Visual C++ :: Calling Function From OnDraw - Runtime Assertion

Feb 2, 2014

Following function is causing run-time assertion. I am using VC6.0 professional version. My OS is Win7.0. I am calling the function from OnDraw. OnDraw does not contain any other code other than the function call code:

Code:
void CMoireUseCirclesView::UseCircle(CDC* pDC){
int x1, y1, x2, y2;
x1=20;
y1=100;
x2=200;
y2=280;
int color1=0;
int color2=0;

[Code] ....

The assertion is occurring at:

Code:
newPen.CreatePen(PS_SOLID,5, RGB(color1,color2,color3+i));

The error message is:

Debug Assertion Failed
Prog:....
File:wingdi.cpp
Line:1120

Debug is giving following values

Loaded 'ntdll.dll', no matching symbolic information found.
Loaded 'C:WindowsSysWOW64kernel32.dll', no matching symbolic information found.
Loaded 'C:WindowsSysWOW64KernelBase.dll', no matching symbolic information found.
Loaded symbols for 'C:WindowsSysWOW64MFC42D.DLL'

[Code] ...

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Visual C++ :: Error C3867 Function Call Missing Argument List For Calling Thread Function

Mar 19, 2013

I searched the web for error: C3867... and the discussions where murky or obscure.

My code excerpt is:

#pragma once
#include <windows.h>
#include <stdlib.h>
#include <process.h>
void PutUpfrmIO(void *);
namespace WordParsor {

[Code] .....

I get the generic message:

error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.

One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.

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Mar 22, 2014

I am trying to use MessageBox in OnInitialUpdate function but its giving me "Debug Assertion Failed Message"

File: f:ddvctoolscrt_bldself_x86crtsrcvsprintf.c
Line:244

I am using the following code:

Code:
void CRotateImageView::OnInitialUpdate() {
int k;char str[2];
CView::OnInitialUpdate();
CString szStr,szstr1;

[Code] .....

However when i am using the same code in OnDraw its working.

Code:
void Csprintf_sEGView::OnDraw(CDC* /*pDC*/) {
Csprintf_sEGDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;

[Code] ....

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Visual C++ :: Debug Assertion On ActiveX Create

Oct 10, 2013

I have a MFC Com Dll that has a CDialog. In the OnCreate event I create an ActiveX control. The dll is hosted inside an executable of mine. In this scenario everything works fine!

The dll is also called from an external executable and then a Debug Assertion in OCCSITE.cpp occurs when I create the ActiveX control. I suspect that in the executable there is no AfxOleInit. I spend some time with this problem and tried to CoInitialize, OleInitialize, AfxOleInitModule and even AfxOleInit in the dll. But all that does not change a thing. If I understand the mechanics then this is an intended behaviour and should be done in the host exe.

What I observed in the OCCSITE.cpp:

Code:
_AFX_THREAD_STATE* pState = AfxGetThreadState();
if (!pState->m_bNeedTerm && !AfxOleInit())
return hr;

In my executable m_bNeedTerm is 0 and in the external one (where the ActiveX does not work) it is -1. In AfxOleInit this is explained as a special flag to prevent the dll from doing an unnecessary OleInitialize. But as I said even if I call OleInitialize myself I get the Debug Assertion and the ActiveX is not visible.

Is there anything I can do to make the ActiveX control work in the external application? Obviously I cannot Change anything in the application...

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Mar 11, 2014

I am trying to run the code below but I receive the following error message :

Debug Assertion Failed!
Program: C:TestDebugTest.exe
File: c:program filesmicrosoft visual studio 10.0vcincludevector
Line:932

Expression:vector subscript out of range

Code:
#include <fstream>
#include <cstdlib>
#include <iostream>
#include <strstream>
#include <cstring>
#include <cmath>
#include <map>
#include "Swap.h"
#define SIZE_X 100

[Code] .....

