C++ :: Hello World Fatal Error - Failure During Conversion To COFF

Nov 18, 2013

Write your question here. Hello World not working
they say
1>------ Build started: Project: HelloWorld1, Configuration: Debug Win32 ------
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

I used this video [URL] ....

#include <iostream>
using namespace std;
int main(){
cout <<"Hello World! " << endl;
return 0;
}

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Visual C++ :: Failure During Conversion To COFF

Dec 10, 2013

I encountered error when compiling a simple project on my PC. However, other PC is working fine. Wonder what is missing from my PC?

1>------ Rebuild All started: Project: Test01, Configuration: Debug Win32 ------
1>Build started 12/10/2013 5:30:01 PM.
1>_PrepareForClean:
1> Deleting file "DebugTest01.lastbuildstate".
1>InitializeBuildStatus:

[Code] .....

Code:
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[]) {
int nRetCode = 0;
HMODULE hModule = ::GetModuleHandle(NULL);
if (hModule != NULL) {
// initialize MFC and print and error on failure

[Code] ....

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C# :: Fatal Error During Command Execution

Dec 31, 2014

Why i keep getting the above error. below is my code:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;

[Code] .....

Attached image(s)

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C++ :: Fatal Error - One Unresolved External

Apr 30, 2014

I'm trying to implement this queue class, and I don't know why it won't compile. I wrote a main function in the main.cpp file and even commented out the calls to functions add and removed and still gave me the fatal error.

queue.h

#ifndef QUEUE_H
#define QUEUE_H
namespace queuesavitch {
struct QueueNode {
char data;

[Code] .....

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C/C++ :: Fatal Error - Iostream / No Such File Or Directory

Aug 4, 2014

I keep running into this error, even though the first few times i built and ran something it worked perfectly, and since I'm new to CodeBlocks (or any IDE/Compiler for that matter) what to do.Any code i put in, it'll give me this error....

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C++ :: Fatal Error - One Or More Multiply Defined Symbols Found

Nov 13, 2014

Im getting this error:

"fatal error LNK1169: one or more multiply defined symbols found"

Here's my code:

#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
cout << "Avoiding Technology" << endl;
bool status = true;
int location;
int a,b;

[Code] ....

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Visual C++ :: Runtime Check Failure - Value Of ESP Error With Conversions

Dec 2, 2014

I get this error:

run-time check failure #0 - the value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention

when i try to run my code. It has compiled fine on another computer, but it simply will not work on this one. This is the part of code where it is receiving the error. it has to do with the stoi

Code:
#include <string> // for use of string
#include <fstream> //for file handling
#include <iostream> // for file handling
#include <cstdlib>
#include <iomanip> //for the setprecision used further below
using namespace std;
struct MasterData //struct created named 'MasterData' to hold one line from master file

[Code] .....

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C++ :: Invalid Conversion Error - Ambiguous Typecast

May 4, 2013

The compiler keeps on telling me that invalid conversion from wxBitmap* to wxString on the line with the AddTool function, whiles I do not even try to do such an ambiguous typecast.

wxWidgets 2.9.4
MinGW
gdb

Code:

#include "mainwnd.h"
//namespaces

//other definitions and declarations
CMAINWND::CMAINWND(const wxString& szTitle):wxFrame(NULL,wxID_ANY,szTitle) {
wxImage::AddHandler(new wxBMPHandler);

[Code] .....

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C++ :: Conversion In Types Error (class Involved)

Mar 23, 2014

So I get errors like:

Error1error C2440: 'initializing' : cannot convert from 'const char [4]' to 'Course'
Error2error C2440: 'initializing' : cannot convert from 'int' to 'Course'158
Error3error C2440: 'initializing' : cannot convert from 'const char [6]' to 'Course'158
Error4error C2078: too many initializers158

# include <iostream>
# include <cstring>
#include <iomanip>
#include <cmath>
using namespace std;
class Course {
public:
char CourseName[10]; // Array of size 10, 9 characters and 1 null terminator

[Code] .....

And in the /// part I also need to use the dot operator and the arrow operator to print on the screen info about the second and third Courses.

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C++ :: Using Fgets To Read In A String - No Conversion Function Error

May 27, 2013

I am trying to use fgets to read in a string, but keep getting a "no conversion function from std::string to char" error.

