C++ :: Class Constructors And Data Member Initialization

Oct 29, 2014

I recently discovered the new - new to me anyway! - feature of modern C++ that allows you to set the initial value of a data member when you declare it:

class CINTWrapper{
private:
int m_iData=0;
};

This even extends to calling member functions that work with initialization I believe:

class CStringWrapper{
private:
wchar_t* Allocate_Array(const int iBufferSize);
wchar_t* m_pString=Allocate_Array(1);
};

At first, this seemed an extremely useful piece of functionality that C++ had been lacking all along. However, the more I thought about it the more it struck me this feature actually undermines one of the principle design elements of the language - that being the Constructor.

As I understand it the primary purpose of the Constructor is specifically to give the programmer a place where it is guaranteed he can always initialize his data members before anything else is done with the class. However, given the new initialization rules this is no longer necessary. So it largely seems to me that Constructors as a whole are no longer necessary either! Copy-Constructors are a special and vital case. Admittedly when I was using them for their intended purpose I hated either the redundancy you had to introduce across multiple Constructors; those with and without arguments and so on, or alternately the fine tuning of helper-functions to do common initialization between these variants. Now however I sort of regret this cast-iron rule has been taken away.

As a last point, I am trying to change the way I think about programming. I am trying to employ more objects than pure C-style ('int' or 'double', etc) data types and especially to move into templates (although absolutely NOT the Hewlett Packard template library!). Given my current understanding of inheritance in particular it seems to me that using pre-initialized data members rather than Constructor-initialization makes object derivation even more complicated, not less so.

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C++ :: Constant Data Member Initialization

Apr 9, 2014

Here's a part of my program. What I need to know is how I can pass an argument to the Book constructor so I can change the const data member Category (with cascading capacity if possible. I also posted some of my set functions for further comprehension.

class Book {

friend void CompPrice(Book &,Book&);
//friend function that has access to the member functions of this class
//The arguments sent to it are by address, and of type the class Book, so that it can have access to its member functions
private:
//private data members

[Code]...

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C++ :: Class Member Variable Initialization?

Dec 18, 2013

Is it possible to initialize class member variables in their definition statement instead of using a constructor?

Is the code bellow correct?

class rectangle
{
float a=0;
float b=0;
public:
string color="Red";
...
};

Which C++ Standard allows it?

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C++ :: Class Data Member Access?

Jul 5, 2013

I have some doubt regarding class data member accessing in another file.Follwing code showing error.

class A://file a.cpp
{
public:
int add;
int sub;
};
//file b.cpp
extern class A
void cal()
{
A::add=A::sub;
}

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C++ :: Make A Class Without Any Data Member?

Aug 18, 2013

can we make a class without any data member ? but it may have member functions ! in c++

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C/C++ :: Vector As A Member Data Of Class

Dec 30, 2013

If I want a class with a vector data member, can I specify it as follows?

std::vector< bool > integers( 101 )

I'm having some problems when compiling code.

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C/C++ :: Make Class Without Any Data Member?

Aug 18, 2013

is this possible to make a class without any data member in c++ ?

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C++ :: Static Constant Member Initialization

Jun 5, 2013

I am having a problem concerning a static const member variable I want to use to set a certain property of my class during development time. The question actually concerns proper implementation as I do have a solution that "works" at least. The variable should denote the size of a member array which I don't want to allocate on the heap due to serious performance issues. So here is my code:

//MyClass.h
class MyClass{
public:
static const int MyArraySize = 256;
private:
int MyArray[MyArraySize];
};

This works but it's not nice for two reasons:

1) It doesn't separate interface from implementation. I would prefer to define the variable in the corresponding .cpp file but it doesn't work:

//MyClass.h
class MyClass{
public:
static const int MyArraySize;

[Code] .....

If I delete the line int MyArray[MyArraySize]; the above code works but when I use it to define the size of the array I get a "constant expression expected" error for the line int MyArray[MyArraySize]; which makes sense as the compiler does not know the value of MyArraySize when he reaches int MyArray[MyArraySize]; and therefore can not allocate the memory. Of course I can move MyArray to the heap like that:

//MyClass.h
class MyClass{
public:
static const int MyArraySize;
static const int MyValue;

[Code] .....