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Oct 1, 2014

I have the code:

void go(CMFCApplication1Dlg * pdlg)
{
pdlg->listcontrol1.InsertItem(0, "Row1");
}

then i call it in thread

Code:
void CMFCApplication1Dlg::OnBnClickedButton3()
{
AfxBeginThread(go(this), NULL, THREAD_PRIORITY_NORMAL, 0, 0, NULL);
}

It doesn't work.

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Visual C++ :: Being Argument Array Not Copied When Calling Function

Feb 7, 2013

The code below outputs this:
a[]= 00
a[]= 10
a[]= 10
a[]= 10
a[]= 11
a[]= 11
0.

But I was expecting this:
a[]= 00
a[]= 10
a[]= 10
a[]= 00
a[]= 01
0.

This describes how the process is running in machine:
1. Defining a[2]{0,0}; ii=0; aj=0
2. Calling function func(a,ii,aj) |func({0,0},0,0)|
3. func({0,0},0,0) defining w=0; static aa=0
4. func({0,0},0,0) if(0) returns aa=1
5. func({0,0},0,0) for j=0
6. func({0,0},0,0) for Outputing "00", because a[2]={0,0}, look (1).
7. func({0,0},0,0) for if(!0) | because a[0]=0| returns w+=func(a,ii+1,j) |func({0,0},0+1,0)| and calls func({0,0},1,0)
8. func({0,0},0,0) for if func({0,0},1,0) defining w=0
9. func({0,0},0,0) for if func({1,0},1,0) if(1) returns a[0]=1, because of static aa=1, см 4.
10. func({0,0},0,0) for if func({1,0},1,0) for j=0
11. func({0,0},0,0) for if func({1,0},1,0) for Outputing "10", because of a[2]={1,0}, look row #9
12. func({0,0},0,0) for if func({1,0},1,0) for if(!1) |because a[0]=1|
13. func({0,0},0,0) for if func({1,0},1,0) for j=1
14. func({0,0},0,0) for if func({1,0},1,0) for Outputing "10"
15. func({0,0},0,0) for if func({1,0},1,0) for if(!0) |because a[1]=0|
16. func({0,0},0,0) for if func({1,0},1,0) for if if(1==1) |because ii=1, func({0,0},ii,0)|
17. func({0,0},0,0) for if func({1,0},1,0) for if if return 0
18. func({0,0},0,0) for if w=0 |because func({1,0},1,0) gives 0|
19. func({0,0},0,0) for j=1

And from now, something is happening that I cannot understand:
20. func({0,0},0,0) for Outputing "10"

Why so? If func has itselfs local variables, including a[2]={0,0}.

I was expecting this:
20. func({0,0},0,0) for Outputing "00"

So a[2] array is not local variable. Why it happens?

Code:
#include <iostream>
using namespace std;
int func(bool a[],int ii,int aj) {
int w=0;
static bool aa=0;

[Code] ....

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Jan 17, 2013

If a window is created by calling Create, the function DestroyWindow must be called to destroyed it at the end?

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Say I have an editor and I want the app to use text, I can set the ctor as follows.

Code:

CEditorDoc::CEditorDoc() {
// TODO: add one-time construction code here
m_bRTF = FALSE;
}

But once I've done that and compiled the app, while it's running, is there a way for the user (or programmer) to change the mode back to RTF? One solution that occurred to me is to use 2 document classes, but that's a hassle.

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Feb 4, 2013

I was created a dynamic library (Used win32 App) & compiled with no error.

Then i was created my main application (MFC) & paste the .h,.lib,.dll files from the source path(dll App Path) to destination path(Main App Path). If i used the below command in my app means the project working good.

Code:
#include "Alg.h"
#Progma Command(lib, "VTAlg.lib")
& also paste the VTAlg.dll in my app path.

here Alg.h contains the some methods , In future i will edit the function like below for my client requirement but no function name & Arguments change. The changes made in inside function(Logically changed) only.

My client contains only .exe file + .dll file.

My requirement, So after change the method i will send only .dll file to my client

If i change my lib file name VTAlg2.lib instead of VTAlg1.lib (But Same Function name & Arg type)means how can i edit the code below

Code:
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#Progma Command(lib, "VTAlg.lib")

& How to run my application at client place.

