C++ :: Possible To Change A Single Variable From A Pointer?
Dec 2, 2013
I am stuck at a problem where I have two pointers pointing to the same object, and I need to change an int on one of the pointers but point to the same object.
To be more specific, there is an array of Item objects. A long list of items a player can buy. Then, there is the player's inventory, a vector pointer. Whenever a player buys an item, it sets the pointer to the bought object.
The problem arises when he buys two of the same object. I tried to identify the objects with an ID, but it does nothing, because they are just pointing to the same object, and so I have no way of telling them apart.
This is further complicated by the fact that it is a polymorphic object. So, I can't simply make a new every time I buy an object, without making a hassle. Well, at least I am not familiar with that kind of code just yet.
View 18 Replies
ADVERTISEMENT
Jan 6, 2015
For Example i have made a text file included some students data. Now i want to change just a single student data. That file should remain same just that student's data replace.
View 3 Replies
View Related
Nov 4, 2013
So, I've made programs like Prime number searchers and such. But the problem is if I use an int or long int variable for the program I am limited by the variable size. I can't search through numbers larger than their memory size. So my question is: Is there a way to allocate memory to a single variable, NOT AN ARRAY, so I can make a variable as many bytes as I want?
View 3 Replies
View Related
Apr 19, 2014
I'm making a system like twitter for class called ShoutOut.com I want to be able to get the PublicShoutOut pointer pointed to by the start iterator and assign it to firstShoutOutToDisplay and secondShoutOutToDisplay because I need that in order to pass the pointers to one of my functions. When I step through the debugger the values in start are all default values like "" and so are the values in this->firstShoutOutToDisplay but the message that start points to is being output just fine.
EDIT: got rid of irrelevant code. Am I using the correct syntax to do this?
if (start != finish) {
//getting these because a shoutout needs to be passed to the function that displays
//options for a shoutout
this->firstShoutoutToDisplay = (*start);
[Code] ....
View 2 Replies
View Related
Aug 10, 2014
How to change an enum type variable to a string type variable?
View 2 Replies
View Related
Jun 15, 2013
if there is a program which i can use to change the name of a variable in a c program for example if i declare a variable like
Code:
int ch;
printf("%d", ch);
Can i later change the name of the ch variable to lets say "number" the code now becomes
Code:
int number;
printf("%d", number);
View 6 Replies
View Related
Jan 30, 2014
I'm currently writing a poker game and am trying my best to avoid using global variables. I have a few variables in int main() which i was hoping to use to store the value of each players hand. I then created a function which calculates the value of the hand but cannot get this value back into the main function.
For example:
Code:
#include <iostream>
using namespace std;
void getValue(int value) {
value = 4;
[Code] ....
Is there any way i can get the value of value using this function? If not what can I do?
View 8 Replies
View Related
Feb 3, 2013
what compiler that change all variable in one occurrence?
View 5 Replies
View Related
Dec 9, 2014
I'm using const_cast to change the data of the constant variable. but on next while i'm trying to print the value its showing old data stored.
#include <iostream>
using namespace std;
int main() {
const int a = 5;
const_cast<int &>(a) = 6;
cout << "Hello World " << a << endl;
return 0;
}
Output : Hello World 5
why the value is getting changed again.?
View 4 Replies
View Related
Sep 12, 2013
#include <iostream>
#include <string>
using namespace std;
[Code]....
View 3 Replies
View Related
Nov 17, 2013
is there any variable type(or with another keyword) that we can change it's value in global scope?
View 5 Replies
View Related
Oct 15, 2014
I'm trying to write a program to test if a string is palindromic using only pointers
Code:
#include <stdio.h>
#include <string.h>
void revstr(char* str)
}
[code]....
I need to change the arrays in the function int palin to pointers.
View 4 Replies
View Related
Feb 16, 2014
I have a the following in a header file.
Code:
struct SortedList{
void * data;
struct SortedList * next;
struct SortedList * previous;
int (*compareFunc)(void *, void *);
void (*destructor)(void *);
[Code] ....
In a .c file, I implemented the SLCreate function.
Code:
SortedListPtr SLCreate(CompareFuncT cf, DestructFuncT df){
struct SortedList item;
item.data = NULL;
item.next = (struct SortedList *) malloc(sizeof(struct SortedList));
[Code] ....
In main.c, I try to do the following:
Code:
SortedListPtr list = SLCreate(&compareInts, &destroy);
A bunch other code that does not alter list or it's contents at all.
struct SortedList item = (*list);
void * data = item.data;
if (data != NULL) {
printf(Why did data become not null???
"); }
How come my variable data became not null anymore when I haven't altered it at all....
View 2 Replies
View Related
Dec 24, 2014
when i pass a string pointer to a function such as string *str = new string(""); and pass that string to a handleElement() function e.g. handleElement(str), and i change the value in the function it simply doesn't change when the function exits as though it's passing it by value or something, even though it gives the pointer address.. I've now changed the code to use double pointers and pass the reference of the str pointer and it works but it seems ugly to use double pointers for this.