But as I mentioned before this causes a remarkable loss of performance.

Something like the following does not work:

//MyClass.h
class MyClass{
public:
static const int MyArraySize = (int) pow(2, 8);
private:
int MyArray[MyArraySize];
};

This gives a "constant expression expected" error for the line static const int MyArraySize = (int) pow(2, 8);

Interestingly the following code works:

//MyClass.h
class MyClass{
public:
static const int MyValue;
};

//MyClass.cpp
#include "MyClass.h"
const int MyClass::MyValue = (int) pow(2, 8);

So if I use pow outside of the class definition I get no errors. Is there any solution to those problems? So what I want is:
1) Don't allocate the array on the heap
2) Separate interface from implementation
3) Being able to use functions like pow to define MyArraySize
4) Not use global variables

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C++ :: Size Of Object If There Is No Data Member In Class

Aug 20, 2013

What is the size of object in c++ , if there is no data member in the class ?

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C++ :: Member Data Defined In Base Class?

Jul 25, 2012

Let's take a look at the code first,

Code:
class B
{
public:
int data;
};
class D : public B
{
public:
int data;
};

Both B and D defines data. I wonder if there is any difference between them?

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C++ :: Calling Base Class Constructors From Derived Class

Mar 30, 2013

I'm having some difficulties in understanding the topic which I stated above.

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C++ :: Zero Init Data Member Of Class In Header File

Jan 9, 2014

I have a small class with a static int data member. I want to zero init it. I am thinking that making a .cpp file with only one line seems too much, isn't it?

So, can I do it inside the the header file? The variable is going to enumerate how objects were created (so any alternative will do).

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C++ :: Can't Initialize Static Data Member In The Class Definition

Apr 17, 2013

"You cannot initialize the static data member in the class definition — that’s simply a blueprint for an object and initializing values for members are not allowed. You don’t want to initialize it in a constructor, because you want to increment it every time the constructor is called so the count of the number of objects created is accumulated."

Why don't you want to initialize it in a constructor?

Edit: Because every time it is called it will set it back to 0 or whatever the initializing value.

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C++ :: Multiple Data Streams In One Class - Handling All In One Member

Jan 24, 2014

I have to implemente the to_string method. Whats the fastest way? Stringstreams. But I have to use C++ without any headers, so I need to implement the stringstream class. How can an stringstream hold one float? An double? Hoq cqn I implement an strigstream myself?

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C++ :: How To Define Static Member Data In Abstract Class

Jul 11, 2012

For example, in a header file A.h, I define an abstract class,

Code:

// A.h
class A {
public:
virtual void foo() = 0;
private:
static int _x;
};

How'd I initialize static member data _x?Normally, we initialize a static member data in a cpp file. However, there is not cpp file for A.h. If I intialize _x in header file, there will be linker errors like mulitple defined symbols. What is appropriate way to do that?

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C++ :: How To Create A Base Class Which Defines Static Data Member

Sep 9, 2013

Basically I want to create a base class which defines a static data member so that its automatically redeclared as the same static data member in the derived class.

class A{
protected:
static derivable int val;
// A::val
}

class B : public A{
// static derivable int val is already here
// A::val AND B::val
}

This seems impossible to me but I'm wondering if perhaps there's a way to add modifiers to the compiler to do this (or preferably something MUCH simpler)...

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C++ :: Using Constructors In Template Class?

Sep 13, 2014

The code below references to a header file and implementation .cpp file, which are not important. My question is what is the proper way to use a constructor in a main file. I have been getting "invalid use of" errors when using letters.Pair(a,b), where Pair(T a, T b) is a constructor that accepts arbitrary type T of variables 'a' and 'b'. So I played around a bit and suddenly found a syntax that works. I need verification for the syntax below:

#include <iostream>
#include "pair.h"
#include "pair.cpp"

[Code].....

