C++ :: Intermediate File Multi-process Safety?

Jul 21, 2012

I have a compressor that takes a file and first compresses it to an intermediate file "temp.lz", before compressing it to the final format. Immediately after that the file be removed by calling c's remove(char*). The problem I am afraid of is if calling this compressor from different processes is safe because of the intermediate file created which has the same name for all. (say temp.lz). Will I have problems when callinga sytem call from different process something like: system ("compress -i test.txt -o test.z") ?

I was thinking of rewriting the compressor to avoid the use of the temporary file but that is a bit awkward. I just need to use a temporary stream (file) different for each process to avoid race conditions.

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C/C++ :: If Statement Only Evaluates With Intermediate Variable

Jul 10, 2014

Odd problem.

if (n <= a.size())
{
evaluates false, despite n being -1 and a.size() (where a is a std::map) being 2913
int test = a.size();
if (n <= test)
{

evaluates true. why does the first one not work?

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C++ :: Intermediate Input / Output Buffer For Objects

May 6, 2014

The documentation of the class filebuf in the reference of cplusplus.com says:

Objects of this class may internally maintain an intermediate input buffer and/or an intermediate output buffer, where individual characters are read or written by i/o operations. These buffers are synchronized with the contents of the file once filled up, when explicitly requested to do so (sync), or when the object is closed.

Objects of this class may be explicitly made unbuffered by calling member pubsetbuf with both arguments set to zero (see member setbuf): Unbuffered file stream buffers perform the i/o operations directly on the file, without an intermediate buffer.

The C++ standard ensures that filebuf objects have an intermediate input/output buffer/s (i.e, the default constructor of the class filebuf creates the intermediate buffer/s)?

The standard C++ library only allows unbuffering filebuf objects (as the above quote says) but doesn't allow forcing filebuf objects to be buffered.

I have been seeying the concrete implementation code of the standard C++ library in my Windows Operating System (Windows 7 Ultimate 64 bits Service Pack 1) and it seems that fielbuf objects never uses intermediate input/output buffer/s, they use FILE streams of the standard C library instead to do the work. Are this FILE streams always buffered? If true, are they fully-buffered or line-buffered? what is the size of the buffers (perhaps macro BUFSIZ from <cstdio>)? and can I change this size?

I am worried about performance in reading and writing from/to files: if the default behaviour offers the best performance (perhaps if files are too large is better force buffering and choose a larger buffer size).

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C++ :: In What Type Intermediate Result Of Expression Is Stored

Jan 8, 2013

my doubt is :- in what data type the intermediate result of an expression is stored? like for expression 2+3*1/2 , i think the intermediate result for 1/2 is stored in the form 0.5 but for expression 2+3*1/100 , i think the intermediate result for 1/100 is stored in the form 0.01 so i am not sure if the compiler use dynamic type ie, changes with need. or it always stores in high precision like:- for 1/2 its 0.5000 and for 1/100 also 0.0100 or something like that.

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C++ :: How To Share Information In Multi File Project

Dec 9, 2013

this last few days I've been coding this one particular file

Hero.cpp

namespace Hero {
namespace {
// all data here
}
}

then the code grew a bit to about 700 line

Then now I want to implement hero skill system It needs the access to data inside the unnamed namespace where I put just about everything.. but it's unnamed namespace, it's only valid within one file and I should hide all that data from Hero interface in Hero.h How should I do this ?

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C++ :: Global Class Instance In Multi-File Project

May 3, 2013

I'll just tell you in short how my Problem looks like: I should implement a New Class in a SourceCode i didnt write myself. The source code is extremely sized (i think approx >100.000 Lines of Code), so i dont want to change too much in it in order to get my Implementation done.

MY problem looks simplicified like that: Starting from 3 classes and my new class the pseudo-code looks like that:

Class1(){
float* m_CalibX, m_CalibY;
.. }
Class2(){
char* m_ImageData[];

[Code] .....

So, i need Parameters from 3 different classes to insert in my NewClass. The 3 Classes dont know anyting about each other. So, i need to implement a Class-Instance from Type NewClass which is known by the other 3 Classes. I did solve it in this way:

//ClassInstance.h

#include "NewClass.h"
static NewClass ClassInstance

I just wrote a headerfile with a class-instance which is getting included by the other 3 Classes. So they all know the same Instance and writing their Parameters into it. Is this a decent solution or could it happen to get bugs/ logical mistakes with it?

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C :: Using Process ID As The Name Of File Directory

Jan 31, 2015

I need my Unix program to generate a directory with a format like this: "hinesro.<pid>". I have some code that mostly works, except for the directory ends up with a question mark on the end, like this: "hinesro.12345?". I need it to just display the directory without this question mark. Here is my code:

Code:

// Using headers sys/types.h, sys/stat.h, unistd.h, and stdio.h
int pid = getpid();
char prefix[] = "hinesro.";
char fileName[0];
sprintf(fileName, "%s%d
", prefix, pid);

[Code]...

