C++ :: How To Create A Base Class Which Defines Static Data Member

Sep 9, 2013

Basically I want to create a base class which defines a static data member so that its automatically redeclared as the same static data member in the derived class.

class A{
protected:
static derivable int val;
// A::val
}

class B : public A{
// static derivable int val is already here
// A::val AND B::val
}

This seems impossible to me but I'm wondering if perhaps there's a way to add modifiers to the compiler to do this (or preferably something MUCH simpler)...

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C++ :: Member Data Defined In Base Class?

Jul 25, 2012

Let's take a look at the code first,

Code:
class B
{
public:
int data;
};
class D : public B
{
public:
int data;
};

Both B and D defines data. I wonder if there is any difference between them?

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C++ :: Can't Initialize Static Data Member In The Class Definition

Apr 17, 2013

"You cannot initialize the static data member in the class definition — that’s simply a blueprint for an object and initializing values for members are not allowed. You don’t want to initialize it in a constructor, because you want to increment it every time the constructor is called so the count of the number of objects created is accumulated."

Why don't you want to initialize it in a constructor?

Edit: Because every time it is called it will set it back to 0 or whatever the initializing value.

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C++ :: How To Define Static Member Data In Abstract Class

Jul 11, 2012

For example, in a header file A.h, I define an abstract class,

Code:

// A.h
class A {
public:
virtual void foo() = 0;
private:
static int _x;
};

How'd I initialize static member data _x?Normally, we initialize a static member data in a cpp file. However, there is not cpp file for A.h. If I intialize _x in header file, there will be linker errors like mulitple defined symbols. What is appropriate way to do that?

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C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

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C++ :: How To Initialize Static Member Of Class With Template And Type Of Nested Class

Oct 7, 2014

How to initialize a static member of a class with template, which type is related to a nested class?

This code works (without nested class):

#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>

[Code] ,....

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C++ :: Base Class Member Function

Apr 9, 2014

I have encountered following lines in base class and I do not comprehend its meaning of "= 0" at the end of the member functions;

distance_list intersect(ray & r) = 0;
appearance get_appearance(vector & pt) = 0;

where distance_list is a list of doubles and appearance is properties.

In general, what does this "equal sign and 0 " mean for the member functions in the base class?

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C++ :: Invalid Use Of Non-static Data Member?

May 25, 2014

I am getting this error invalid use of non static data member.my code looks something like this: i have a main.cpp and 2 class files with respective .h files, say one class file is named human (so i have human.cpp and human.h) and stats (so i have stats.cpp and stats.h) in my stats.h file, i have a double array: double HumanF[10][12] with everything filled in.then in my human.h file i just have a bunch of integers. human.cpp has formulas in it that use numbers from the double array i mentioned. for example

Human::Human() {
constant (this is a double i made in human.h) = (1+Stats::HumanF[0][0]);
i (another double) = pow(constant, ylvl);
(ylvl is also an int I made in my header file)
yhp = i*137;
}

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C++ :: Inheritance - Class Base Has No Member Function

Jan 16, 2014

I have a simple question about inheritance. Consider the following code:

Code:
Class Base {
int type;
Base(){};
};
Class Derived1 : public Base

[Code] ....

I get the following error: Class "Base" has no member "Function1";

That makes sense - as Base has not declared Function1. But how can I loop through a vector of Bases, and then if the object is of type Derived1, call the function Function1?

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C++ :: Function Pointer To Non-static Class Member

Aug 19, 2014

I have the following problem: I am using NLOpt for optimization. The API provides functions to set the objective. This is done as follows:

double objective(const vector<double> &x, vector<double> &grad, void *data)
{
return x[1]*x[0];
}
int main(){
nlopt::opt opti(nlopt::LD_MMA,2);
opti.set_min_objective(objective,NULL);
vector<double> x(2);

[Code]....

Now I want to make the function objective a member of a class:

class Foo {
public:
double objective(...){..}
};

How can I give this method to opti.optimize? If I make objective static I can use

opti.optimize(Foo::objective,NULL);

but I do not want to have a static member. Is it possible to create an object of type Foo and give it to opti.optimize?

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Visual C++ :: Static Class Member In Multithreaded Environment

Nov 21, 2014

I have a class having static member.I have get and set methods which will Get and Set Values to this variable. In a multithreaded application does it have any thread safety issues.

Class a {
static int b;
void Set (int c);
int Get();
};

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C++ :: How To Access Class Member And Methods From Static Method (signal Handler)

Dec 4, 2014

I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.

My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.

So from my handler I need to call its function and change members.

I understand that compiler should know that this class instances will exist during all program execution.

I have tried to set static member class Foo instance in another class , but this didn't solve the problem.

