I'm working on a matrix class and I've hit a few snags. Here's what I've got so far:
Matrix.h
#include <iostream>
#include <conio.h>
using namespace std;
class Matrix {
private:
int matrix[50][50];
[Code] ....
Where I have questions is in implementing the addition and subtraction bits into the class itself. I understand that I'm going to have to do a copy operation (this from reading in C++ Primer Plus 5th Edition). Right now I'm just after adding/subtracting as the rest will be variations on the same theme.
So, here it goes:
As I understand the problem, I need to pass my two matrices as arguments to an addition function. This is going to involve having to copy the values of the two existing matrices into temporary matrices within the addition function, then I'll add them, and store them in a new matrix which will be my return value. So...something like this:
int Matrix::matrixAdd(int R, int C, const Matrix & matrix1, const Matrix & matrix2) {
int sum;
Matrix matrix;
for (int i = 0; i < R; i++)
[Code] ....
I do end up with errors there...C2240, and C2662. Again, I'm new to working through this, but that's what I've got. My idea is that I'm passing the maximum size of the array as defined by the user, in this case a 2x2 array, it'll cycle through and add up to that imposed limit...I went 2x2 because it's small enough that testing doesn't drive me up a wall.
I'm writing an addition and subtraction calculator that takes input as: 5+6-3+2. You should be able to add or sub as many numbers as you want. I want the while loop to stop when the user hits enter. I put the getchar() function to catch the and break the loop but it is also swallowing the '-' sign, which I want to use to subtract and is instead adding the numbers with "sum+=number". How can I get around that?
Code:
#include <stdio.h> int main(int argc, char *argv[]){ int number, sum = 0;
Below is a program that generates random Addition for Subtraction problems depending on the user's choice. The user is prompted to input an answer and then it keeps your score. If you want to quit you just press zero.
Code: #include <iostream> #include <stdio.h> #include <stdlib.h> #include <time.h> #include <iomanip> #include <string> using namespace std; int menu(); bool addition(int &reward); // function to return truth values
I have been working on an assignment where I have to add three objects of a class Matrix. The class should have the flexibility to add more than two oprands without changing any operand on Left hand side of the '=' operator.
I have implemented matrix class using vectors. code is
template <class T> class CBSMatrix : public CBSVector< CBSVector<T> > CBSMatrix(long r,long c, T t) { setsize(r, c); init(t);
[Code] .....
Although i have implemented the cols() but things in it are confusing me specially this line "if(size()) return at(0).size();" and "CBSVector<T> v(cols());" this line in add row function is also troubling me. in main i have done some thing lyk CBSMatrix <int> mat(5,5,0); now how to put values in this matrix. How to put values in this template based and vector based wired matrix because first row is created in this and then cols are added to that row.
I'd like to start out by adding an array to a C++ class. I'd like to be able to reference the array using a class object that I create, for example:
Class is Stone.
Stone Bob is an instance of "stone" that I name "Bob".
"Bob.array[1] = "granite";" tells the compiler that the second element in the array (with the first being the zeroth element) is a string containing "granite".
I'll eventually want to extend this to an n x m matrix within the "stone" class that can be referenced as: Bob.matrix[1][3]="lignite";
I tried to make this work using a text again and again last night to no avail. My code is below.
NOTE: Since I am dynamically allocating memory space, I'd like to avoid memory leaks when using this class with dynamically allocated arrays and matrices. Not sure how to do this. Also need some insight into "destructor", and why my simple version reduced to a comment below doesn't seem to please the compiler.
CODE FOLLOWS:
Code: // AINOW.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> using std:: string; using std:: cout; using std:: endl; using std:: cin;
I am trying to add matrices a and b. I am getting an error in the "add" function, probably because I have m[i] in it, and m is not an array. What is the correct way of writing the "add" member function here?
Also, although the "read" and "write" member functions of the class are working just fine, do you think there is a better way of writing them?
Code: #include <iostream> #include <cmath> #include <iomanip> using namespace std; const int rows=3; const int columns=3;
I'm attempting to make a matrix class, and so far I've made a member that can make a vector of vectors, but I'm not sure how to go about resizing the vectors if need be.
EX: resizeArray(3,3) should return a 3x3 vector.
Also, for some reason when I call my default member, matrix(), I get an error that says.. "Request for member numrows in myMatrix, which is of type matrix<int>[][]"
#include <iostream> #include <vector> using namespace std;
I am working on an assignment where I have to subtract two very large integers. How can I write it's code provided that I have both numbers in a character array with each index holding a fraction of the original number. Like if I have a number 123456789 in an array then
arr[0]='1'; arr[1]='2'; arr[2]='3'; arr[3]='4'; and so on. n
nNw if i have to subtract this number from an other number, how can I do that?