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Feb 23, 2015

how to change the mouse tracking icon during runtime. I wish to emulate the Microsoft Paint app behavior with respect, for example, to click on a toolbar button such as the 'Fill With Color' bucket and have the mouse pointer icon change to a little bucket. I wish to do this in an MFC SDI app.

Here's a bit of code that does nothing that I can tell, although it compiles and runs. (m_hIcon2 is a member HANDLE, IDI_FLOODFILL is an existing icon in the app resources). I have come across numerous other examples that do not work and/or will not compile using VS 2010 Win7(64).

Code:
void CMainFrame::SetNewIcon() {
m_hIcon2 = LoadIcon(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDI_FLOODFILL));
SetIcon(m_hIcon2, FALSE);

[Code].....

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Nov 20, 2012

I'm using Visual C++ 6.0 and I'm trying to use fstream to open and read a file that is created only during runtime. This file is written by another function running on another thread, and my program will keep trying to "open" the file until it can be opened, i.e. after it's created, then read 3 numbers from it and execute the rest of its code.

The file test.txt has the content

Code:
1
3
4

My program that polls and opens the file is as follows:

Code:
ifstream fin;
std::string tfile, snum1, snum2, snum3;
long int num2, num3;
tfile.assign(argv[1]);
printf("Begin prog %s
", tfile.c_str());

[code]....

I executed the program by

Code: test_prog.exe "C: est.txt"

and waited about 3 seconds before putting the test.txt file into C:

My output was

Code:
Begin prog C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
fin is open
snum1 =
num2 = 0 num3 = 0
End of prog

The test.txt file disappears after I refresh the C: folder.

So the values for snum1, num2 and num3 are all wrong, as if the file was not read correctly.

If I put a while fin.good() loop after printf("fin is open "); for that entire block (until printing the values of num2 and num3), then I get

Code:
Begin prog C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
Cannot open file C: est.txt
fin is open
End of prog

How can I correctly read a file that is only created during runtime?

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Under visual studio, this is a typical run time error,

Code:
void func(int x){
x = 3;
}
int main() {
int x;
func(x);
}

When x is passed to the function func, it is not initialized. But my question is that why it should be an error? On the other hand, if I change the definition of func a little bit like this,

Code:
void func(int& x) {
*x = 3;
}
int main() {
int x;
func(&x);
}

Now in main, x is still not initialized, but this time there isn't a run time error like "the variable is being used without being initialized. Why?

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I get this error:

run-time check failure #0 - the value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention

when i try to run my code. It has compiled fine on another computer, but it simply will not work on this one. This is the part of code where it is receiving the error. it has to do with the stoi

Code:
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#include <fstream> //for file handling
#include <iostream> // for file handling
#include <cstdlib>
#include <iomanip> //for the setprecision used further below
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[Code] .....

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vector<int> merge( vector<int>& left, vector<int>& right) {

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Here is the code: [URL]

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Jun 9, 2013

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Code:

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[Code].....

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Here is a sample of my question

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Feb 10, 2013

I have Mq4 platform calling functions from DLL some how it doesnt make any differents when I make the call....

// DLL Code

#define WIN32_LEAN_AND_MEAN
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using namespace std;
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[Code] ....

I call this function

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I have this sample code, that calls a function in a DLL. The function Callback is provided to the DLL as an argument, in order for the DLL to notify my program of relevant changes.

sample:

#include <iostream>
#include <conio.h>
#include <windows.h>
#include <winbase.h>
#include "TcAdsDef.h"
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 using namespace std;
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[Code] ....

I would like to change this code, so that there is a Main class that opens the connection and there are several separate classes (as below) that register themselves for a specific variable and get notifications if that value is changed. The reason for this is that I want to get several notifications for several independent events and I don't want them to mix. I figured this should look something like this:

class.h
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    public:
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[Code] ....

Unfortunately this gives me an error:
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An alternative explanation might be that the Callback function needs to be global, but if I make it global, how can I distinguish between several Callback functions?

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