C++ :: How To Share Information In Multi File Project
Dec 9, 2013
this last few days I've been coding this one particular file
Hero.cpp
namespace Hero {
namespace {
// all data here
}
}
then the code grew a bit to about 700 line
Then now I want to implement hero skill system It needs the access to data inside the unnamed namespace where I put just about everything.. but it's unnamed namespace, it's only valid within one file and I should hide all that data from Hero interface in Hero.h How should I do this ?
I'll just tell you in short how my Problem looks like: I should implement a New Class in a SourceCode i didnt write myself. The source code is extremely sized (i think approx >100.000 Lines of Code), so i dont want to change too much in it in order to get my Implementation done.
MY problem looks simplicified like that: Starting from 3 classes and my new class the pseudo-code looks like that:
So, i need Parameters from 3 different classes to insert in my NewClass. The 3 Classes dont know anyting about each other. So, i need to implement a Class-Instance from Type NewClass which is known by the other 3 Classes. I did solve it in this way:
I just wrote a headerfile with a class-instance which is getting included by the other 3 Classes. So they all know the same Instance and writing their Parameters into it. Is this a decent solution or could it happen to get bugs/ logical mistakes with it?
Have everything working fine as far as input and functions.. I am supposed to output the information as a table. I started to write a void function in order to complete this task. I know how to output the information if i were to have an array for the months, but how to display the months when I am using a switch statement.
#include <iostream> #include <cstring> #include <iomanip> /* author: John Pierce Description: program reads in averages, then prompts user for current month. The program then continues to prompt the user for the rain fall amounts for the previous year. */ using namespace std; void printMonth(int month);
I wanted to share the value of a variable from Sender Program to Receive after program and want to calculate difference between send and receive. After studying Header file concept I program following three.
Now I am struck. How to to compile? I link all these file. I used following method:
Then I run Sender and after that Receiver.I per my knowledge, Receiver should give difference but it gives error :
Code: Receiver.c: In function "main": Receiver.c:10:42: error: "Send" undeclared (first use in this function) printf(" Total Receive is %d ",Receive-Send);
Code: Sender.c #include <stdio.h> int Send ; void main(){
Basically i'm willing to create an application which could share Video,Mp3 Over the internet to my friends.
For suppose I'm hosting file on my PC, and i want to share "D" Drive to my friends but they aren't connected to my network locally. i want to share movies over the internet using a host and client application in c#.net.
the purpose of this application is very clear that that i want to share movies over the internet and they have to be able to watch movies on their PCs Except running my PC remotely.
I have a compressor that takes a file and first compresses it to an intermediate file "temp.lz", before compressing it to the final format. Immediately after that the file be removed by calling c's remove(char*). The problem I am afraid of is if calling this compressor from different processes is safe because of the intermediate file created which has the same name for all. (say temp.lz). Will I have problems when callinga sytem call from different process something like: system ("compress -i test.txt -o test.z") ?
I was thinking of rewriting the compressor to avoid the use of the temporary file but that is a bit awkward. I just need to use a temporary stream (file) different for each process to avoid race conditions.
I'm very new to MFC & VisualC++. I'm using MSVS2010 Pro. I am trying to write/debug a simple form that saves and restores the content of some edit controls. It seems to work as expected, except the file saves only to the Project Folder, regardless of where I browse and select to save the file.
Code: void CMFC_FileDialogDlg::OnBnClickedbtnsave() { this->UpdateData(); CFile f; //Kinda Correct, Works but still saves in Project Folder BOOL b_OpenFileDialog = FALSE;//this doesn't act as bool in CFileDialog?
[Code] ....
My only experience is a little simple VB programming in Excel, so any specific examples??? Also, rules seem to change from version to version? I have to "update" a number of undocumented programs.
The problem is that ... Even though it is reading from a a file, it is not reading a one struct. In this piece of code I'm trying to read the last struct, which should be k... The struct itself is here
The problem is that i dont know how to do because 'getline' won't work i think.
the file looks like this:
******************* Inventory of MyInventory ******************* Some info More info ------------------- 000 Toys 6.25 a short description 126/44 Cards 2.25 some text ******************* Inventory of MyInventory2 ******************* Some info More info ------------------- 000 Toys 6.25 a short description 126/44 Cards 2.25 some text
So what I need to know:
- the name of the Inventory (MyInventory, MyInventory2...)
- the numbers in each row (000,126/44...)
- the name what it is (Toys,Cards...)
- the price (6.25,2.25...)
- and the description(problem here is, that there are not the same amount of words for each description)
I tried it with 'getline' but this is not working because the lines are so different each time.
I want to receive an information from a file. For instance, you created a file name "sample.txt" via fstream and stored a bunch of people's name, address, phone number in that "sample.txt".
Now, I want to see what's stored in this file. Suppose, I wanted some particular guys address, phone number by just typing is his/her name.
How to relate the name with address and phone number of particular people? I just started the file creating so I wanted to know about it.
