C++ :: Porting Some Java Code?

Jan 16, 2015

I have been poking around with some Java source code that I'd like to port to C++

Here is something I am trying to do

Code:
namespace AStar_NS { //...
class Node {
public:
Node() {
f = 0;
g = 0;
h = 0;

[code]....

Here I just want to compile the code pile and want to know what will be going on inside the debugger later on.The IDE didn't work that much. If I put AStar_NS::Node inside the TimeAStar_NS::Node's methods, the compiler will get confused. If I put TimeAStar_NS::Node there, the code also never compiles.

There are many types of nodes and transitions inside the Java code, so I can't even identify which is which inside the IDE even with IDE. There are many types of namespaces (as I create them to try to pull the code apart in order to comprehend them) And I can't reduce the compile errors down until 20 errors.

(The code is way too complicated, I can't even analyze it, I have to reply on the debugger) I want to know if Node inside the methods should be an instance of TimeAStar_NS::Node or AStar::Node or others. Should I create a more generic type of Nodes and Transitions above AStar_NS::Node and TimeAStar::Node. I know C++ and Java are quite different and difficult to port sometimes.

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Java file:

package helloworld;
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[Code] ....

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[Code]...

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Code:
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