C/C++ :: 3 Led Output Binary Counter

Oct 4, 2014

I need to get up to speed in Embedded systems. I need to create a 3led binary counter, when an input is operated the it needs to count up using these leds from 0 to 7. I have written this so far and how to pulse a counter or interger to 7 and then reset back to 0.

int main (void) {
LED_Init_1();
LED_Init_2();
LED_Init_3();

[Code]......

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C++ :: How To Output All Possible Binary Combinations

Mar 4, 2014

I need to create a function that outputs all possible binary combinations. I'm really stumped on this. I have to do it with nested loops, and am not sure how to go about it. Below is what I tried so far.

The output should look like this:

00000000
00000001
00000010
00000011
00000100
...
11111110
11111111

Code:

void outputBinary(){
int a[2][2][2][2][2][2][2][2];
for (int i = 0; i < 2; i++){
for (int j = 0; j < 2; j++){

[Code] .....

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C :: Positive Binary Output Function

Mar 27, 2013

I have written a function that takes in a positive decimal and returns its Binary equivalent; however, the output always adds an additional zero to the binary. What could I do to get rid of it?

If the number is 7, it outputs 0111 instead of 111.

Code:
#include <stdio.h>
void Dec(int n) {
if(n > 0)
Dec(n/2);
printf("%i", n%2);

[Code] ....

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C++ :: Output Address Of Variable In Binary?

Sep 24, 2014

How can I output the address of a variable in binary?

#include <iostream>
#include <sstream>
#include <string>
using namespace std;

[Code] ....

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C :: Simple Decimal Input To Binary Output

Jun 22, 2013

I am learning c because I want to get back into programming microcontrollers, which I previously did in assembly. I wanted to make something fairly tight in terms of program memory and RAM to show me an output in binary form. When you are troubleshooting a file register or serial interface when you can see the actual bit values (on a small LCD for a micro-controller) and compare it to a datasheet.

Code:
#include <stdio.h>
#include <math.h>
int main() {
int i;
int decimaltoconvert;
int convertingarray[7];
int convertingarray2[7];

[Code] .....

Also, how might I go about putting that into a function that I could call?

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C++ :: Separate Binary String Every 4 Characters - How To Add Spaces To Output

Sep 28, 2014

I want to separate this binary string every 4 characters..I am trying to get a better understanding of how variables are stored in memory and I am looking at their binary address for a pattern..I see a pattern for the last 4 bits

#include <iostream>
#include <bitset>
int main() {
using namespace std;
int x[100];

[Code] ....

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C++ :: Creating Binary Calculator - Output Operation Of Subtraction

Feb 10, 2014

I need to create a binary calculator that outputs the operation of subtraction whenever you input 2 4 bit binary numbers. For example:

If I enter

1000
- 0111

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C/C++ :: Incorrect Output From Unsigned Binary To Decimal Program

Feb 2, 2015

This program has to convert an unsigned binary number into a decimal number. No matter what binary number I enter, however, it always outputs that the decimal number is 0.

My code is as follows:

#include <iostream>
#include <cmath>
#include <algorithm>
using namespace std;
int main() {
string binarynumber;
cout << "Enter an unsigned binary number up to 32 bits." << endl;

[Code] ....

And my output:

Enter an unsigned binary number up to 32 bits.
00001111
That number in decimal is 0

The output should have shown the binary number in decimal to be 15, and I cannot find my error.

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C++ :: Accept Signed Decimal Integer As Input And Output In Binary

Jan 29, 2015

Write a C++ application program to accept a signed decimal integer as input and output the equivalent 2s complement version in 16-bit binary. Include a space between every four bits in the output string. The input will only be processed by the application if it falls in the valid range that can be represented in 2s complement format with 16 bits. The range of a decimal number from - to + is -32768 to 32767.

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C++ :: Output Compiled Script Into Binary File - Scripting Tool Algorithms

Dec 25, 2014

I am working on a script compiler that must output compiled script into binary file. Compiling etc is not a problem. The problem is detecting some specific cases. Nothing seems to work. If it works, then it breaks as soon as i modify the script.

Here is example "script1":

Code:
1VAR1 c1 = 44
2VAR2 c2 = 66
3beginscript
4if(c1=44)
5do_nothing

[Code] ....

Second example "script2", when there can be also some command between ENDIF and ENDIF. In this case: do_nothing command.

Code:
1VAR1 c1 = 44
2VAR2 c2 = 66
3beginscript
4if(c1=44)
5do_nothing

[Code] ....

