C :: Error Including Undeclared Structure
Aug 11, 2013
I get this error :
stra.c:54:29: error: "PS_index" undeclared (first use in this function)
and the function is
PS_Index = function(PS_index, indexData);
so what i am trying to do is :
first file:
Code:
#include <stdio.h>
#include <stdlib.h>
#include "stra.h"
int main (){
char name[] = "index.pif";
uint32_t i = 0;
[Code] .....
And header file:
Code:
typedef struct StraIndex{
uint32_t s;
uint32_t *i;
uint32_t *t;
}StraIndex; s
So first I would like to create my stra.o so i compile it as :
gcc -c stra.c -o stra.o
and then i get the above error. What would be the proper way to get a global structure inside my object.
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Feb 1, 2014
I receive this error, been couple hours try to understand, but i havent find the solution.
i get the error here:
case 2:
currentBalance(balance);
main ();
is it because it doesnt have a value, i serious dont know what my problem.
My whole code.
// Lucky ATM.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
[code]....
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May 30, 2013
I dynamically allocate a new list in the recMergeSort function which should run a constructor but when it get to the functions that use it, I get error C2065: 'otherHead' : undeclared identifier. I have tried setting it to NULL and it didn't work. I even copied the default constructor to a set function and I still get the errors.
Code:
template<class Type>
void unorderedLinkedList<Type>::recMergeSort(nodeType<Type>* &head) {
otherHead = new nodeType<Type>;
if (head !=NULL)
if (head->link != NULL)
[Code] ....
wonder if I'm sending the correct data type. Here is the heading of the functions that I'm using from the book.
Code:
void unorderedLinkedList<Type>::divideList(nodeType<Type>* first1,
nodeType<Type>* first2)
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Mar 28, 2015
I have a main.h file where I include all the needed things to make my program compile properly, string, vector etc.
And I also have another header file which comntains a class that is used later in the code (globally), I decided to keep it in another file to make it more clear and easier.
I need to include that file in main.h, but I also include main.h from that class header file because it contains some other includes that are required to compile.
Is this a good thing? Or should I keep main.h out of that class header file and include just things required for the class?
I may have complicated it too much, so I'll show an example, what I do now:
// ---- main.h ----
#include <string>
#include <vector>
#include <ctime>
// other includes, these are just examples
#include "MyClass.h" // the separated class header file
[Code] ......
So, from what you can see MyClass.h requires just including the vector, but to avoid repeating myself I include main.h which does that already, but also includes MyClass.h
So, I have two questions:
1. Is it ok to include in that way (including a file that includes the including file)
2. Is it good to include a main header file with all the includes even if I just need one of them, or should I skip including main.h and include just the things my class requires (vector is just an example)
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Aug 23, 2014
I have this code in my project
Code:
// OpenGL1.cpp : main project file.
// #include "stdafx.h"
#include "windows.h"
#include <GL/gl.h>
[Code] ....
and I got this error:
Configuration: Debug Win32 ------
1> OpenGL1.cpp
1>LINK : fatal error LNK1104: cannot open file 'C:Program FilesMicrosoft SDKsWindowsv7.0AIncludegl.obj'
Why it wants the gl.obj and how to make this code working without error?
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Mar 18, 2014
Code:
#include<stdio.h>
#include<strings.h>
main() {
} struct employ {
char name[50];
float age ;
[Code] .....
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Dec 20, 2013
#include<iostream.h>
#include<conio.h>
#include<string.h>
#include<stdio.h>
class complex {
int real,imag;
[Code] .....
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Mar 23, 2015
I am working on building a set of templated data structures for my own learning and have run in to an error when instantiating my templated linked list. I receive the following error:
error LNK2019: unresolved external symbol "public: __thiscall LinkedList<int>::~LinkedList<int>(void)" (??1?$LinkedList@H@@QAE@XZ) referenced in function _main
--LinkedList.h--
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
template<class T>
class LinkedList {
[code]....
why I would be receiving this error?
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Aug 1, 2013
#include<iostream.h>
#include<conio.h>
class sum {
int a,b,ans;
public:
void geta() {
cin>>a;
[Code] ....
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Apr 8, 2013
Program is not finished as I can't get passed read_data
Error:
"error C2065: 'fin' : undeclared identifier
error C2228: left of '.open' must have class/struct/union type is ''unknown-type''
#include "stdafx.h"
#include <iostream> // for streams
#include <iomanip> // for setw()
#include <fstream> // for files
#include <cstdlib> // for exit
using namespace std;
void read_data(int A[], int size)
[Code] .....
