C :: Drawing A Shape (Square) Into PGM Image

Nov 22, 2013

I'm doing a project and I need to draw a square into a pgm image if certain conditions are met, but I'm not sure how to draw the square into the image.

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C++ :: Detect Mouse Position - Square Shape

Jul 16, 2013

I am trying to detect when my mouse is over a item. I can get it working if its a square shape an stuff.

(LOWORD(lParam) > 133) && (LOWORD(lParam) < 154) && (HIWORD(lParam) > 0) && (HIWORD(lParam) < 21)

but how would i detect if its over the white spot in this image? [URL] ....

i just drew a simple shape i need to detect from more edges but how to do it?.

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C++ :: MFC Drawing Circle Instead Of Square

Mar 11, 2014

Found a good beginner's tutorial to learn Visual C++: [URL] ....

How to change the drawing so that instead of squares, the game draws circles. Can figure out that using Ellipse in the code results in circle outlines, but the fill remains as square color shapes.

The drawing code from the tutorial is below. How to substitute filled circles for filled squares.

Code:

// CSameGameView drawing
void CSameGameView::OnDraw(CDC* pDC){
// First get a pointer to the document
CSameGameDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if(!pDoc)

[Code] ....

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C/C++ :: Displaying Filled Square Next To Hollow Square?

Feb 28, 2015

I am able to display a filled and hollow square by themselves, but I can't seem to be able to get them side by side.

So this is my code so far:

[/
#include <iostream>
using namespace std;
int main()

[Code]....

I can get the hollow square to show up, but the first square just shows up as a single line instead of a square. It seems that it ignores the first if statement in the second loop. I've tried not using an if statement in the second loop but it didn't seem to work either.

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C++ :: Draw A Square Within A Square Pattern

Oct 25, 2013

I know how to draw a square hollow or filled but i need to draw an alternating pattern ....

ex
iPatternHeight = 1
X

iPatternHeight = 3
OOO
OXO
OOO

[Code] .....

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C# :: How To Draw A Square Within A Square

Oct 25, 2013

I know how to draw a square hollow or filled but I need to draw an alternating pattern

ex
iPatternHeight = 1
X

iPatternHeight = 3
OOO
OXO
OOO

[Code] ......

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C# :: Compare The Image Of A Button To Another Image In Visual Studio

Jul 3, 2014

Im trying to compare the image of a button to another image in Visual Studio like so...

//variables
Image active = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\active.png");
Image stunned = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\stunned.png");

[Code]...

btnStatusPlr1.Image SHOULD come back as True.Then I realized it might not be the same as setting the buttons image in the properties (Which is what i did to get the original image (the one being compared to))

I do have a feeling ive done something wrong here (Yes im a noob /> )

Variable active, is the same image as the buttons default (Well should be)

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C :: How To Print Another Shape Near Previous One

Nov 9, 2014

How do i print another shape near the one i did. I have this code but how i can put another shape near it like this

Code:
#include <stdio.h>
int main() {
int i;
for (i = 0; i < 5; i++)
switch (i) {
case 0:
printf(" *

[Code] .....

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C# :: Custom Button Shape (WPF)

Nov 30, 2014

I have begun switching from WinForms to WPF and I'm having a hard time understanding the new concepts. In WinForms, I had a few User Controls, custom drawn using shapes (rectangles, ellipses, etc). They had some unique properties, like "Flashing" (setting this property to True and setting the "Flash Interval" property to 500 would have resulted in the control changing its background color to white and back again, every 0.5 seconds), "Beeping", etc.

I have tried to replicate these controls in WPF/XAML and so far managed to draw the shape. However, when it came to implementing a custom property that would redraw the background color of the rectangle every interval set by user in another property, i got stuck. The property is being set, but it doesn't change the background color. Alternatively, i have tried this method, with the same results (i got it to show in the "Properties" window in Visual Studio, i can set it, it is being stored in XAML, but it doesn't affect the background.

C# code behind:
public struct LCARSColors
{
public static Brush DarkBlue = (Brush)(new BrushConverter().ConvertFrom("#FF3366CC"));
public static Brush LightBlue = (Brush)(new BrushConverter().ConvertFrom("#FF99CCFF"));
public static Brush Pink = (Brush)(new BrushConverter().ConvertFrom("#FFCC99CC"));

[Code] ....

If i use this line (commented in this code sample):

<!--<SolidColorBrush x:Name="MySolidColorBrush" Color="{DynamicResource DarkBlue}" />-->

The background is colored in DarkBlue (as defined). But if i use this line:

<SolidColorBrush x:Name="MySolidColorBrush" Color="{Binding BackgroundColor, UpdateSourceTrigger=PropertyChanged, Mode=TwoWay}" />

Nothing happens, the rectangle disappears entirely. If i add this to the above line:

FallbackValue=LightYellow

The rectangle is colored in LightYellow, meaning that the property is not accepted and the fallback value is used. Why?

