector properly, and how to use the vector as an argument to output the result of play.

Code:
#include <iostream>
#include <iomanip>
#include <ctime>
#include <vector>
#include <cstdlib>
#include <string>
using namespace std;
const string name[4] = {" ", "rock", "paper", "scissors"};
const string roundResult[3] = {"computer win", "player win", "tie"};

[Code]....

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C :: Reading Values From File To First 2 Columns Of 2D Array / Assigning 0 To 3rd Column

Apr 4, 2014

I am attempting to read values from a file into a 2d array temp[31][2] (31 rows, 3 columns).I only want the values from the file to be read into the first two columns.I believe I am accomplishing that but when I go to print the array, I expect the first two columns to have the file data and the third column to have all zeros. The third column, however is printing such that the value is the next row/first column.

I'm not sure for instance why on the bottom loop for line 1 it doesn't print:

temp[0][0] temp[0][1] temp[0][2] 20 49 0 It instead prints: 20 49 1

Code:

#include <stdio.h> Code: #include <math.h>
FILE *inptr;
int main() {
int temp[31][2] = {0}, tempavg[31][2] = {0};
int i, j, k, sum;
inptr = fopen("ProgrammingProject14.txt", "r");

[code]....

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C++ :: Unsigned Char Array - Assigning Values Converted From Double

Aug 3, 2014

I'm having a pretty weird problem. I've created an unsigned char array for an image buffer:

buffer_rgb = new unsigned char[_w * _h * 3];
memset(buffer_rgb, 0x0, sizeof(unsigned char)* _w * _h * 3);

And I add pixel color values to it like so:

buffer_rgb[i] = ((unsigned char)(col[0] * 255));
buffer_rgb[i + 1] = ((unsigned char)(col[1] * 255));
buffer_rgb[i + 2] = ((unsigned char)(col[2] * 255));

Where col is a 'vec4' struct with a double[4] with values between 0 and 1 (this is checked and clamped elsewhere, and the output is safely within bounds). This is basically used to store rgb and intensity values.

Now, when I add a constant integer as a pixel value, i.e.:

buffer_rgb[i] = ((unsigned char)255;

Everything works as it should. However, when I use the above code, where col is different for every sample sent to the buffer, the resulting image becomes skewed in a weird way, as if the buffer writing is becoming offset as it goes.

These two images illustrate the problem:

tomsvilans.com/temp/140803_render_skew.png
tomsvilans.com/temp/140803_render_noskew.png

You can see in the 'noskew' image all pixels are the same value, from just using an unchanging int to set them. It seems to work with any value between 0-255 but fails only when this value is pulled from my changing col array.

Whole function is here:

// adds sample to pixel. coordinates must be between (-1,1)
void Frame::addSample(vec4 col, double contrib, double x, double y) {
if (x < -1 || x >= 1 || y < -_aaspect || y >= _aaspect) {

[Code] .....

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C :: Assigning Values To Arrays / Printing Arrays

Jul 1, 2014

Using a for loop, construct two 100 element arrays, x and y, such that element i of x stores the value sin(2*pi*i/100)) and the corresponding element of y stores cos((2*pi*i/100)). Print the values stored in the elements of x and y as you calculate them.

I have attempted to solve it but I'm not sure why the value 0 is only being printed, maybe I haven't assigned sin(2i/100)) and cos((2i/100)) to the arrays properly?

Code:
#include<stdio.h>
#include<stdlib.h>
#include<math.h>
int main () {

[Code] .....

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C :: Using Structure In Union

May 27, 2013

I'm trying to use a structure in union in the following format:

Code:
union data
{
unsigned char All[10] ;
struct data_pkt
{
unsigned char ack;
unsigned short status;
unsigned short data_length;
unsigned char Data[5];
}format;
}adb; adb.

All has 10 bytes which is equivalent to the structure bytes. ie 6 bytes if unsigned char and 2 short i.e 4 bytes. Thus total 10 bytes is given to adb.All. When I print the struct size I get 12 bytes. This creates problem in obtaining data in union. According to the program:

adb.format.ack should have the address of adb.All[0]
adb.format.status should have the address of adb.All[1]
adb.format.data_length should have the address of adb.All[3]
adb.format.Data[0] should have the address of adb.All[5]

But in actual case this is how memory is allocated:

adb.format.ack assigned to the address of adb.All[0]
adb.format.status assigned to the address of adb.All[2]
adb.format.data_length assigned to the address of adb.All[4]
adb.format.Data[0] assigned to the address of adb.All[6]

Why this is happening? How can I solve this?

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C++ :: Using Union For Combining Registers

Nov 16, 2013

How I could use unions to combine registers elegantly. For example I have the 8 bit registers B and C & I have opcodes that work on each independent register such as add b, c, which is simple, but then I also have opcodes that work on both of them as if they're one like ld a, bc. I know I could go about that by just masking them together but I've seen it done with unions before & it made everything so much more simple.