The INDEXES before each line are not in actual script. They are just to point YOU to specific lines. Although the INDEXes are in compiled script!! This is very important. As you see there can be simple IF_ENDIF and nested (more complex) IF_ENDIF.

i.e IF_ENDIF inside another IF_ENDIF.

There are also IF_ELSE_ENDIF and some other ones, but im trying to make simple IF_ENDIF work first.

ENDIF is "SPECIAL" command, the IF, DO_NOTHING are "usual" commands.

"Usual" commands must always jump over(!) the ENDIF. ALWAYS!!

They must "ignore" them!

One strong RULE is like this for usual commands: always jump over any ENDIF, not matter what. If there is one, two or more ENDIF's in a row, then just jump over them to the closest NEXT usual block command. If there is some "usual" block command between multiple ENDIFs, then jump to this command and this command must therefore check whats next command right after it. And do the same: check if next command is ENDIF, if yes, jump over it, until "usual" block command is found.

This is the place im stuck. When i some time ago thinked about some ideas, i saw some patterns. One of them was that: Seems like if its nested IF_ENDIF, then every usual block command jumps out of it, i.e. right after the final ENDIF of this current nested IF_ENDIF.

But as soon as i added do_nothing between the two ENDIFs the so called "pattern" broke. In script2 above you see index 11 is do_nothing. Ok its in nested IF_ENDIF it should jump out to command index 17. But no, because there is do_nothing between index 13 and 16. If we jump out at index 11, the command 14 would never execute. This is a BIG NO. One idea i was thinking and trying was to use STL::FIND, STL::FIND_IF to find next "usual" command after specific index. But my code seems to crash sometimes and not work always.

Code:
bool NextNonENDIF(int i) {
return (i!=98);
}
int findNextBlockCmd(vector<int>&vec, int curidx)

[Code] ....

Here i pass him the vector that contains all the command TYPES in current script. Each command has its own TYPE or better called unique ID in which way compiler knows what is what. So in this case im trying to find a command thats NOT "ENDIF", in other words im trying to find next usual command after specific type of command. Lets just say the TYPE or unique ID of do_nothing is 555, im trying to find it.

How i should continue with this? What to use maybe stl::stack, some custom command indexing, some sort of labelling for usual commands in nested IF_ENDIFs or what?

In general, look script2, and i ask: There is index 11, this guy should look if there is any usual block command left for him before the final ENDIF at index 16. If there is, jump to it. If there is none, jump out of this nested IF_ENDIF to index 17.

Question: how to do it? What algorithms to use? I can use STL, BOOST, whatever. And i can use C++11.

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C++ :: How To Add A Counter For Comparisons

Apr 27, 2013

How do I add a counter for the comparisons so that it increments every time the two array value are compared?

// Session5.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
using namespace std;
const int NMAX =10;

[code].....

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C# :: Counter Won't Reset To 0

Jul 30, 2014

int counter won't reset to 0 when I click the start over button.

protected void startOverButton_Click(object sender, EventArgs e)
{
gameOverLabel.Visible = false;

[Code]....

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C/C++ :: Why Counter Keep Resetting To Zero

Feb 17, 2015

I am not sure why this is happening but I am simply trying to make rounds with my code and have it stop when one of two things, or both, happen.

#include <iostream>
#include "Classes.h"
#include "RNG.h"
#include "select.h"
#include "Fitnesschk.h"
using namespace std;
/*Global Variables************************************/
const int column = 32;

[Code] ....

I've tried resetting and renaming all variables but I don't see any conflict. I tried declaring in different areas but no dice. The other issue I have is that fittest always returns 0 even if the function returns 1. So it infinitely loops. When I go through looking at the variables. the fittest variable never changes even if the function returns 1 and round seems to reset after reproduce is called.

Here is the supporting code.

For Fittracker:

int fittracker(person man[], int row, int column){
for (int y = 0; y < row; y++){
int fit = 0;
for (int z = 0; z < column; z++){
if (man[y].data[z] == 1){

[Code] ....

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C :: How To Make A Char Counter

Apr 14, 2013

One that fills different char arrays the idea is to use a single char to represent a char such as 255 but if more than it then use a char array of two chars to represent the next char 00 because if only one is needed it would take less disk space than 0,255 as it would in an array.

My goal is to do this all the way up to an array that can hold 255,255,255,255 but only use the more complex array if needed Example: a char of 255 takes much less space than a char array of 4 chars so that instead of 0,0,0,255 it is written to disk as a single char whereas a char array of 200,0,0,1 would be written as a 4 byte char array. use single char to represent values from 0 to 255 use two char array to represent 0,1 to 255,255 three for 0,0,1 to 255,255,255 and four for 0,0,0,1 to 255,255,255,255

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C :: Unique Word Counter

Jun 18, 2013

I am trying to make a program which reads a text file, separates the strings into words, then finally saving and counting each different word.

