C++ :: Generic Class Array Based On Counting Access To Elements
Oct 3, 2013
I was writing generic class Array (based on counting access to elements)and i got compiling error I cannot even understand (in vs2012).
Code: [URL] ....
Error: [URL] ....
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Aug 21, 2014
This is going to seem like a stupid question but how can I count the elements of a const array. Surely c++ compilers provide a count for const arrays?
const wchar_t* ItemHandler::itemNames[] = {L"Coins", L"Matches"};
const wchar_t* ItemHandler::itemIconLocations[] = {L"./media/Items/coins.png" , L"./media/Items/matches.png"};
const bool ItemHandler::itemStackable[] = {1, 1};
I want to count the elements so if the server sends a bad item id it won't crash every client in range lol. I heard that the sizeof keyword returns the size of the array in bytes. I used to think the size of keyword would return the element count but found out it isn't.
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Jan 26, 2013
Write a generic class Set that models the set.
Class Set should contain: appropriate constructors, destructor,
overloaded operators = (assignment), += (union), * = (cross-section),
the methods insert, remove, and print.
Write a class Combination which models the combination of numbers and includes object-Member: numbers
(use Set <int>), appropriate constructors, destructor, methods add, delete, print and merge (connects two combination; use overloaded operators of generic class Set).
Implement all methods.
Write a short test program.
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Aug 20, 2014
Let's first take the following class prototype:
#include <ctime>
#include <iostream>
#include <sstream>
#include <string>
#include <fstream>
class Debugger;
class Debugger {
[Code] ....
My question is regarding the GetCurrentDebugLevel function above. Ideally I would like to use just one function to get the current debug level of the class, the std::string form would be used to save the "debugging level" in a settings file and the enumerated version would for evaluation purposes throughout the program.
My question is if implementing function prototypes by return value the best way to go or should I do something else?
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Nov 21, 2013
Write a program in C/C++ that counts and summing the elements (numbers) from the given interval in the array.
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Feb 4, 2014
I'm trying to implement my own Stack class, for a generic data type. Here is what I have so far, but I'm having problems compiling the code:
Stack.h:
#ifndef STACK_H
#define STACK_H
#include <vector>
template< typename T >
class Stack {
[Code] .....
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May 1, 2013
I have a problem like this: I do not know how to count the number of elements in a list of lists. I have the following list of list.
#define VAR(V, init) __typeof(init) V=(init)
#define FOR_EACH(I,C) for(VAR(I, (C).begin()), ite = (C).end();
(I) != ite;
++(I))
std::vector<std::vector<GLdouble> > contours;
[Code] ....
I do not know how to write the part indicated in Bold that represents the number of elements of contour. As seen from the code used for the tesselation OpenGL.
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Nov 29, 2014
I have a class called Book and I am trying to create a dynamic pointer based array of the class. When I try to run the program I keep getting the error: pointer being freed was not allocated at the line of code that says "delete [] A;". I am using Xcode to run the program.
Book *changeArraySize(Book *A, int &size, double factor) {
int i;
int newsize = size*factor;
Book *A2 = new Book[newsize];
[Code] ....
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Feb 23, 2014
I'm trying to write a function for receiving messages, so my classes can communicate with each other. The only issue I get is a compile error asking me to define the base parameter as one of the derived instances. I tried using a void* to fill the need, but then I lose the initial type, which I need to check for. How might I go about writing a generic object for this?
Here's my code:
template<class Object>
class State
{
public:
[Code].....
Should I just have all of the objects inherit in the order of Object >> GenericObject >> DerivedObject?
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Jul 19, 2013
I have read that the Erase-remove idiom is the way to go. I have a rough understanding of how this works but am unsure whether I can implement a match-counter along with it.
For counting alone, I would use something like this:
Code:
std::vector<std::string> v; // contains duplicate strings in different elements
std::string term = "foo"; // search term, changing at runtime as well
unsigned int matches = 0;
for( auto e : v ) {
if( e == term ) {
[Code] .....
I'm not sure how (or if) I can combine the two things. That is, I don't know how to integrate a function comparing two (changing) strings into the remove_if() method. Nor do I know how to increment a counter during iteration.
The vector is extremely large, so speed is paramount. I think there are many other avenues for optimization, but decreasing the vector's size for each consecutive search could deliver a big speed boost for subsequent searches I imagine, as traversing it holds the biggest cost.
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Apr 10, 2014
Is it possible to have array in class without number of elements, for example: I have a class called Plane with number of motors, and string array of passengers, but I don't have a number of passengers, but then again I have it in constructor, so can i print the list of passengers without having the number as part of the class.
Class Plane
{
private:
int motors; //number of motors
[Code].....
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Sep 9, 2013
if we don't provide the acces modifiers for base class and we need to manipulate the private data of base class in derived class. Is there anyway to acces the private data members? Here's a coding example
class A {
private :
int a;
};
class B : public class A {
public :
void displayA() { cout<<a<<endl; }
};
how i can acces the a of base class A in derived class B without acces modifiers.
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Mar 9, 2013
I'm passing an array into this function and it's taking the item at index 0 and replacing the rest of the array with it.
Code:
void generic_sort (void *arg, size_t num, size_t size, int (*cmpfnc) (const void *, const void *)) {
for (int i = 1; i < (int)num; ++i) {
int j = i;
char *tmp_address = malloc (sizeof (arg));
tmp_address = (char *)arg + j * size;
[Code] ....
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Oct 18, 2013
I've been looking through containers in the reference section and I can't figure out how to access (i.e. READ) elements in a list...