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C++ :: Changes In Union Typedef Not Mirrored

Sep 1, 2013

I have made VGA emulation with registers and memory in my emulator. But for some reason the writes to the union array with CPU data (register 0-8 of the VGA's Graphics Controller Registers, referenced with <GRAPHREGS>.DATA[index]) don't reflect on the union's data.

typedef union __attribute__((packed)) {
byte DATA[9]; //9 registers present!
struct //Contains the registers itself! {
//Set/Reset Register (index 00h)
union {

[code]...

what's going wrong? Have I made an error in the registers?

(In this case I write to register <GRAPHREGS>.DATA[8] (which should be the <GRAPHREGS>.REGISTERS.BITMASKREGISTER)), but the BITMASKREGISTER stays 0, while DATA[8] gets the correct value.

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C++ :: Classes Defined With Struct And Union

Mar 12, 2013

Classes defined with struct and union

Classes can be defined not only with keyword class, but also with keywords struct and union.

The concepts of class and data structure are so similar that both keywords (struct and class) can be used in C++ to declare classes (i.e. structs can also have function members in C++, not only data members). The only difference between both is that members of classes declared with the keyword struct have public access by default, while members of classes declared with the keyword class have private access. For all other purposes both keywords are equivalent.

The concept of unions is different from that of classes declared with struct and class, since unions only store one data member at a time, but nevertheless they are also classes and can thus also hold function members. The default access in union classes is public.

The above is a statement taken from a C++ tutorial. So I understand classes a bit better now but the above quote doesnt make too much sense. Is it saying that you can have a class within a class?

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C :: Under-allocating Memory For A Tagged Union

Mar 6, 2015

What i'm interested in is the behavour of a struct/union constructed like this:

Code:
typedef struct {
uint64_t num1;
uint64_t num2;
} st_a;

typedef struct {
uint64_t num1;
uint32_t num2;

[Code] .....

What kind of behavour could I expect from object, in the following cases:

1. newsomestruct(0)->u.a.num1 = 2;
2. newsomestruct(1)->u.b.num1 = 2;
3. newsomestruct(0)->u.a.num2 = 2;
4. newsomestruct(1)->u.b.num2 = 2;
5. newsomestruct(0)->u.b.num1 = 2;
6. newsomestruct(1)->u.a.num1 = 2;
7. newsomestruct(0)->u.b.num2 = 2;
8. newsomestruct(1)->u.a.num2 = 2;
9. Code:

somestruct* ss1 = newsomestruct(0);
somestruct* ss2 = newsomestruct(1);
* ss1 = * ss2; 10. Code: somestruct* ss1 = newsomestruct(0);
somestruct* ss2 = newsomestruct(1);
* ss2 = * ss1;

This is what I'd expect, but I can't find any evidence online in C standards or elsewhere:

1. Works as expected, sets the value of a.num1 to 2.
2. Works as expected, sets the value of b.num1 to 2.
3. Works as expected, sets the value of a.num2 to 2.
4. Works as expected, sets the value of b.num2 to 2.
5. Works as expected, sets the value of b.num1 to 2.
6. Works as expected, sets the value of a.num1 to 2.
7. Works as expected, sets the value of b.num1 to 2.
8. Crashes/Memory Corruption, attempted to alter memory outside struct.
9. Works as expected, * ss1 == * ss2
10. Crashes/Memory Corruption, attempted to alter memory outside struct.

I've tested simular code on my machine (Xubuntu 14.04LTS compiled with gcc on -O3) and it appears to be reliable, given that you stick with acessing the type tagged in the struct or the common initial union struct members (in this case num1).

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C++ :: Pointer Of Union And Fwrite Operation

Jul 5, 2013

I have union of pointer.

union {
short *two_int;
int *four_int;
double *eight_real;
char *one_ascii;
// void *v;
};

We have write function which write into file.

fwrite (r.one_ascii, 1, i, outstr);

I found one thing,When we write function, we fill only four int in following way.

r.four_int[0] = x + xoff;
r.four_int[1] = y + yoff;

So my question,we fill four_int but write one_ascii only.As is it union of pointer. So it does not matter. I am using 64bit machine and do not have any issue in 32 bit machine.

For more information: [URL] ....

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C++ :: How To Find Out Which Member Of Union Is Currently Set / Active

Jan 16, 2015

how to find out which member of union is currently set/active.

exm:
union myunion{
int i;
float f;
}

if i set myunion ob{7}, it set ob.i=7;

my q? is how to find out i is set f is not set/ not acrive

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C++ :: How To Program Boolean Union And Intersection

Jun 19, 2014

It involves some discrete mathematics. Any code snippet to get me started?

