C++ :: Unable To Convert Parameter To Struct Type
Nov 3, 2013
I am trying to make a automated menu. It shows there are no syntax errors but when compiled it says cannot convert choice from type into to menuItemType. I am not sure what I did wrong. Here is the code
Code: #include <iostream>
#include <string>
#include <fstream>
using namespace std;
struct menuItemType
{
string menuItem;
[Code]...
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Jan 24, 2015
Does putting a ref when passing a struct to a parameter work? Say i have this code
struct struct1 {
public int i;
public void show() {
Console.WriteLine(i);
[Code] ....
The output doesn't change. The result is
0
100
500
0
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Mar 26, 2014
Ok, so I'm writing this code and when I build it keeps saying cannot implicitely convert type int to string even though I declared my variables as string. Why is it giving me this error?
private static string Repair()
{
string result="";
string beep;
string spin;
Console.WriteLine("Does your computer beep on startup?:(y,n)");
[Code]...
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Dec 4, 2013
I am developing new project in Qt with existing MFC project . SO in MFC I have a function which uses SYSTEMTime and return CString.
example
CString getTimestampString( void )
{
SYSTEMTIME systemTime;
CString datestr;
[Code]....
PS -> I cant able to make any changes in lib_know as this library is being used by many other projects..
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Jul 16, 2014
In a .h file there is a function that takes in this parameter:
void (^callback)(float * arg)=NULL
as in a function definition:
void func(void (^callback)(float * arg)=NULL);
What I am able to read is that it takes a function pointer and if not defined it overrides with NULL. The part I do not get is the ^ in (^callback). I only know ^ as a bitwise XOR operator. It also generates issues in my VS2012 compiler (something with CLR). So I would really like to rewrite this part to something else, without the bitwise operator...
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Nov 24, 2014
I am writing a text-based rpg and I'm having some issues trying to pass the player struct to a function. First, here are the relevant code snippets. Also, Player.c and Player.h aren't completed but the relevant function is. I just run tests every now and then to see if everything is working right.
Monster.h
#ifndef MONSTER_H
#define MONSTER_H
#include "Weapon.h"
typedef struct Player;
typedef struct {
char* mName;
[Code] ....
The errors are:
1. line 33 in Monster.h, the void Attack_Monster_Types(Monster* m, Player* p) the ide says missing ')' before '*', missing '{' before '*' and 'Player' name in formal parameter list illegal
2. line 18 in main.c when the attack function is called. it says 'Attack_Monster_Types' Undefined; assuming extern returning int.
I believe I have all the right headers included so I'm not sure what to do ....
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Sep 23, 2012
Code:
template<class T>
class Convert {
T data;
public:
Convert(const T& tData = T()) : data(tData)
[Code] ....
Why do we use operator? Is float and double function names below?
Code:
Convert<int>::operator<float> float();
Convert<int>::operator<double> double();
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Dec 21, 2013
how to convert an element of int type of an array to char type?
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Nov 11, 2013
Something is wrong when i try to pass the struct as a input argument
Code:
#include <stdio.h>
#include <string.h>
#define MAX 20
void printBook(cataT book);
int main(void){
typedef struct cataT{
[Code]...
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Jul 20, 2014
I'm quite new to C and these days I have been playing around with a linked list. I managed to make a working version using pointers, ad only for the sake of learning I was trying to do the same thing just passing the "Object reference" Here is the method that apparently doesn't work..
Code:
struct Node addNode(struct Node head){
int value;
struct Node *n;
printf("Please enter the value
");
scanf("%d", &value);
[Code]...
when I return the function i have something like: head=addNode(head)
Unfortunately it does not work the way I aspect. I suppose that there is something I have left out..
Code:
like n->next=&head
// passing the address of the head at the next pointer of the struct
head =*n
//copy the values of the new node to the old head..
There must be something wrong with this line.. return head; What have I done wrong?
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Jul 19, 2014
I am using a struct and tying to send values to it as byte value
Code:
#include<stdio.h>
typedef struct{
unsigned r1:1;
unsigned r2:1;
unsigned r3:1;
[Code] ....
Error: invalid suffix "b00100000" or incompatible types in assignment
I am able to access the member as Range.r1 = 1; and have no problems. I want to send data whole at once, but how ?
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Jan 16, 2014
I am trying to sort an array declared as a struct but it doesn't work. What am i doing wrong?
#include <iostream>
#include <fstream>
using namespace std;
ifstream f("date.in");
ofstream g("date.out");
int n;
struct film
[Code]...
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Feb 23, 2015
I just want to call the function : outputboo(), but I dont know how
Code: /*Enthusiastic
Pessimism
desensitize
uniqueness
*/
#include <stdio.h>
#include <string.h>
struct Books{
char title[50];
char author[50];
[Code]...
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Dec 8, 2014
I have some code here where I try to declare a struct then pass it as a parameter into a function to do something to it:
Code:
struct _user {
char * initial[3];
int pos;
} user;
int initial_add (struct user * initial_list, int initials, char * buffer) {
[Code] ...
I get the error :
server2.c:15: warning: "struct user" declared inside parameter list
server2.c:15: warning: its scope is only this definition or declaration, which is probably not what you want
[Code] ....
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Nov 10, 2014
I'm VERY new in programming and I'm having trouble converting an integer to string. I need to create a function for a programme I'm working on for my school. My problem is that i am only allowed to use the libraries stdio.h, time.h and stdlib.h as well as printf, scanf, system, srand, time and rand. If I was allowed to use itoa or pointers it would be easier but i am not.