When I comment out the code where it is supposed to search for the same word in the table, the program doesn't work.Am I doing something wrong with strcmp or the loop? The 'break' just exits out of that 'for' loop right?

Code:

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define WORD_MAX 500
#define LIST_MAX 500
int main(){
int i, j, find;

[Code]...

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C :: Using Counter Variable With OpenMP

Oct 14, 2014

I'm trying to write a small brute force application in C on Ubuntu 14.04.1 using Code::Blocks with gcc-4.8.2. It's nothing special and just for practice.The focus is on a parallel procedure that generates strings by use of OpenMP. Every time a string is generated, the counter variable should be incremented. At the end, regardless of whether the search string was matched or not, it outputs the correct number of all generated strings (counts).It works fine so far.Here is my source code example:

Code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <omp.h>
/* Global variables */
const char Literals[] = "abcdefghijklmnopqrstuvwxyz";
const int NLiterals = sizeof( Literals ) - 1; // NLiterals = 26 Bytes.
const char SearchString[] = "test"; // I.e. until 'test' there are 355414 counts.
char MatchString[16];
}

[code]...

This should speed up the process of generating strings. But if I do so, always when the program has a match the number of counted strings is wrong. Here are some possible "wrong" outputs: Code: Match: 'test'! 40710 tries. <-- number of tries (counts) is wrong! or Code: Match: 'test'! 40375 tries. <-- number of tries (counts) is wrong! But if the program doesn't have a match (i.e. when I change SearchString to something like the following line), then the number of counts is correct: Code: const char SearchString[] = "test0"; The only thing I have to do before, is to change the follow line from:

Code:

printf( "
No match! %u tries.
", Count / 8 ); to Code: printf( "
No match! %u tries.
", Count );

But also it can happen that there is no output. Like an infinite or endless loop. How can I improve the source code in order that the correct number of counts is always displayed and what can be the reason for the endless loops time after time? Both issues appears only by the use of Code: #pragma omp for schedule( dynamic ).

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C++ :: Counter-controlled While Loop?

Jan 2, 2014

The program should be print the numbers 0 through 10, along with their values doubled and tripled. The data file contains the necessary variable declarations and output statements.

Example the output:

Single Double Triple
1 2 3
2 4 6
3 6 9
4 8 12

here my code tell me if correct

#include <iostream>
#include <cstdlib>
using namespace std;
int main () {
int x, double, triple;

[Code] .....

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C/C++ :: Prime Number Counter?

Feb 23, 2014

I have to write a program that asks the user to input a positive integer, counts how many primes there are before this integer, then divide the number of primes by the integer. Here's what I have so far:

int n;
int counter = 0;
cout<<"Enter a positive integer n.";
cin>>n;

[Code]....

the value of the integer counter is supposed to increase whenever a prime number is identified but it's increasing n times

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C/C++ :: Parenthesis Counter Using Stack

Jul 26, 2014

I am trying to make a parenthesis counter using stack in C. But my code is always returning that my expression is invalid.

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<unistd.h>
#define SIZE 100
#define True 1
#define False 0
struct stack {
int top;
char items[SIZE];

[Code] ....

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C++ :: To Form Counter Of N Element

Jun 3, 2012

How can i form a counter of say 30 elements so that to meet following requirement,

I need to access 5 elements out of 30 elements and out of these 5 elements once the one value is printed (i.e now access for remaining 4 element will be left) other one should get added immediately to this 5 element set, from remaining total 25 elements. In this way 5 element count will be there always.

I am trying this as follows, by forming vector of 30 elements accessing its 5 elements as :

for (iter = vector1.begin(); it < vector1.end();it++) {
for(int count = 5; count >= 1 ; count--) {
cout << "Print value<" <<count<<"> : "<< *it <<endl;
it++;
}
}

This displays 5 elements at a time but counter "count" waits for to finish off its remaining 4 elements however i want to maintain this counter to 5 elements always.

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C# :: Performance Counter Raw Value Is Not Changed / Modified

Apr 6, 2015

I am trying to modify a PerformanceCounter I have created in C#. But it doesn't seem to be that it is being changed. This counter needs actualy to be a flag : 0 or 1.

I took the following code from the web. It created the collectors category along with the counters well. But the RawValue always shows 0!

I am working on Win7/64.

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace PerformanceCounterSample

[Code] ....

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C# :: How To Correctly Use Counter Variable In WHILE Loop

Feb 20, 2014

After searching, it seems that I've finally arrived at the good old traditional "Random Number Game". I've been presented with solving this problem in the context of Visual C#.

