C :: Dynamic Array From Function To Function

Oct 19, 2014

my program is just counting the maximum of the array, however, I'd like to do that with the dynamic array (with pointers).

Code:

#include <stdio.h>
#include <stdlib.h>
void ArrayScan(int n, int *h);
void ArrayMaximum(int n, int *h, int x);
int main()
}

[code]....

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C :: Dynamic 2D Array To Function?

Jul 15, 2013

Code:
Int** d = malloc( ROWS * sizeof(int*));
for (i = 0; i < ROWS; i++)
d[i] = malloc(COLS * sizeof(int));
fx(d);

My question is, in a function declaration, why do I not have to specify the number of columns. How is this different than when I pass a static 2D array to a function, in which I must declare the function parameter with the number of columns.

Code: void fx(int d[][COLS]);
VS.
Code: void fx(int **d);

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C++ ::  Dynamic Array Resize Function

Apr 22, 2014

I made a resize function for my dynamic array template class that goes as follows. Note that the private member variables are T* arr, unsigned used, and unsigned cap.

template <class T>
void darray<T>::resize(unsigned size) {
if (size > cap) {
T* temp_arr = new T[size];

[Code] ....

Whenever I use this function to increase the size of the array, it will work the first time I need to use it, but after that, Visual Studios will trigger a breakpoint at line 14, and if I continue past the breaks, I eventually get _CrtIsValidHeapPointer(pUserData) assertion failure.

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C++ :: Passing Dynamic Array To A Function

May 8, 2014

I am trying to pass a dynamic array to a function which will:

- Copy the contents of the array to a temporary dynamic array
- Change the array passed in to one size bigger
- Copy the elements from the temp array back into the newly changed array
- Insert an item into the last spot of the array

Here is my code:

#include <iostream>
using namespace std ;

void make_array ( int Old [] , int & old_size , int toInsert ) ;
void zero_array ( int arry [] , int arry_size ) ;
void print_array ( int arry [] , int arry_size ) ;

[Code] .....

The output seems like a memory address but is just a very large number, what have I done incorrectly to cause this?

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C :: 1D Dynamic Array Crashes When Read From File Into A Function

Mar 17, 2014

code:

/part of main function
int *A=NULL;
//load from file
load_from_file(A, &next);
printf("next=%d
",next);
getchar();
printf("A[%d]=%d
",0,A[0]);getchar();//here program crashes
}

[code]....

I initialize array A with NULL in main, and I "load" it with elements from a file. The code without function is working. But when I tried to use a function as above, my array crashes!!!

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C++ :: Timing Function - Sort Dynamic Array With N Elements

Apr 11, 2014

I'm writing a program that will implement BubbleSort and MergeSort and time them as they sort a dynamic array with N elements. These are the instructions on what my main.cpp file should do.

main.cpp
Include all needed libraries for timing and random number generation while the number of element, N, is less than 100001 repeat the following.

create an array with N (initially 10) random elements
sort the same array with Bubble and Merge sort
time how long it takes each algorithm in microseconds (see example below)
Increase N by a factor of 10 (N *= 10)
Hint: you may want to put your merge sort object on the heap and delete it with every iteration of this loop

And this is what I have so far for my main.cpp

#include <iostream>
#include <sys/time.h>
#include <ctime>
#include <cstdlib>
#include <stack>
#include <iomanip>
#include "BubbleSort.h"
//#include "MergeSort.h"

[Code] .....

One of the errors that I'm running into is that I'm not sure how to correctly call the function I think?

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C :: Function That Will Work For Both Dynamic And Static Implementations Of A Function To Get Transverse Of Matrix

Feb 11, 2013

i need a function that will work for both dynamic and static implementations of a function to get the transverse of a matrix. so far, i have this

Code:

matrix transpose(matrix m)
{
int row, col;
row = m.com_dim;
col= m.row_dim;
}

[code]....

this works well with my static implementation, but when i try it in dynamic it gives me errors. the function has to be the same for both dynamic and static implementation

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C++ :: Enforcing That A Function Does Not Modify Dynamic Array Pointed To By Pointer

Aug 21, 2014

In case the question was not very clear. Say I have the following code:

int sum(int * x, size_t N){
int sx;
/* returns sum of elements in x */
return sx;

[Code] ....

