C++ :: How To Initialize Function Prototype Of Array With Zero
Apr 23, 2014
We can initialize normal function prototype's parameters with zero like this:-
void output(float = 0.0, int = 0);
or
void output(int = 0, int = 0, double = 0.0);
But how do you do the same for a pointer array or simply an array?
Assume that second parameter has to be an array.
I have tried the following and it does not work:-
void output(float = 0.0, int = 0);
void output(float = 0.0, *int = 0);
void output(float = 0.0, int* = 0);
void output(float = 0.0, int[] = 0);
void output(float = 0.0, int []);
But if I skip the default declarations altogether, it works.
like:
void output(float, int []);
or
void output(float, int*);
how can I do it by explicitly writing zero, just like the first cases?
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Apr 25, 2013
ok here is the question: Write a function that will initialize a double data array element to 0.0 ?
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Mar 30, 2013
[URL] ..... Prototype is commented.
[URL] ..... Prototype is included.
both give the correct output. Why?
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Aug 25, 2014
#include<stdio.h>
#include<conio.h>
#include<math.h>
void main() {
int i=1,j=2;
float k,l=1.5;
[Code] ...
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Mar 30, 2013
The function im having problems with takes an array where each element is an array of unsigned chars i.e. octals representing a bitmap of one of 95 ASCII code characters and searches through this two dimensional array looking for a match for a predetermined of array of unsigned chars i.e. the bitmap of a predetermined char. If we find the char the function outputs the index in the two-dimensional array where each elem. is an array of octals ELSE it return -1 i.e. when the char is not found.
I have 2 files, one .cpp, the other .h. There is a function named find_char. See INPUT and OUTPUT on line 48 in .cpp file.
The exception im getting is: font2.cpp:23:45:error: invalid conversion from unsigned char to unsigned char(*)[5]
The input type specified for my function prototype corresponding to find_char. If I put just unsigned char it doesn't fix the problem because it's an array parameter i.e. like a call by reference. I've lead myself to believe that the array variable contains a pointer to the first value in the array and so I've made function prototypes that work with a T* i.e. a pointer to type T. Making the function prototype argument unsigned char* i.e. a pointer to unsigned char simply gives me the exception: "invalid conversion from unsigned char to unsigned char*". When I have the argument be 'unsigned char' I get undefined reference to find_char(unsigned char). URL.....
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Mar 29, 2014
This is my code:
#include<iostream>
#include<string>
using namespace std;
int bin2dec(const string binarystring); // Declaration of bin2dec prototype with one string parameter
int main() {
cout << "Enter Q to terminate program.
[Code] .....
Right now the code is in the form of a 'const string binarystring' and were supposed to be able to use 'const char binarystring[]' and for some reason whenever i try to switch it i run into problems when referencing the main function to the int bin2dec(...) function.
I wanted to know if theres a simple way to switch the prototype to an array type of function with [] without changing the entire code.
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Aug 20, 2014
Let's first take the following class prototype:
#include <ctime>
#include <iostream>
#include <sstream>
#include <string>
#include <fstream>
class Debugger;
class Debugger {
[Code] ....
My question is regarding the GetCurrentDebugLevel function above. Ideally I would like to use just one function to get the current debug level of the class, the std::string form would be used to save the "debugging level" in a settings file and the enumerated version would for evaluation purposes throughout the program.
My question is if implementing function prototypes by return value the best way to go or should I do something else?
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May 22, 2013
#include<iostream.h>
#include<conio.h>
int main() {
setcolor(BLUE);
setbkcolor(yellow);
cout<<"the text in blue colour with yelow background";
getch();
return 0;
}
it keeps returning the same error always in my turbo c++ compiler . What is the correct program for changing background colour and text colour ...
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Dec 6, 2014
what should be the prototype for the following function.
Code:void addition(int x, ...);
I am getting compilation errors. I have written the prototype as :
Code: void addition(int, va_list);
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Mar 24, 2013
Variably modified types are subject to certain restrictions , just as variable-length arrays are. The most important restriction is that the declaration of a variably modified type must be inside the body of a function or in a function prototype.