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Sep 27, 2014
I used to use map to access elements. map has a good feature that it sort the element automatically. Now I need a map which can access element through multiple key values. So I choosed boost::multi_index_container. I defined a container as follows.
struct elem {
int a,b;
elem(int aa,int bb):a(aa),b(bb) {}
};
typedef multi_index_container <
[Code] ....
What I am wondering is whether boost::multi_index_container can sort elements automatically. Specifically, are all elements extracted through iterator from begin to end shown below having b values between 2 and 100?
test t;
test::iterator begin = t.lower_bound(make_tuple(1,2));
test::iterator end = t.upper_bound(make_tuple(1,100));
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Jan 20, 2014
am trying to create a program that asks the user personal questions.
std::vector<std::string> name, age, favsinger;
std::cout << "Hello, what is your Name Age Favorite_Singer? ";
std::cin << name; //i want to store the user's info along with the sibling's
[Code]....
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Sep 4, 2014
So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?
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Nov 9, 2013
I am trying to access a variable from another class through another class but it is not returning its "instance"?
Example:
Class View
Code:
...
V3D_Viewer viewer;
...
Class MainWindow
Code:
...
viewer* myView;
myView = new viewer();
...
Class Test
Code:
...
MainWindow window;
window.myView->setBackgroundColor(WHITE);
...
I am new to c++ references and pointers,
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Apr 23, 2013
I cannot wrap my head as to how to access my enum class Azimuth.
Code: #ifndef BOUSOLE_H
#define BOUSOLE_H
#include <iostream>
#include <string>
#include "StringHandler.h"
class Bousole{
[code]...
And here is where I am trying to access my enum for testing/understanding purposes
Code: #include "Bousole.h"
using namespace std;
int main (int argc, char *argv[]){
cout <<"Start bousole" << endl;
Bousole b;
[Code] ....
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Mar 26, 2014
Some background: I have a class, A, with members, B and C and D; I also have an array of A objects; I want to be able to have a function which takes said array and performs a certain calculation on either the B, C, or D members of each of the A objects, depending upon certain circumstances; I want to perform the same calculation regardless of which member is to be used in said calculation, such as always assigning the value 3 or multiplying the member's value by a cofactor of some sort.
My question, therefore, is: how I might do this using only one function be it a template or not?
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Mar 21, 2014
I now know how to count integers with while loop but I'm not sure how to count the integers with array.
So the question is:
1. program should keep reading integers as long as the integers are within [0,9999]
2. when user typed the integer not between 0 to 9999, the program print out the numbers of integers that were typed.
Sample
3
3
3
9999
9999
-1
You entered 3 3 times.
You entered 9999 2 times.
#include <iostream>
using namespace std;
int main() {
int i=-1;
int x;
int numbers[10000];
[Code] ....
I cannot use "do" ....
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Mar 13, 2014
I'm making a simple tile-based RPG and I've run into a bit of trouble when I put my code into classes.
Heres my main
#include <iostream>
#include "windows.h"
#include "math.h"
#include "time.h"
#include <string>
#include "Goblin.h"
#include "User.h"
#include "Inventory.h"
#include "Maps.h"
using namespace std;
void treasureGet();
[Code] ....
My other 3 classes have the same structure and the same error for all their functions.
This is the exact Error
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Inventory::inventoryOpen()'|
undefined reference to `Goblin::Goblin()'|
undefined reference to `User::User()'|
undefined reference to `Inventory::Inventory()'|
undefined reference to `Maps::Maps()'|
||=== Build finished: 9 errors, 29 warnings (0 minutes, 0 seconds) ===|
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Sep 27, 2014
This week we are learning to use templates, and I don't understand how to call my member functions with my template based class. I tried the standard convention of calling member functions, but I keep getting an error saying name following"::" must be a class or namespace name. I'm thinking my problem lies with my typename T, but I am unsure. Line 16 is where I am getting tripped up.
#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
template<class T>
T Set
{
public:
[Code]...
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Oct 19, 2014
I am making a very basic parent/child class based program that shows polymorphism. It does not compile due to a few syntax errors reading "function call missing argument list. Lines 76 and 77, 81 and 82, and 86 and 87.
#include<iostream>
using namespace std;
class people {
public:
virtual void height(double h) = 0;
virtual void weight(double w) = 0;
[Code] ....
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Aug 25, 2013
I have
#define LessSymbol -1
#define MoreSymbol 1
#define NeitherSymbol 0
#define MAX_COLS 20
#define MAX_ROWS 20
#define MAX_CHAR 3
char averageMap[MAX_ROWS][MAX_COLS];
char rowCount[MAX_ROWS][MAX_CHAR];
char colCount[MAX_COLS][MAX_CHAR];
I have other stuff in the code, but basicly, at this stage i have a map of 1's,-1's and 0's in a 20 x 20 map. I just want to count the occurrences of each and basicly tally them in the 3 colums/rows at the end of the bloc. so far ive tried many different if statements, here is what i tried last.
for(row = 0; row < MAX_ROWS; row++){
rowCount[row][0]=0;
rowCount[row][1]=0;
rowCount[row][2]=0;
} for(col = 0; col < MAX_COLS; col++){
[Code] ....
Its outputting 20 as a result for each row. Its like its counting the symbol no matter what it is.
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Dec 7, 2014
Assume input is char array holding a C-string. Write code that counts the number of elements in the array that contain an alphabetic character.
counter = 0
for (i = 0; i < SIZE; i++) //size being whatever input's size is
{
if (isalpha(input[i]))
{
counter++;
}
}
Is there anything wrong with this method?
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