Visual C++ :: Error C3867 Function Call Missing Argument List For Calling Thread Function
Mar 19, 2013
I searched the web for error: C3867... and the discussions where murky or obscure.
My code excerpt is:
#pragma once
#include <windows.h>
#include <stdlib.h>
#include <process.h>
void PutUpfrmIO(void *);
namespace WordParsor {
[Code] .....
I get the generic message:
error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.
One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.
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Feb 14, 2014
Code:
void CFileManager::SplitHeader(std::string sFilePath) {
std::string sDrive(255, ');
std::string sDirectory(255, ');
std::string sFileName(255, ');
std::string sExtension(255, ');
_splitpath_s(&sFilePath[0], &sDrive[0], sDrive.size, &sDirectory[0], sDirectory.size, &sFileName[0], sFileName.size, &sExtension[0], sExtension.size);
}
Which gives me error
Error 1 error C3867: 'std::basic_string<char,std::char_traits<char>,std ::allocator<char>>::size': function call missing argument list; use '&std::basic_string<char,std::char_traits<char>,st d::allocator<char>>::size' to create a pointer to member.
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Nov 25, 2014
In C you can just load and call the address of a function without defining its arguments like this:
Code: int (__stdcall *pMessageBox)();
int main() {
HMODULE h=0;
h = LoadLibrary("user32.dll");
pMessageBox = GetProcAddress(h, "MessageBoxA");
// MessageBoxA
pMessageBox(0, "MessageBoxA has been called!", "MessageBox Example", MB_OK);
return 0;
}
In C++ the same code gives "too many arguments for call" error unless you define the function first with its parameters.
Is there a way to do it the same way in C++?
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Feb 7, 2013
The code below outputs this:
a[]= 00
a[]= 10
a[]= 10
a[]= 10
a[]= 11
a[]= 11
0.
But I was expecting this:
a[]= 00
a[]= 10
a[]= 10
a[]= 00
a[]= 01
0.
This describes how the process is running in machine:
1. Defining a[2]{0,0}; ii=0; aj=0
2. Calling function func(a,ii,aj) |func({0,0},0,0)|
3. func({0,0},0,0) defining w=0; static aa=0
4. func({0,0},0,0) if(0) returns aa=1
5. func({0,0},0,0) for j=0
6. func({0,0},0,0) for Outputing "00", because a[2]={0,0}, look (1).
7. func({0,0},0,0) for if(!0) | because a[0]=0| returns w+=func(a,ii+1,j) |func({0,0},0+1,0)| and calls func({0,0},1,0)
8. func({0,0},0,0) for if func({0,0},1,0) defining w=0
9. func({0,0},0,0) for if func({1,0},1,0) if(1) returns a[0]=1, because of static aa=1, см 4.
10. func({0,0},0,0) for if func({1,0},1,0) for j=0
11. func({0,0},0,0) for if func({1,0},1,0) for Outputing "10", because of a[2]={1,0}, look row #9
12. func({0,0},0,0) for if func({1,0},1,0) for if(!1) |because a[0]=1|
13. func({0,0},0,0) for if func({1,0},1,0) for j=1
14. func({0,0},0,0) for if func({1,0},1,0) for Outputing "10"
15. func({0,0},0,0) for if func({1,0},1,0) for if(!0) |because a[1]=0|
16. func({0,0},0,0) for if func({1,0},1,0) for if if(1==1) |because ii=1, func({0,0},ii,0)|
17. func({0,0},0,0) for if func({1,0},1,0) for if if return 0
18. func({0,0},0,0) for if w=0 |because func({1,0},1,0) gives 0|
19. func({0,0},0,0) for j=1
And from now, something is happening that I cannot understand:
20. func({0,0},0,0) for Outputing "10"
Why so? If func has itselfs local variables, including a[2]={0,0}.
I was expecting this:
20. func({0,0},0,0) for Outputing "00"
So a[2] array is not local variable. Why it happens?