Code:
void f(int m , int n) {
int a[m][n] , (*p)[n];
p=a;
//....
}
What does it mean? That we can't declare such a pointer as a global variable?
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Mar 30, 2013
I am trying to computed the time it takes for a projectile to hit the ground. The problem is that i need to square the input of velocity before i do the calculation. the question I have is that if it's possible to have multiple arguments inside the brackets after main.
#include <stdio.h>
#include <math.h>
double distance (double a, double v, double g);
int square(int y);
double height(double v, double a, double g);
double time (double v, double a, double g);
double sqrt(double num);
[Code] ....
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Dec 4, 2014
How to how to make a function prototype that uses variables by reference. I'm making a decision based game where two running totals of two variables (ending and morality from decisions made) will decide the game outcome. I only have a few modules put in so far and most of the "story" parts cut down here to save space. I'm also getting an error saying there is more than one instance of overloaded function for the "whatToDo" module.
// ZombieGame.cpp : Defines the entry point for the console application.
//
#include <stdlib.h> /* srand, rand */
#include <time.h> /* time */
#include <iostream>
using namespace std;
//These are function prototypes to declare the functions being used
void WakeyWakey();
void TwentyMinsLater(int);
[Code] .....
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Dec 23, 2012
I have two problems with the code below:
1. I cannot find a header file to #include that has the sleep function prototype.
2. When I add my own sleep function prototype, I get an unresolved external reference error (for _sleep, not sleep).
What must I #include to get the sleep function prototype? What lib must I include in the linker configuration to resolve the external reference? (I suspect that if I #include the correct header file, the second question might become moot.)
The "man page" at [URL] .... says the header file is <WinBase.h>. But #include'g only <WinBase.h> results in compilation errors.
A response marked "answer" at [URL] ..... says <windows.h> [sic]. #Include'g only <Windows.h> does eliminate the compilation errors.
But apparently that does not bring in the sleep function prototype. Neither does also subsequently #include'g <WinBase.h>. (Which seems to be #include'd by <Windows.h> anyway.)
But even with my own function prototype shown below, I get an unresolved external reference for _sleep. Is that a symptom of my problem: my sleep reference is changed to _sleep? If so, how can avoid that?
According to "man page" (see link above), the external should be resolve in kernel32.lib. And kernel32.lib does appear in the "Additional Dependencies" list under Configuration Properties Linker Input.
Since I am not using C++ features, I tried setting "Compile as C" under Configuration Properties C/C++ Advanced, to no avail.
My code....
#include "stdafx.h"
#include <stdlib.h>
#include <time.h>
#include <Windows.h>
void sleep(DWORD msec); // added later
int _tmain(int argc, char* argv[])
[Code] ....
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Apr 9, 2013
I am quite new to C programming. Now facing lots of problem with the code below. I attempt to convert he alphabet sorting into function prototype model but still facing warning during compilation.
Besides, I wish to open multiple file at the same time as well using array looping method, but got no idea to modify it...
[URL] ....
Code:
#include <stdio.h>
#include <string.h>
#define SIZE 255
#define LEN 31
// Function prototype
void alphabetisation (int final, char *webaddress[]);
[Code] .....
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Dec 10, 2014
For whatever reason, I get an error meassage about lines 53-57 saying there is no matching function to call to. Yet the header and the prototype are correct (I think anyways).
#include <iostream>
#include <string>
#include <fstream>
#define N 10
using namespace std;
class cust{
[Code] ....
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Apr 10, 2014
Consider the class specification below. Write the prototype (i.e. header) of a member function to overload the insertion operator (i.e. <<). The << operator is to output the data members of an instance of class StudentTestScores into an output stream. Your definition should allow for chaining of output operations (e.g. cout << x << y; where x and y are of type StduentTestScires).
#include <string>
using namespace std;
class StudentTestScores{
private:
string studentName;
float *testScores; // used to point to an array of test scores
int numTestScores; // number of test scores
[code]....
