I am drawing two circle (inner circle and outer circle) using DrawElipse method. I have created two pen object named OuterPen and InnerPen and creating Outer Circle using OuterPen and Inner Circle using InnerPen. Problem that I am facing is that when I increase the size of outer pen lets say 10px then it overlaps the inner circle and inner circle is hide. How can I increase the size of OuterPen outwards and not inwards so that it don't overlap the inner circle?
getrowsize() gives the size of a row in bytes (see VGA CRTC register). getVRAMMemAddrSize() gives the size of a pixel in memory (1=byte,2=word,4=dword) set/getBitPlaneBit(startaddr,plane,offset,bit[,on when writing]) sets/gets a bit on a specific bit plane offset (start addr is the start address register from VGA, plane is the plane to read/write, offset is the offset within the plane, bit is the bit to read/write (0-7), [on(when writing) is the value of the bit)]
I have a program I want to write that determines the health of a power transformer. I know the syntax of all the other code I might have to use but I'm not too sure of how to make it fit into a graphic interface like you see in any other windows program.
is there a difference when creating a graphic user interface dragging and dropping controls in the form and coding on source code, difference in a sense that the code will appear differently if the control is dragged then the code appears automatically on the source code as compared to typing it on source code?
Basically when I type in different widths and heights for the col and rows, the buttons that make up the width get cut off. Something is messed up but I'm not sure what!
InitializeComponent(); int _col = int.Parse(cols); int _row = int.Parse(rows); int width = groupBox1.Width; int height = groupBox1.Height; int bW = width / _col; int bH = height / _row;
The program is when a person clicks a button this button updates 2 separate listbox one tracks the total rolls the other displays the total amounts of frequency afterwards adjusting labels as a scaling measurement.
The problem I am having is right at the end where I am trying to adjust the width of the label this is what I have. It is highlighting the word "Items" for each label and says that Non-Invokable member 'System.Windows.Forms.ListBox.Items' Cannot be used like a method L2 is a label. Additionally I have added in the information for one of my loops below the line I am having trouble with this loop is created to determine how many lines are in the listbox of rolls and I have no trouble with this just thought id add it for additional information I dont think I need to add the rest of the code but I can if needed.
L2.Width = int.Parse(lstfrequency.Items(0).ToString()); TL = 0; for (I = 0; I <= 10; I++) { TL += int.Parse(lstfrequency.Items[I].ToString()); } lstfrequency.Items.Add(TL);
Define functions n(), s(), e(), w(), center(), ne(), se(), sw() and nw(). Each takes a Rectangle argument and returns a Point. These functions define connection points on and in the rectangle. For example, nw® is the northwest (top-left corner) of a rectangle called r.
I wrote below code for that:
#include <Simple_window.h> Point n(const Graph_lib::Rectangle& r); Point s(const Graph_lib::Rectangle& r); Point e(const Graph_lib::Rectangle& r); Point w(const Graph_lib::Rectangle& r); Point ne(const Graph_lib::Rectangle& r); Point se(const Graph_lib::Rectangle& r);
[Code]...
As you see, this just mark the top-left corner of the rectangle r. In other functions I need the specifications of that rectangle, for example its height and width. How to use these specs in those functions?
Code: #include <stdio.h> int main() { float number1, number2; printf("Enter two numbers separated by a comma "); scanf("%f,%f", &number1, &number2);
[Code] ....
When it prints the values, it prints them as I want. the problem is, what happens when someone puts in values with different width and precision? Here I had to write in the width and precision to display the values that are specified in the book. but what happens when someone puts in something that doesn't have those width/precision?
I end up with a lot of zeros after the number. initially I got 24.000000 (zeros are not accurate amount) I needed to show just 24. (with the decimal)
So I included %2.0f which gave me 24 (without the decimal point) what if some one put in 24.556. I got 25 as a result.
Does the width mean how many numbers in total including the decimal point and that is a minimum?
I am trying to set the width of the data values which the user will input when using the program but I don't know how to get it to show the values when I tryto set the width of the variables in a nice column .
I derived a class from CRecentFileList in order to set the number of displayed chars for MRU.
The problem is that if I open the app with 256 set for this number (it is read from .ini file) the display is correct. But after I change it to 10 for e.g., File menu width remains unchanged altghough MRU are correctly displayed on 10 (or at least file name lenghts) chars.
how can I tell to the menu to shrink to actual width?
How to read and write an arbitrary number of bits from/to a file stream.
For instance, how to repeatedly read 9 bits from a file, then change to 10 bits, then 11 bits, and so on?
Obviously one way is by doing a lot of bit shifting, and masking. But honestly, I'm too dumb to get it right. Then I thought about using std::bitset and std::vector<bool>.
How would I make it so that I can have someone input the length, width and height for all 3 boxes and then have it output the sum and average volume? Here's an example of what I would like:
INPUT - Enter Box 1 (Length, Width, Height): 10.1 11.2 3.3 INPUT – Enter Box 2 (Length, Width, Height): 5.5 6.6 7.7 INPUT – Enter Box 3 (Length, Width, Height): 4.0 5.0 8.0 OUTPUT – The sum of the volume is 812.806 OUTPUT – The average volume is 270.935
Here's my original code:
#include <iostream> using namespace std; double box(double length, double width, double height); // use double data int main() { double sum; sum = box(10.1, 11.2, 3.3) + box(5.5, 6.6, 7.7) + box(4.0, 5.0, 8.0);
Provide the definitions for the following class declaration and then write a program that demonstrates usage of each member function using the test data of 10 for width and 8 for height. Remember to put your main program, class header and class source into separate files. This is an easier version of the exercise than the one you have been asked to practice. Only provide code for the methods specified in the class declaration. Note that the displayRectangle() method should output an appropriate ‘box’, its dimensions, area and perimeter to the screen.
class Rectangle { public: Rectangle(int height, int width); ~Rectangle(void);
I have to do a strobe moodlight lab and it says to use ticks. But I don't quite understand ticks. Do you just input it in like Ticks 1 = new Color(0,0,0); or do you have to do something do something else.