C :: Can Make 2 Different Size Structures In A File?
Nov 29, 2013
I was wonder if I can make 2 different size structures in a file. I wrote a code but It's apart of my school project and I havent compiled it yet, so Im just wondering will this work?
Code:
if((stsPtr = fopen("status.dat", "rb")) == NULL){
prinft("File could not be created/opened.
");
Error();
I am trying to read from a data file that has input as :
12.0, 11, 123 14.0, 12.1, 3
And I want the program to read the data from the file and then make it into an array of structures and then print that array afterwards.
Code: #include <stdio.h> #include <stdlib.h> #define MAX_INPUT 1000 int n =0; int i = 0; typedef struct { double x[MAX_INPUT];
[Code] .....
The program when run gives the following output:
Ishtiaque-Mohammed-Khans-MacBook-Pro:Comp20005 IshtiaqueMKhan$ gcc -Wall -ansi -o ProjectB ProjectB.c ProjectB.c: In function "main": ProjectB.c:59: error: incompatible type for argument 1 of "print_array"
So for class I have to make an array of structures for a basic contact list in a phone.
I understand the bones of the program and how to go about doing most of it but as far as arrays of structures go I am blind. Code:
struct phone { char FirstName[16]; char LastName[16]; int Number[11]; }; struct phone numbers[friends]; //friends is a variable assigned by the user What I am a bit confused about is say the user enters 30 as how many friends they have. How would I assign a value to the 3rd struct for LastName?
I have to write a program that reads from a text file, which contains a list of stock hourly prices and the company names. Something like this:
78.52 82.56 75.10 71.97 Water Company 22.40 25.68 21.37 22.96 Mega Shipping Inc
There's suppose to one array of companies, where each company will be kept in a structure that contains: a pointer for the name, an array of the prices, and the average price for the day. The structures will be kept in an array of structures.
My question is, how do I read the data from the file and put the data from each line into the next structure in the array of structures? I read the numbers in fine. I just use:
Osgood,Marcus 298542123 CHM FR mosgood@whatever.edu Cronk,Melissa 873489021 BIO SR mcronk@whatever.edu Pry,Seth 349908431 MTH SO spry@whatever.edu Langlais,Susan 783323545 ME SR slanglais@whatever.edu Davis,Nicole 987543345 PHY FR ndavis@whatever.edu
It's supposed to split it up into name, ID number, major, year, and email. The file reads it without any errors, and assigns name to the first part of the structure. However, ID gets assigned the ID, major, year, and email. Then Major gets assigned major, year, and email. Year gets assigned year and email, while email just gets assigned email. I don't know if it has something to do with the loop. For example, this is what I get what I print just the name and the ID.
Cronk,Melissa 873489021BIOSRmcronk@whatever.edu
Pry,Seth 349908431MTHSOspry@whatever.edu
Langlais,Susan 783323545ME
Davis,Nicole 987543345 PHYFRndavis@whatever.edu
Anyway. This is my function code for reading the array. I have it printing the ID number just to see if I can catch the errors earlier:
I am at a loss with an assignment. I am supposed to read from a text file, with an input of something like this: alphaproleone,stroke,42 1 and Store it into an array of structures and then output it with each word/number starting on a new line. My current code prints out only the first part, and the "a" in alphaproleone is the actual number "21".
#include <iostream> #include <string> #include<fstream> #include<iomanip> using namespace std; typedef struct drugtype { string name, target; int effectiveness, toxicity;
im trying to read employee information from a file using structures but im having problems with getting the file to open and read in the information
Code:
Write a programt that inputs (at most 50) records from a sequential file #include <stdio.h> #include <stdlib.h> struct employee // employee structure definition }
I have a program that stores health information the user inputs, one person at a time. The program works perfectly with the exception of storing the data...I need to open a file and read what health data it has in it already, if any, but store the new changes, and appended data to the array of structures, to the data in memory. All of the information is only saved back in the file once the program terminates. I'm not sure how to go about doing this, so I am also not sure what to put in the function for "Save and Exit" that the user can choose in order to exit the program.