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C++ :: Threads Giving Error - Call Of Object Of A Class Type Without Appropriate Operator Or Conversion

Jan 27, 2015

I made a simple binary tree then decide to try out threads too. I got the following error:

call of an object of a class type without appropriate operator or conversion

Code:
#include "Tree.h"
#include <iostream>
#include <thread>
void main(void){

[Code] ....

I am having a hard time figuring out why the error exists. I tried adding the new operator but that did not work.

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C++ :: Making Open World RPG Game?

Jun 6, 2014

I am making an open world RPG game. I have already done the graphics rendering (with directx 11 on windows 8). I am a bit confused of how to load all of this data in, and I looked into how the game Skyrim did it. I didn't find much information about it at all, apart from it uses cells for each bit of the game, and if you character were to kick a pumpkin (for example) it would record the new location in the player's save file. The same goes for spells, perks, quests, etc.

My problem is, I'm not sure how to implement something similar in code!

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C/C++ :: How To Cross Compile A GTKmm (Hello World) Program

Jun 20, 2014

I'm using ubuntu 14.04 and I want to cross compile this simple GTKmm program for Windows:

#include <gtkmm.h>
int main(int argc, char *argv[])
{
Glib::RefPtr<Gtk::Application> app =
Gtk::Application::create(argc, argv,
"org.gtkmm.examples.base");
Gtk::ApplicationWindow window;
return app->run(window);
}

I don't know how to do this...When I use this command:

x86_64-w64-mingw32-g++ main.cpp -o hello.exe `x86_64-w64-mingw32-pkg-config gtkmm-3.0 --cflags --libs`

I get this error:

In file included from /usr/include/cairomm-1.0/cairomm/fontoptions.h:26:0,
from /usr/include/cairomm-1.0/cairomm/surface.h:37,
from /usr/include/gdkmm-3.0/gdkmm/pixbuf.h:40,
from /usr/include/gdkmm-3.0/gdkmm/dragcontext.h:31,
from /usr/include/gtkmm-3.0/gtkmm.h:90,
from main.cpp:1:
/usr/include/cairo/cairo-ft.h:50:35: fatal error: fontconfig/fontconfig.h: No such file or directory
#include <fontconfig/fontconfig.h>

[code]....

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C++ :: Constructing Text Adventure - World Class To Hold Objects From Character

Jun 19, 2014

I am working with a new text adventure. The way i want to construct it is by having a class for all living things. in the class you have basic things as: health, gold, vector for inventory holding "struct item". etc...

There is also a class called world, wich navigates through the world.

World class contains of: player location, and a map containing info about the room etc...

Here comes the problem. I want there to be characters to be placed out in different maps, so basically i want the world class to hold objects from Character.

How to do it. In world class i made a map...

std::map<int,"content">

content is a struct i made above in world class:

struct content{
std::string name; // location name
std::string info; // info about location
std::vector<Character>characters;
std::vector<item>items;
};

To sum it up, i have a std::map<int,content>map the int stands for location id. Content holds more info about the room and what's in it

btw the classes are in different files and that means i have to include "Character.h" in the world file so i can set up the vector of characters.

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Visual C++ :: Fatal Errors C1047 And C1900

Apr 3, 2014

I've been using VS2005 for many years without any problems. This morning I needed to rebuild a library called gdk-pixbuf which I've built many times before. It contains a source file called gdk-pixbuf-animation.c

If I build my Release version with Link Time Code Generation enabled I'm suddenly seeing the following error message:-

fatal error C1047: The object or library file '.Releaseobjgdk-pixbufgdk-pixbuf-animation.obj' was created with an older compiler than other objects; rebuild old objects and libraries If I disable Link Time Code Generation I see this error instead:-

fatal error C1900: Il mismatch between 'P1' version '20060201' and 'P2' version '20050411'

It only seems to affect this one project (and even then, only the Release build). I've even restored a backed-up version of the vcproj file but it's no different.

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C++ :: HTTP POST Request - Connection Failure

Apr 22, 2014

I have issues with this i am new to winsock. so i was learning to use winsock for http POST request

Compiles correctly, but doesnt connect i get the error "Connection Failure" what do you think can be wrong

My code goes like this:

Code: #define WIN32_LEAN_AND_MEAN
#include "stdafx.h"
#include <cstdio>
#include <cstdlib>
#include <Winsock2.h>

[Code] .....

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C++ :: Dealing With Operator Overload Function Failure

Aug 23, 2014

Say I have a class that requires dynamic allocation to implement a few of the operators. Take "+" for example; I need to create a new object to hold the sum of the two parameters whose size is not known at compile time.

