C/C++ :: Defining 3 Bit Or 12 Bit Data Type
Apr 9, 2015Is there a way to define a 3 bit or 12 bit data type in C/C++. I need these for defining my own packet having different bit length fields.
View 1 RepliesIs there a way to define a 3 bit or 12 bit data type in C/C++. I need these for defining my own packet having different bit length fields.
View 1 RepliesI want to create an unsigned arithmetic type that can hold a maximum size of 360. Without having to create a method.
It should be in such a manner that:
Code:
typedef uint8_t radius;
radius rotation = 0;
radius foo (radius rotation)
{ return --rotation;
}
returns 359, instead of 255, or 65535 or whatever max value the type I base my type on can hold.
Programe #1
// file.h
class File {
public:
static const int var = 9;
};
[Code]....
Program#1 is running fine, but program#2 gives linker error:
error LNK2005: "int GlobalVar" (?x@@3HA) already defined in file.obj
I know the header files are never compiled. Then in the above case, how the compiler knows the definition of variable var, but not able to find the definition of GlobalVar? What is the difference between this two programs?
I'm trying to create a new data type Data declared as int. What comes up to my mind is to create a structure like
Code:
typedef struct Data {
int number;
} Data;
but when I need to use the data I need to go through the structure. Is this a good way to declare a new data type?
I want to create a new data type called an inf_t. It's basically infinity (which for C++ is 1.7e+308). The only reason I want this is because I want to overload the cout << operation to print out INF/inf. Should I do this in a struct?
Code: struct inf_t {
private:
double inf = 1.7e+308;
};
std::ostream& operator << (std::ostream &stream, inf_t inf) {
stream << "INF";
return stream;
}
I want to find the size of the data type with out using sizeof() operator.
View 9 Replies View RelatedIf I am asked to declare a data type for Date which should be in the format DD/MM/YY, which data type should i use for it? Is there any data type known as Date in C?
View 2 Replies View RelatedI have two char variables, m_GPSOffset[13] and m_FileName[100]. When m_GPSOffset has a value assigned to it, say for instance +11:25:30. The first entry of the value, in this case +, is always stored in m_FileName. I am clueless on why this is occurring.
View 15 Replies View RelatedI know that an int is usually 4 bytes, ranging from -2^31 to 2^31-1 for a signed int and 0 to 2^32-1 for an unsigned int. My question is simply, bit-wise (I know they are labelled in the code), how does it determine whether to show -2^31 or 2^32-1 if it was 11111111 11111111 11111111 11111111 in bits? Is there a 5th byte to tell the compiler what data type to treat the input as?
View 3 Replies View RelatedWorking on a Project Euler problem and the question asks for the largest prime number that is a factor of 600851475143. As you can see, this is significantly larger than the maximum of a long data type, which maxes out at 2147483647.
I'm running on Windows 32, so int64 is not a valid option for me. It seems like I'll likely have to use a different language to solve this problem.
I'm currently trying to solve a programming assignment and i got the logic of it, however i find it hard to implement.
What i need to do basically is fill an array with objects. Each object is a class that contains only one type of data. This means i can place int, double and string for example in one simple array.
However i can't figure out how to read data and then decide what it is. Even if i use templates once i call the function i have to give it a type, so getType<int> for example will not work with double or string.
I know about typeID and how to use it, i just can't figure out where to use it.
I know how to store numeric data using keywords int, long, float, and so on. I'm making my own program called "Who is your soul-mate".The only question I want to ask is what's the keyword for storing alphabet data? As you can see below on my source file. I want to replace "int" keyword with another keyword that can store alphabet data. It's all in standard C.
#include <stdio.h>
int soulm01, soulm02, soulm03;
int year_of_birth;
int main(void)
[Code].....
In my main I have a do/while loop, which is to iterate around the method calculateImportance while i is not equal to the numNodes.
do
{
int i;
int numNodes = Test.count();
for(i=0; i<=numNodes; i++)
[Code]....
I have been messing around with the data type node, hence why it is there are present, but, that doesn't seem to the answer
This is the function declaration in the header file.
node CalculateImportance();
C# Code
[DllImport("dllTestForm.dll", EntryPoint = "showFormC")]
static extern void testShowFormC(byte[] photo,int len);
private void button6_Click(object sender, EventArgs e) {
Bitmap bmp = (Bitmap)Image.FromFile(@"d:11.jpg");
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
[Code] ....
The program has no tip errors ,But there is no any picture display in c++ form,Tested the simple data types, such as int, can be normal .
Ok so I have this simple program that gets input from a user. I just want to put in a line of code to make sure that hte user can't type in something like "pizza" , I want to make it say that if the user puts in something that is NOT a number they will get a error back saying "Wrong! try again!" Here is my code :
#include <iostream>
using namespace std;
//Summation Program
//Function Prototypes
int get_num();
void compute_sum(int num, int &sum);
[Code] ....
