Visual C++ :: How To Make A Shape Outside Of Main Function
Sep 9, 2014
I know how to define a shape (here, a rectangle) and attach it to a window in C++ as follows:
Code:
#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");
[Code] ....
But how to define a shape (say a circle by that cir() function which is) outside of the main() function that is how to create a circle inside of the cir() function and it returns that circle when I called it in my main() function so that I can attach it on the window win to be visible?
But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it to be visible on window win?
I know how to define a shape (here, a rectangle) and attach it to a window in C++ as follows:
#include <Simple_window.h> void cir() { Circle c(Point(100,100),50); } int main() { Simple_window win(Point(100,100),600,400, "test"); Rectangle r(Point(100,100),Point(300,200)); win.attach(r); win.wait_for_botton(); }
But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it on the window win to be visible?
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) { switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
So I need to make a main function have no if/for/etc. statements so I need to move it to another function and call it in main. The problem is that it's a command line argument function so I'm confused on how it works. Here's an example:
Code:
#include <stdio.h> int main(int argc, char* argv[]) { printf("The program name %s", argv[0]); if (argc == 2) { printf("Argument supplied is %s", argv[1]); } else if (argc > 2) { printf("Too many arguments");} else { printf("One argument");} }
How can i make this into two functions with main only declaring variables and calling other functions?
Write a program to ask a user to input a symbol from the keyboard and to output that symbol in a n X n/2 sized V where n = the width of the V. You must use a loop to process the data
I am stuck at trying to figure out how to do the actual output formatting. This is where I am sitting currently.
string character = ""; int vheight = 0; Console.WriteLine("Enter the character you wish to use for your V: ");
[Code]....
so Im really just a bit stumped on how to get the actual V shape to be formatted..
My question is, I have been tasked to draw this shape,
![Crescent Moon][URL] ....
This is to be done using C++ to write code that will calculate the points on this shape.
Important details.
User Input - Centre Point (X, Y), number of points to be shown, Font Size (influences radius)
Output - List of co-ordinates on the shape.
The overall aim once I have the points is to put them into a graph on Excel and it will hopefully draw it for me, at the user inputted size!
I know that the maximum Radius is 165mm and the minimum is 35mm. I have decided that my base [Font Size][1] shall be 20. I then did some thinking and came up with the equation.
Radius = (Chosen Font Size/20)*130. This is just an estimation, I realise it probably not right, but I thought it could work at least as a template.
I then decided that I should create two different circles, with two different centre points, then link them together to create the shape. I thought that the INSIDE line will have to have a larger Radius and a centre point further along the X-Axis (Y staying constant), as then it could cut into the outside line.*
*(I know this is not what it looks like on the picture, just my chain of thought as it will still give the same shape)
So I defined 2nd Centre point as (X+4, Y). (Again, just estimation, thought it doesn't really matter how far apart they are).
I then decided Radius 2 = (Chosen Font Size/20)*165 (max radius)
So, I have my 2 Radii, and two centre points.
This is my code so far (it works, and everything is declared/inputted above)
for(int i=0; i<=n; i++) //output displayed to user { Xnew = -i*(Y+R1)/n; //calculate x coordinate Ynew = pow((((Y+R1)*(Y+R1)) - (Xnew*Xnew)), 0.5); //calculate y coordinate
[Code] ....
I am having the problem drawing the crescent moon that I cannot get the two circles to have the same starting point?
I have managed to get the results to Excel. Everything in that regard works. But when i plot the points on a graph on Excel, they do not have the same starting points. Its essentially just two half circles, one smaller than the other (Stops at the Y axis, giving the half doughnut shape).
If this makes sense, I am trying to get two parts of circles to draw the shape as such that they have the same start and end points. Currently all I am getting more a 'half doughnut' shape, due to the circles not being connected.
if there is a way to make Visual Studios step into a function while I am debugging.. I am trying to see the value of a certain int and making sure it is what I need it to be.. but whenever I use step into visual studios just skips right over the function and it does all the calculations..
