I am writing a text-based rpg and I'm having some issues trying to pass the player struct to a function. First, here are the relevant code snippets. Also, Player.c and Player.h aren't completed but the relevant function is. I just run tests every now and then to see if everything is working right.
1. line 33 in Monster.h, the void Attack_Monster_Types(Monster* m, Player* p) the ide says missing ')' before '*', missing '{' before '*' and 'Player' name in formal parameter list illegal
2. line 18 in main.c when the attack function is called. it says 'Attack_Monster_Types' Undefined; assuming extern returning int.
I believe I have all the right headers included so I'm not sure what to do ....
I faced a compilation error in the following code :
Code: #include <iostream> using namespace std; void addition(int a, int b = 2, int c); int main()
[Code]......
My question is that when i have called addition() with the 3rd argument, then what is the necessity of having the default argument for the 3rd parameter ?
i have this Stealth Injector source from internet so this program is for injecting .dll to an .exe this program was made by someone to used for cheating in online game but i need to use this program in my private server game online to tell the game client .exe the server IP, that is stored in a dll file.. the problem is i don't want the player to directly execute this program, but they need to run the game patcher first to do the patch.. so i need to put some secret parameter argument that will block player from direct execute..
i know nothing about c++ i only know that you need to use main(int argc, char *argv[]) i've try to put something like this
Code: int main(int argc, char* argv[]){ stringstream sparam; string param;
[Code].....
the code works fine but the rest of code won't executed..
i've attached the cpp and header files for you guys to check source.rar
I am trying to make a automated menu. It shows there are no syntax errors but when compiled it says cannot convert choice from type into to menuItemType. I am not sure what I did wrong. Here is the code
I have some code here where I try to declare a struct then pass it as a parameter into a function to do something to it:
Code: struct _user { char * initial[3]; int pos; } user; int initial_add (struct user * initial_list, int initials, char * buffer) {
[Code] ...
I get the error : server2.c:15: warning: "struct user" declared inside parameter list server2.c:15: warning: its scope is only this definition or declaration, which is probably not what you want
I was having problems changing the value of my head node I passed it as an argument as head which would be the address. The parameter was defined as struct node *head. like this
I tried manipultaing pointer values to change head node value but it did not work. I saw some code online which used pointer to pointers(in code below) to change head node value it worked I dont fully understand why. Would like better understanding of why.
Would also like to know why the argument call needed &head instead of just head.
remove = deleteNode(&head,found); opposed to remove = deleteNode(head,found);
My errors are at the end of the program in two function calls within the definition of the InsertByValue function. g++ does not seem to recognize NumArray as a valid parameter.
#include <iostream> #include <assert.h> using namespace std; const int CAPACITY = 20;
/* Displays the content of an int array, both the array and the size of array will be passed as parameters to the function @param array: gives the array to be displayed @param array_size: gives the number of elements in the array */ void DisplayArray (int array[], int array_size);
bool validateNumber(string& text, int min = 0, int max = -1, bool useMin = true, bool getValid = true)
The code takes the string text, and checks the make sure that the input is valid and safe to convert and use as a number. However, sometimes there is not min, and sometimes there is no max. The lack of min is done by using the parameter useMin, while the lack of max is done by max < min.
My predicament is the following call: validateNumber(text, -2);
Now, max will be used, even though I don't want it. Ideally, I would want to do something like... int max = (min - 1), ... but that doesn't work. I also can't check to see if the parameter hasn't been changed (that I know of), because the following call would make it look like it hasn't validateNumber(text, -2, -1);
So the question is, is there a way to do what I want, without having to add in a bool useMax parameter? Or is this my only option? I don't want to do that for simplicity, but if I have to, I have to.
I was attempting something weired with address to move data around when I discovered that the size of the array is not what I expected. I am passing this structure as &Users to a function that declares it as a void *, then I can deal with chunks of data (memmove) and not have to worry about index or things like that. However...sizeof is returning something I do not understand.
Im having trouble creating a struct within a struct node. the program suppose to hold students firstname, lastname, and gpa in a node therefore creating my linked list. Line 26 keeps saying that cannot convert parameter 2 from 'studentType to std::string
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*' error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
These errors are related to " *ptr->character='a'; printf("Ptr: %c",*ptr->character); "
I want to access "character" data inside the structure "trial" by a pointer to pointer "ptr" inside function "function",but I couldn't find a way to do this.
I just read and have known for a while that classes are private (members and inheritance) by default and structs are public. But my question then comes what if.. a struct inheriting from a class or a class inheriting from a struct?
How to pass an int that I got from user input into a function to use it. I am trying to print out the words to a string of numbers.
I got the input from user. I got an absolute value of the input. I then separate the string into individual digits and name them. I can print these out. Then I started my if statement by checking if the original input was zero, and if it is, printing zero and exiting. Then I an trying to pass the digits into a switch function and this is where I go off the rails.
I was reading about void as function argument, but I did not fully understand it's meaning in C.
In C++ void foo(void) {} and void foo() {}
are the same. It means no arguments for foo function. But in C it's different. First function means the same as in C++, but second means
In C, an empty parameter list means that the number and type of the function arguments are unknown. But if it is unknown you can't use this arguments if user specifies same. Because here are no variables to store them. So doesn't result are the some? You do not get any arguments. O do I can get this arguments from some hidden variable?
For example.
void foo() { printf("%d", var); } foo(5);
It is very unclear for me. Do this apply to main function too?
int main(void) int main()
or can I use arguments given to int main() like given to int main(int argc, char* argv[])
I'm writing a program in C that performs operations on an array of 4-byte unsigned integers. Here's some usage examples:
+ n m // print sum of elements at indexes n and m & n m // bitwise and of elements... < n m // shift element at index n by m bits
I will have to implement functions for sum, bitwise-and, bitwise-or, xor, left-shift, right-shift... All with the same function format:
void print_operation(unsigned n, unsigned m) { printf("%u ", n some_operator m); }
Is there any way that I can pass an operator as an argument so that I can have a single elegant function that looks like this? I'd really like this to work like callback functions.
void print_operation(unsigned n, unsigned m, some_type oper) { printf("%u ", oper(n, m)); }
My assignment is to write a program using VOID FUNCTIONS WITH AN ARGUMENT.
*I need one non-void function with an argument to generate the first 15 numbers greater than 500, another non-void function with an argument to generate the first 15 perfect squares that are greater than 500. Last, they need to be in columns next to each other.* also i cant use x,y, coordinates to align them. i must create a for loop with the
These are some notes from examples in the class. i just don't know how to do it with non void functions with an argument.
I get an error when i try to compile this code. I tried to allocate memory in main function and that works. But why it doesn't work in function? I think that there is something wrong with function argument, but not sure.
Code:
#include <iostream> #include <fstream> using namespace std; struct Word