C++ :: Possible To Change Value Of Variable In Main Using A Function?
Jan 30, 2014
I'm currently writing a poker game and am trying my best to avoid using global variables. I have a few variables in int main() which i was hoping to use to store the value of each players hand. I then created a function which calculates the value of the hand but cannot get this value back into the main function.
For example:
Code:
#include <iostream>
using namespace std;
void getValue(int value) {
value = 4;
[Code] ....
Is there any way i can get the value of value using this function? If not what can I do?
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Nov 8, 2013
This code is for a program that allows you to play a guessing game or arithmetic game and shows your total score from both as you go along. The program works fine the only problem I'm having is with the score. Is there a way to call the score value from the outside function into main?
Code:
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
//prototype functions
void menu();
[Code] .....
So trying to pass the value of score from the outer function int guessGame() into the score print statement in choice 3 of the main function? Oh and the "17 -turn_count" was just part of the requirements of the assignment.
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Sep 17, 2014
Basically i have a 'HomeWindow' with a button 'OptionWindow'. My idea is that the 'OptionWindow' button will open up the 'OptionWindow'. Which will give the user three options 'Option1', 'Option2' and 'Option3'. If they pick 'Option1' then in the 'HomeWindow' in a stackpanel i want it to display 'UserControl1'. Where as if they pick 'Option2' then in the 'HomeWindow' in a stackpanel i want it to display 'UserControl2'.
If you need some of my code that i have already then let me know what you need as i have a lot of it so can't paste it all in one go. But the new thing i need is the way of making the user-controls in the 'HomeWindow' change depending on what is selected in the 'OptionWindow'.
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Sep 7, 2013
The problem that I want to make an array " vertextDegree [nbColours] " with " nbColours " elements in it ,but the "nbColours" unknown and I have to get it get it from a file .
Code:
int nbEdges,nbVetices, nbColours ;
typedef struct st_graphVertex {
int index;
int colour;
int val ;
int vertexDegree[nbColours]; // it won't work because nbColours unknown
// here and I want get it from file in the main
struct st_graphVertex *next;
t_edgeList *out;
}t_grapheVertex;
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Nov 14, 2013
When a declare a string e.g.
Code:
char str[30]; as a global variable, the srting is initialized to NULL.
But if I declare char str1[30] INSIDE main(), then the string has garbage inside.... Why this happens??
E.g. the following code snippet...
Code:
#include <stdio.h>
char str[50];
int main(){
char str1[50];
[Code] ....
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Apr 6, 2012
I want to know
prog1.c
#include<stdio.c>
static int c=6;
int main() {
/*code*/
}
prog2.c
#include<stdio.h>
int main(){
static int c=10;
}
what would be the difference between these two program in the fuctioning of static keyword ?
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Aug 10, 2014
How to change an enum type variable to a string type variable?
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Jun 15, 2013
if there is a program which i can use to change the name of a variable in a c program for example if i declare a variable like
Code:
int ch;
printf("%d", ch);
Can i later change the name of the ch variable to lets say "number" the code now becomes
Code:
int number;
printf("%d", number);
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Feb 3, 2013
what compiler that change all variable in one occurrence?
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Dec 2, 2013
I am stuck at a problem where I have two pointers pointing to the same object, and I need to change an int on one of the pointers but point to the same object.
To be more specific, there is an array of Item objects. A long list of items a player can buy. Then, there is the player's inventory, a vector pointer. Whenever a player buys an item, it sets the pointer to the bought object.
The problem arises when he buys two of the same object. I tried to identify the objects with an ID, but it does nothing, because they are just pointing to the same object, and so I have no way of telling them apart.
This is further complicated by the fact that it is a polymorphic object. So, I can't simply make a new every time I buy an object, without making a hassle. Well, at least I am not familiar with that kind of code just yet.
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Dec 9, 2014
I'm using const_cast to change the data of the constant variable. but on next while i'm trying to print the value its showing old data stored.
#include <iostream>
using namespace std;
int main() {
const int a = 5;
const_cast<int &>(a) = 6;
cout << "Hello World " << a << endl;
return 0;
}
Output : Hello World 5
why the value is getting changed again.?
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Nov 17, 2013
is there any variable type(or with another keyword) that we can change it's value in global scope?