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C++ :: Generic Shape Area Calculator

Dec 6, 2013

I'm building a pretty basic calculator program that calculates the area of generic shapes (triangles, rectangles, and squares); for some reason though, my program is having troubles as soon as it hits the if/else code in the int main section. When I enter triangle, rectangle, or square, it just spits back out the "That's not one of the options. Please re-enter and try again." error line I created. When I isolate and run just the stuff inside the if/else statements it works great, but why it won't just understand my if (shape == triangle).... .

Code:

#include <iostream>
using namespace std;
class figure {
protected:
double x, y;

[Code] ....

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C++ :: How To Make A Shape Outside Of Main Function

Sep 8, 2014

I know how to define a shape and attach it to a window as follows:

#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");

Rectangle r(Point(100,100),Point(300,200));
win.attach(r);
win.wait_for_botton();
}

But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it to be visible on window win?

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C++ :: Use Construct Object (Shape) Efficiently?

Jun 27, 2014

have a problem with my code (I wish for answer with code). The conditions I have to grant:

- **Only** a pointer to an object must be saved in a **standard** class vector (e.g vector<ShapePtr>)
- Base class must be a polymorphic class (I call this class ShapePtr)
- I **must** have a deep copy process
- Constructor is **not** suppose to do a deep copy
- **clone()** is suppose to do the deep copy

Here is the code **provided** to me:

main.cpp
int main() {
typedef shared_ptr<Shape> ShapePtr;
vector<ShapePtr> shapevec;

[Code].....

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C/C++ :: Count The Times A Shape Was Selected?

Jul 28, 2014

This is part of the program, What should i do if i want to total the number of times a shape was selected at the end?

#include<iostream>
#include<string>
#include<iomanip>

[Code]....

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C/C++ :: How To Make A Shape Outside Of Main Function

Sep 8, 2014

I know how to define a shape (here, a rectangle) and attach it to a window in C++ as follows:

#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");
Rectangle r(Point(100,100),Point(300,200));
win.attach(r);
win.wait_for_botton();
}

But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it on the window win to be visible?

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C# :: API That Convert 2D Cross Sections Into 3D Shape

Mar 1, 2014

I have cross sections in the form of rectangles in the XY plane formed from two point (top left, bottom right) as well as their Z position. I'd like finding some sort of API that can extrude a basic linear-average-approximated 3D shape (preferably eventually into STL format) from these points. I've tried googling but to no avail. The aim is to build a 3D shape from 2D wireframes.

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C :: Pointer To N-dimensional Array That Has A Predefined Shape

Feb 12, 2013

dynamically allocated arrays. int (*ttt)[2][10]; If I'm not mistaken this declares a pointer (that's all). This pointer has an intrinsic shape that makes it easier to access row, column without doing my own math to calculate the offset.

ttt = malloc(2 * 10 * sizeof(int));

So I should be able to access elements like this: ttt[i][j].

ttt[i][j] = 123;

But the compiler says: error C2440: '=' : cannot convert from 'int' to 'int [10]'...how to go about accessing a monolithic block of allocated memory using 2 or more dimensions, using some sort of casting to a known shaped array if possible. As opposed to doing i * cols + j type stuff.

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C/C++ :: DX9 Program Pauses When Trying To Change Shape Of Object

Mar 9, 2014

And for some reason my program pauses (nothing displays, and my cursor changes to the little "loading" cursor thingy) when it hits line 139. That is where I added an additional piece of code that should change the shape of the triangle while the program is running.

#include <Windows.h>
#include <WindowsX.h>
#include <d3d9.h>
#define CUSTOMFVF (D3DFVF_XYZRHW | D3DFVF_DIFFUSE)

[Code].....

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C++ :: Shape Class Polymorphism Compiler Error

Dec 10, 2014

Having issues with program to create a shape area calculator with circle square and rectangle. the uml goes as follows:

Where the UML has shape as the abstract class with public area():double, getName():string,and getDimensions:string, rectangle derived from shape with protected height, and width, and a public rectangle(h:double, w:double), followed by a derived square from rectangle with just a public square(h:double), and finally a circle derived from shape with a private radius, and a public circle(r:double).

[URL]

Have linked my program and it is giving me the following compiler errors:

error: 'qdebug' was not declared in this scope line 15 of main

error: cannot declare variable 'shp' to be of abstract type 'shape' line 22 of main

error: expected primary-expression before ')' token lines 29 -31 of main

(note previously had qstring as a header file yet changed to string since I was getting error qstring was not declared in this scope.)

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Visual C++ :: How To Make A Shape Outside Of Main Function

Sep 9, 2014

I know how to define a shape (here, a rectangle) and attach it to a window in C++ as follows:

Code:
#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");

[Code] ....

But how to define a shape (say a circle by that cir() function which is) outside of the main() function that is how to create a circle inside of the cir() function and it returns that circle when I called it in my main() function so that I can attach it on the window win to be visible?