When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.
Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.
What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.
#include <iostream> double fact (int f); //declaration of factorial function double power(double x, int y); //declaration of power function double sin(int x); //declaration of sine function //double cos(int x); //declaration of cosine function //double tan(int x); //declaration of tangent function
The function is supposed to return value from the file in my main, but I am getting empty value. I am trying to get better with pointer. Right now just teaching myself.
right now the only way for this code to show value is when in put the putchar(*ps) inside my readfile function. I would like to readfile to return value and print in the main function.
I am writing a program in which a Fucntion has to be wriiten to parse the Command Line . When I include Code for parsing in main fuction iteslf ,its run ok . But I want to make a fucntion of that code and call it from main ,than it show Segmentation error .
By using Debugging I found Some thing is mess with " -m" Parameter of Command line , But Cant Rectify it ..
Code: int main (int argc, char *argv[]){ //get_parameter_value(argc,argv); // buffer[packet_size+1]= char ("'"); while (argc > 1) { if (argv[h][0] == '-')
int example (int [], int, *int,*int,*int,*int); int main () { My code will be here example (int array[], int size, &a,&b,&c,&d); // Like this??? I try it didnt work
I have been playing around with property sheets/property pages and have been successful in getting them to work in a secondary dialog by calling the property sheet using DoModal().
How to get the property sheet to display on the main dialog of a dialog application.
I am using VS2008 and CMFCPropertySheet and CMFCPropertyPage.
#include <iostream> #include <string> #include <ctime> // to use the time function #include <cstdlib> using namespace std; int getUserChoose (int);
[Code] ....
here is the output
Welcome to the program of Rock, Paper, Scissors The computer is ready to play the game Are you ready to play the game Y for yes and N for no Y R = Rock; P = Paper; S = Scissors R You have choose Rock 1TN 1RM 0U 0C
Is it possible to use a CFormView as the main view without using document support. IE pointing CWinApps m_pMainWnd to the CFrameWnd derived MainFrame and attaching the CFormView from there. It does not seem to be working and I was wondering before I waste any more time on the solution if it is even possible. I know it is an easy solution if I create a true SDI application however I have no use for documents in this application.
In the main window I draw lots of background stuff using a memoryDC and BitBlt(). In the child window, I actually am not drawing anything, I just created it to have events like mouse over, etc. In the child window when the mouse is over the window I bring up a pop-up window. This works unless my mouse is over any parts where something is drawn in the main window, then the popup just flickers constantly. Why is the main window affecting my mouse over events if I am not handling any such events for it?
I'm currently writing a poker game and am trying my best to avoid using global variables. I have a few variables in int main() which i was hoping to use to store the value of each players hand. I then created a function which calculates the value of the hand but cannot get this value back into the main function.
For example:
Code: #include <iostream> using namespace std; void getValue(int value) { value = 4;
[Code] ....
Is there any way i can get the value of value using this function? If not what can I do?
This code is for a program that allows you to play a guessing game or arithmetic game and shows your total score from both as you go along. The program works fine the only problem I'm having is with the score. Is there a way to call the score value from the outside function into main?
So trying to pass the value of score from the outer function int guessGame() into the score print statement in choice 3 of the main function? Oh and the "17 -turn_count" was just part of the requirements of the assignment.
I am just practicing some recursion and I am having trouble with printing out a recursive function in main. Here is what I have:
Code:
// This function adds the squares 4, 5 = 4*4 + 5*5 recursiveley int recursive_sumSquares(int m, int n) { if (m < n) { return m*m + recursive_SumSquares(m+1, n); } else { return m*m;
[Code]...
I am getting an error that says undefined reference to 'recursive_SumSquares'
I have i want to call a function with two results for example x = 1 and y = 2.How do i return this function in c and how do i call such a function in the main program.