I'm pretty sure the standard way to indicate a failure inside the overloading function would be to throw an exception. However I am currently involved in an embedded(ish) project where the spec. says no exceptions are to be used.

I think I have 2 options:

1. Return an "invalid" object (with a flag indicating an error has occurred) and check for this after each operation.

a = b + c
if (a.err)
// handle error
or

2. To forsake operator overloading entirely and think up a new way of doing things where all functions that involve dynamic allocation can return error codes. but this seems rather terrible too as I may end up with something like:

objA a
if (add(&a, b, c) == -1) // assuming b and c are initialized before this snippet starts
// handle error

Is there a number 3 that I haven't thought of? It seems that not allowing exceptions is fairly common even in the non-embedded world [URL] so how is this normally done? or is operator overloading usually avoided when exceptions are not allowed?

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C/C++ :: Pointer And Type Failure With Array In A Class

Mar 30, 2014

I am having trouble with the array pointer and with the variables. I don't seem to have the pointer set up because the additional times the array is called it is empty. Also, if I don't use integers the program drops through. where I am going wrong?

Question is in the code

/*
NumClass
Main.cpp
*******************************************************************************************
*
* Design a class that has an array of floating point numbers. The constructor should accept an integer argument and dynamically allocate the array to hold that many numbers. The destructor should free the memory held by the array. In addition, there should be member functions to perform the following operations:
*
**Store a number in any element in of the array

[code].....

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C++ :: Runtime Check Failure - Stack Around Variable (Lmk) Was Corrupted

May 6, 2013

int main (int argc, char **argv) {
//int i,m;
double v1[kmax],v2[kmax],Ng,Lk[kmax],Hmax,Lmk[N],FD;
//double Lk1 = 0.0;
double x1[N];
loadImage("../sierpinski10.pgm");
printf("Bnorm[40][2] = %f",Bnorm[40][2]); //test

[code]...

Note:I am receiving error "Run-Time Check Failure #2 - Stack around the variable 'Lmk' was corrupted."

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Visual C++ :: Runtime Check Failure - Variable Used Without Being Initialized

Nov 10, 2014

Under visual studio, this is a typical run time error,

Code:
void func(int x){
x = 3;
}
int main() {
int x;
func(x);
}

When x is passed to the function func, it is not initialized. But my question is that why it should be an error? On the other hand, if I change the definition of func a little bit like this,

Code:
void func(int& x) {
*x = 3;
}
int main() {
int x;
func(&x);
}

Now in main, x is still not initialized, but this time there isn't a run time error like "the variable is being used without being initialized. Why?

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C++ :: Zip To City Conversion

Apr 9, 2014

#include <iostream>
#include <fstream>
#include <string>
using namespace std;

int displayMenu ();
void addRecords ();
void zip ();
void city ();

[Code] ...

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C/C++ :: Time Conversion Between EST And UTC

Apr 1, 2013

I want to convert time from est to utc. Is there any function for this.

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C++ :: 32 / 64 / 80 Bit Float Conversion?

Feb 14, 2012

I am looking for a math/big num library, that allows me to convert 32/64/80 bot float numbers to string and vice versa.

Precision & accuracy is of importance here, and since this is an IEEE standard, i have high hopes that there are libraries for this out there, which would save me the hassle of trying to implement this myself...

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C :: Lowercase / Uppercase Conversion

Oct 15, 2014

I am having trouble in creating a program (named "up.c") that should do the following:

- if you run the command ("up") with no arguments, it should read input from stdin and display it on stdout, converting lowercase letters to uppercase.

- if you run the command with one or more files (as arguments to the "up" command), your program should read input from each file and display it on stdout, again converting lowercase letters to uppercase.

I'm trying to create a single program that can do both of these, and handle errors gracefully. I've found that some codes work to convert the letters, but they seem overly simple and aren't giving me what I'm looking for in my program.

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C :: Float / Integer Conversion

Oct 14, 2013

why does the following code output "0.000000" instead of "1.000000"?

Code:

#include <stdio.h>
int main(void) {
int x=3, y=2;
printf("3/2 is %f
", x/y);
return 0;
}

the code was compiled and run using gcc 4.4.7 and glibc 2.17 on linux kernal 2.6.32 running on a PC with an intel i5-2500k cpu(sandy bridge)

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C++ :: Conversion From PDF To Text File

Feb 25, 2013

I have this project, How do I ever Convert a .Pdf file to .txt file using C++.

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