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Oct 28, 2013
so in declaring a display function prototype only that displays a student test scores in the format (student name tab number of scores tab test scores )
is this right?
#ifndef STUDENTTESTSCORES_H
#define STUDENTTESTSCORES_H
#include <string>
using namespace std;
class StudentTestScores{
private:
[Code]...
and also how do we call the display function if it is in a class from the header file onto the main cpp file.
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Oct 24, 2014
My instructor mentioned using function in other function.
int test(double abc(double)){
// ... .....
double abc(double n){
// function main
}
as parameter
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Feb 7, 2015
Example :
Code:
struct x {
int v[4];
};
const x test = { 0, 1, 2, 3 };
Why can I do this? How does the compiler know to write to this in the proper way? I get that v would be contiguous. Does that have something to do with it?
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May 21, 2014
I am trying to initialize an array of pointers to an array of characters, I can do it in 3 lines but I really want to do it in one line at the same time keeping the #define.
3 lines initialization (can compile)
======================
#define A 1
#define B 2
char row1[] = {A|B, B, A};
char row2[] = {B, A};
char *test[]= {row1, row2};
1 line initialization (failed)
===============================
char *test[] = { {A|B, B, A}, {B, A} }; // <- how do i do this??
I do not want this because it waste ROM space
=============================================
char test[][3] = { {A|B, B, A}, {B, A} };
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Dec 6, 2013
There are two class.How can I initialize an array of different class in a constructor?
class Ticket{
private:
int ID;
[Code]....
I have to provide a no-argument constructor (Cinema();)to initialize the ticket array and give the right ticket ID.
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May 8, 2014
imagine you have a world class. Than you have a tile class. Now, in the world class is a array with a lot of tiles and I want to initialize them with my imagination(For example I want a grass floor). But how I can do this, the array can only be create with the standard constructor. But it would be stupid and not very fast, that the tiles are first initialized with the standard constructor and than overridden to build the world. Whats the best way to initialize such a array ?
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Feb 6, 2014
I am creating a class that has a private array on the heap with a constructor that takes the size of the array and initializes it on the heap. Later I have to make a deconstructor delete the space and print out free after.In my code, I was able to heap a private array and make a deconstructor, but I don't know how to take the size of the array and initialize it on the heap. My guess is this:
int* size = new int();
Also when you initialize size on the heap, don't you also have to delete it too? If so, where, in the code, do you do that? Here is my code so far.
Class Student {
private:
int size;
int* array = new int[size];
public:
Student(); // Constructor
~Student(); // Deconstructor
[code]....
How do you make a constructor that takes the size of the array and initializes it on the heap
Student::~Student()
{
delete[] array;
cout << "Free!" << endl;
}
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Jul 22, 2013
I am currently practicing designing classes. In one exercise, I am trying to store 15 words in an array, and randomly print one (using the rand() functions and seeding it with crime. I have a header file, a respective .cpp file, and a main .cpp file. When I try to compile the code using g++ GuessWord.cpp UseGuessWord.cpp -o UseGuessWord, I get the following error in my constructor: expected primary-expression before ‘{’ token
Here is my code:
header file (GuessWord.h):
#ifndef GUESSWORD
#define GUESSWORD
#include <string>
using namespace std;
[code].....
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Mar 7, 2014
I'm a newbie to C++ and I am writing a code that searches strings and checks their value. I'm mostly working with if statements.
My code tends crash on Dev C++, even when I haven't recently saved any changes or compiled it, citing "memory access errors".
I recompiled in visual studio, and visual studio told me I have string out of bound errors.
My code is very long... but most of it is copy and pasted with slightly different conditions.
I believe the problem lies in how I initialize arr[4] ??
#include <cstdlib>
#include <iostream>
#include <string>
#include <sstream>
using namespace std;
int main() {
cout << "Hall symbol -- generator matrix program" << endl;
// Setting up a data structure bc a normal array cannot handle the data for the spacegroups
[Code] ....
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May 3, 2014
Need a C++ constructor to initialize each members of an array. how to give value for for each elements of an array declared as a class object according to the users input.
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