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Sep 8, 2014
I am new to VC++ 2012. I have this code snippet.
Code:
auto it = query_map.find(U("callback"));
The problem is right under the dot there is a red line the error is
Error1error C2664: 'std::_Tree_iterator<_Mytree> std::_Tree<_Traits>::find(const http::uri::encoded_string &)' : cannot convert parameter 1 from 'const wchar_t [9]' to 'const http::uri::encoded_string &'d:maverickprojectsstrikeforcesrcserverserverserver.cpp26
What is the solution to this error?
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Apr 10, 2013
Do I have to use T as a parameter type in order for the compiler to deduce it?
For example this:
template<typename T> T max(T x[], const int& len) {
T maximum(x[0]);
for(int i = 1; i < len; i++)
if(maximum < x[i])
maximum = x[i];
return maximum;
}
If I take out the T as type of x[] it will not compile because it can't deduce T right?
Like so
template<typename T> T max(long x[], const int& len) {
T maximum(x[0]);
for(int i = 1; i < len; i++)
if(maximum < x[i])
maximum = x[i];
return maximum;
}
I tried and it wouldn't compile but I just wanna make sure that it is necessary that I always have to use my template parameter as a parameter type in order for my compiler to deduce the type?
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Jul 27, 2012
Is this really the preferred way to get the return type, for use in a derived class, of a function defined in the template parameter?
template<class PARAMETER> class C {
protected:
typedef typeof (reinterpret_cast<PARAMETER*>(0))->function() returntype;
};
This works just fine for me, but seems inelegant.
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Mar 24, 2013
actually it is the windows application .When i'm running my program it is not allowing me to enter the data into textboxes means the cursor is not appearing
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Nov 18, 2013
I'm working on a program where I have a vector full of <myClassType> structs.
I'm trying to insert items into a vector, searching first through the vector to make sure the value isn't already in the vector before inserting it. The "find" function isn't working properly.
I keep getting C2678 "binary '==': no operator found which takes a left-hand operand of type "myClassType" or there is no conversion errors in Visual Studio 2010.
I know it's something having to do with the find function and my iterators, but I can't, for the life of me, figure out what it is.
I've tried switching to const_iterators, but I get the same error message.
void foo::insert(const myClassType& en) {
vector<myClassType>::iterator it;
vector<myClassType>::iterator it1;
it = find(Table.begin(), Table.end(), en.memberOne);
[Code] .....
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Dec 9, 2011
Code:
class T
{
enum E { }
struct S { }
interface I { }
delegate void D();
class C { }
}
[code]....
All of the above are possible except the constant field of a type that is a struct. I can see why the non-string reference types would default to the only literal expression they can represent - null - and if I'm not mistaken the default value of a struct is an instance of the struct with all its fields set to their default value, but why is it that a const struct field is not possible? is there a reason why or is it just the way c# was written? oh and by the way, what's the idea of allowing enum types to have a default constructor?
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Nov 23, 2013
This is a c++ Code. I want to read a address to a pointer. When I try to do so it generates an error. I did is >> obj1[0].contentAdress; in main.
struct node3{
node3(){
nextContent = NULL;
for (int i = 0; i<1020; i++)
content[i] = '';
[code]...
no operator found which takes a right-hand operand of type 'node3 *' (or there is no acceptable conversion)
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Feb 13, 2015
I am trying to compile the files below. The PosLin.cpp contains the SurTriAuto and SurTriPosRotAndQ functions below. Before adding SurTriPosRotAndQ, it compiled fine, but when I added SurTriPosRotAndQ, I am getting "invalid use of incomplete type ‘struct PosRotAndQ" error messages
I was thinking I could try moving SurTriAuto and SurTriPosRotAndQ to PosLin.h, but since they return "T*", I'm not sure what to do
I have a "t.h" file
namespace TNS
{
class T
{
[Code]....
when I add "include Pos/PL.h" to geopar.h, I get an error saying v.hpp is missing, where v.hpp is part of a 3rd-party software and it is already in my directory
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Mar 26, 2013
I've been reading the tutorials on Friendship and Inheritance [URL] ..... but I still don't understand why I can't access members of the same struct type.
bool wordBeginsAt (int pos) {
if (pos == 0)
return true;
///use the 'message' string
Message go;
return isAlphanumeric(go.messageText[pos]) && (!isAlphanumeric(go.messageText[pos-1]));
}
The code above is located in a source file, where the function isAlphanumeric passes a char value, and Message is the struct containing the string I want to access. Below is the declaration of the struct and string located in the corresponding header file.
struct Message{
.
.
.
private:
std::string messageText;
};
My frustration comes when I try to call and assign messageText like the tutorial does to its private members, but I keep getting an error saying I can't access the string because it is a private member. Is there a way to access the string without having to pass it through the function wordBeginsAt?
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Apr 16, 2013
I am trying to create a class type structure using struct instead of classes.
Code:
#include <iostream>
#include <stdlib.h>
using namespace std;
struct myclass {
int * array;
int nelements;
[Code] ....
Guess what I am asking is using the pointer in the first code section better or is there another way'. I don't know about making the second code work.
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Oct 13, 2014
I have an xml file with an IM node, i serialize it and get the property like:
public ImAddressDictionary ImAddresses { get; set; }
And then set the value like this:
contact.ImAddresses[ImAddressKey.ImAddress1] = sImAddresses; where the sImAddresses is a string.
I then get this error:
cannot convert from 'Microsoft.Exchange.WebServices.Data.ImAddressDictionary' to 'string'
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