Code:
#include <iostream>
using namespace std;
int func(bool a[],int ii,int aj) {
int w=0;
static bool aa=0;
[Code] ....
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Apr 20, 2013
I was trying to look up solution for this for quite a while already but found nothing. I am writing a simple console based turn based RPG game for my class project. I was trying to have a member function attack() in class of the player character, which affects the component called health of the class Enemy. both this classes are inherited from the base class Unit. I tried to pass the object of type enemy as an argument to the function attack, but the function call gives me Error: too many arguments in function call. Here's the code for classes:
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <string>
using namespace std;
class Unit {
protected: int power, intellect;
[Code] ....
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Nov 7, 2013
I've written an Array class to create 1d,2d and 3d array and it works fine for every test : example of the constructor of the array class for 2d case:
Array::Array( int xSize, int ySize ) {
xSize_ = xSize;
ySize_ = ySize;
zSize_ = 1;
vec.resize(xSize*ySize);
}
It works fine , but when i need to use this constructor inside of other constructor, i get the "no matching function error" ,
part of my code:
class StaggeredGrid {
public:
StaggeredGrid ( int xSize1, int ySize1, real dx, real dy ) : p_ (2,2) {}
[Code] .....
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Sep 12, 2013
I'm new to C/C++. I'm trying to make a program that's going to use the CBLAS libraries that I downloaded on BLAS. After fighting tooth and nail with VC 2005 (I downgraded on purpose because at one point I was desperate.) with regards to solving compilation errors and such and eventually it all compiled just fine.
The problem now is, I get the above mentioned error. It says: "Unhandled exception at 0x0040271c in Try.exe: 0xC0000005: Access violation reading location 0x4e18feb8."
Now there are a few .cpp files (I'm compiling as C code.) which contain the functions and there is one other one which contains my main method. Using the debugger, it goes through 3 files all in all.
The main file: Code: /* cblas_example2.c */
#include <stdio.h>
#include <stdlib.h>
#include "cblas.h"
#include "cblas_f77.h"
[Code] .....
I get the above-mentioned exception in the last line, or:
Code: cblas_dgemm( UNDEFINED, transa, transb, *m, *n, *k, *alpha, a, *lda, b, *ldb, *beta, c, *ldc );
The debugger tells me what the address in the exception is the address if *ldc.
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Apr 18, 2013
I have two projects (Projects A and B). Project A is a dll project, defining a function called "regex".
Project B dynamically loads this DLL, and calls Project A's "regex" function via LoadLibrary/GetProcAddress.
Regex takes a pointer to an std::vector (std::vector<std::cmatch>).
When debugging ProjectB, I can see that, within the code from ProjectA (in the "regex" call), a loop that loops through the elements of the vector outputs all the elements in the vector to console as expected. But the loop in ProjectB ( which executes after ProjectA), which also loops through the vector, and, is supposed to output the elements of the vector, outputs empty strings, not, as I would expect, the same strings (which contain results), as in the loop in Project A.
How is this happening. Does this have anything to do with it being a DLL, and, maybe, somehow values/memory addresses (or something similar) of the vector/its elements being destructed across the Projects/Dlls?
Output and Code See Below:
Output Loop in A:
Un
Un
Output Loop in B: (empty) (i.e. none)
Project A DLL Header (interface.h):
#include "stdafx.h"
#include <vector>
#include <regex>
extern "C" {__declspec(dllexport) int __cdecl regex(std::string target,std::string rgx, std::vector<std::cmatch*>* matches);}
[Code].....
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Nov 8, 2014
Every time I try to compile this, I get the error message, "error: no matching function for call to" on lines 18, 45, and 46. Basically every time I try to call on the function sales and printStock. I don't know what the message means or why I get it.
#include <iostream>
#include <fstream>
#define N 10
using namespace std;
void printStock (float [], int);
float sales (float [], int);
[Code] .....
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