//handles when a new element is encountered when parsing and adds it to the parse tree
bool ParseBlock::handleElement(char cur, string *curString, int count, bool isOperator) {
countNode = new ParseNode(count);
//keep track of numbers and strings if they exist and insert them
if(!curString->empty()){
if(isNumber(*curString)
[code].....
View 2 Replies
View Related
Sep 27, 2014
I started to learn programming through this site two weeks or so ago. I've got a book with exercices and so on, and one of them involves calculating e within a tolerance given by the user.
The formula for calculating e is the summation of 1+(1/i!), where i -> n.
So, here's the code and I'll explain the problem below:
Code:
#include <stdio.h>
int main()
{
float error;
float terme;
float sumatori = 0;
int cicle_euler = 1;
int factorial;
[Code]...
For some reason, when I set factorial to cicle_factorial, factorial remains 0, which I find puzzling; the program always halts when 1 + sumatori is 2.0 no matter what error is.
This must be a common problem and I suspect it has to do with some distinction between variables inside a loop and variables outside it, but as I lack technical vocabulary I can't seem to find anything on Google.
View 10 Replies
View Related
Dec 18, 2014
what happens to pointer pt when string s is reallocated to accommodate bigger size? does it updates itself or does it points to previous s which is not used anymore?
#include <iostream>
#include <string>
using namespace std;
int main() {
string s= "aa";
[Code] ....
View 1 Replies
View Related
Aug 18, 2014
Should i never return a pointer to a local variable. i have seen the following code in the standard text book.
Code:
struct node *add_to_list(struct node *list, int n)
{
struct node *new_node;
new_node = malloc(sizeof(struct node));
// some code here
return new_node;
}
new_node is a local pointer then why is he returning the new_node? Is it wrong or am i failing to understand something?
View 2 Replies
View Related
Mar 29, 2014
Suppose you a class declared with a pointer initialization variable. When writing the copy constructor, how would one make a deep copy of the pointer variable? Can it be done in the same manner as automatic variables i.e. in the initialization list or in some other manner?
I am using C++ 11.
View 14 Replies
View Related
Mar 29, 2012
In the code below:
void test(int * i) {
i = new int;
*i = 10;
cout << "i: " << *i << endl;
[Code] ....
The outuput is:
i: 10
t: (some memory position).
If I really want to allocate an integer variable to t, i need to modify the void test(int * i) procedure to void test(int *& i).
View 2 Replies
View Related
Dec 28, 2013
I need to initialize a pointer variable with a knowing address. See code below, ptr is the final destination and value of ptr_address contains the address value, so I need to do something like ptr = *ptr_address.
Code:
int *ptr;
int *ptr_address;
int address;
address = 0x10000005;
ptr_address = &(address);
ptr = *ptr_address;
The problem is that compiler gives the following warning message:
warning: assignment makes pointer from integer without a cast [enabled by default]
Is my code wrong or there is any other way to do it without receiving this compiler warning?
View 3 Replies
View Related
Oct 4, 2013
I don't understand how my code not run.
#include "stdafx.h"
#include<iostream>
using namespace std;
struct student{
char name[30];
char birthday[20];
char homeness[50];
float math;
[Code] ....
View 3 Replies
View Related
Mar 2, 2014
this question would their be a different process if they asked "declare and initialize a pointer to the variable int cost[N][N]" Here's what I have so far
[#include<stdio.h>
int main() {
int a; // Step 1
int *ptr; // Step 2
a = cost; // Step 3
ptr = &a; // Step 4
return(0);
[Code] .....
View 5 Replies
View Related
Aug 11, 2014
I'm writing a delete function for a linked list, and I'm having issues with this bit of code:
void deleteNode(int data){
node* del = NULL;
t = h;
n = h;
while(n != NULL && n->_data != data){
t = n;
n = n->next;
}
}
Or more precisely, this portion:
&& n->_data != data
n is my new node variable, _data is the storage variable in the private section of my class, and data is the information being searched for that needs to be deleted. Everything works without this section of the code. My assumption is that n->_data is somehow wrong, but I don't see how. I've tried everything I can think of- using parenthesis, using the variable rather than the pointer, I've tried expressing the pointer in a different way, I've tried using my t variable rather than n, and I've found examples online that use this exact same expression without any issues.
View 2 Replies
View Related
May 24, 2013
I am having following pointer variable declaration
Code: Static double (*funcs[]) (double) = { sin,cos,tan,asin,acos};
Here funcs is an array of pointers to functions which take double as input and gives double as output with static as storage type am I right.
View 2 Replies
View Related
Feb 7, 2014
I am making a function that will return a pointer to a long long variable. For example, I have the next variable prototype: Code: long long funcName(long long x, int s); I want to change the return value, and the first parameter to pointers to long long.
View 4 Replies
View Related
Dec 1, 2013
How can I add the variable adress to a void pointer inside of a class?
class variant2 {
private:
void *Vvariant=NULL;
public:
template<typename b>
variant & operator = (b *adress)
[Code] ....
if possible i want avoid the '&' when i assign the variable address.(variant2 f=varname;//like you see i don't use the '&')
for the moment i just need put the address to Variant pointer. but i receive several errors .
View 4 Replies
View Related