2. Data represents some data object the user can pass to Processor's public methods.
3. Internally, Processor needs to use InternalData type which is based on the content of Data (I can use Data's public interface to get the required information from it, or construct a Data object using its public constructor when needed, and that's how I have done it so far).
4. To avoid repeating code and localize changes required when Data's interface would change someday, I made conversion functions from Data to InternalData and back inside Processor, as private methods.
Now here comes the kicker:
5. But I'd like these conversions to be implicit inside Processor's methods instead of explicit. And only there.
6. These conversion functions are only for Processor implementation's use. They shouldn't be visible nor accessible from the outside world.
Where the problem lays:
7. InternalData is a library type. I don't have control over it and I cannot modify its interface.
That is, I cannot just add converting constructors or conversion operator member functions to them.You can consider it to be built-in type if you wish.
8. I don't want to put those converters inside Data class either, since it's not its business and it shouldn't know that Processor converts it to something else internally.
Long story short, I'd like to teach the Processor's implementation how to make type conversions between Data and InternalData implicitly, but no one else except Processor should be affected by it. Outside world shouldn't be able to do these conversions or even know about them being done inside Processor's implementation.Is there any way to do it in C++?
The core of the problem seems to be the fact that in C++ defining implicit conversions is possible only from/to a user-defined type when defining this type. I don't know of any way to define such conversions for some other type's internal use only. (Especially when I don't have control about one of these converted types.)
why can't << operator be overloaded as a member function is it because that is the way c++ is written and you just can't or is there another reason because I'm confused.
I have two possible questions; can you use a ternary operator to initialize objects with overloaded constructors like
class thing { int x; int y;
[Code].....
I can get around it if I need to but I'd like to learn more about the ternary operator if I can, since I couldn't find anything online that addressed this particular issue, at least in a way I could detect.
I'm using some overloaded operators (addition, subtraction and variants of) in part of my final major project and, when coming to test it, I've noted that they appear to be killing my pointers eventually.
I say pointers, it's always the same one. But I have isolated it to being the operators. The only two I'm really using are += and -=, though I've defined the others for consistency.
Either A ) what it is I've done wrong (if I have) or B ) why I would see this behaviour. Or, you know, if there's something glaringly obviously wrong with the code that I'm glossing over.
Code is as follows
#pragma once #include "stdafx.h" namespace gunpei { /** A paired register in the form of r1r2 Enables using two separate arrays for register processing provides logic for assembling pair and breaking back into individual registers */ class GBPairedRegister {
Is it possible with a struct? How to express this to search engines so I haven't been able to find anything about it. If this is not possible with a struct, is there a way to define something that can do all the following things:
SomeStruct test = {0.5, 0.5, 0.5, 1}; test.g = 1.0; test[0] = 0.0; // test[0] would be equivalent to calling test.r float somevalue = test[3]; // test[3] would be equivalent to calling test.a
I designed a class template to create unique arrays. I was able to successfully input data to and output data from my array objects, irrespective of the datatype. However, I can't for the life of me fathom why my overloaded assignment operator worked perfectly well only for integer datatype and not for double/string datatypes.
Here is the class definition:
template <class dataType> class myArray { public: void setArrayData();
[code]....
And here is the definition of the overloaded assignment operator:
And here is my main function that tests the operations on objects of the class:
int main(){ //object declarations myArray<double> list(5); //a single-parameter object declaration of class myArray myArray<double> myList(2,13); //a two-parameter object declaration of class myArray
[code]....
The problem I'm having starts from where the assignment operator is being tested: for double and string datatypes, the upper input/output section works fine, but the assignment section freezes the display until the program execution is manually terminated!
I have a class matrixType that has some overloaded operators (+, -, *, and <<). With a view to having clearly-delineated, perfectly-formatted, four-sided matrices, as shown below:
A = 1 2 3 4 5 6 7 8 9 or A + B = 1 2 3 4 5 6 7 8 9
and NOT this jagged ones shown below:
A = 1 2 3 4 5 6 7 8 9
or
A + B = 1 2 3 4 5 6 7 8 9 ,
I want a scheme in which the string literals (A, A+B, etc.) could be passed as parameters to the overloaded stream insertion (<<) operator function so that I could use the string’s length to determine how much offset from the display screen’s left to apply to each matrix’s row (by using the setw() function). However, I do know that the << operator is a binary operator, meaning the function cannot take more than two parameters: that is what compounds my problem!
I am wondering why return type for an assignment operator cant be a void or int? Cant I write assignment operator for student class like this as we do nothing with returned value?
Student { char name[20]; int marks; public: student(char*name,int marks)
while (getline(inStream, line)) { while (inStream >> Student.getId() >> Student.FNAME >> Student.MINIT >> Student.LNAME >> Student.GENDER >> Student.UNITS >> Student.getGpa()) { while (Student.getId() != id) { outStream << line << endl; } } }
This is what I have right now. It shouldn't be a problem, but for some reason I am getting an error trying to >> Student.getGpa()
Error1error C2679: binary '>>' : no operator found which takes a right-hand operand of type 'double' (or there is no acceptable conversion)c:location1301Project 5
I will post more code if needed, but... I just don't know. I have a TON of code so I would rather not if I don't have to.