I am IT student and had a C++/C (oral + paper) exam today. One of the tasks was to write a 2D-Matrix (as the question said) class with following restrictions:
- No <string> header is allowed - Only Dtor needs to be implemented - No templates - Following should be possible:
Code: std::cout << mat1 + mat2 + "some randome string"; mat1 += mat2; So i did the following: In Matrix.h i wrote: Code: Class Matrix{ int rows, cols; char *arr[][];
[Code] .....
Now..this destructor made me loose some points since the Prof. said that it is not correct. The corrected version was:
Now, i agree on that error i made, but it is only in case we use the "new" keyword to reserve place dynamically for each string(for each char*). So this raised the question in my head about:
Since the following is allowed in C++
Code: char* str1 = "hello"; char* str2 = "you"; arr[1][3] = str1;//arr[1][3] was initialized to "_" without new keyword arr[6][0] = str2;//arr[6][0] was initialized to "_" without new keyword why would someone use the new keyword..
I mean like this:
Code: arr[1][3] = new char*[sizeof("sometext1")+1]; arr[1][3] = "sometext1"; arr[6][0] = new char*[sizeof("sometext2")+1]; arr[6][0] = "sometextw";
What is happening internally in C++ in both the cases(with and without new keyword)?
I realized a Matrix class to practice and I have a problem I can not solve! Here my problematic code:
Mtrx.h:
Code: template <class T> Mtrx::Mtrx(dim m, dim n, const bool random_constructed = false, const T min = static_cast<T>(0), const T max = static_cast<T> (10)) Mtrx.C
[Code] ...
And here the relative main section:
Code: Mtrx rand1 ( 5, 5, bool);// ok cout<<rand1<<endl;
Mtrx rand2 ( 7, 3, bool, -5, 20);// ok cout<<rand2<<endl;
Mtrx rand3 ( 7, 7, bool, 0., 15.);// compilation error: undefined reference to // "Mtrx::Mtrx<double>(unsigned long, unsigned, bool, double, double)" // collect2: error: ld returned 1 exit status
I am looking for simple code that subtract two time interval. I have time t1=5hour 30 minute and other time in 24 hour format. This code i written but it not working as expected
main() { intTime1; intTime2; int hour=10; int minute=5; int second=13; int h;int m;
[Code] ....
Is there any easy way of doing above code. Above two code section not working....
Since you will be working with a buffer you don't even need to worry about truncating the final bit because the add function will not be able to reach it - unless it is given the ability to grow the buffer in which case you just set the bit to 0 yourself
trying to understand operator overloading, and i wrote some code just to define a "-" operator to do a simple subtraction. SO, i wrote a program that can perform a subtraction between two objects and put the result in the third object. now I Just cant show the result on the console. And also can anyone define the meaning of [b1.x], like I want to know am I assigning the value to the "b1"object or the x variable? This is a very concept that I need to understand.
#include<iostream> using namespace std; struct Ok { int x; int y; };
Ok operator-(const Ok& a , const Ok& b)
{ Ok result; result = (a - b); return result; } int main()
I have a templated container that defines a forward iterator.
Calling std::distance on these iterators will generate code that will count the number of iterations it takes to get from the first parameter to the second, by repetitively incrementing.
Internally, the iterators can easily find the distance by a simple subtraction.
What I want to do is overload std::distance for these iterators so that it will take advantage of the simple calculation rather than repetitive increments.
The simple solution of course would be to make the iterators random access, but this would require that they support functionality that is not 'logical' for the container. Access to the container only makes logical sense when iterating one item at a time in the forward direction.
Code: #include <iterator> template <typename T> class Container { public: class iterator : public std::iterator<std::forward_iterator_tag, T> {
#include<iostream.h> #include<conio.h> class vector { float x_comp1,y_comp1,z_comp1,x_comp2,y_comp2,z_comp2; float add_x,add_y,add_z;
[code]....
Now the problem is that when i run the program, i get correct value of the two vectors, but i am not getting the right value for the addition...it might be the x_comp1 and so on are not getting those values even i am assigning them..
1)What should be the best variable for adding two 6-digit hexadecimal,such as 0034AD,0057EA? I would like to use array of character but it seems hard to handle.
I need addition array1 array2 in new array before I make this program but the values of array1 and array2 there are in code c# that is worked without problem.
But now i need the user enter the values of arrays, i make that but i failed in addition array1 and array2
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MyArray {
What my ultimate goal here is to make a program that asks the user how many numbers they would like to add followed by asking the user what numbers they want to add. I want the amount of numbers they can add to be infinite and have the loop continue adding the numbers until it reaches the final number. I just need to know how to do this.
Here's my code:
#include <iostream> #include <string> using namespace std; int main() { //variables int amount; float num; float sum;
I just want to know the code of the program: Write code to accept matrix as aurgument and display its multiplication matrix which return its multiplication matrix.