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Oct 15, 2014
I keep getting this error message when i try to build the program.
#include <stdio.h>
#include <stdlib.h>
int main () {
int opt;
do {
printf("Please choose an option:
");
printf("1. Calculate resistance value
[code]....
The error messages that i am getting are :
error: expected expression (line20)
error: use of undeclared identifier 'colours' (line 47)
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Feb 17, 2013
Why "Team" and "NUM_MEMBERS" are undeclared identifiers? I'm not sure I understand why it's giving me errors for those.
//Function Prototypes
void initialize (vector <Team> & tV, const int ID [],
const string m[][NUM_MEMBERS], int arraySize);
void printList (const vector <Team> & tV);
void menu ();
void add (vector <Team> &tV);
int search (const vector <Team> &tV, unsigned int size, int ID);
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Aug 28, 2012
I've assigned value to variables x and y via cin, but when I try to compile it, I'm getting:
"1>c:users
isedocumentsvisual studio 2010projects ryityourself ryityourself ryityourself.cpp(26): error C2065: 'x' : undeclared identifier
1>c:users
[Code] .....
Code:
#include "stdafx.h"
#include <iostream>
void enterfirst() {
using namespace std;
int x;
[Code] .....
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Mar 8, 2013
I'm trying to create a template binary search tree and I'm getting all these vague errors that I have no clue how to solve. I've narrowed it down to my findMax and findMin functions but i can't figure it out any further than that.
template<class T>
class BinarySearchTree{
private:
struct BinaryNode{
T data;
BinaryNode *left;
BinaryNode *right;
[Code] .....
and here is are the errors I'm getting from this header file.
1>------ Build started: Project: Programming Assignment 2, Configuration: Debug Win32 ------
1> main.cpp
: error C2143: syntax error : missing ';' before '*'
: error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
: error C2065: 'T' : undeclared identifier
[Code] ....
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Jun 11, 2014
Each of my header includes is protected by directives. I think I don't have to include Boolean in my work space because it is already included in the external dependencies section. and the Boolean.h is in the include path.
MachineShop, Boolean etc got undeclared identifier error
Tried to comment out the directives, to no avail.
Code:
#include <iostream>
#include <string.h>
#ifndef BOOLEAN_H_
# include "Boolean.h"
#endif
#ifndef PROCESS_H_
# include "Process.h"
#endif
#ifndef MACHINESHOP_H_
[Code] ....
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Apr 2, 2013
I am developing a double linked list in C ( development environment ) is QT with mingw32 4.7 gcc / g++ compiler , in the header file I have defined struct as follows :
Code:
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
#include <stdlib.h>
#include <sys/stat.h>
#include <signal.h>
#ifndef NULL
[Code] ....
When compiling I am getting the following error : 'NODE' undeclared (first use in this function)
and
each undeclared identifier is reported only once for each function it appears in
I have also attached the screen shot from the QT IDE
look's like the compiler is not able to pick up the definition of NODE structure , same happens in Netbeans IDE , interesting thing is if change the source file from c to cpp the error goes away .
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Sep 22, 2013
Write a program that will calculate average of 3 numbers
#include <iostream>
int
main(){
// prototypes:
float add_and_div(float, float,
float);
[Code] .....
i get the following errors:
error C2065: 'cout' : undeclared identifier
error C2065: 'cin' : undeclared identifier
error C2065: 'cout' : undeclared identifier
error C2065: 'endl' : undeclared identifier
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Mar 6, 2015
I have a hpp file with a list of inline finctions like this:
Code:
inline int check() {
return 1;
}
inline int check_1() {
return 1;
}
... What I would like to do is to include them into several unrelated classes. How can I do this. Can I just add the hpp inline functions in headers of my class containing files or not. I mean if they are not defined as class functions how can they be called. I don't understan the logic.
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May 13, 2013
I am running OS X Lion 10.7.5 and trying to include cocoa.
#include <iostream>
#include <Cocoa/Cocoa.h>
int main(int argc, char** argv) {
std::cout << "Hello, world!" << std::endl;
return 0;
}
When I attempt to compile the above code, I get several thousand errors, mostly "stray ‘@’ in program", coming from the cocoa framework. It compiles and runs correctly if I omit the cocoa include or if I name the file main.mm instead of main.cpp.
I'm pretty sure it's failing because cocoa is written in objective c and I'm reading it as c++ code..how to include an objective c file in a c++ program?
