"You cannot initialize the static data member in the class definition — that’s simply a blueprint for an object and initializing values for members are not allowed. You don’t want to initialize it in a constructor, because you want to increment it every time the constructor is called so the count of the number of objects created is accumulated."
Why don't you want to initialize it in a constructor?
Edit: Because every time it is called it will set it back to 0 or whatever the initializing value.
struct Speaker { static int numElem; string name; int number; // Phone string topic; float fee; };
// IN main() FUNCTION Speaker s[10];
The goal is for numElem to keep track of how many of the 10 elements are in use. However, I'm not sure the proper way to access the element, if it's even possible.
The program I'm working on is a very basic relational database. I've isolated my problem for simplicity. I get a segfault right here when I try to access db->relationCount. I tried printing db->relationCount from within loadDB and that worked,
Code: typedef struct _a { int id; } a; typedef struct _b { a my_a; my_a.id = 1; // error: expected specifier-qualifier-list before "my_a" } b;
I get error: expected specifier-qualifier-list before "my_a"
I must set the id for the kind of struct created inside the struct def because main() will be casting based on this id. Thats how I will know which structure b contains by it's id, there could be hundards of different structs with different values I will cast to the correct one and know it's members by it's id. How do I ?
How to get relative memory address of members of Class or Structure ? I want to auto scan the members of Class/Struct, and show the address/value like the "watch window" in debug mode of popular C/C++ IDE software.
WAVEFORMATEX InputTest::StandardWaveFormat { //Instantiate WaveFormat -- PCM standards StandardWaveFormat.wFormatTag = WAVE_FORMAT_PCM; StandardWaveFormat.cbSize = 0; //extra information sent over stream. Usually ignored in PCM format.
[Code] ....
I get the following errors starting with the header file:
Error1error C2146: syntax error : missing ';' before identifier 'StandardWaveFormat' Error2error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
both associated with the "const WAVEFORMATEX StandardWaveFormat; " line.
Here's a link to the WAVEFORMATEX struct: [URL] .....
Then the cpp source code is probably way off. Let me know if you'd like to see the errors associated with that.
Is it possible with a struct? How to express this to search engines so I haven't been able to find anything about it. If this is not possible with a struct, is there a way to define something that can do all the following things:
SomeStruct test = {0.5, 0.5, 0.5, 1}; test.g = 1.0; test[0] = 0.0; // test[0] would be equivalent to calling test.r float somevalue = test[3]; // test[3] would be equivalent to calling test.a
Is it generally better to initialize string data members as nullptr or as a zero-size array?
I can understand the former is superior from a memory-use perspective and also not requiring the extra allocation step. However, many string management functions will throw an exception - wcslen for instance - if you pass them a null pointer. Therefore I am finding any performance gained is somewhat wiped out by the extra if(pstString==nullptr) guards I have to use where it is possible a wchar_* may still be at null when the function is called.
I work on a system that communicates with other systems via messages. Those messages are defined in a spec and every word must be exactly as defined. To accomplish this Ada allows me to define the fields of my record to specific words in memory.
Code: word = 4; type Msg_Type1 is record x: Some_Type; y: Another_Type; z: Another_Type; end record;
So this is the last part of a program I've been working on for four weeks now. This question may be a tough one considering the amount of files included in the program.
The program is to read in a file of requests between two cities, read in a file of flights and cities that occur between the cities. It then checks to see if there is a path between the flights and output an itinerary. I have the correct itinerary outputting, but when attempting to output the associated flight number and price according to the city, I am getting odd data. How can I output the correct flight number and price associated with each flight on the itinerary.
I'll post out the output I am currently getting and the section where I am outputting the data. I'm sure I'll need to post more files so the program can be understood.
Don't want the code done for me, just a point in the right direction! I don't want to let this program defeat me!
Output: Code: Request is to fly from Atlanta to San-Diego.The flight itinerary is: Flight # From To Cost 10 Atlanta Chicago $134529069 10 Chicago Miami $134529069 10 Miami Dallas $134529069 10 Dallas San-Francisco $134529069 10 San-Francisco San-Diego $134529069 This function finds a path between cities. Code: bool flightMap::IsPath(string originCity, string destinationCity){ StackClass aStack, bStack; flightStruct flightRec; string topCity, nextCity; bool success; int index = 0;
I am working on this project where I need to see if data in a struct has changed and if so I need to do something. With that being said, is there a way to check to see if data in a struct has changed. My first approach was to make a copy of the struct and compare the original struct with the copy but I was having problems with the operator==.
I am getting this error invalid use of non static data member.my code looks something like this: i have a main.cpp and 2 class files with respective .h files, say one class file is named human (so i have human.cpp and human.h) and stats (so i have stats.cpp and stats.h) in my stats.h file, i have a double array: double HumanF[10][12] with everything filled in.then in my human.h file i just have a bunch of integers. human.cpp has formulas in it that use numbers from the double array i mentioned. for example
Human::Human() { constant (this is a double i made in human.h) = (1+Stats::HumanF[0][0]); i (another double) = pow(constant, ylvl); (ylvl is also an int I made in my header file) yhp = i*137; }
Here's a part of my program. What I need to know is how I can pass an argument to the Book constructor so I can change the const data member Category (with cascading capacity if possible. I also posted some of my set functions for further comprehension.
class Book {
friend void CompPrice(Book &,Book&); //friend function that has access to the member functions of this class //The arguments sent to it are by address, and of type the class Book, so that it can have access to its member functions private: //private data members
What I need to know is how I can pass an argument to the Book constructor so I can change the const data member Category (with cascading capacity if possible. I also posted some of my set functions for further comprehension.
class Book { friend void CompPrice(Book &,Book&); //friend function that has access to the member functions of this class //The arguments sent to it are by address, and of type the class Book, so that it can have access to its member functions private: //private data members