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C :: File Process - Delete Or Update Information

May 18, 2013

i have written a student information storing program. it has add,delete,list,and update menu (in program i have written update == uptade,i know : P )

my question is i cant delete or update the information. where is my failure ?

Code:

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<conio.h>
#define max 3
struct og {
char id[12];

[Code]...

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C++ :: Multi Threaded Insertion Into STL Map?

Aug 25, 2014

Suppose multiple threads are are trying to insert into a STL Map, both are trying to insert with same key. As per my understanding it will not cause any issue till you invalidate the iterator. Here as per me it will not invalidate the iterator.

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C :: Multi Character Is Showing Error

Mar 26, 2014

When i am entering single character instead of 'miz' then it is working great. But when i am using multi character like 'miz' it is showing error output. i did this program with c++ it is working but not working in c.When i am running this program it is showing {warning] multi character constant.

Code:

#include<stdio.h>
#include<string.h>
main()
{
char a;
printf("Please Enter your First Name: ");
scanf("%s",&a);

[Code]....

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C++ :: How To Make Minimax Multi Player

Nov 29, 2013

I have pseudo code for the minimax algorithm but i was wondering what i would need to add to make it work with many players (n players)?

score minimax(state s, int n)
if (n = 0 OR s is a terminal node) {
if win position for program
return +inf;
if loss position for prg

[Code] ....

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C++ :: Multi-dimensional Arrays Of Objects

Feb 15, 2013

i want to make a two-dimensional array that is consisted by objects but i dont want to initialize the objects when i make the array.. i just want to make an array that each of his "cells" has the size of an object.For example,

class Human{
int hm=5;
...
};

and now i want to make a two dimensional array that each "cell" has the size of an Human but not a Human itself.

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C# :: Swapping Multi Usercontrol In 1 Winform?

Jul 29, 2014

So basically, I started out with each wizard == 1 winform, but then I found another way to do it by making the content of each wizard step a user control, then say, on initial deployment, it load usercontrol1, then when i click next, the panel hide usercontrol1 for usercontrol2 and so forth. Would it be feasible to create all usercontrols (all the wizard step) and add them in an array, then i can load them by index?

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C++ :: Multi Agent Path Finding

Feb 25, 2014

I am new to Path Finding so I just know BFS, DFS, Djisktra, and Basic A*

I've searched for a few multi agent pathfind paper here and there. But I can't seem to understand them..

I am path finding in a grid map, 4 ways neighbor movement

My map isn't so big it's 300 x 300 up to 400 x 400

Most of the map is open space, I would say that at worst case 4/5 of the map is open space.

And there is probably around 100 agents.

I've tried running BFS 100 times and it takes around 200ms on average

Changing BFS to A* which I am thinking right now will definitely cost lesser time

But are there better ways in doing this ? and also Does running Single Agent A* multiple times doesn't cause problem for other agent ? perhaps causes deadlocks ? ( Considering that the path that have been determine for agents before the current searched is considered blocked )

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C/C++ :: How To Write Multi-layered Perceptron

Jan 26, 2014

I recently wrote a perceptron that determines whether a point is above or below a line. I'm trying to write a multi-layered ANN so I can use it to solve more complicated problems than "is this point above/below this line?"

Here's my source code: [URL] ....

Considering that a A XOR B is simply (NOT A AND OR (A AND NOT , and both of those are linearly separable...

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C/C++ :: Make Multi Cout / Cin In The Same Line?

Nov 17, 2014

#include<iostream.h>
#include<conio.h>
main()

[Code]....

I tried to make the output look like this --> ENTER YOUR NAME:Victor Collin ENTER YOUR COURSE:BSComSci
but everytime I entered my name the course went to the next line.How to make the output in the same?

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Visual C++ :: ODBC Multi Connections To Same DB Or Not?

Oct 16, 2012

I made a C++ Wrapper on top of ODBC.

I got a Connection, and a Statement class.

The Connection class holds the Database Connection ODBC Handle.

The Statement class holds the Statement Handle, there can be multiple per Connection. It is made and destroyed each time a query must be done on the DB.

Now I'm just wondering.

I have a multithreaded application.

Is keeping one Connection for one DB enough for the whole application? Where the different threads will make Statements based on that one Connection.Or is it better to keep a Connection per thread?

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C :: How To Remove Multi Character Constant Warning

Feb 20, 2013

Here's the line of code with the warning

Code: if((addressbook[3][num][4]=='-')&&(strlen(addressbook[3][num])=='10'))

Or what might be the possible causes of such a warning?