I cannot get my function overloading the input operator for rational type objects to work.
lab9.cpp: In function ‘std::istream& operator>>(std::istream&, const rational&)’: lab9.cpp:186:20: error: invalid initialization of reference of type ‘std::istream& {aka std::basic_istream<char>&}’ from expression of type ‘rational’ return (inputFrac);
lab9.h
#include <iostream> using namespace std; class rational { public: rational(); rational(int a, int b);
I got the following to compile and execute, but I don't understand how this works. Here is the code verbatim:
Code: // Basic conversions in C #include <stdio.h> int main () { float f1 = 123.125, f2; int i1, i2 = -150; char c = 'a';
[Code] .....
Okay, so first we have some variables declared as integers, floats, (and that char what it's doing). On the same lines we have values assigned to some of those variables. At first the "f2" and the "i1" confused me, but I think they're just variables whose type has been declared but have not received a value. So far I think I'm good. Then we get into the routines
I think I understand the first one. i1 didn't originally receive a value assigned to it, so when it says f1 = i1, then f1 (123.125) just becomes an integer, simple enough.
Then we get to the next routine and I'm like what dafuq??? So first we have f1 (123.125) being set to i2 (-150). wtf? So does that mean f1 is now going to have the value of -150? Vice versa? How are they becoming equal? Or does it have nothing to do with the values of the variables at all and just the type??? I'm just totally lost.
The output of that line is "-150 assigned to a float produces -150.000000." Which makes perfect sense to me written in plain English, but I don't understand how the C code works ....
I have a project assignment for school to write a program that does number conversions using bitwise operators. The premise is that the user enters a number with one of three letter prefixes -- Q1232, O6322, H762FA, etc. -- and the program will take that number and convert it to the other two number bases. Q is for quarternary, O is for octal, and H is for hexadecimal. The transformations should be done using bitwise operators and bit shifting. I am guessing I need to scan the number, convert it to binary, then convert it to the other two bases.
However, I am completely new to bitwise operators and bit shifting, so how to convert numbers of different bases to binary and then binary to other bases using these bit and bitwise functions. I don't have much code done yet, since I am still unsure of how to approach it, but I'll post what little I have.
Here it is:
#include <stdio.h> #include <string.h> int main() { char numType; printf(" The user will enter a number up to 32 digits in quarternary "); printf("(base 4), octal (base 8), or hexadecimal (base 16). If in ");
[Code] ....
I figure in each case I can write a function that converts the entered number to binary, then maybe two more functions that convert said binary number to the other bases. For default in the switch I will tell the user they entered an invalid number. I don't have the program looping until the user types 'EXIT' yet, but I will once I figure out anything about these bitwise operators.
So, in my platform, conversion from an unsigend integer primitive data type to any bigger integer primitive data type never extends the most significant bit of the former integer and conversion from an signed integer primitive data type to any bigger integer primitive data type always extends the most significant bit of the former integer. This is convenient to mantain the same value when converting between integer primitive data types of the same signedness (i.e, signed integers or unsigned integers).
Write a program that creates and displays a table of temperature conversions. Get the starting temperature from the keyboard in degrees Celsius (do not allow input of a value below absolute zero). Also get an integer value to represent the number of degrees to increment for each of a 20 row table (do not allow the increment value to be less than one. The first column will be a row number starting with one, follow by the Celsius value and then the conversions into Fahrenheit, Kelvin, and Rankine. Be sure that all columns are neatly right aligned for a variety of inputs.
Thats what i wrote so far:
#include <iostream> #include <iomanip> using namespace std; int main() { double C,F,K,R,n,a; cout <<"Enter starting temperature in Celsius: "; cin >> C; [Code] ....
Thats what the instructor looking for:
Enter starting temperature in Celsius: -500 ERROR: Temp must be >= -273.15: -273.15 Enter increments in degrees Celsius: 100
run-time check failure #0 - the value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention
when i try to run my code. It has compiled fine on another computer, but it simply will not work on this one. This is the part of code where it is receiving the error. it has to do with the stoi
Code: #include <string> // for use of string #include <fstream> //for file handling #include <iostream> // for file handling #include <cstdlib> #include <iomanip> //for the setprecision used further below using namespace std; struct MasterData //struct created named 'MasterData' to hold one line from master file
I'm doing a refresher for C++ and have gotten to operator overloading. I'm trying to perform an operator overload with the insertion (<<) operator, but I have encountered a problem.
Here's my class [In a header file "Shinigami.h"]
#include<string> namespace K{ class Quincy; class Shinigami{ friend std::ostream& operator<<(std::ostream&, const Shinigami&);
[Code] .....
If the operator function is a friend of the 'Shinigami' class, why doesn't it recognize any of it's private members? I need it to be in this file because I'm doing a bit of association with the 'Quincy' class.
I thought it was the namespace, but I included that.
I am currently having trouble to have getline to read line from the file. Error is: "no instance of overloaded function "getline" matches the argument list"
code is as follows:
std::ifstream config("config.txt"); string process[4]; int linecount = 1; if (config.is_open) { while (config.peek() !=EOF) { getline(config, process); linecount++; } }
What I'm trying to do is create a class for constructing an 'op tree' for parsing infix notation.
I started with a base class that uses a map of lambdas to actually calculate the operations (since they are mostly 1 line functions) of passed in integer or float values.
This base class just uses a templated T type as the lvalue and rvalue. I realized though that if I overload the math operators, +, -, etc.. I could also use the class itself as a type for the lvalue and rvalue. This lead me to think I could easily create the op tree by using Operation class members themselves as operands, which I think makes sense but I'm having some trouble expressing the code.
Example, if you look at the main() function I create normal operations easily with integer values. I then try to create a "tree" operation that includes 2 sub-operations as it's rvalue and lvalue, that is where I'm having some conceptual problems as far as implementing the code to do that.