I'm curious to know whether there is a way that ensures a function does not modify the memory pointed to by a pointer.

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C++ :: Create Main Function With One Dimension Dynamic Array With Float Data Type

Dec 4, 2013

I need to create a main function with a one dimension dynamic array with float data type. The total number of array elements must be controlled by a user input from the keyboard. Test data is three different lengths 3,6,9 of the array. The lengths have to be set up at run time from users input. I understand how to create dynamic array but not where the user inputs the length of the array. How would I implement this?

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C :: Create Function To Create A Dynamic Array That Fill With Randomly Generated Integers From 0 To 50

Oct 26, 2013

I have a struct called Array and I'm to create a function to create a dynamic array that's fill with randomly generated integers from 0 to 50 (inclusive) and a function to destroy the array for freeing its memory. Below the code that I have written so far.

Code:

* Struct */
typedef struct {int *pArray; //the dynamic array
int length; //the size of the dynamic array}Array;
/* Function to create a dynamic array */
Array *initializeArray (int length) {int i;
}

[code]....

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C++ :: Returning Dynamic Value From A Function

Nov 10, 2014

Is this considered a memory leak?

Polygon* create_square(const Vector2d& position, const RGB& colour, const std::string name) {
// Polygon, Vector2D, RPG and Vertex2d are structs with public data members only
Polygon *temp = new Polygon;
temp->name = name;
temp->colour = colour;
temp->position = position;
temp->vertices = new Vertex2d;
return temp;
}

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C++ :: Design Pattern For Dynamic Function Parameter

Oct 26, 2014

I need to design an interface(a function prototype) that takes an argument which is used to pass information.
The information can be passed by independent modules and third party softwares and hence can vary today and in future.

Basically, the function interface(arg1, info)caters a niche service to many independent applications and needs to process based on requirements passed by applications in the argument(info, in example).

I am looking for a design pattern for the function parameter - info.

Should I use a void pointer that can be casted to respective application specific class in the function ? will this be a good C++ design ?

or should I take this parameter to be a pointer to a generic abstract class that points to the respective application specific specialization ?

Do we have some design pattern to address this so as to handle other unforeseen challenges ?

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C++ :: Return Non-Dynamic Local Address Of Var From Function?

Nov 29, 2014

Can I return a non-dynamic local address of a var from a function?

int* func(int m){
m=1;
return m;
}

My compiler giving warning but compiles and returns add but My tutor handout says it will not compile...!!! she used array in func and returned arr[m]

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C++ :: Dynamic Function Execution Based On String Input

Jun 27, 2013

I've got some functions and macros that I want to execute based on a string input that matches the function's name. I came across as this being a possible solution that I'd like to pursue IF it is possible to do. To clarify, I want to be able to look at a string and if the string matches the name of a defined function or macro then it will execute. Is there an effective way to do this (or is it even possible)?

It has to be pretty robust and dynamic given the project's purpose. Basically there's an input file that is being parsed and functions should execute if called upon in the file. I can't simply match strings to their corresponding functions in decision statements, as this isn't robust and isn't scalable.

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C++ :: Create A Function That Uses Dynamic Allocated Arrays Instead Of Vectors?

Feb 9, 2014

I'm trying to create a function that uses dynamic allocated arrays instead of vectors because I want to see how they work. Basically, this function asks the user to input how many people they are going to enter followed by their name; then, they enter how many of these people want to register for an ID followed by their phone #.

For example:

"How many customers will you like to enter? " 3 //user inputs 3
Bob Allen //user input
Ellen Michaels //user input
Jane Andrews //user input

[Code].....

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C++ :: Passing 2 Dimensional Array Through Median Function To One Of 2 Other Function

Aug 20, 2013

I want to use one median function "selectfunction" to choose one of the 2 other functions at random to pass my 2-dim array to the selected function. There is a problem in the median function

#include <iostream>
#define random(x)(rand()%x) // for random number between numbers of 0 and 1
using namespace std;
void proc1 (int iArray[][2]);
void proc2 (int iArray[][2]);
void selectfunction(int iArray[][2]);
int A[4][2] = {{1, 2} , {3, 4} , { 5, 7} , {8, 1} };

[Code]...

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C++ :: Fill Value Of Dynamic Array Of Dynamic Arrays?

