C :: Drawing A Box With Coordinates - Printing Between Certain ASCII Values

Sep 23, 2014

The assignment is:

1) Write a program that asks the user for a a single character and two XY coordinates. The two X and two Y values should all be integers between 0 and 50. The character should be a printable ASCII character with values between and including ' !' (ascii value 33) and '~' (ascii value 126).

2) Your program should then draw a rectangle made up of the user selected character where the upper left corner is at X1; Y 1 and the lower right corner is at X2; Y2. Be sure to print the appropriate number of blank lines (having spaces in the blank rows is OK) in the beginning and pad each row of your rectangle with X1 leading spaces.

The Output is supposed to be similar to this:

(X1,Y1) = (0,0) , (X2,Y2) = (4,4), the character = ^

^^^^
^^^^
^^^^
^^^^

What I am having trouble understanding is printing between certain ASCII values (ASCII has never been discussed in class).

Another thing I am having trouble with is the main part of the assignment. From what we are currently discussing is loops and the assignment is covering nested loops. My code looks similar to this:
Code:

#include <stdio.h>
int main (void) {
int X1, Y1, X2, Y2;
char cRec;
printf("Enter a character: ");
scanf("%c", &cRec);

[Code] .....

My thinking on the assignment is that you want the X1 coordinate to increase to the value of X2 (same for Y1 and Y2). Is this thinking wrong?

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For a Texas holdem' project I need to be able to draw out rectangles using ASCII codes and for loops. I started the code

#include <iostream>
#include <string>
#include <Windows.h>

[Code].....

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I'm trying to write a program which prints a table of ASCII chars, I'm not really done with my thoughts on it but I already
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Error: cannot initialize a variable of type 'char' with an rvalue of type 'char (*)[16]'

Here's my code so far:

# include <iostream>
using namespace std;
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[Code] .....

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#include <string.h>

[Code].....

My issue is now a segmentation fault in my sorting algorithm. In my assignment I was suppose to implement quick and insertion sort for the file, and organised strictly by ASCII values. We were allowed to look up generic algorithms for the sorts, but we have to convert them to comparing char arrays.

I haven't started trying to configure quick sort yet, but I'll supply the generic algorithm as well. keep in mind that the first line in the file contains the number of lines in the file. I'll try not to disappear this time!

sort.c :
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[Code]....

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This seems like a fairly straight forward assignment. Load up a file that contains a series of int values stored in ASCII and print out the ASCII characters to the console.

The problem I am having is that I am getting the numerical value of bytes ("40" for 10 numerical values, "200" for 50 values). The numbers are generated randomly by another file, but I can control how many numbers are generated. For example, if I type in:

shell% cat tempfile

the output is as follows:

/8?qE?. Y4?(T???a???%@

but when I try to run it with my program:

shell% ./intcat tempfile

the output displayed is:

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Code:

#include <stdio.h>
#include <assert.h>
#include <fcntl.h>
#include <unistd.h>
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#include <unistd.h>
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int main(int argc, char *argv[]){
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[Code] .....

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compiled with -std=c99.

Code:
#include <stdio.h>
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int maxsize;
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[Code] .....

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I'd have to print the elements in italics. I've tried this:

for (i = 1; i < a.GetLength(0); i++) {
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I already read about strtol but I would prefer reading the hex Value into an integer.

Here is my code so far:

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#include <stdlib.h>
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[Code] ....

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Code:
Main.cpp -
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[Code] .....

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I have attempted to solve it but I'm not sure why the value 0 is only being printed, maybe I haven't assigned sin(2i/100)) and cos((2i/100)) to the arrays properly?

Code:
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[Code] .....

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bool Tile::draw_tiles ( void ) {
GV gv;

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[Code] ....

Extra notes:
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Code:

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[Code] ....

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Code:
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[Code] .....

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[Code] .....

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