C++ :: How To Initialize Map Variables

Jul 8, 2014

How are map variables initialized?

PLEASE EXPLAIN THE FOLLOWING CODE TO ME?

// accessing mapped values
#include <iostream>
#include <map>
#include <string>
int main () {
std::map<std::string, int> mymap;

[Code]...

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C/C++ :: Possible To Initialize Char Value Into Int Value?

Oct 13, 2012

#include<stdio.h>
int main() {
    int j=printf("Hello.");
    return 0;
    exit(10);
}

In the above program is it possible to initialize int j with char value "Hello."?

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C++ :: How To Initialize QMap

Jun 2, 2014

How to initialize a QMap<QString,int> like following?

Code:

map<string, int> m = {{"aa", 1}, {"bb",2}};

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C :: How To Initialize Deck Of Card

Mar 25, 2014

The deck of cards so it is populated with all 52 cards. Once you have populated the deck, you need to shuffle the deck. Here is a simple algorithm you might consider for this purpose:

For each card up to the middle of the deck generate a random number modulus the size of the deck, swap the current card with the card at that location done

To implement this requirement you need to implement and use the following functions:

void initDeck(Card * deck);

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C++ :: Initialize A Matrix In While-loop?

Jun 21, 2013

I have written a program, in which I create a NxN-matrix. As I need some different samples (some different such NxN-matrices), I try to create a new matrix in each recall of a while-loop. The first recall of the while-loop works without any problems, but the second recall crashes, but I get any errors from the compiler. Here is my quell code. The problem should be with line 44:

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

[Code].....

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C++ :: Initialize Array In A Constructor?

Dec 6, 2013

There are two class.How can I initialize an array of different class in a constructor?

class Ticket{
private:
int ID;

[Code]....

I have to provide a no-argument constructor (Cinema();)to initialize the ticket array and give the right ticket ID.

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C/C++ :: Initialize Array With Tiles?

May 8, 2014

imagine you have a world class. Than you have a tile class. Now, in the world class is a array with a lot of tiles and I want to initialize them with my imagination(For example I want a grass floor). But how I can do this, the array can only be create with the standard constructor. But it would be stupid and not very fast, that the tiles are first initialized with the standard constructor and than overridden to build the world. Whats the best way to initialize such a array ?

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C++ :: How To Initialize Structures After Declaration

Aug 4, 2012

I would like to write a program that prompts the user to enter a series of client names which the program will then store in an array of structures. I'm thinking something along the lines of:

struct sInfo {
vector<string> vName;
float fClientHoldings;
};
sInfo sClientData[100]; //create an array of structures for up to 100 client's
sClientData[0].vName="Acme"; //these will be inputted by the user in my program, but I've attempted to initialize them here for simplification
sClientData[1].vName="Enron";

I can't declare a structure array after I declare it. Is this true? If so, is there an alternate approach that I should be using?

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C++ :: Initialize A Variable In Order To Run Loop At Least Once

Apr 4, 2013

I've been messing around with loops/functions and basic logic and come up with a small maths program. Here it is:

Code: #include <iostream>
#include <string>
float divide (float x, float y) //function to divide numbers {
return x / y;

[Code] ....

Would initializing the string 'anotherGo' to a value that makes the loop run at least once be a suitable way of doing this rather than using a do/while loop? I read that a do/while loop is a black sheep but I have come across a number of uses for it. Maybe it is just preference which one you should/could use?

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C :: How To Initialize A Variable That Is Not A Letter Or Number

Feb 25, 2014

In C how can I initialize a variable that is not a letter or number? For example with a number I can :

Code:

int i = 5;
for ( i = 0; i <=5; i++ );
printf( "%d", i ) This would display a row of 5's

but what if I wanted to display a row of -----? What I am trying to do is read in a simple txt file, around the file I want ----1----2-----3 ect ect on the top ----a----b-----c down the side Then I want to be able to change the file at lets say position c2 and save it. This is the early stages of my attempt to set up a editable table.

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C :: Initialize Data Member In Struct

Mar 28, 2013

I was looking at some linked list material and was wondering something. Can you initialize a data member inside a struct like in C++? i.e.

Code:
typedef struct node
{
int data;
struct node * next = NULL; // this is the line in question
} LLnode;

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C :: Initialize For Loop Using Input From Keyboard?

Feb 22, 2015

I'm not finished with this code, but I am stuck on this one glitch. This is what I have so far, and it's not working.

Code:
int main() {
/*Please input an n value greater than zero. Otherwise, exit the program by entering a carriage return*/
printf("Please input an n value greater than zero. Otherwise, exit the program by entering a carriage return
");
int summation = 0, x, y;
scanf("%d", y);
for (y == x; summation <= M_E && x <= 34; x++)

[Code] ....