#include<iostream> #include<conio.h> #include<fstream> #include<string> using namespace std; int main() { ofstream outputData;
I have a project which does a specific thing, like an open file dialog.
I would like to open it in a different project on a click of a button.
Also, It has a different namespace.
I'm guessing that it would involve a "using" statement to add the namespace And I will have to add reference to an *.exe or *.dll -> I'll have to look up how to make a *.dll, I know where the *.exe file is.
I have searched for a different things on Google, but I don't think that I am looking for the correct phrase (which is always frustrating...)
When I tested it, the file name in getName() outputted the right file name. However the file name in loadName() does not print out anything in the console window.
I want it to be so that the strings in [I]name_addTXT.c_str() in both functions are equal.
How to rename a textfile in a Visual C++ CLI GUI project. I've tried using the 'rename()' function but that isn't working for me (probably because of the type of project).
I'm trying to add more student information to the specific txt file. I did struct my student information and separated it with an array with max size of 200.
The inside of my current file looks like
Toshi Aka Nonal Donald
The first one represent student[0] and next one is student[1] and so on till student[199]. Right now, only 4 space is occupied, which means the array has information till student[3] but not from student[4] (I guess it has null condition).
What I want to do is, I want to add a new student information to student[4] and till student[199] once at each time.
So, my prompt will look like Would like to add a new student? Y/N (if yes goes to below statement and exit if NO) Hi. Please enter the information of new student. ___________ Student added. Please press any key to continue.
If the key is pressed, it goes back to my initial prompt and continues till I press N.
I sure I'm not using for loop to do this thing, because I'm adding student name one by one.
However, the array is already occupied by other student name till student[3] so, I want to add a new student information to student[4] (I don't want to overwrite the current information). And if student[4] is occupied, then [5] and so on.
I want to take the informaition from this file and save it into a struct the file conteins name age year (in char) and a grade it is somthing like this
file Nikos Tolis 19 A 8 Iwanna Nikolaou 20 B 9 Kwstas Doukas 20 Β 6 Georgios Pappas 19 A 7 Iwannis Lekatis 20 Β 7 Nikos Ntoumas 19 A 5 Maria Oikonomou 20 B 6 Kwstas Argyrou 19 A 10 Irw Ntouma 20 B 8 Leuteris Doukas 19 A 6
I want to read till i found the '32' the space in ascii here is my code so far
Code: #include<stdio.h> #include<string.h> #include<stdlib.h> struct students { char *name; int age;
Create a simple data file like the example shown below containing the 4 dates below plus 10 or more additional dates. The file should include 1 date per line and each date should have the form MonthNumber-DayOfTheMonth-Last2DigitsOfTheYear with no extra spaces. All dates should be in this century. No error checking for invalid dates is necessary.
My Output displays like
February -19,1991
How do I get my program to ignore the dash between the dates?
#include <fstream> #include <iostream> #include <string> #include <cmath> using namespace std; int main(){ const int M = 13;
In general, my problem is that I've been trying to reorganize the project I and my group are working on into separate project files. Everything was working perfectly fine before, but now I'm facing the wrath of undefined reference errors when I try to call my DLL functions.
I have them declared and included in the central header file here :
Code:
/* DLL functions */ typedef void ( * t_wait )( int milliseconds, const int frames_per_seconds ); typedef clock_t ( * ft_timer )( int command, t_timer * timer_object ); /* clock_t is usually defined as long */ typedef void ( * t_SDL_errorexit )( const char * message ); typedef SDL_Surface * ( * t_load_image )( char * image_path, unsigned is_transparent );
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Then I have them imported here :
Code: /* ******************************************************** */ /* ********* win_error( char *, bool ) ********* */ /* ******************************************************** */ /* - Displays a GUI for a windows specific error message, */ /* pass true to it to have it exit the program, pass false */ /* to have it continue */ /* ******************************************************** */ extern void win_error( char * message, bool is_exit ) { /* Note : win_error uses the Win32 Api */ /* ********************************** */ char buffer[BUFSIZ] = { 0 }; /*
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This doesn't work, as my compiler sees it that I am trying to call invalid functions, whereas I have made sure to import the functions before calling. Obviously my compiler can't tell that, and is trying to protect me from calling them.
The source files are compiled as C++, but I'm using C-style code instead of true C++ code.
Obviously I'm using Windows style DLL linking, but if the only ways to share imported functions are non-standard, only post ways that will work on as low as Windows XP.
I have tried to statically link them before, but that led to a problem that I posted a while back. Which led me to dynamically linking, which was problem-free until I separated my code into separate files.
I have a dll file and i want to add this dll file in my c#.net project reference through a program. I know I can add it by clicking copying and paste ,but i want to add reference programmatically.
I'm trying to open a file (contains member information) and store the information in an object, which is then inserted into a linked list. However, the current code just leaves a blank command window hanging with nothing happening.