C++ :: Compile A Library In Windows?
Mar 7, 2013I have download the SOIL library [URL] for loading textures in OpenGL, however it doesn't come with a SOIL.lib file but a file called libSOIL.a and it says I need to compile it myself.
View 11 RepliesI have download the SOIL library [URL] for loading textures in OpenGL, however it doesn't come with a SOIL.lib file but a file called libSOIL.a and it says I need to compile it myself.
View 11 RepliesSo I made a library for a whole bunch of functions and when i compile it, it says"Unresolved external symbol_(Name of function here) referenced in function main.
View 1 Replies View RelatedExamples: "sql.h" header file how to skip compile in vs 2008 ?
View 2 Replies View RelatedI am using
#include <vector>
#include <map>
In my c++ project, and these 2 header files are included in almost 200 .cpp files and when i build a static library for the whole project in linux its size is around 10MB and when i did the same thing in windows its size is almost over 80MB, and one thing i noticed was both vector and map combinely takes 500KB in each .cpp file in windows. I am building the static library in windows using release mode.
I am using VS 2007. Any way to reduce the library size.
I'm looking for a library which enables me to take screenshots of a all open applications, and store them as .bmp or .jpg .
I've tried to find something but so far no luck
I don't necessarily need code just a library with good understandable documentation (if such a thing exists). Also, is something like this possible for a beginner-intermediate c++ user? If not where should I start?
I've been reading about libraries; How to make them, how to use them, the different types of libraries, etc..
When using a shared library, does the program require that library to be installed on the computer after the program has been compiled into an .exe?
Ie.. if somebody downloaded a "Helloworld.exe" that I had compiled on my computer using a shared library (that wasn't part of a standard operating system), would they also need that shared library on their computer for the program to run without errors?
and for Static Libraries, when I compile a program using a static library, does it include in the final binary only the functions of the library that are actually used, or does the compiler add in the entire library?
This is the first time I'm trying to program in C# and I'm having some trouble.I can't find a way to compile whatever I do.I don't think it's a problem of what I wrote but I might not have what is necessary.I tried: C:>csc fisrt.cs csc was not a valid command.
View 1 Replies View RelatedI have 2 c++ source files to put into my eclipse project and also a header file. How do I compile all of it to make an .exe file?
View 18 Replies View RelatedI've finished building wxWidget using gcc, but now idk what to do next.. I tried following this one : [URL] ....
Here's what i typed :
(on wxWidgets/samples/minimal directory)
touch makefile
make -f makefile.gcc -n > makefile
make
But make is giving me an error : makefile:1: *** missing separator. Stop.
Here's what the actual makefile looks :
(invoked using: sublime_text makefile)
if not exist gcc_mswud mkdir gcc_mswud
windres --use-temp-file -i../../samples/sample.rc -ogcc_mswudminimal_sample_rc.o
--define __WXMSW__
--define _UNICODE --include-dir .....libgcc_libmswud --include-dir
[Code] .....
How to compile and run program from DOS shell. Any list of procedures....
View 1 Replies View Relatedwell the question is how to compile objects in a subdirectory?
Code:
./bo/%.o : %.c
$(CC) $(CFLAGS) <$
the command abouve will compile my objects but leave them in the same directory. However I want them in a different directory. in ./bo directory. How to achieve that ? I just realize that if i remove ./bo/ from the line it does not work..
I am currently learning C and im in the middle of completing my assignment. It has to calculate parking whilst account for a few values here is the assignment sheet for specifics. Design Specifications Write, compile and test a C program with appropriate use..It's practically error less yet when i compile it doesn't come up with what i need.
Code:
/* Pre-Processor Directive */
#include <stdio.h>
#include <stdbool.h>
#define DISCOUNT_TIME_THREE 3
#define DISCOUNT_TIME_TEN 10
#define DISCOUNT_RATE_TWO 0.2
#define DISCOUNT_RATE_FOUR 0.4
[Code]....
I just installed eclipse cdt for linux but i dont know how to compile programs on this IDE
View 3 Replies View RelatedI want to start developing Android apps in C++, but I do not know what I could use to compile the source code into an apk. I know that C++ is probably not the best choice for Android development, but I already know it and I do not want to learn Java.
View 4 Replies View RelatedI've been trying to implement this Depth First Search graph algorithm using STL, and I get some error from Visual C++ 2012 at compilation.
The code is:
#include <fstream>
#include <stack>
#include <vector>
#include <algorithm>
[Code].....