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C++ :: Find Intersection / Union And Difference Of Two Sets

Feb 17, 2014

The program is to find intersection,union and difference of two sets. The program take the input correctly but after it crashes with the message that some exe is not working...

Code:
#include<iostream>
using namespace std;
void Input(int *A, int*B, int size1, int size2)
//input function {

[Code] ....

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C++ :: Union Of Two Vector ADT Bags - Operator Overload

Apr 30, 2014

I'm trying to come up with the union of two Vector ADT bags, so I have to overload the '+' operator, but I'm getting a bunch of error messages saying:

VectorBag.cpp: In instantiation of ‘VectorBag<ItemType> VectorBag<ItemType>::operator+(VectorBag<ItemType>) [with ItemType = int]’:
proj2.cpp:161:42: required from here
VectorBag.cpp:81:24: error: no match for ‘operator[]’ (operand types are ‘VectorBag<int>’ and ‘int’)
newBag.add(anotherBag[i]);
^
Here is the function to overload the operator:

template<class ItemType>
VectorBag<ItemType>
VectorBag<ItemType>::operator+(VectorBag<ItemType> anotherBag) {
VectorBag<ItemType> newBag;
for (int i = 0; i < anotherBag.getCurrentSize(); i++)
newBag.add(anotherBag[i]);
}

The add() function is pre-defined by me somewhere else in the code. It basically does push_back().

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C# :: T-SQL Multi Table Union To Call Out Data

Jul 15, 2014

I'm trying to union eleven tables to call out data. Parent table is 'Events', child tables are 'SR1Laptimes', 'SR2Laptimes' and so on (there are ten SR... tables). Primary key in all tables is EventName. Parent/Child relationship is Events.EventName/SR1Laptimes.EventName etc All tables that start with SR have the same Schema. I'm trying to call out MIN(Q1) across all table but first need to Union them I believe. Here is my code.

myCommand.CommandText = "SELECT MIN(Q1), MIN(Q2), MIN(Q3), MIN(Q4), MIN(LaptimesMinutes), MIN(LaptimesSeconds) FROM (SELECT * FROM Events UNION ALL SELECT * FROM SR1Laptimes UNION ALL SELECT * FROM SR2Laptimes) WHERE (Events.Track = @track) AND (Events.Number = @number) AND (Events.Rider = @rider)";
myCommand.Parameters.AddWithValue("@track", analysisTrackComboBox.Text);
myCommand.Parameters.AddWithValue("@number", analysisNumberComboBox.Text);
myCommand.Parameters.AddWithValue("@rider", analysisRiderComboBox.Text);

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C++ :: Malloc For Union Inside Structure Fails

Dec 27, 2012

I have some problem while allocating memory to a union inside structure. Below is the code i am using

ON SYSTEM1:

This works fine

ON SYSTEM2:

compiler complains saying "need structure or union type" while allocating MYSTRUCT1.

If I change:

shreyas[0].UnionAttr.struct1 = (MYSTRUCT1 *) malloc (sizeof(MYSTRUCT1)
to
shreyas[0].UnionAttr->struct1 = (MYSTRUCT1 *) malloc (sizeof(MYSTRUCT1)

This compiler on SYSTEM2 is happy. but second way does not look correct to me and compiler on system 1 complains about it. Which is the correct way to allocate memory?

If first one is correct then what should i look in for to avoid this error? Could this be an issue with compiler on SYSTEM2? If i use second method on SYSTEM2 code segfaults during malloc.

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
typedef struct mystruct1 {
int a;
int b;

[Code] ....

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C++ :: Splitting RGBA Into Individual Bytes By Creating Union

Jan 16, 2013

I am currently working with win32 API , for image processing, one of the windows function returns RGBA ( colors ) as unsigned int , I then split it into individual bytes by creating a union ,

Code:
union colour {
unsigned int value;
unsigned char RGBA[4];
}

to spit the int into individual bytes, my Question is there a better or my convenient way of doing this.

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C :: Bitfield Array - Using Standard Technique Of Creating A Structure Within Union

Mar 27, 2013

Any way that one could create a bitfield using the standard technique of creating a structure within a union, as follows:

Code:
typedef union {
struct {
unsigned b0 : 1;
unsigned b1 : 1;
:
:
unsigned b(n-1) : 1;
} bits;
unsigned int value;
}

BIT_FIELD_TYPE; Except, what I'd like to do is to replace all the single-bit elements in the bits structure with a single statement that creates an array of, say, 32 values. The clear advantage of this is that it could be traversed using an iterator, ...

Code:
main() {
BIT_FIELD_TYPE foo;
unsigned int i;
...
for (i = 0; i < n; i++) {
... (print out foo.bits.b[i]) ...
}

So far, I've not figured out a way to do it, either as an array, or using a pointer to iterate through the individual bits.

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