I get an error when i try to compile this code. I tried to allocate memory in main function and that works. But why it doesn't work in function? I think that there is something wrong with function argument, but not sure.
Code:
#include <iostream> #include <fstream> using namespace std; struct Word
in a header file and the header file is included in several C files.
Questions:
At run time,
Is there just one copy of the const variable my_fl_dark_gray or are there multiple copies for the multiple C files?If a function uses the const variable, does the initialization statement "my_fl_dark_gray=fl_color_cube(...);" run every time the function is called or does it just run once and then when the function is called it just uses the value stored in memory?
I am writing a program to calculate a rectangle's area.
Eg. Enter top left point: 1 1 (User input) Enter bottom right point: 2 -1 (User input) Top Left x = 1.000000 y: 1.000000 Bottom Right x = 2.000000 y: -1.000000 Area = 2.000000 (Program output)
It keeps on prompting me my variable r is being used without being initialized, when I think I already did so.
I've created a program meant for submission for my final project but when i ran it, it shows that the variable being used without being initialized for quite a few time. My program is below.
when i compile my code i get this error : "error : variable-sized object 'largeArray2' may not be initialized"
Code:
float give_coefficients_routh_table_and_fill_two_first_lines(int denominator_degree) { float largeArray2[20][20] = {0}; int l = 0; int c = 0; int e = denominator_degree ; for ( e = denominator_degree; e>=0; e--)
Under visual studio, this is a typical run time error,
Code: void func(int x){ x = 3; } int main() { int x; func(x); }
When x is passed to the function func, it is not initialized. But my question is that why it should be an error? On the other hand, if I change the definition of func a little bit like this,
Code: void func(int& x) { *x = 3; } int main() { int x; func(&x); }
Now in main, x is still not initialized, but this time there isn't a run time error like "the variable is being used without being initialized. Why?
I just finished coding a program that is based on polymorphism and inheritance but when I ran the program it crashed? I do not know what is the cause of the program crashing.
#include<iostream> #include<string> using namespace std; class Shape{ float density;
I want to be honest, this is FOR homework, but is NOT homework. I have created this example to work from in order to understand qsort further because the next assignment requires it's use.
Our teacher gave us this small piece of example code and I am trying to expand on it to serve my purpose. [C] Sorting - Pastebin.com
The code gives me no errors, but does not sort the array. Need to clarify the use of qsort in this instance.
I am imagining that the reason it's not sorting properly ( or at all ) is because of my comparison function. That is really just an assumption. Or perhaps I just don't understand the pointer array i'm using.
How do I copy from a dynamic array initialized in a class but with a different memory address. For example if my array is a dynamic array initialized in a class...
Code: const int CAPACITY=5; class Array{ public: Array();//constructor
[Code] .....
How would i copy this array to a another array but have a different memory address so when i deallocate array a my copy array also isn't deallocated.
Code: #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char *argv[]) { int i; int arr[3];
[Code] ....
Notice we didn't set a value for second index but it returns 0. Should I assume that when declaring an array with n values, those values will be initialized to 0 automatically or should I still initialize the array with all 0s doing something like this:
This code worked perfectly fine in Xcode earlier today, but when I got home on visual studio 2012 express it is having an error. It's saying that the local function definitions are illegal and has a red mark under the '{' only?
I have a problem in dealing with dynamic arrays. I have initialized the objects and now i want to print them.
Code: // main char* namesList[] = {"Brad Shaw","Aimen Adams","Sal Dimitry","Cristi Anreaz","Poala James"}; int idList[]={232,444,135,52,134}; Team t1( namesList,idList,5,"waqas"); t1.Print_team(); My class Team looks something like this:
[Code] ....
The print function does not work. I have to implement the print function without taking any parameters.. How should i do that ?
Im supposed to create an array of eight Circle objects initialized with the radii which is in the program. Also I must use bubble sort to arrange the objects is ascending order.
ERRORS: 'initializing' : cannot convert from 'double' to 'Circle' 'setRadius' : is not a member of 'Circle' see declaration of 'Circle' 'findArea' : is not a member of 'Circle' see declaration of 'Circle
#include "stdafx.h" #include <iostream> #include <iomanip> using namespace std; class Circle {
I am having trouble compiling my interface. I am trying to store a reference variable as a member variable of the interface object. Compiler says that the variable has not be initiated correctly.
LCD inherits from VisualInterface which is expecting a DisplayDriver object to be passed in (DisplayDriver is another interface, but thats not important).
I pass the displayDriver object in when LCD is instantiated in maininterfaces.zip
I was pasing it before as a pointer but was told that this could cause me problems with memory leaks and a reference was better, but now I cant seem to get it to compile.