I am interested in creating a file of a given size and then randomly accessing the file to populate it. Is there a way to quickly create, for instance, a 4 GByte file in C++, initially populated with garbage?
I need to create a program which could create text files of the bits stored in avi file/binary file. My first requirement is to show 0s and 1s in the text representation . My second requirement is to create an avi file from this text file. I have tried few codings but either they give me error or they not playing the reconverted binary files.
I have this code to check if file exist already and its work, but what i need is : is to add feature to function to see if the file already exist open same file and rename it with another name ,probably file2
assume file name is "abc.c"
This scenario like this
User>>(provide file name)
Code>>(check if file already exist show msg:
"File already (abc.c) exist would you like to create another file and rename it ("abc2.c") "maybe it need loop to search directory "????
User>>if press yes ok it will make another file with another name but if no exit the function and dont create another file
Code: // function to check file existence and here what i need to add the feature above
int fExist(const char* fn){ struct stat buffer; int exist = stat(fn,&buffer); if(exist == 0)
I've been looking into the file structure of BMP images and everything I'm reading says that the 4 bytes following the signature are designated as the filesize of the bmp file... It's always zero for me regardless of the BMP file. The signature is always correct though.
I finally accomplished what I'd asked for earlier.
I'm able to input data from txt file to c++ array.
the Text file contains around 60,000 lines "numbers" to be loaded into a c++ array to calculate some stuff.
I'm able to load 60,000 lines "txt file size 1.1MB" no problem, but sometimes when I try to load more lines "from a file around 1.4MB", the process terminates and gives me an error message "n.exe has stopped working, Windows is checking a solution to this problem" and Code::Block shows error "Process terminated with status -1073741819 "
comparing with screen size the height is bigger but lenght is smaller. I don't understand.
I can understand that different printers process the fonts in different way and then to have different lenghts. That's not the problem. The problem is I need to simulate in screen the same behaviour i will have on printer because these texts are being aligned in the document, and I don't want to see that the text si aligned different in text than in paper.
What can I do to render the text on screen with the same size I will have on the printer? Print preview is doing it. Should I change the font parameters? is something related with pixels per inch?
I have to read 2 arrays, put them in a file. Then make a 2nd program, read the data from the file and show the 2 arrays. I believe I have fully completed the first program, but I am still working on the 2nd one. On the 2nd one I am trying to create a function that displays the data from the file.
//first part #include <iostream> #include <fstream> #include <string> using namespace std; const int num_stores = 3; const int col = 4; const int size=4; void showData( const string[], const int[][col], int size );
I am trying to create an array with the size of the first value of one file wich is the same of the first line because the first line only have one value. Here is how i am trying to do it ...
FILE * fich; int test; fich=fopen(nome_ficheiro,"r"); fscanf_s(fich,"%d",&test); int np=test; No*aux=primeiro;
But Now I have been asked to modify this code in a way that instead of passing the file name as parameter, I have to make a database connection and fetch the value of the filename and location from the database table and check the size . My program has to repeat this process every ten minutes, which means every ten minutes my program has to hit the database, fetch the value and check the size in the file system.
I heard like I Have to create a Fork Call, and have the child instance run every ten minutes.
I'm doing a Text-based RPG game and it will include some checkpoints, on those checkpoints the game will save the progress, so I need to write all my variables to a text file and then read them all when the player loads the game.
Some of my variables, like enemyNames, dont have any determined size, they're like this: "int enemyNames[];"
So how do I write an array to a text file without determining a size?
And how do I read them when the player loads the game?
My Question is when i compile this code in Linux platform Using g++ compiler My sample.o's Size is 1Kb.. But when the same code is compiled in Windows platform using VC++ Compiler , My sample.o's size is 42Kb..to reduce the size in windows... Is there any proble with '#include <string>' in Windows platform.