C# :: Generating Unique Random Numbers In The Range
Apr 28, 2014
We had to generate random, unique numbers in the range [1,15]. But running the program for several times showed a bug: It wouldn't always generate a new number for every repeated number. I can't figure out the problem, especially since it works half the time and I can't figure out what's making it work some times and not others.
bool flag1 = true, flag2 = true, flag3 = true;
int i, j = 1;
int[] A = new int[11];
Random rnd = new Random();
A[0] = rnd.Next(1, 15);
Console.WriteLine("1. = " + A[0]);
Here is what I'm trying to accomplish (it is a rather simple program): A classroom of students are to grade a certain number of other exams. The exams should be distributed equally and RANDOMLY, every student should receive the same number of exams, and no student should receive their own exam to grade. The only problem I have is to generate unique random exams for each student. Right now, I have it set to where each exam is distributed the same number of times, every student gets the same number of exams to grade, and no one gets there own. However, I don't have any parameters that prevent one student from getting the same exam multiple time.
Here is an example output:
Student 1 will grade: 4 3 2 5 <- CORRECT OUTPUT (no exam appears more than once) Student 2 will grade: 5 5 5 1 <- exam 5 appears three times Student 3 will grade: 4 2 2 2 <- exam 2 appears three times Student 4 will grade: 3 3 1 1 <- exams 3 and 1 each appear twice Student 5 will grade: 1 3 4 4 <- exam 4 appears twice (each exam appears four times and every student is assigned four exams. no one gets their own)
Here is my code (area of problem is close to the bottom):
#include <stdio.h> #include <stdlib.h> #include <time.h> void create_class (int); int main (void) { srand(time(NULL));
[Code] ....
I tried keeping the exams for each student in the array exam and then checking each one every time I generate a number, but that didn't work.
Write a function named generateLotteryNumbers. The function is passed an int array of size 5. The function should generate 5 different lottery numbers in the range 1 to 50 inclusive and place the numbers in the array. The declaration is as follows:
Note that no data is passed in to the function. The array is used to return the function results. Thus the parameter is an OUT parameter. Do not display the result. Return the result.
Do not seed the random number generator inside the function. If you seed the random number generator inside the function and the function is called many times in the same second, your function will return the same results each time it is called.
I know how to generate the numbers in the specified range but I do not know how to test for duplicates. Here is the code I have so far:
Code: //This program will test the "generateLotteryNumbers" function #include <iostream> #include <cstdlib> #include <ctime> using namespace std; void generateLotteryNumbers (int lotteryNumbers[]);
[Code] ....
When I try to compile this, my compiler tells me that lines 41 and 46 require an array or pointer type.
I have a program that generates random numbers. After the random number is generated, the program asks if you want to generate another random number. However, if you generate another random number, it is always the same as the first random number. How can I fix this?
I want to generate big random numbers in C(not C++ please).By "big" I mean integers much bigger than srand(time(NULL)) and rand() functions' limit(32767).
I tried writing: (note:I am not able to see "code" tag button in this editor,so I am not using it)
But I have doubts about it's randomness quality.Also there is another problem,the program can't know the maximum random number it should use before user input,so maximum random number may need to use much smaller maximum random number according to user input.
Is there a better algorithm to create big random numbers in C?
But I have doubts about it's randomness quality.Also there is another problem,the program can't know the maximum random number it should use before user input,so maximum random number may need to use much smaller maximum random number according to user input.
Is there a better algorithm to create quality big random numbers in C?
I generate a series of random numbers in parallel (using OpenMP), but depending on what number of threads I invoke, I get a different result. From that I conclude that I have made an error somewhere!
Here is the MWE, which generates a number between 0..1 and increments a variable if the generated variable is larger than 0.5:
So it will generate numbers again and again as the loop goes on but it always repeat some numbers. My question is, how would you generate numbers without repeating? Somebody told me that i have to use auto increment, but i really have no idea about that.
#include <ctime> #include <iostream> #include <cstdlib> using namespace std; int main() {
[Code] ....
Write a program that keeps generating two random numbers between 1 and 10 and asks the user for the product of the two numbers, e.g.: "What is 4 x 6?". If the user answers correctly, the program responds with "Right!"; otherwise, it displays: Wrong! 4 x 6 = 24.
Generate as many pairs of numbers as specified and get the answers from the user for each. If at any time, both numbers are the same as last time, generate two new numbers before asking for the answer. Continue generating 2 new numbers until at least one is different from last time.
After presenting the number of pairs of numbers specified and getting the answers, display how many the user got right; e.g.: You got 4 of 5 right. Then, ask if he or she wants to play again, like so: "Do you want to play again? [y/n]". If the user answers with 'y' or 'Y', it again reads the number of questions to ask and generates that many pairs of numbers and reads the answers like before. If the answer is n or N, it quits generating numbers. If the answer is anything but y, Y, n or N, it tells the user to enter one of those letters until it is.
When the user decides to quit and has got less than 75% of all the questions right, the program displays the multiplication table (1x1 through 10x10) before terminating.