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Sep 27, 2014
I started to learn programming through this site two weeks or so ago. I've got a book with exercices and so on, and one of them involves calculating e within a tolerance given by the user.
The formula for calculating e is the summation of 1+(1/i!), where i -> n.
So, here's the code and I'll explain the problem below:
Code:
#include <stdio.h>
int main()
{
float error;
float terme;
float sumatori = 0;
int cicle_euler = 1;
int factorial;
[Code]...
For some reason, when I set factorial to cicle_factorial, factorial remains 0, which I find puzzling; the program always halts when 1 + sumatori is 2.0 no matter what error is.
This must be a common problem and I suspect it has to do with some distinction between variables inside a loop and variables outside it, but as I lack technical vocabulary I can't seem to find anything on Google.
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Jan 19, 2013
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
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Jun 9, 2013
The function is supposed to return value from the file in my main, but I am getting empty value. I am trying to get better with pointer. Right now just teaching myself.
right now the only way for this code to show value is when in put the putchar(*ps) inside my readfile function. I would like to readfile to return value and print in the main function.
Code:
#include <stdio.h>
char *readfile(char filename[]);
int main(int argc, char *argv[] ) {
[Code].....
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Dec 26, 2014
I am writing a program in which a Fucntion has to be wriiten to parse the Command Line . When I include Code for parsing in main fuction iteslf ,its run ok . But I want to make a fucntion of that code and call it from main ,than it show Segmentation error .
By using Debugging I found Some thing is mess with " -m" Parameter of Command line , But Cant Rectify it ..
Code:
int main (int argc, char *argv[]){
//get_parameter_value(argc,argv);
// buffer[packet_size+1]= char ("'");
while (argc > 1) {
if (argv[h][0] == '-')
[Code] .....
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Feb 13, 2014
int example (int [], int, *int,*int,*int,*int);
int main () {
My code will be here
example (int array[], int size, &a,&b,&c,&d); // Like this??? I try it didnt work
[Code] ....
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Aug 27, 2013
I am trying to run a programme implementing a function with structures in c... which is:
#include<stdio.h>
#include<conio.h>
struct store {
char name[20];
float price;
int quantity;
[Code] .....
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Apr 24, 2014
Why the value does not return; Here is code
#include <iostream>
#include <string>
#include <ctime> // to use the time function
#include <cstdlib>
using namespace std;
int getUserChoose (int);
[Code] ....
here is the output
Welcome to the program of Rock, Paper, Scissors
The computer is ready to play the game
Are you ready to play the game
Y for yes and N for no
Y
R = Rock; P = Paper; S = Scissors
R
You have choose Rock
1TN
1RM
0U
0C
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Jan 24, 2013
If so what is the reason, and the returning int value indicates wat?
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Feb 16, 2013
I am getting call of nonfunction in function main <> error and 's' is assigned a value that is never used in the function warning...
#include <iostream>
#include <cmath>
#include <iomanip>
using namespace std;
int main() {
float a,b,c,s,area;
[Code] ....
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Mar 30, 2014
i would like to know if i need to dynamically allocate a string in main before passing it to a function that i have created.
in that function i just read the string and do not change any chat in it.
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Feb 9, 2013
I am just practicing some recursion and I am having trouble with printing out a recursive function in main. Here is what I have:
Code:
// This function adds the squares 4, 5 = 4*4 + 5*5 recursiveley
int recursive_sumSquares(int m, int n) {
if (m < n) {
return m*m + recursive_SumSquares(m+1, n);
}
else {
return m*m;
[Code]...
I am getting an error that says undefined reference to 'recursive_SumSquares'
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Aug 17, 2013
I have i want to call a function with two results for example x = 1 and y = 2.How do i return this function in c and how do i call such a function in the main program.
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Sep 8, 2014
I know how to define a shape and attach it to a window as follows:
#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");
Rectangle r(Point(100,100),Point(300,200));
win.attach(r);
win.wait_for_botton();
}
But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it to be visible on window win?
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Sep 17, 2013
I don't exactly know how to test my ==friend function in my main.
Here is my .h file:
#include<iostream>
using namespace std;
class Car{
public:
Car();
Car(int yer, string mke);
[Code] ....
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