Are the comments with the asterisks correct? As in this is always the way you initialize and assign? So letters.Pair(a, b) is not the right way to use constructors?

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C++ :: In Class Static Map Initialization

Nov 17, 2014

I have a class containing a map member that I want to initialize at declaration time. I know I can do it in the cpp file but I'm having a problem with the order of initialization (static initialization order fiasco).

My questions are:

Is it possible that the scenario in which, the Test's constructor's implementation and the map initialization instruction are in the same cpp file and constructor is called when the map is not initialized yet, could happen?

Is it possible to initialize the map in class like I did? I get these errors:

in-class initialization of static data member 'std::map<std::basic_string<char>, Test*> Test::a' of incomplete type
temporary of non-literal type 'std::map<std::basic_string<char>, Test*>' in a constant expression

If yes, does this initialization resolve the static initialization order fiasco?

class Test {
public:
static std::map<std::string, Test*> a = {};//this is an error
Test(std::string ID) {

[Code] ....

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C++ :: Cannot Convert Class To Class In Initialization

Apr 1, 2013

I've defined a class with a copy constructor. Some sample code:

Class* c = new Class(*this) // My copy constructor must take in a const Class&

And the compiler gives:

error: cannot convert 'Class' to 'Class*' in initialization

Why does this syntax work with other data types? For example, int* MyInt = new int; compiles fine. What about a copy constructor makes it fail?

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C++ :: Using Array Initialization List For Own Class

Jun 17, 2014

i'm currently working on a research project and i've been given some specifications

Is there a way i can access/use the array initialisation list i.e

{value,value,value}; .

For my own class? Like this

myclass foo={value,value,value};

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C++ :: Structure To Store Data From Database - Dynamic Initialization Of Variable

Jan 5, 2013

I created a class (let call it X) which contains the structure to store the data from my data base. Them I have a class (call Y) which will contain a list for each row in my data base. Third, I have a class with thousands variables (Z). What I am trying to do is to take the list of objects (Y) that contains the data to initialize Z. What I want to now if I can do something like that.

Imaging that one of my rows contain the following data:
Type Nameofvariable etc...
"static const double; MNFAIL ; 0; 0; 0,25"

In my list I have a node with contain this data

I want to use the field Nameofvariable to initialize the variable called MNFAIL contained in my class Z.

Is it possible in C++

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C++ :: Invalid Initialization Error - Cannot Return Derived Class By Value

May 21, 2013

Code:
class Base {
public:
int base;
Base(int init=0):base(init){}
virtual ~Base(){}

[Code] .....

Invalid initialization of non-const reference of type 'Base&' from an rvalue of type 'Derived'

What does it mean, and why can't I return the Derived class by value (I'm trying to create an exact copy of Derived).

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C++ :: How To Initialize Static Member Of Class With Template And Type Of Nested Class

Oct 7, 2014

How to initialize a static member of a class with template, which type is related to a nested class?

This code works (without nested class):

#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>

[Code] ,....

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C++ :: Using Member Function Of A Class In Another Class And Relate It To Object In Int Main

Aug 21, 2013

I am writing a program which is using SDL library. I have two different classes which one of them is Timer Class and the other is EventHandling Class.

I need to use some member functions and variables of Timer in some Eventhandling Class member functions, Although I want to define an object of Timer in int main {} and relate it to its member function that has been used in Eventhandling member function in order that it becomes easier to handle it, I mean that I want to have for example two objects of timer and two objects of Eventhandling class for two different users.

I do not know how to relate an object of a class from int main{} to its member function which is being used in another class member function.

Lets have it as a sample code:

class Timer {
private:
int x;

public:
Timer();
get_X();
start_X();

[Code] ....

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C++ :: Cannot Access Private Member Declared In One Class But Can In Another Class

Sep 4, 2014

So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?

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C :: Initialize Data Member In Struct

Mar 28, 2013

I was looking at some linked list material and was wondering something. Can you initialize a data member inside a struct like in C++? i.e.

Code:
typedef struct node
{
int data;
struct node * next = NULL; // this is the line in question
} LLnode;

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