Jan 4, 2013

I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.

unsigned char variable=something;
unsigned char**matrix=new unsigned char*[lenghtOfMainArray];
for(int rowNumber=0;rowNumber<lenghtOfArray;rowNumber++)
{

[Code].....

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C++ :: Write Function That Takes Array And Returns True If All Elements In Array Are Positive

Jan 21, 2013

Write a function that takes an array and returns true if all the elements in the array are positive, otherwise, it returns false.

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C :: How To Make A Function Read From Array A But Put Select Parts In Array B

Jul 30, 2013

im trying to read in 1 array and get 2 as outputs from 3 different functions.my read array is easy enough were im getting confused is how to read that array, separate it and take out only the parts i want and place them into a 2nd, then again a 3rd array.i have the following so far:

Code:

#include<stdlib.h>#include<stdio.h>
#include<unistd.h>
#define SIZE 10
}

[code]....

this compiles without a complaint, but when i go to run it no longer responds after taking the 10th element (well 9th if counting from 0).I think i have the if correct for the even odd section, but when i try to populate B or C array with the output of that if statement from A is were i think things are dying...

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C :: Print Values Of Array From Function By Passing Array?

Nov 1, 2014

I wanted to print the values of a array from a function by passing the array as well as the number of elements to be read. For a single dimensional array, this is how i have written it. It's pretty straight forward. I want to read 5 elements from the 5th element in the array.

Code:
#include<stdio.h>
void display(int array[],int size) {
int i;

[Code]....

With this code I want to print the five elements from the element present in [0][4].

But shows an error that

Code:
D:BennetCodeblocks CLearning CSingleDimentionalArray.c||In function 'main':|
D:BennetCodeblocks CLearning CSingleDimentionalArray.c|18|warning: passing argument 1 of 'display' from incompatible pointer type [enabled by default]|
D:BennetCodeblocks CLearning CSingleDimentionalArray.c|2|note: expected 'int (*)[10]' but argument is of type 'int *'|
||=== Build finished: 0 error(s), 1 warning(s) (0 minute(s), 0 second(s)) ===|

I know when you pass a array as an argument it gets decomposed into a pointer, but with a multi-dimensional array this is not the case. how this works for mult- dimensional array's?

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C++ :: Passing 2D Array To A Function Where Size Of Array Is Not Known At Runtime

Jun 27, 2014

I'm wondering if it is possible to pass a 2d array to a function where the size of the array is not known at runtime.

I've tried

function ( array[][6] ) ;

But the size of the array has to be constant so it cannot be declared later.

I've tried using a template but you still have to declare the size of the array at runtime. Is this even possible at all?

The only other way I can think of is using a dynamic 2d array but how to create one and manipulate it.

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C :: How To Use 2D Array In Function And Change Array Values

Apr 17, 2014

use 2D array in function and change the array values. I do not know if I can use array by calling from a function. I have 6 row 6 column array, I used it inside a function and for the another function I just need to change 4. row 4. column and I do not want to type array to just change one part. I do not know if there is another way or not

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C :: Pass Array To A Function And Change The Array

Oct 1, 2013

I want to pass an array to a function and change the array, how can I do that?

Code:
#include<stdio.h>
/*function to change the array*/
void rearng(int *qw) {
int i,j,a;
int sa[8]; //temp array
int c = 0;
int high;

[Code] ....

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C++ :: Why Can't Static Array Copy Values From Dynamic Array

Mar 13, 2013

But it can the other way around

Code:
static_Array= dynamic_Array;
dynamic_Array = static_Array;

The second statement works and i'm able to print out both arrays with equal values but with the first

[code] static_Array = dynamic_Array;I get incompatible types in assignment of 'int*' to 'int [7]' is the error I get [/code]

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C++ :: Syntax Error In Function Call - Type Mismatch In Parameter In Function Sort

Jul 6, 2014

error says "cannot convert 'int*' to 'int' in function main()
and also
type mismatch in parameter in function sort(int,int)

Heres the code:
#include<iostream.h>
#include<conio.h>
void main() {
void sort(int,int);
clrscr();

[Code] .....

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C++ :: Keyboard Function That Is Called In Main Function To Make Shape Move

Jan 19, 2013

Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.

void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {

[Code].....

But when I try to call it, trying to copy my previous method,

glutKeyboardFunc(Player1.playerControls);

I get an error

error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member

I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.

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