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C++ :: How To Take Size Of Array And Initialize It On Heap

Feb 6, 2014

I am creating a class that has a private array on the heap with a constructor that takes the size of the array and initializes it on the heap. Later I have to make a deconstructor delete the space and print out free after.In my code, I was able to heap a private array and make a deconstructor, but I don't know how to take the size of the array and initialize it on the heap. My guess is this:

int* size = new int();

Also when you initialize size on the heap, don't you also have to delete it too? If so, where, in the code, do you do that? Here is my code so far.

Class Student {
private:
int size;
int* array = new int[size];
public:
Student(); // Constructor
~Student(); // Deconstructor

[code]....

How do you make a constructor that takes the size of the array and initializes it on the heap

Student::~Student()
{
delete[] array;
cout << "Free!" << endl;
}

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C++ :: Can't Initialize String Array In Constructor

Jul 22, 2013

I am currently practicing designing classes. In one exercise, I am trying to store 15 words in an array, and randomly print one (using the rand() functions and seeding it with crime. I have a header file, a respective .cpp file, and a main .cpp file. When I try to compile the code using g++ GuessWord.cpp UseGuessWord.cpp -o UseGuessWord, I get the following error in my constructor: expected primary-expression before ‘{’ token

Here is my code:

header file (GuessWord.h):
#ifndef GUESSWORD
#define GUESSWORD
#include <string>
using namespace std;

[code].....

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C++ :: Memory Allocation While Initialize Matrix

Aug 7, 2013

I'm about to solve least-squares problems within a C++-Program. (Equations like inverse(transpose(A)*A) * b and so on)

So I use cmatrix as library and there is the following problem:

#include <cmatrix>
typedef techsoft::matrix<double> dMatrix;
dMatrix A(nDataPoints, numCol);
dMatrix z(numCol, 1);
dMatrix b(nDataPoints, 1);
dMatrix (nDataPoints, nDataPoints);

nDataPoints and numCol are globally defined integers which get the values 120 and 13 (just about the size of those matrices).

So, A is not a problem but as soon as it gets to z and b there is a dialog "Out of Memory" and it stops at the line
return HeapAlloc(_crtheap, 0, size ? size : 1);
(in malloc.c).

This program debugged without any problem with same code - now I just edited the size of the matrices. And I tried the same with another library called "Eigen" and I get the same problem - so I guess there is a problem with the heap and I have to do some kind of memory allocation...

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C++ ::  how To Correctly Initialize Instances Of A Class

Feb 1, 2015

I am struggling to understand what the correct way to initialize instances of a class for object orient programming is.

If I am not mistaken, there are 2 methods to initialize an instance "instance_name" of CLASS1 by calling the constructor:

(1) CLASS1 instance_name(argument);
(2) CLASS1 instance_name=CLASS1(argument);

As it turns out, I cannot use method (1) when I try to initialize a private instance inside another class. But I can use it in the main() code. I hope the code below will explain what I mean. Why only method (2) will work inside another class? Or is there another fundamental mistake I am making?

(BTW: I used CodeBlocks 13.12 with GNU GCC compiler for this example)

#include <iostream>
using namespace std;
class CLASS1{

[Code].....

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C++ ::  How To Initialize Function Prototype Of Array With Zero

Apr 23, 2014

We can initialize normal function prototype's parameters with zero like this:-

void output(float = 0.0, int = 0);

or

void output(int = 0, int = 0, double = 0.0);

But how do you do the same for a pointer array or simply an array?

Assume that second parameter has to be an array.

I have tried the following and it does not work:-

void output(float = 0.0, int = 0);
void output(float = 0.0, *int = 0);
void output(float = 0.0, int* = 0);
void output(float = 0.0, int[] = 0);
void output(float = 0.0, int []);

But if I skip the default declarations altogether, it works.

like:

void output(float, int []);

or

void output(float, int*);

how can I do it by explicitly writing zero, just like the first cases?

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C/C++ :: Unable To Initialize Arrays In Class

Jan 31, 2014

I have a class which I need to initialize some arrays upon its creation. At first, I tried doing it like I would in Java -

float xyzw[4] = {0, 0, 0, 0}

but that didn't work. Then I had someone suggest using initialization list. I have done so below-

#include <vector>
#include "Buffer.hpp"
class Vertex {
public:
Vertex() :
xyzw{ 0, 0, 0, 0 },
rgba{ 0, 0, 0, 0 },

[Code]....

However, the above code gives me the following error:

Error1error C2536: 'Vertex::Vertex::xyzw' : cannot specify explicit initializer for arrays

I am using Visual Studio 2013.

Also, is there any way to edit previous posts? I keep making mistakes with the code tags.

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C++ :: How To Initialize Vector In A Class Object

Mar 6, 2013

I want to make a class, named generation, having a vector<chromosome> type data member.

chromosome is also class name.

chromosome has a 'route' as data member, which type is class TArrayI defined in ROOT package.

the size of route is to be fixed according to parameters of generation class object.

class chromosome{
public: chromosome(){;}
....
protected:
TArrayI route;
};
class generation{
public: generation(int PopSize=300, int numCity = 36){
.........
}
vector<chromosome> Population;
};

I want each element, chromosome of Population, to have a numCity size of route.