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C++ :: Drawing A Map - Tiling In SDL

Jan 18, 2013

I'm in the beginning stages of designing my first video game using SDL, and have run into a bit of an impasse. I attempt to draw the map using a simple tile function and nothing prints to the screen. I am going to attach the function itself.

bool Tile::draw_tiles ( void ) {
GV gv;

//Open the map
std::ifstream map ( "test.map" );
for ( int y = 0; y < GV::MAP_HEIGHT / 64; y++ ) {
for ( int x = 0; x < GV::MAP_WIDTH / 64; x++ ) {

[Code] ....

Extra notes:
1. Compiles fine.
2. No run time errors (this function returns true).
3. Apply surface is a function that takes an x and y value for position on the
map, an image, a screen to print it to, and a rectangle to cut out the image out of.
4. I did some bug testing and added another function to print the image SDLS_tiles by itself (its just a simple sprite map) after the map.close() function, and it worked fine.

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C# :: For Loops To Make User Defined V Shape Output

Jul 29, 2014

Write a program to ask a user to input a symbol from the keyboard and to output that symbol in a n X n/2 sized V where n = the width of the V. You must use a loop to process the data

I am stuck at trying to figure out how to do the actual output formatting. This is where I am sitting currently.

string character = "";
int vheight = 0;
Console.WriteLine("Enter the character you wish to use for your V: ");

[Code]....

so Im really just a bit stumped on how to get the actual V shape to be formatted..

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Visual C++ :: Crescent Moon - Calculate Points On This Shape

Mar 28, 2013

My question is, I have been tasked to draw this shape,

![Crescent Moon][URL] ....

This is to be done using C++ to write code that will calculate the points on this shape.

Important details.

User Input - Centre Point (X, Y), number of points to be shown, Font Size (influences radius)

Output - List of co-ordinates on the shape.

The overall aim once I have the points is to put them into a graph on Excel and it will hopefully draw it for me, at the user inputted size!

I know that the maximum Radius is 165mm and the minimum is 35mm. I have decided that my base [Font Size][1] shall be 20. I then did some thinking and came up with the equation.

Radius = (Chosen Font Size/20)*130. This is just an estimation, I realise it probably not right, but I thought it could work at least as a template.

I then decided that I should create two different circles, with two different centre points, then link them together to create the shape. I thought that the INSIDE line will have to have a larger Radius and a centre point further along the X-Axis (Y staying constant), as then it could cut into the outside line.*

*(I know this is not what it looks like on the picture, just my chain of thought as it will still give the same shape)

So I defined 2nd Centre point as (X+4, Y). (Again, just estimation, thought it doesn't really matter how far apart they are).

I then decided Radius 2 = (Chosen Font Size/20)*165 (max radius)

So, I have my 2 Radii, and two centre points.

This is my code so far (it works, and everything is declared/inputted above)

for(int i=0; i<=n; i++) //output displayed to user {
Xnew = -i*(Y+R1)/n; //calculate x coordinate
Ynew = pow((((Y+R1)*(Y+R1)) - (Xnew*Xnew)), 0.5); //calculate y coordinate

[Code] ....

I am having the problem drawing the crescent moon that I cannot get the two circles to have the same starting point?

I have managed to get the results to Excel. Everything in that regard works. But when i plot the points on a graph on Excel, they do not have the same starting points. Its essentially just two half circles, one smaller than the other (Stops at the Y axis, giving the half doughnut shape).

If this makes sense, I am trying to get two parts of circles to draw the shape as such that they have the same start and end points. Currently all I am getting more a 'half doughnut' shape, due to the circles not being connected.

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C++ :: How To Use Mouse In Drawing Shapes

May 3, 2013

i have to make an application called " paint " in c++ . It should facilitate user to draw different shapes using a mouse. Now the biggest hurdle i am facing is the usage of mouse .. what is the header file for usage of mouse ? i am using visual studio 2010 . the syntax is creating problems ..

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Visual C++ :: Draw A Shape Or Font On Dialog And Then Fill The Outline?

Jul 8, 2013

I am trying to draw a shape or font on dialog and then fill the outline. I have 2 buttons on this 2 buttons I have the following code

Code:
case IDC_BUTTON1:
MessageBox(hDlg, L"Start Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION);
hDC = GetDC(hDlg);
brush = CreateSolidBrush(RGB(128, 128, 128));
SelectObject(hDC, brush);

[code].....

When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.

Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.

What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.

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C++ ::  Drawing Rectangular Prism OpenGL

Oct 10, 2013

I am supposed to create a class of rectangular prism in opengl. I am having touble in writing my "draw()" function.

I have searched the web, and lots of the sites have:

glBegin(GL_Quads);

glVertex3f(x,y,z);
glVertex3f(...);
glVertex3f(...);
glVertex3f(...);

3D coordinates for each face.

For my code, I am getting a value for lengths of x, y and z like "getXlength(x_length)" etc... I would like to know how I can use these values to draw the prism rather than giving values for each coordinates in each face.

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C++ :: Using Loops For Drawing A Checkers Board?

Jan 27, 2014

This is the text of exercise 4 of chapter 12 of PPP; Draw a checkers board: 8-by-8 alternating white and red squares.

Is there a way to use the loop for doing that code to minimize the size of the code?

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