And the error says something like this:
Debug Assertion Failed!
Program: C:WindowsSYSTEM32MSVCP110D.dll
File: d:...vs2012vcincludedeque
Line: 1497
Expression: deque empty before pop
I hate vague errors where I don't even know where to start looking for an error. Error happens immediately and it says "Unhandled exception at 0x5981c9c7 (msvcr100d.dll) in experiment.exe: 0xC0000005: Access violation reading location 0xabababab."
#include <iostream>
#include <string>
#include <conio.h>
[Code].....
This is my problem. What should I do to be able to compile this program?
View 7 Replies View RelatedCode:
#ifndef Widget_H
#define Widget_H
#include <QtOgrePrereqs.h>
// Boost + Qt5 workaround to avoid Macro argument mismatch error.
#include <OgreCamera.h>
#include <OgreEntity.h>
#include <OgreLogManager.h>
[Code]...
Why the compilation fails. I am informed that the copy constructor of QWidget is disabled.
I have called a C function inside C++ code. The .so which gets created is a 32 bit while I am looking for 64 bit . What all options should be mentioned in the Make file to eventually compile and get shared object of ELF64 CLASS ?
Excerpts from Makefile
-----------------------------
CC = gcc
CXX = g++
CPPFLAGS = -I. -I$(S) -DHAVE_CONFIG_H
CFLAGS = -O2 -pipe
CXXFLAGS = -g -O2
LDFLAGS =
LIBS = -lsocket -lnsl
[Code] .....
Is there any possible way of calculating some values at compile time? I have the following code of genereting upto 2000000010 palindrome numbers.
Code:
#include <iostream>
#include <string>
#include <sstream>
#include <string.h>
#include <stdlib.h>
[Code] .....
As you see, I have taken input from the user just after calculating the whole palindromes. So cant we calculate this at compile time? because runtime of this program is extremely slow.
Another qs. I first tried to use array but It didnt allow 2*10^9 sized array. so what should I do whenever I need that size of array?
I recently downloaded the ' code:blocks ' file. After I tried some code the compiler stated there was an error with
' #include<iostream> '.
Since I'm not a C++ programmer, right now, I'm confused. This was copied directly from the e-book I downloaded. After I uninstalled this program, I re downloaded it and now it comes up with a new error while opening Code-blocks.
This new error states ' Can't find compiler executable in your configured search path's for GNU GCC compiler '
My question is this: Is it possible to determine where functions are stored at compile time, so that at run time you can pass the memory address as a pointer to the interrupt handler so that it can directly call the function at memory location 'X'?
The newest project I'm working on would require to either somehow capture these addresses or to find a work-around so that instead of passing the pointer to the interrupt handler, the software would then need to be able to be non-interruptable.
How I can compile multiple source file in visual studio 2012 ???
View 1 Replies View RelatedCode:
public class ColorGenetics
{
public static hk1Class jw;
public static linkedClass link;
}
[code]...
Code builds fine but compiler says I tried to use bject link w/o providing an instance. Class linkedClass has an instance of Class hk1Class set to var jw1.I had linkedClass useing the same var jw for the object instance. I changed it to jw1 thinking that would clear it up and it didn't.
what can i do to fix ? why do i get the error ?
View 2 Replies View RelatedI have a dynamic storage class based on a vector. The elements of this class shall be addressable via a string.
I have something like the following:
StorageClass* test = new StorageClass();
while(notEnd) {
test->setValue("name3", 3);
test->setValue("name2", 4);
[Code] ....
The Storage class is implement with a vector having to attributes per entry, the first one is name the second one is value. If the setValue function is called, Igo through the whole vector to find the correct item via the name and than i set the new value.
At the end of the loop i want to write out the data into a comma separated value file (*.csv). This shall be done generic by the writeLineToFile() function of the StorageClass.
As a want the columns in csv file to be sorted in a specific way a thought about a preInitalisation routine at the beginning of the program which builds a the vector with all possible entries as something like this in order to define a specific output order.
test->assign("name1");
test->assign("name2");
test->assign("name3");
So my outputfile should look like this:
name1;name2;name3;
5;4;3;
I now have 2 places in the code where i write down the "fieldnames".
I was wondering if there is a possibility to check if the fields called by the setValue function were first aranged in the vector by the assigned() function before or bettwer while compiling the programm.
I thought about MAKROS with #define XYZ and #ifndef XYZ #error to do though, but currently i reached a dead end and find no solution for my problem.