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C/C++ :: String Out Of Bound - How To Initialize Array

Mar 7, 2014

I'm a newbie to C++ and I am writing a code that searches strings and checks their value. I'm mostly working with if statements.

My code tends crash on Dev C++, even when I haven't recently saved any changes or compiled it, citing "memory access errors".

I recompiled in visual studio, and visual studio told me I have string out of bound errors.

My code is very long... but most of it is copy and pasted with slightly different conditions.

I believe the problem lies in how I initialize arr[4] ??

#include <cstdlib>
#include <iostream>
#include <string>
#include <sstream>
using namespace std;
int main() {
cout << "Hall symbol -- generator matrix program" << endl;
// Setting up a data structure bc a normal array cannot handle the data for the spacegroups

[Code] ....

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C/C++ :: Constructor To Initialize Each Members Of Array?

May 3, 2014

Need a C++ constructor to initialize each members of an array. how to give value for for each elements of an array declared as a class object according to the users input.

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C/C++ :: How To Initialize Array Of Structures At Runtime

Aug 26, 2014

I somewhere read "You cannot initialize a structure like that at run time."

Example:
struct item_info {
      char itemname[15];
      int quantity;
      float retail;
      float wholesale;

[Code] ....

But if you want to assign values at run time then you have to do it manually like:

strcpy(item[0].itemname, "rice");
item[0].quantity = 10;
item[0].retail = 40;
item[0].wholesale = 30;

I tried in internet but am unable to know the differences. I want to know the difference between those two in terms of run time and compile time. Explanation required also for below one. Is this run time or compile time? How does we actually decide which is run time and which is compile time!

struct item_info {
      char itemname[15];
      int quantity;
      float retail;
      float wholesale;
      //int quatityonorder;

[Code] ....

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Visual C++ :: Can't Initialize Struct With CString

Apr 7, 2013

I'm trying to compile the following and it doesn't work? How can I get the CString to initialize.

Code:

struct print {
int x; //row
int y; //col
int fid;
CString *data;
char *format;

[Code] .....

the char *format is not a problem, but compiler doesn't like CString *data;

tried CSting data and that also doesn't work, typecasting didn't work either?

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C++ :: How To Initialize Array Of DirectX9 Objects

Jan 3, 2015

I've got an error saying that there is an access violation at 0x0000040 error no 0xC0000005

I've searched the net, saying the error may be due to an uninitialzed variable.I debugged the code, and found out that an object created from directx D3DXMATRIXA16 is uninitialized.With values ??,??,?? in each element

pMeshContainer->pBoneMatrices = new D3DXMATRIXA16[g_NumBoneMatricesMax];

here, pMeshContainer is a variable passed into a function called GenerateSkinnedMesh by pointer

GenerateSkinnedMesh(..., D3DXMESHCONTAINER_DERIVED *pMeshContainer)

Then in turn, GenerateSkinnedMesh is called within a callback from a DirectX9 API called

ID3DXAllocateHierarchy

Code:
class CAllocateHierarchy : public ID3DXAllocateHierarchy {
public:
STDMETHOD( CreateFrame )( THIS_ LPCSTR Name, LPD3DXFRAME *ppNewFrame );
STDMETHOD( CreateMeshContainer )( THIS_
LPCSTR Name,

[code]....

when the method CreateMeshContainer finished execution, the meshContainer is passed back to its parent like this

*ppMeshContainer = pMeshContainer;

The whole meshContainer stuff is stored persistently inside the frame root wrapped within a class called CMesh So in that process, I haven't initialized pBoneMatrices in anyways. But what and where is the best way to initialize an array of DirectX9 objects.

There is a function called

D3DXMatrixIdentity(&...);

But how can I initialize each one of them with this call?

Notice that pMeshContainer->pBoneMatrices does contain a valid address, despite the fact that the elements inside it are never initialized...

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C :: Got Stuck In Simple Coding Process / How To Initialize Any Value

Mar 2, 2013

in order to calculate some logarithm approximation I need to make a variable, say s, search through the whole integer numbers.

Code:
int s;
for {;;s++){
}

[Code] ....

since the variable needs to be initialized right? how to go through all the numbers?

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C :: Initialize Array Values With 0s Or Assume They Will Be Initialized To 0

Apr 7, 2014

The following:

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[]) {
int i;
int arr[3];

[Code] ....

Notice we didn't set a value for second index but it returns 0. Should I assume that when declaring an array with n values, those values will be initialized to 0 automatically or should I still initialize the array with all 0s doing something like this:

Code:
for(i=0;i<sizeof(arr);i++) {
arr[i]=0;
}

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