I'm trying to make a dynamic 2d array of a Tile Object I created, the Dynamic 2d array was working when I tested it as an int array but not that I gave it a type of Tile it is giving me the above error. I'm reading values from a .txt .
tile Tile;
Tile **grid;
grid = new Tile*[a];
for (int i = 0; i < a; ++i) {
grid[i] = new Tile[b];
}
#include <iostream> #include "sushi.h" using namespace std; int main() { do { ......sushi go; ......string x; <----------------------------Declared x here ......cout << "wanna use a banana?" << endl;
[Code ....
Error reads: 'x' was not declared in this scope.
How do I fix this?
P.S The sushi class does not matter, that is all perfect. Also, the dots are to represent my tabbing to make it easier to understand.
I'm working through this neural network tutorial, unfortunately I get stuck trying to compile on line 28, saying "error: 'neuronNum' not declared in this scope." I seem to always get stuck on these kinds of errors, yet I don't understand because I though that the variable was declared and initialized within the for loop.
#include <iostream> #include <vector> using namespace std;
I am trying to make a linked list. When I compile my code, I get an error saying 'current' is not declared in this scope. I don't understand because I have declared in the first line of my functions body. The variable is local to the function so I don't understand what the problem is.
#include <iostream> #include <cstdlib> using namespace std; class LinkedList { public: LinkedList() // default constructor makes an empty list
For some reason my compiler says "rename not declared in this scope" .... Isn't it declared in iostream? Or is rename only for C not C++? And if it is only for C how do I rename a file in C++ then?
#include <iostream> #include <cstdlib> using namespace std; int main(int argc, char* argv[]){ char oldname[] = "RomeTW.exe";
#include <iostream> #include <vector> #include <cmath> #include "ANN.h" using namespace std; const int NUM_HIDDEN_NEURONS = 3;
[Code] ....
So I am getting 2 errors. Here is both of them.
ANN.cpp: In member function "void ANN::JustDoIt()": ANN.cpp:36: error: "class std::vector<HiddenNeuron, std::allocator<HiddenNeuron> >" has no member named "SetWeights" ANN.cpp: In member function "void ANN::SetData(double, double)": ANN.cpp:85: error: "SetNeuronData" was not declared in this scope
I've got this sorting program that uses variables from another class but I'm not sure why its not recognizing it. I'm getting an error length and list not declared in this scope.
#include <iostream> #include "arrayListType.h" using namespace std; template<class elemType> class orderedArrayListType: public arrayListType<elemType> {
Basically I wanna make my textbox to contain only positive numbers. I was able to do that via masking and regex. I should let you know that the column is bound to a variable which is an int. Therefore, the user always have to type an int (no letters or characters). Like I said, I have been able to prevent user from typing anything but numbers.
Now to the problem:When the user leaves the cell blank and chooses to get out of that cell, they'd get "Input string was not in correct format" next to that cell.
-My approach is: whenever there is nothing in the cell, just replace it with 0. I have code that I thought will do that, but it wont. Seems like the cell was not null, because the if clause won't execute. This is the code:
-Another approach is to change the display or the error message to like "Please enter a number." I have tried doing this but no luck. When I try this concept with the code below, it pops me a dialog box say "Do you wanna change the value?". I dont want it to pop up a dialog box. Also, i was looking for a message that I tried to give it. Looks like it doesn't even get in the if clause because I have checked. And its because its not null? I dont know. This is the code:
private void gridView1_ValidateRow(object sender, DevExpress.XtraGrid.Views.Base.ValidateRowEventArgs e) { GridView view = sender as GridView; GridColumn priority = view.Columns["Priority"]; if (view.GetRowCellValue(e.RowHandle, colPriority) == null) { e.Valid = false; //Set errors with specific descriptions for the columns view.SetColumnError(colPriority, "Incorrect Value"); } }
PS:I have checked that both of these methods get executed, so it isn't like they don't. I used some console.write stuff to check this.
Are there any situations to explicitly use the scope resolution operator with global scope? I can imagine a situation like:
#include <cmath> class IntWrapper{ public: IntWrapper& pow(char); IntWrapper(char); private: int m_int;
[Code] ....
But then I would think that the writer should have used a different name, and that using the scope resolution operator in the constructor body is still pointless...
struct x { y *GetY(); //error: what is "y"? struct y { }; };
Why does GetY have to be declared after struct y is declared? I thought order of class members in C++ did not matter? Does it have to do with the way parsing is done?
EDIT: It also doesn't work if I typename x::y *GetY();, which makes even less sense to me.
EDIT: It works if I forward declare, but this goes against everything I know about C++ classes...
I have done alot of googling for the scope resolution operator and Ive gained a bit of an understanding as to what it does i know it can distinguish between global and local variables, but I see it used to access methods/members of classes such as this example, why not just use a dot instead to access it?:
sql:: Driver *driver;
Why is the scope resolution operator being used here?
Code: vector<int>& function(int a , int b){ vector<int> s(3000000); vector<int> xxx(4); return xxx }
Not to board people with details but if i am returning the the reference to a vector xxx what happens to vector s. is it destroyed ?? it should be, but i don't see it on my memory map (memory is not released) . can this be or should i go and search for error on some other place.....
From some other code i am calling some function in c# through windows service. That function is going to delete some unwanted data from sql server database. if i wanted i initiate the request it will take 30 min to delete the data.
in this 30 min time i am unable to access other pages in my website. is there any better way to design this?
I'm trying to extract data from a grid, it's a Dev Express grid. I have got an object which if I hover over it in debug mode shows me the data I'm after. In the code below if I hover over "row" I can drill down through "Row" and then "ItemArray" and I can see the data I want in an array but I can't find how to get at it.
Ran into something today that does not make sense:
This compiles: Code: int x = 5;
switch(x) { case 0: { int value = 5; } break;
[Code] ....
Ok so it doesn't like int value = 6 b/c of int value = 5 for case 0. However since the value in case 0 is declared within the brackets one would think it has case scope.
So I tried this:
Code: int x = 5; switch(x) { case 0: { int value = 5; } break;
[Code] ....
Now it doesn't like it b/c value has not been declared in case 1:. These two conditions cannot possibly be both true at the same time. You cannot disallow the declaration of value in case 1 b/c it interferes with value in case 0 and at the same time disallow me to use value from case 0 b/c it is not in scope. If it was not in scope then theoretically I should be able to declare value in case 1.
Both MSVS 2012 and 2013 exhibit the same behavior. I checked the standard and it is unclear on the matter.
I have observed that inline functions can not be prototyped. example:
.cpp file:
inline void whatever() { cout<< "this is inline"<< endl; }
.h file, prototype inline void whatever(); //would ask for a definition
Because of this, I have have just made functions that are used in only 1 .cpp file (ever) inlined, to make it more efficient (and it has demonstrated that it is more efficient). It's worked out fine so far, but what about the scope of the definition??
Since an inline function is like a templated function, in that it can't be prototyped, how are name conflicts resolved, and what is the best practice for writing inline functions??
Example of a conflict:
//in some arbitrary header... void do_somthing(); //in .cpp file that inlcudes the header... inline void do_somthing() { cout<< "I'm doing somthing!!"<< endl; } int main() { do_somthing(); //which one?? it compiles fine though!! return 0; }