Visual C++ :: Pass A Handle To A Function

May 5, 2013

Visual C++ 2010

I'm using SFML with Visual C++ and need to pass a handle to a function. I've tried to find this on the web with no luck.

The handle happens to be a sprite defined as: sf::Sprite Numbers(MyNumbers);

Now I want to pass "Numbers" to a function.

-
-
getFrame(Numbers);
-
-
???? getFrame(??????) {
Numbers.SetSubRect(sf::IntRect(0,0,63,63));
return ????
}

How do I do this?

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For your reference:

Code:
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1TN
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0U
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