C/C++ :: Make A Structure For Date Containing Two Function
Jan 13, 2014
Make a structure for date containing two function one for increment Date() that add to date if day increase month also increase.
2nd for validation for date like day is not greater than 30 or 31.and validate the user input before user entered value.
I have done second. but no idea for first one. Any hint for increment date.
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Oct 11, 2012
i'm making a program that, given a person's birthdate or any other date, will display the day of the week of the person was born.
There is this part where it says "use a switch statement to make this calculation, If desired month is 12, add the number of days for November, if desired month is 11 add the number of days for october....
So it's suppose to start with "case 12 :...
I can't figure out what to write for the statement....
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Feb 10, 2015
I have a class I am building called date and I've built all my functions to run and done all the necessary error checking in each function. However, my last and final function I have to write is where the # of days passed in as a parameter and then I have to increment the days by that many. And if the user does not increment any days at all in the parameter and leaves it blank, then it automatically increments by one day. I am having trouble with this. So for example if the user was to do this:
Date d1(10, 31, 1998); // Oct 31, 1998
Date d2(6, 29, 1950);// June 29, 1950
d1.Increment(); // d1 is now Nov 1, 1998
d2.Increment(5);// d2 is now July 4, 1950
The function starts out looking like this
void Date::Increment(int numDays = 1) {
}
I know I have to use a for loop to accomplish this. I just don't know how to get it to where the days passed in will go to the next month and then days passed in would go to the next year.
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Jan 30, 2015
I am writing a program that reads in information from a text file into an array. I made a struct containing all the components of the text file and within that struct i have sub structs. I want to read a date from that text file. I want to use the peek function to read the numbers then stop at each '.'. How would I incorporate that function into my program? If it doesn't I will try my best to explain again. I am still new to programming. Here are the functions and structs Im using:
struct Date {
double month;
double day;
double year;
[Code] ....
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Mar 28, 2014
I have two date/time structures which I'm populating, but when I populate the second one it sets the same values in the first. This is what I've got so far
tm *FirstDate = gmtime(&now);
tm *SecondDate = gmtime(&now);
cout <<"Enter your first date in the format dd/mm/yyyy" << endl <<">";
getline (cin,tempstring);
[Code] .....
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Jan 19, 2013
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
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Sep 19, 2013
I'm trying to pass my structure to a function using switch method, so that It will ask for user's name and age then then from the switch method it will call a print function, but my coding is not working.
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Mar 7, 2014
Code:
const MenuData breakfast[NUMOFBREAKFASTITEMS] = {
{"Egg Breakfast", "Two eggs with a side of bacon and two slices of toast.", "", "2 Eggs, 2 Toats, 2 Bacons", "", 250.00},
{"Pancake Breakfast", "Three Buttermilk pancakes served with butter and syrup.", "", "Three Pancakes, Butter, Syrup", "", 200.00},
[Code]....
What I'm trying to do is call the printReceipt function in the main, but I'm doing it wrong. Here is my attempt.
Code:
printReceipt (const MenuData menu[], qty, info)
I've tried it many other ways but I keep getting an error. I tried researching it on the internet, but I don't get much info.
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Aug 24, 2014
I am trying to wright a program that takes student grade data from a command line file, calculates a final grade, and copies the final grades to an output file. So far I have two functions, one that creates a student structure by allocating memory for it and returning its address, and one that should take that address and fill it with data from a line from the input file. My ultimate goal is to use a linked list to connect all the structs, but for now I just want to get the functions working. When I run what I have so far, I get an error C2440 (using visual 2010) that says "cannot convert from 'cStudent *', to 'cStudent', and points to the line where I call my fill function. How should structure pointers be passed?
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct student // Declaring student structure globally.
[Code] .....
Also, here is a sample of what a line from the input file would look like:
Bill Gates, 60, 54, 38, 62, 65, 60, 50
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Jun 22, 2013
Is there a way of passing values gotten from a function into a fields of a struct?
Lets say you got a function that returns sum and square of some numbers. How can I assign those values to the new made struct?
struct Struct
{
int sum_from_func;
int square_from_func;
};
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Jul 14, 2014
I'm beginners in C Programming, i have a question about Structure in C. i know in Function it is possible for
1. Sending the value of argument
2. Sending the address of the argument
3. Returning values from a function by return statement
Does in Structure it is possible for
1. returning structure from a function using by return statement
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Apr 2, 2013
Code:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
struct employee {
char firstName[20];
char lastName[20];
float rate;
[Code] .......
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Apr 4, 2013
I am having problems with my function definition of a function that should return a structure value.
This is the error I get compute.cpp(9): error C2146: syntax error : missing ';' before identifier 's_advertisebus'
The error is on the line where I start my function definition typing my function type as a structure. A long time ago in c the keyword struct is used with the structure type like struct s_advertisebus s_readadbus(). I tried it both ways but I got errors.
// struct.h
#ifndef STRUCT_H
#define STRUCT_H
struct s_advertisebus {
int nnumberofads;
float fpercentused;
[Code] ....
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Feb 27, 2014
I've been able to write the program completing all requirements except for one... creating a function that accepts a nested structure array. Here's the program:
#include <iostream>
#include <iomanip>
#include <string>
using namespace std;
struct PayInfo {
double hours; // Hours worked
double payRate; // Hourly payRate
[Code]...