After displaying the table, randomly generate two numbers between 1 and 10, display their product and first number and ask the user to guess the second as more practice. For example, the program will generate 7 and 9 and will display 63 and 7 and the user must guess the second number (i.e.: 9). Do this 3 times. Do not repeat code. Use a loop to do this 3 times.
Use a nested for loop to display the table; a bunch of cout statements will not be acceptable. You must also use a loop for any part that calls for repetition such as generating 5 pairs of numbers.
The following is a sample interaction between the user and the program:
I'm trying to create a code that generates random numbers and spits out a sum average and lowest and highest number. I am stuck on the sum however and once I get that I think the average will fall into place. Here's what I have.
Is there a way of using a rand-function in a way that it seeds the same random numbers every time the function is used? I'm looking fomr something like:
int * randfunction(hash maybe){ //Fancy code... return // quasi random numbers, same each time function is used. }
I'm testing an algorithm where I need a set of unique random numbers. So far I've only used hard coded numbers on small scale test runs. I'd like to do the up scaling, but haven't really figured out how to seed random numbers like I need to.
Below is my code for a program that is suppose to generate and display six unique random numbers (between 1 and 54). The issue seems to be in my check for duplicates. I know what I am doing wrong but can't seem to find a way to fix it. I think it is getting stuck in an endless loop because the way I have written it looks like it checks the first value against itself which will of course look like a duplicate everytime.
Code: #include<iostream> #include<ctime> using namespace std; //function prototype
for (int i=0; i<15; i++) { nx[i]=rand()%8+1; printf("%d",nx[i]); }
I want to the function of timer "srand(time(NULL))" to generate seed for random numbers. By running this for loop,I think I should expect random numbers ranging from 1 to 8.However, I get some wried numbers from the console window like 88,044,077,066,088,088,066,022,044,044,088,022,033,66814990522,-156026525933,1606416712. One more thing,I think I am going to have 15 outputs, but why I get 16 instead every time.
My program behaves weird... I wanted to generate 10 random numbers from 1 to 100 each of them bigger than previous, using the while loop and function that returns a random number in specified range.
When I run the program, I get numbers much bigger than 100, even negative number, and numbers are same every time I run the program.
Code: #include <ctime>#include <cstdlib> #include <iostream> using namespace std; int range(int low, int high);
I am trying to parallelize some of my code with OpenMP. When I switch to using multiple threads I start getting random numbers that are out of the expected range.
Here is a small example:
Code: #include <stdio.h> #include </usr/local/include/gsl/gsl_rng.h> #include </usr/local/include/gsl/gsl_randist.h> int main() { int mySeed=0; const gsl_rng_type *T; T = gsl_rng_ranlxs2; gsl_rng *r_1 ;
[Code] .....
gsl_rng_uniform should only output number in the range [0,1) but with multiple threads it outputs larger number as well.
How would i go about loading an array with random numbers with in a range. For example, loading an array of 500 elements with random numbers in the range of 50-100.
I'm creating a game in C++ and need to generate random numbers. I know about
int main() { srand(time(NULL)); //Initialises randomiser or sum' like that int x=rand%10; //Generates from 0-9 cout<<x; }
Now, I need the best way to generate random numbers. Do I call "srand(time(NULL));" every time I want to randomise? What is the best method to generate a nearly perfect random number?
I may need to call a randomiser more than once a second, so taking second as seed (I believe that's what srand(time(NULL)); does).
My problem says: Have the user enter a number from 1-80 then print out a string of random letters(a to z lowercase) of that length.
I have been able to enter the number and output the correct amount of letters but i can't figure out how to get them to be in a random order and not in alphabetical. Here is what I have so far.
#include <iostream> using namespace std; int main() { int i=0; int num; cout<<"How many letters do yu want in your random string?";
I am recreating a hangman game. I'm trying to generate a random number to choose which word from my words list to use and I've done it a billion times before just like this. So, here's my code:
#include <iostream> #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string> using namespace std; int main() { int num_words; string word[num_words];
[Code] .....
I have the text file "words.txt" info below.
5 dog cat horse pig bird
If I run the program as it is, I get a segmentation fault core dumped error, however, if I take all the stuff that reads in the words from the words.txt file, like so:
#include <iostream> //every program has this. #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string>
i have to find 2 random values between a range, lets say from 0-3 i have to find all the possible combinations between this range like (0,0),(0,1)...etc But, it has to be RANDOM and the same combination cannot repeat it self(obviously).
I'm sure this is pretty simple, but any way to do this. Essentially if I have an array with P collumns and V^P rows, how can I fill in all the combinations, that is, essentially, all possible numbers in base V of P digits.
For example, for P=3 and V=2
000 001 010 011 100 101 110 111
Keep in mind that this is an 2 dimensional array, not an array of ints.
For P=4 and V=3.
0000 0001 0002 0010 0011 0012 ....
Having this array generated, the rest of work for what I'm trying to develop is trivial
This is a code I've written that should do the trick, but for some reason it gives this error on compiling:
"main.cpp:65: error: invalid types `double[3][9][double]' for array subscript"