Assume the user has already put in the number of students (hence my variables numStuds, which will most likely be irrelevant to my problem).
So suppose I have this:
void inputStudentInfo(string *names, int *movies, const int numStuds) {
for(int i =0; i < numStuds; i++) {
cout << "Enter student name: "; getline(cin, names[i]); read_string(names[i]);
[Code] ....
Then I have my data type checking function:
//Data-Type Checking for strings
string read_string(string Sname) {
while(!cin.good())
[Code] ....
I am getting errors. I know the problem I think is that I am trying to data type check for a string made up of pointers* with just a string but I don't know how I am supposed to check this?
I want my method of the class to take as an input an array of data type derived from class. How can I do this?
Code:
class Planet {
public:
// typedef class Planet PlanetType;
void GetForce(int, PlanetType []);
};
Or when should I define my new data type PlanetType?
I program unix sokcet programming , and part of my code is ti open file from server and open it , but i surprised with this wierd error i dont have any reason for it ?
Code:
#include <errno.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
[Code] ....
File name is : myHeader.h
myHeader.h:24:1: error: unknown type name "File"???
I've seen some threads that include the information about what data types one has to use usually to put a number of 12digit. But honestly speaking none of them works for me & it takes me a lot suffering about the data type. Even I've googled but I didn't get any specific result.
So, which data type I'd have to use to enter 12digit number.
I'm writing a code to find the largest prime factor of the number 600851475143
Can you use data type double or float for an array? ie
double n[];
or
float a;
float m[a];
My code wont accept me changing the data type..will on accept int data type. I get the following error when I try to change the array to double or float..
3310E:C++vector.cpp[Error] invalid types 'double [1000][double]' for array subscript
So Im working on my semester prject for my programming class. It is to make a roulette game. And Im working on getting my table set up but the intellisensor in my Visual Studio seems to not be working and recognizing the string variable type. Its not changing to blue when I enter it.
This program is a roulette simulation, designed to be used for online gambling.
#include <iostream>
#include <iomanip>
#include <Windows.h>
#include <string>
#include <ctime>
using namespace std;
//Function Prototypes
void welcome();
double getBalance();
[Code] .....
When I run the program it gives me an error as well sometimes. This one: Unhandled exception at 0x0f681f68 (msvcp100d.dll) in Roulette Final Project.exe: 0xC0000005: Access violation reading location 0x8bb59d35.
Which opens another tab named "iosfwd" and points to this bit of code:
static int_type __CLRCALL_OR_CDECL to_int_type(const _Elem& _Ch)
{// convert character to metacharacter
return ((unsigned char)_Ch);
}
put enumerated data type in c++ for a poker program (specially for color and cardtype)?
Here are some codes:
//card.cpp
#include "cCard.h"
using namespace std;
cCard::cCard()
[Code]....
Okay, I've been working on this Texture class that's going to be compatible with both SDL and OpenGL with the capability to create an array of textures within one class as opposed to multiple classes and such.
Now I've run into a slight issue if I want to return the value of a texture. There's two different types of textures: SDL_Texture, and a standard GLuint Texture. The problem I have is that one or the other is used, not both which is depending on whether or not the person is using OpenGL.
So when the user wants to get the texture, I need the ability to return either an SDL_Texture, or GLuint depending on whether or not OpenGL is being used.
I tried this with a template class, but it didn't work, but I'll post the code so you can see what I'm trying to do.
template <class Tex> Tex Texture::GetTexture(int TextureNumber)
{
if (TextureNumber > NumTextures || TextureNumber < 0)
return;
[Code]....
It basically just comes down to the last four lines of code. If the person is Using OpenGL return a GLuint, if the person is using SDL, return an SDL_Texture.
I would prefer to have the GetTexture function to be one function instead of two separate ones so I don't have to call a different function every time to check if I'm using SDL or OpenGL.
I'm trying to implement my own Stack class, for a generic data type. Here is what I have so far, but I'm having problems compiling the code:
Stack.h:
#ifndef STACK_H
#define STACK_H
#include <vector>
template< typename T >
class Stack {
[Code] .....
I have created a generic array-like template to create arrays of different types. Now I need to get user input from a menu about which type of array they are building. I tried having the user enter a number and using that number to pick a string from an array of constant strings. But pretty obviously, that threw a type conversion error. Is there a way to convert the literal string of a type into it's type or refer to a type directly.
Here is the code I need to fit a type into at runtime:
SimpleVector<TYPE> myVect = SimpleVector<TYPE>(dataSize);
i need to create a new integer data type called BigInt to store a big big integer, which includes Dint(8 bytes) and Qint(16 bytes)
here is the hint/
typedef struct BigInt {
Int data[2];
}
How can i "scanf" and "printf" them????
void ScanBigInt(const char *format, BigInt &x)
if format is “%dd” -> input Dint, if format is “%qd”--> input Qint
void PrintBigInt(const char *format, BigInt x)