I don't even know where to begin. Specifically, concerning all the aspects of the function.
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Jan 3, 2015
I am trying to create a callback system for input events in my game engine.
Here is a cut down version of the EventManager.h file
#include "Controls.h"
#include "Object.h"
enum MouseEventType{PRESSED, POINTER_AT_POSITION, PRESSED_AT_POSITION };
[Code].....
This works if the function pointer being passed to the event manager is not a member function.
I have two other classes Scene and Object that could potentially use this EventManager to create callback events. Scene and Object are both pure virtual objects. How can I pass a pointer to a member function of the child classes of both Scene and Object? I am fine with just having two separate watchEvent functions for Scene and Object but how do I pass the type of the Object or the type of the Scene? The child classes are unknown as they are being created by someone using this game engine.
For example, if I want to make a player object it would be something like
class PlayerObject : public Object{...};
Now that PlayerObject type has to find its way to PlayerObject::functionToCall(). I think I need templates to do this but, since I never used them before
This is how I intend to use this
class OtherScene : public Scene{
void p_pressed(void){
//pause
}
[Code].....
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Aug 27, 2013
I am trying to run a programme implementing a function with structures in c... which is:
#include<stdio.h>
#include<conio.h>
struct store {
char name[20];
float price;
int quantity;
[Code] .....
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Apr 24, 2012
We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.
1.) A loop to prompt the user if they would like to place another order
2.) At least one user-defined function
3.) An enumerated data type, array or struct (structure)
I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.
Code:
#include <iostream>
#include <string>
#include <iomanip>
#include <fstream>
using namespace std;
double desktop();//function prototype
double laptop();
double tablet();
[Code] ....
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Mar 14, 2013
I'm trying to call a function via a function pointer, and this function pointer is inside a structure. The structure is being referenced via a structure pointer.
Code:
position = hash->(*funcHash)(idNmbr);
The function will return an int, which is what position is a type of. When I compile this code,
I get the error: error: expected identifier before ( token.
Is my syntax wrong? I'm not sure what would be throwing this error.
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Dec 7, 2014
Why doesn't this compile?
struct hi(){
void other();
}histructure;
void hi::other(){
std::cout << "Hi!" << std::endl;
[Code] ....
Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...
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Feb 28, 2013
Im suppose to make a "poor mans" variation to the Sort function built into unix. The program is suppose to read in a file and sort the contents of the file. So its a variation of the Unix Sort feature. I have remade the readLine function we were provided so that it doesnt use fgets. where to go from here, Not sure on how to make a sort function. Here are the reqirements of the program:
Code:
• Re-implement the readLine() function so that it no longer makes use of fgets(). Instead,
process the input on a given line character-by-character.
• Provide code which will create a data structure similar to argv to hold all of the words to be sorted. Use malloc() to ensure that each entry has just the required number of bytes needed to store the words. The final entry in your array should be the NULL pointer.
• Implement a sort() function which will rearrange the words in sorted order. To swap two words in your array, note that only a pair of pointers need to move. The strings themselves, once established, will never move. Heres what i have:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX_LINES 1000 /* maximum number of reminders */
#define WORD_LENGTH 10 /* max length of reminder message */
[code]....
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May 6, 2013
I will post the entire code at the bottom. Its running fine right now but This part in the menu function I need to make as a separate function. My problem is when I make it into a function by itself I have to declare and initialize the grades A,B,C,D,F how can I do that when I can't make them equal 0 because it has to keep track of how many of each letter grade.
Code:
//Count letter grade
if(ave >= 90)
++A;
else if (ave >= 80)
++B;
else if (ave >= 70)
++C;
else if (ave >= 60)
++D;
}
[code]....
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Jul 11, 2014
I would like to know if there is a way to make a function non overloadable. My idea is to keep it private in the class so that it will be impossible to overload the function in a derived class.
But if in the base class (the one that holds the private function) I also have a public or protected function (let's call it plf) to manage the private one (let's call it prf), and in the derived class I create a function with the same name as the private base class function (prf) that calls for the public base class function (plf), I am wondering if there won't be a conflict between both of the same-named (prf) functions?
Assuming the prf function of the derived class is not an overload of the prf function of the base class (because the last one is not visible).
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Sep 8, 2014
I know how to define a shape and attach it to a window as follows:
#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");
Rectangle r(Point(100,100),Point(300,200));
win.attach(r);
win.wait_for_botton();
}
But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it to be visible on window win?
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Sep 8, 2014
I know how to define a shape (here, a rectangle) and attach it to a window in C++ as follows:
#include <Simple_window.h>
void cir() { Circle c(Point(100,100),50); }
int main() {
Simple_window win(Point(100,100),600,400, "test");
Rectangle r(Point(100,100),Point(300,200));
win.attach(r);
win.wait_for_botton();
}
But how to define a shape (say a circle by that cir() function which is) outside of the main() function? And how to attach it on the window win to be visible?
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Oct 7, 2014
Is it possible to assign a value to structure member inside the structure.like.....
struct control{
char tbi:2 =0;
char res:1 =0;
};
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Nov 3, 2014
How make function which gives back two numerical values. I think needs using structure. now i try found my c book.
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