I've solved the first part of the problem: Have the user enter a random number, display "Too high" or "Too Low" depending on the entry. If user guesses, let the user know. That part of the problem I was able to solve with only 3 IF statements. In it's current version, instead of using all IF statements, I saw where 3 test conditional weren't needed. (If it's not greater nor lesser it's equal or,.... "otherwise do this").

An enhancement to the problem ask that the user be notified of how many guesses it took to get the number correct. I reasoned that number of guesses could be translated to mean " number of iterations ".

I'm having trouble using the counter variable to track the iterations, then display the total iterations. I'm not seeing how to increment that value with each loop. I've basically reached two results no matter how I've used counter and written the while loop. The first one returns back to me "the guessed number". Example, if I guessed 10 times and the lucky number was 58, the display statement in the ELSE clause became: "Congrats. You guessed the number in 58 tries!".

The other result is what's returned by the code in it's current form. I think it'll be clearer for me to debug from this point then the previous. Here, I can see how I reach "Congrats. You guessed the number in 2 tries!". It's apparent that counter is being incremented by one regardless how many guesses the user makes. On the contrary, it's not so apparent to me how previously, the value returned by the counter variable at the end of the loop was actually the value for the random number generated and the user's entry (hence, the correct number) and NOT the total loop iterations.

Here's the code :

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

[Code] .....

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C# :: How To Repeat Execution Of Code Using Counter

Oct 22, 2014

I have a method that changes a canvas color after set intervals, e.g. start timer, 5 seconds green, 3 seconds red, then stop. This functionality is provided in the interval method. The problem I'm trying to achieve is getting this sequence to repeat for a set number of iterations.

I tried to solve this by setting up a counter after the timer is stopped but the code keeps repeating indefinitely by starting and stopping over and over instead of the max of 6 iterations I had set. In debugging the problem, I watched the value of 'i' and when the 'if' statement is set to false. The 'if' statement gets set to false after 7 iteration as expected but the start(); keeps getting called.

void myTimer_Tick(object sender, EventArgs e) {
//Assign text box string value to a time span variable.
TimeSpan workTm = TimeSpan.ParseExact(wrkString, @"hh : mm : ss : fff", CultureInfo.InvariantCulture);
TimeSpan restTm = TimeSpan.ParseExact(rstString, @"hh : mm : ss : fff", CultureInfo.InvariantCulture);

// update the textblock on the display
// with hh, mm, ss, ms
ms = myStopwatch.ElapsedMilliseconds;

[Code] .....

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C/C++ :: WebForms - Counter Won't Increment More Than Once Onclick

Jul 28, 2014

I have a counter that onclick should increment 1 and it does that on click, but if I click the button again, it won't increment again. Instead it will be stuck at 1. How can I make it go up if the button is clicked more than once? Also this is a web application.

protected void submitAnswerButton_Click(object sender, EventArgs e) {
int counter = 0;
if (mathAnswerTextBox.Text == answer.ToString()) {
answerStatus.Text = "Correct!";

[Code] ....

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C++ :: Error With Running Counter Through Loops

Jan 27, 2014

I'm working on a program that reads data in line by line from an input file and the sorts it into two arrays, one string, one float. They are parallel arrays managed by a running data count of how many lines are read in, however, I'm getting an error with my data count. My test file only has 8 lines but when I cout my data count, it's like 35,485 or something like that. Here's the code I have so far (my program still has other components to write but I haven't gotten that far.)

Code:
#include<iostream>
#include<iomanip>
#include<fstream>
#include<string>
#include<sstream>
using namespace std;
//global constants
const int MAX = 1000;// maximum numbers of input for array size

[Code] .....

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C++ :: Create A Dice Rolling Counter Using Classes?

Dec 1, 2014

I'm trying to create a program that rolls a dice a few thousand times and print out how many times it lands on each face and then print out a graph using x's as a visual representation using classes.

output looks like this:
1 --- 2000 xxxxxxxxxxxxxxxxxxxxxxxxx
2 --- 1950xxxxxxxxxxxxxxxxxxxxxxxx
.
.
6 --- 2050 xxxxxxxxxxxxxxxxxxxxxxxxxxx

I need a method called int count(int face) inside my class that returns the number of times a particular face has appeared, I just don't know how to incorporate this. I think I should use a constructor and destructor but i'm new with those and knowing when to actually use them.

Here is what I have so far that shows how it should look when printed, just struggling to convert using a class.

#include <iostream>
#include <vector>
#include <cstdlib>
#include <ctime>
using namespace std;

[Code]....

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