Here's my game, what do I need to learn to make a basic GUI? (Easiest way possible for now).
--NOTE, the code was a bit too long for me to post. I can add it if it is necessary. Basically all I want are 4 buttons on the main screen, one that says "Arena," "Store," "Stats," and "Exit."
There will of course be sub menus to each option, but we will get to that later.
I have project that is on c++. it runs fine. i want to use it in my C# application as a dll. i have created its dll and but firing exception of "interprocess communication".
Is this a doable task that creating dll of an exe project and using it in C# application?
I am trying to get this to work without arrays. At the moment all I am trying to do is allow it so that when the user presses 1 the board prints with 1 replaced by X, tell me where am i going wrong. I know its not finished.
#include <stdio.h> #include <stdbool.h> char a = '1'; char b = '2'; char c = '3';
So basically I have to write a C program that, when opening the html file in a browser, looks essentially like this: (Size, position, color of the shapes doesn't matter so long as I have one of each shape and the box surrounding them. Words up top dont matter either.)
This is what I have so far: Code: #include <stdio.h> #include <stdlib.h> #define FILENAME ("A4P1.html") [code]....
Anyways i can get the individual shapes, but I don't know how to get all the shapes to appear at once..
i have an assignment where i have to draw a teapot using triangles, and are struggling with the part where i have to color it. Here is an link to the assignment URl....
I have managed to draw the teapot and translated it onto the screen. the part i need support with is making a bounding box for the triangle and coloring it.
I'm creating a game in which i.need player to.answer.my question within 10 seconds...
So I need a code for this timer... I don't want code to be paused by sleep or delay functions.. But I need that it waits.for 10 seconds.. and if user types answer in between.. it.reads it
And if player.doesn't answers it within 10 sec.. it displays a message
I wish to create a simple animation, similar to the pong game but completely automatic (i.e. both sides play against eachother sort of like in a screensaver of sorts).
I am clueless on to even start tackling this, what tools to use and how to use them, to make them do what I want. I have had some experience with C++ scripting while modding Fallout 3, but I'm not sure how similar the scripting system available in the SDK for that game, is to the real thing.
Like I was saying I want to create a simple animation where two AI blocks try to prevent a ball from reaching the wall behind them.
What my ultimate goal here is to make a program that asks the user how many numbers they would like to add followed by asking the user what numbers they want to add. I want the amount of numbers they can add to be infinite and have the loop continue adding the numbers until it reaches the final number. I just need to know how to do this.
Here's my code:
#include <iostream> #include <string> using namespace std; int main() { //variables int amount; float num; float sum;
I'm trying to write a code that proves a queue like fifo (first in first out). I have four characters :
p(rint),e(nqueue),d(equeue) and q(uit).
The problem is when I press d a first character must get rid of, but not. When I press d the numbers get double.
Example input: e 2 3 9 8 7 p 2 3 9 8 7 d p 3 9 8 7 d p 9 8 7
#include <stdio.h> void enqueue(int queue[], int newnum, int *tail_p, int maxsize); void deque(int queue[], int *tail_p, int *elem); void printqueue(int queue[],int count);
I have a problem with making header files in c, i get the code written only in main.c and then i have to create a files with extension .h and extension .c but how to do it.
I have a 2D array, array[20][3]. Each row represents a storm and each column represents month #, wind speed, and pressure in that order. This data is read from a file and auto-fills the array. I need to be able to give users the ability to add an additional storm or delete a storm. I know that a linked list would be the best approach but I'm not very familiar with linked lists.
Here's what I have to do: Using strcpy() pass it two strings of characters (such as a name like John Johnson) and copy the second string into the first, in reverse order, and print both. Write a main to exercise your function and to illustrate that the function is working properly.
I know there is a function for comparing string but i am making it to just improve my concepts.error : 2 is coming as answer when i put same sting in both place.
The plan is to add a new method 'resize' where a new array will copy the contents of the first original array and modify the already existing 'add' method to call 'resize' when necessary.
Up till now, in the constructor I created the new array, should I give the array a default value?
makingArray: this function will return a double pointer which points to a double array and take one parameter- an integer variable which has a default argument of 5. The argument is the size of the integer array. when the function is called, the users input or default argument will be used for the size of the array. The function will initialize all elements of the array with the 'cin' object.
getTotal: this function will return a double and take two parameters- a double array, which can NOT be modified by this function, and an integer variable for a size of the array. This function will calculate the total of all elements then return a double number which is the total.
main: demonstrate functions( makingArray and getTotal) by calling them in a program
I am trying to compare two vectors and make a bar graph. I have tried sorting it and pushing it into another vector but this issue is when I go to output it. My logic is wrong.
I am having some serious issues with class inheritance. I am trying to make a MoneyBag class inherit from a class called bag. This will not work. I get an error complaining: error: expected class-name before '{' token. And yes I have googleing it and tried several of the various solutions offered with no avail.
The MoneyBag is pretty simple right now as I wanted to get it connected to bag before I tried to do anything with it.
//MoneyBag.h//
#ifndef MONEYBAG_H #define MONEYBAG_H #include <bag.h> class MoneyBag : public bag{ ////<<------ Error appears on this line.
[Code] ....
So based on everything I have seen on line the statement: class MoneyBag : public bag{ is legal. As it is done this way on this very site's tutorial: class Rectangle: public Shape, public PaintCost{
I am making a finite state machine for a lab. I have here a 2 files with the code for the FSM. I know it isn't finished yet, I know what needs to be put in. The only things I would need help on are the errors that I get.