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Feb 22, 2015
I am trying to include all repetitions for just one turn but I keep getting
00.0 but I want (the one in red)
170.3 0 0.3
180.0 17 0.0
190.3 18 0.0
200.3 19 0.3
210.0 20 0.3
220.0 21 0.0
22 0.0
so basically I call a function that represents just one turn of getting a random number, and then when the player decides he wants to get a random number that is at least 17 and wants to repeat this 3x I have to print out this chart that shows the chances of the player rolling the numbers between 17-22 [how many times does he get 0,17,18,19,20,21,22] this is what I have
cout << "your score: " << (' ') << "chances for that score:" << endl;
/* score is the player's total score for the one turn */
int score = 0;
int score0 = 0; // 0
[Code]....
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Apr 22, 2013
I have the header (and accompanying lib file) in my project folder, I have it in my solution explorer. And I've tried to add it via C++ Directories.. but that doesn't seem to exist anymore, instead it points to a user property sheet, but where to find or access it ...
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Mar 4, 2013
I've worked a lot in Java and Perl and now I'm learning C++ and working on a simple e-reader (let's not get into why I'm not just using Kindle or other existing ones). This is for me and a number of friends.
At first my project will be on OS X, then Windows and Linux, and I hope to eventually use it on Android and iOS. I know that the last two will require separate GUIs, but I'm hoping the rest of the code will port easily.
Here's the problem:
I'm using Poppler to read and display PDF files. I started installing it on my iMac and it needs FontConfig, which is turning out to be a difficult install. I would not want to walk others through this or make them have to install Poppler and FontConfig (and any other libraries I find both need).
I thought I could just compile my final binaries using "-static" but I've been reading about how some libraries can't be statically linked or compiled.
Also, since I want to eventually port this to 4 other OSes (and apparently Poppler can work on those target OSes), I don't want to do something now or depend on something that will make it hard or impossible to port to other OSes later.
With that in mind, here are my questions:
1) Why is it some libraries cannot be compiled statically? How do I know if I'm dealing with one of those libraries?
2) Am I right that I could compile this program statically, and the resulting binary would include code from Poppler and FontConfig and other libraries would be included in the resulting executable binary?
3) What do I need to watch for so I can tell if using a particular library will be a problem when I need to port my program to a new OS? (Assuming, of course, that searching shows that library will compile or has been ported to that OS.)
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Jun 14, 2014
I have four source files. The main source file includes two other source files. The two other source files both include the fourth source file. In the fourth source file I have an include guard. Will the code from the fourth source file exist in two locations in the compiled code? Is this something that is compiler dependent? An example of this is shown in the code below.
Code:
// filename: main.c
#include "source1.c"
#include "source2.c"
[Code]....
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Oct 23, 2013
I have these two files:
/project/protocol/guarddog/report.h
/project/protocol/sky/report.h
I have two report.h files located in two different directories. However the contents of them are different. How can I include the report.h file located in guarddog into the report.h file located in sky?
I assume just doing this would be ambiguous:
#include "report.h"
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Jan 15, 2015
I am displaying data from an Excel Spreadsheet through an ASP.net web form using C#. I would like to run an SQL query on the data, but am having trouble figuring out how to use a string in my query.
Here is the code I am running in my .aspx.cs file. I am also using a .aspx to display the data in a GridView.
public partial class ExcelAdapter : System.Web.UI.Page {
protected void Page_Load(object sender, EventArgs e) {
String sConnectionString = "Provider=Microsoft.Jet.OLEDB.4.0;" + "Data Source=" + Server.MapPath("ExcelCSTest.xls") + ";" + "Extended Properties="Excel 8.0;HDR=Yes;IMEX=1"";
[Code] ....
Ideally, I would like to add a WHERE clause to my string (string sSQL = "SELECT * FROM [Sheet1$A1:D14]"/> in order to query the current month and display the row of said month from the Excel Spreadsheet.
I have attempted to use a DataAdapter to insert the string into the query, but could not figure out how to conform my code to work with it.
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Jul 10, 2013
For example, I have the below files in a project called Calculate :
Source files : Calculate.cpp , Average.cpp (with out main)
Header files : Calculate.h , Average.h
I knew in general, we have to include Average.h to project header file Calculate.h to make it as part of project.
technical difference between adding header file (Average.h) to either project header file (Calculate.h) or project source file (Calculate.cpp) ?
I found no difference in an output. But, there must be technical difference.
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