Below is my code for a program that is suppose to generate and display six unique random numbers (between 1 and 54). The issue seems to be in my check for duplicates. I know what I am doing wrong but can't seem to find a way to fix it. I think it is getting stuck in an endless loop because the way I have written it looks like it checks the first value against itself which will of course look like a duplicate everytime.
Code:
#include<iostream>
#include<ctime>
using namespace std;
//function prototype
Is there a way of using a rand-function in a way that it seeds the same random numbers every time the function is used? I'm looking fomr something like:
int * randfunction(hash maybe){ //Fancy code... return // quasi random numbers, same each time function is used. }
I'm testing an algorithm where I need a set of unique random numbers. So far I've only used hard coded numbers on small scale test runs. I'd like to do the up scaling, but haven't really figured out how to seed random numbers like I need to.
We had to generate random, unique numbers in the range [1,15]. But running the program for several times showed a bug: It wouldn't always generate a new number for every repeated number. I can't figure out the problem, especially since it works half the time and I can't figure out what's making it work some times and not others.
bool flag1 = true, flag2 = true, flag3 = true; int i, j = 1; int[] A = new int[11]; Random rnd = new Random(); A[0] = rnd.Next(1, 15); Console.WriteLine("1. = " + A[0]);
Here is what I'm trying to accomplish (it is a rather simple program): A classroom of students are to grade a certain number of other exams. The exams should be distributed equally and RANDOMLY, every student should receive the same number of exams, and no student should receive their own exam to grade. The only problem I have is to generate unique random exams for each student. Right now, I have it set to where each exam is distributed the same number of times, every student gets the same number of exams to grade, and no one gets there own. However, I don't have any parameters that prevent one student from getting the same exam multiple time.
Here is an example output:
Student 1 will grade: 4 3 2 5 <- CORRECT OUTPUT (no exam appears more than once) Student 2 will grade: 5 5 5 1 <- exam 5 appears three times Student 3 will grade: 4 2 2 2 <- exam 2 appears three times Student 4 will grade: 3 3 1 1 <- exams 3 and 1 each appear twice Student 5 will grade: 1 3 4 4 <- exam 4 appears twice (each exam appears four times and every student is assigned four exams. no one gets their own)
Here is my code (area of problem is close to the bottom):
#include <stdio.h> #include <stdlib.h> #include <time.h> void create_class (int); int main (void) { srand(time(NULL));
[Code] ....
I tried keeping the exams for each student in the array exam and then checking each one every time I generate a number, but that didn't work.
So we're having an assignment for school where you code a Roulette game which simulates you playing and you can choose how many times you "play" to check how many times you'd win (if that makes any sense, im german :P)
Anyways, the problem is how do i store all the random generated numbers in an array while NOT doing this (it's just a snip):
Code:
void randomzahl(void){ int i; int zahl5[5]; int zahl10[10]; int zahl100[100]; int zahl1000[1000]; int zahl10000[10000]; if(runden == 5)
i have a programming problem and i am unsure of what the final part is.the question is:
Write a program that fills an array with 10 random numbers between 1 and 20, displays the 10 numbers, and finds the sum of the 10 numbers. Call the getData, displayData, and getSum functions from the main function. Output the sum from the main program by calling the getSum function within a printf statement.
i am just really unsure of what this is--getData, displayData, and getSum functions from the main function. Output the sum from the main program by calling the getSum function within a printf statement.what i have got so far is;
Code:
#include <stdio.h> #include <stdlib.h> #define ARY_SIZE 10 int main() { int randomNumbers[ARY_SIZE], sum = 0, i;
How would i go about loading an array with random numbers with in a range. For example, loading an array of 500 elements with random numbers in the range of 50-100.
I am a very fresh c programme user, and need to fscanf data to arrays. Somehow it just doesn't gets recorded, wonder what is wrong with my code?
When I printf the array it always ends up with random numbers. Below is my programme which is just designed to read a doc and print it back out, as well as the text doc it is designed to read.
I am trying to sort an array of random numbers by passing it to a method Sort(), sort the array, and then pass the entire array back to the calling program. Each time I run this though, the array doesn't seem to sort. I'm not sure if the problem lies with my sorting algorithm or if it has something to do with calling the function.
Code:
static void HighAverage(int[] a) { for (int i = 0; i < a.Length; i++) { if ((i + 1) % 10 == 0 && i != 0)
My program generates an array of random numbers. I want to then search a specific number within the array. If the number is in the array then a message apopears on the console saying that its there. I'm using the binary search algorithm to do this.
#include <iostream> #include <ctime> #include <cstdlib> #include <iomanip> #include <cstring> using namespace std; int size; int getSize() { return size; }
I have a dataset which is a coauthorship network (a .txt file).I want to replace all the names of the authors with a unique number(no matter what the number is but it's important these numbers should be unique).
I've opened the dataset in excel then copy the author's names to another excel file,then I want to replace the authors names with their row numbers. what should i do?
I need to create A program That makes a 12x10 Array Grid Filled With Random Numbers From 0-99.
Then I need To Allow The User To Input A Number Between 0-99 And Then The program will then search through the array and count how many of the users number there is inside the array.
Code:
#include <iostream> using namespace std; int main() { int input; int number; int row=0; int col=0; int Array [12][10];
Here is my code for a simple game. paste it and try it.
#include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; int main (void) { stringg[4],
[code]...
What they do (enter 4 actions)?
"; for (int ai = 0; ai < 4; ai++) getline(cin, a[ai]); cout << "
Where is happening (enter 4 locations)?
"; for (int li = 0; li < 4; li++) getline(cin, l[li]); for (int c = 0; c < 4; c++) cout << g[rand() % 4] << " and " << b[rand() % 4] << " are " << a[rand() % 4] << " from a " << l[rand() % 4] << endl; return (0); }
At the end in the 4 lines some of the names, actions and locations repeat. How do I make them to not repeat and use every name that you will enter? do I need random_shuffle? How can I integrate it in my code?
I got all unique triplet from below code but I want to reduce its time complexity. It consist three for loop. So my question is, Is it possible to do in minimum loop that it decrease its time complexity. code will be execute in minimum time.
#include <cstdlib> #include<iostream> using namespace std; void Triplet(int[], int, int); void Triplet(int array[], int n, int sum) {
I'm using CStatic inherited class in my code and creating static text boxes dynamically. Now for assigning unique control ID I'm creating a static control from resource editor and destroying it before calling CStatic::Create() and using its control ID say ID_STATIC_SAMPLE.
If I do not use this parameter of Create(), the static control is also being created, so what is the use of this unique ID. And any other better way to assign a ID for dynamically created static controls.
I am grabbing data from three entities and want to grab a field value in each of the entites and place it in an arraylist. What I would like to do is loop through the arraylist for all the values and do something for each value only once. If the value in the array list is repeated, I want to not do anything for it and continue till the end. Basically, I loop through all the values do something for each value and skip over the repeated value if I already did something.
I am working on a program which creates a large pointer array of numbers and then performs several iterations of operations in them.
Code: int * u = new int[N]; double * nu = new double[N]; int * nud = new int[N]; for (int i=0;i<M;i++){ for (int i=0;i<N;i++){ u[i]=0; nu[i]=0;
[Code]...
If M is small enough then there are no problems in the program. However once M is large enough I get the "unhanded exception":
std::bad_alloc at memory location 0x0026f728..
Since I am just reusing the same arrays, and since I am able to make it through a few iterations, I didn't think it could be a memory issue. If it is, is there a way I can clear the data completely after each iteration?