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C :: Multi User Chat Over TCP/IP In Visual Studio

Jun 1, 2014

I want to have a multi user chat over TCP/IP. I already have the code for both the server and the client and so far I am able to send messages from the client to the server. Now I want to make it a multi user chat. I am executing the codes using Visual studio's Command prompt(not Windows Command Prompt). I have read somewhere that we have to use select() function.

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C++ :: Delete Object In Multi-thread Situation

Feb 11, 2014

I have to delete an object at a time that I don't know it's held by another thread(s) or not. For example

static void foo(CLASS* ref){
pthread_mutex_lock(&l);//[POINT-A]
//using ref
//do something thread safe
pthread_mutex_unlock(&l);
delete ref;// how can I find out there is no any thread held at [POINT-A]
}

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C++ :: Passing Dynamic Multi-Dimensional Arrays

Jan 29, 2015

I need to create subfunctions to do basic Matrix mathematics (addition, subtraction, etc.) I need to be able to pass bot of my Matrices to subfunctions. I started with the addition sub function and I cant get the code to run. I keep getting expected primary-expression before ']' token error for line 75.

#include <iostream>
#include <stdio.h>
using namespace std;

[Code].....

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C++ :: Multi Condition Function For Char Type

Jan 30, 2013

I have always written like a>='0'&&a<='9'&&a>='a'&&a<='z' in loops etc, but no more. Basically add whatever you want to condition, and if you want point a to point b just separate them with a '-' sign. Simply

while(!isCharInside(x,"|a-zA-Z0-9.*/=|-|")){/*code*/}
bool isCharInside(char check,string condition="a-zA-Z*/+=|-|0-9"){
for(unsigned int x=0,z=getLenght(condition);x<z;++x){
if(condition[x+1]=='-'&&(condition[x]!='|'&&condition[x+2]!='|')){
if(condition[x]>condition[x+2])swap(condition[x],condition[x+2]);
for(;condition[x]<=condition[x+2];++condition[x]){if(condition[x]==check)return true;};x+=2;}
else if(check==condition[x])return true;
}
return false;}

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C++ :: Save The Indexes Of Multi-dimensional Arrays

Apr 8, 2014

I am working on the game of fifteen.Yes this is home work. I was wondering if it is possible to save the indexes of an element in a two dim array. I need to find the position of the space in the two dim array save it, find the position of the tile which is passed in as an int and swap the two if they are adjacent. Here is my code

Edit: I can do this by saving i and j in separate int variables but is there a more elegant way of doing this

int board[MAX][MAX];
void init();
void swap(int* lhs, int* rhs);

[Code].....

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C# :: T-SQL Multi Table Union To Call Out Data

Jul 15, 2014

I'm trying to union eleven tables to call out data. Parent table is 'Events', child tables are 'SR1Laptimes', 'SR2Laptimes' and so on (there are ten SR... tables). Primary key in all tables is EventName. Parent/Child relationship is Events.EventName/SR1Laptimes.EventName etc All tables that start with SR have the same Schema. I'm trying to call out MIN(Q1) across all table but first need to Union them I believe. Here is my code.

myCommand.CommandText = "SELECT MIN(Q1), MIN(Q2), MIN(Q3), MIN(Q4), MIN(LaptimesMinutes), MIN(LaptimesSeconds) FROM (SELECT * FROM Events UNION ALL SELECT * FROM SR1Laptimes UNION ALL SELECT * FROM SR2Laptimes) WHERE (Events.Track = @track) AND (Events.Number = @number) AND (Events.Rider = @rider)";
myCommand.Parameters.AddWithValue("@track", analysisTrackComboBox.Text);
myCommand.Parameters.AddWithValue("@number", analysisNumberComboBox.Text);
myCommand.Parameters.AddWithValue("@rider", analysisRiderComboBox.Text);

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C Sharp :: How To Delete Multi Rows In Datagridview

Sep 14, 2014

I delete rows in datagridview using chcekbox column. I write the following code:

private void btndelpay_Click(object sender, EventArgs e) {
DialogResult dr = MessageBox.Show("delete row", "do you want to delete", 
MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2);
if (dr == DialogResult.Yes)

[Code] ......

my problem is /how to umcheck from rows in datagridview in chechboxes column when the user select dialogResult.NO

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C++ :: Handle Exception In Multi-threaded Environment

Oct 24, 2014

Here is the code,

Code:
void foo() {
Acquiring lock
do something...
Func();
Releasing Lock
}

If the function Func throws an exception, there is potential deadlock issue. Then I handle exception like this,

Code:
void foo() {
Acquiring lock
do something...
try{
Func();

[Code] ....

Is this a good practice? I wonder how I can apply RAII in handling exception here.

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