What is correct approach to do this. How to correctly implement signal handling in such case.

Here is example of my code

Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {

[Code] .....

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C++ :: Create Base Class That Is Derived (inherited) By Three Other Classes?

Apr 30, 2013

how to create a base class that is derived (inherited) by three other classes?

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C++ :: Member Function In Derived Class Call Same Function From Its Base Class?

Sep 18, 2013

How can a member function in my derived class call the same function from its base class?

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C++ :: Accessing Non-static Members Inside Static Member Functions

Sep 11, 2013

What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?

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C++ :: Static Data Of A Class

Oct 14, 2012

I am studying the use of static data into classes and the code below is returning an error ...

#include <iostream>
using namespace std;
class REC {
private:
static int n; //Dado que sera unico na classe e alterado por todos os objetos

[Code] .....

The error:
main.obj:-1: error: LNK2001: unresolved external symbol "private: static int REC::n" (?n@REC@@0HA)
Note: I'm using QT Creator

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C++ :: Class Data Member Access?

Jul 5, 2013

I have some doubt regarding class data member accessing in another file.Follwing code showing error.

class A://file a.cpp
{
public:
int add;
int sub;
};
//file b.cpp
extern class A
void cal()
{
A::add=A::sub;
}

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C++ :: Make A Class Without Any Data Member?

Aug 18, 2013

can we make a class without any data member ? but it may have member functions ! in c++

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C/C++ :: Vector As A Member Data Of Class

Dec 30, 2013

If I want a class with a vector data member, can I specify it as follows?

std::vector< bool > integers( 101 )

I'm having some problems when compiling code.

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C/C++ :: Make Class Without Any Data Member?

Aug 18, 2013

is this possible to make a class without any data member in c++ ?

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C++ :: Class Constructors And Data Member Initialization

Oct 29, 2014

I recently discovered the new - new to me anyway! - feature of modern C++ that allows you to set the initial value of a data member when you declare it:

class CINTWrapper{
private:
int m_iData=0;
};

This even extends to calling member functions that work with initialization I believe:

class CStringWrapper{
private:
wchar_t* Allocate_Array(const int iBufferSize);
wchar_t* m_pString=Allocate_Array(1);
};

At first, this seemed an extremely useful piece of functionality that C++ had been lacking all along. However, the more I thought about it the more it struck me this feature actually undermines one of the principle design elements of the language - that being the Constructor.

As I understand it the primary purpose of the Constructor is specifically to give the programmer a place where it is guaranteed he can always initialize his data members before anything else is done with the class. However, given the new initialization rules this is no longer necessary. So it largely seems to me that Constructors as a whole are no longer necessary either! Copy-Constructors are a special and vital case. Admittedly when I was using them for their intended purpose I hated either the redundancy you had to introduce across multiple Constructors; those with and without arguments and so on, or alternately the fine tuning of helper-functions to do common initialization between these variants. Now however I sort of regret this cast-iron rule has been taken away.

As a last point, I am trying to change the way I think about programming. I am trying to employ more objects than pure C-style ('int' or 'double', etc) data types and especially to move into templates (although absolutely NOT the Hewlett Packard template library!). Given my current understanding of inheritance in particular it seems to me that using pre-initialized data members rather than Constructor-initialization makes object derivation even more complicated, not less so.

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C++ :: Size Of Object If There Is No Data Member In Class

Aug 20, 2013

What is the size of object in c++ , if there is no data member in the class ?

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C++ :: Zero Init Data Member Of Class In Header File

Jan 9, 2014

I have a small class with a static int data member. I want to zero init it. I am thinking that making a .cpp file with only one line seems too much, isn't it?

So, can I do it inside the the header file? The variable is going to enumerate how objects were created (so any alternative will do).

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C++ :: Multiple Data Streams In One Class - Handling All In One Member

Jan 24, 2014

I have to implemente the to_string method. Whats the fastest way? Stringstreams. But I have to use C++ without any headers, so I need to implement the stringstream class. How can an stringstream hold one float? An double? Hoq cqn I implement an strigstream myself?

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C++ :: Access Private Data Of Base Class Without Access Modifier

Sep 9, 2013

if we don't provide the acces modifiers for base class and we need to manipulate the private data of base class in derived class. Is there anyway to acces the private data members? Here's a coding example

class A {
private :
int a;
};
class B : public class A {
public :
void displayA() { cout<<a<<endl; }
};

how i can acces the a of base class A in derived class B without acces modifiers.

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C# :: Static Method Inside Non-static Class

Aug 22, 2014

Have following code:

class Program
{
static void Main(string[] args)
{

[Code]....

My question according to what i just wrote:

1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?

2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?

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