i have to create a console based application in c language that can join and split bitmap images. the requirements of the application are as follows :
1. Split Image Enter number of parts: Enter source image path: Enter destination folder: 2. Join Images (all images should be of same width and height) Enter image path: Join more Image (y/n): 3. Exit
Take care of following things:
- Application should show number of images processed while running. - Acceptable Image format is BMP only. - Application should give all the validations for correct image name, type, size, path, etc.
I want to open one new CMD from console application, write text into the new CMD and then coming back to the control on the old cmd. (like interactively working on the both)
look into the below code
Process P1 = Process.Start(@"C:WINDOWSsystem32cmd.exe"); P1.StartInfo.RedirectStandardInput = true; P1.StartInfo.RedirectStandardOutput = true; P1.StartInfo.UseShellExecute = false; StreamWriter wr = P1.StandardInput; wr.WriteLine("First line in New Cmd"); Console.WriteLine("First line in Old Cmd"); wr.WriteLine("Second line in New Cmd"); Console.WriteLine("Second line in Old Cmd");
it is giving the exception "StandardIn has not been redirected"
I'm pretty new to C, just looking to see how to display a image and some text to go along with it so far I can display in the image but cannot display the text at the same time.
I have had experience in programming from python (slightly related, html/css) and the computercraft from minecraff (basic i think it is).
My question is mainly about the C and past experience with the computercraft.
1. Is it possible to split the command console into 2 parts (a visual area and a text area) 2. Is it possible to use any form of pixel art or custom characters within any command console using C.
I want to create a program using c++ which will accept text from the user and then adds it onto a image of a form in specific locations (if that makes sense?)
My goal is to have couple of items in the listbox and when highlighting one item a image in the picturebox should appear, and so on for each item in the listbox.I just don't know how to change image depending on selected item in the listbox instantly.Also when i highlight item a text in label should be like in highlighted item in listbox.
Is it possible to display data from a textfile and also save data in to a textfile, reason being is for me to create back-ups of data into a textfile hidden somewhere in a safe location in the local disk or server in case of database error and failure.
Using C . I have been tasked (for a University assignment) to create a program that will enable a user to upload an image and convert that image into ASCII text using SDL on a Linux system. I've managed to open a window, display an image (non-selected) and convert it into grayscale using
case SDLK_g: for (int y = 0; y < image->h; y++) { for (int x = 0; x < image->w; x++) { Uint32 pixel = pixels[y * image->w + x]; Uint8 r = pixel >> 16 & 0xFF; Uint8 g = pixel >> 8 & 0xFF; Uint8 b = pixel & 0xFF; Uint8 v = (0.212671*r)+(0.715160*g)+(0.072169*B)/>; pixel = (0xFF << 24) | (v << 16) | (v << 8) | v; pixels[y * image->w + x] = pixel;
I am absolutely clueless as to how I can get the user to upload an image to the program and then begin the image -> ASCII conversion. I've found seem to be written in C++ or C# to make the conversion I should be using the GetPixelColour command?
I am trying to make a very simple text based game and I want the players to be able to name their characters. Thus, I am trying to have the game ask "how many players will be playing:" and then taking that number (X) and create a place to store that information. I'm trying to get the game to ask, "What is the name of Player1?" Then once the user enters the name it would ask "What is the name of Player2" and that cycle would continue until PlayerX has entered their name. Is what I am doing close?
Here are the errors:
error C2143: syntax error : missing ';' before 'string'(ln 29 col 1) Error2error C2678: binary '<<' : no operator found which takes a left-hand operand of type 'std::basic_istream<char,std::char_traits<char>>' (or there is no acceptable conversion) (ln 30 col 1)
int NumberOfPlayers; if (Response1 == "Yes") { cout << " How many players will be joining us on our adventure: ";
btnStatusPlr1.Image SHOULD come back as True.Then I realized it might not be the same as setting the buttons image in the properties (Which is what i did to get the original image (the one being compared to))
I do have a feeling ive done something wrong here (Yes im a noob /> )
Variable active, is the same image as the buttons default (Well should be)
Im having a problem with the below code within a console app, I am copying and pasting data across server locations, the copy works fine but it looks like the app wont close and I am left with the screen (Shown in attachment). I want to run this in part of a batch process but because the app stay open it wont move onto the next task.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace SQL_Backup_Move_Files {
So I'm making a console rpg and after the task of making my save/load functions I began making a sha-256 checksum so the save file can't be edited. I've pretty much all of the code but when I save the game and the checksum of that save file with my save function, I go back to load it and it always goes to the statement that says the checksums do not match and when I check the chksum.dat the hash is the same every time, here is my code:
I have 18,000 lines of code that i would like to upgrade to include a log file. I want to replace the cout with a stream or something similar so that i can easily output to the console and to a log file at the same time with minimal change to 18,000 lines of code. I'm nearly there.
I used this post heavily as a reference; [URL] .... however it is highly incomplete and this is above my knowledge so I'm struggling somewhat.
I was able to get the bulk of it working with some guess work and modification to the code from that link.
For some reason i had to comment out "mstream(void);" and "~mstream(void);"
to work for endl as per the previous link. Not sure if i'm even putting it in the right place. Otherwise the code works fine for streaming to both locations and such. See the code below;
#include <iostream> #include <fstream> #include <string> using namespace std; class mstream {
I have created a game that functions correctly, however, for balancing and future changes, I would like to record results .txt document (its 1v1 btw). I already have code to determine who won and what I am looking for is some way to keep track of different match-ups for the different characters. Im looking for something like this:
the numbers are the amounts of wins a given character has over another character. I'm looking for code to open the .txt file and add 1 to the respective win total so I can do balance changes and such.
Any time I run my program after I make a selection from the menu the output is printed on the console screen then immediately a windows screen comes up saying project.exe has stopped working.
Below is my code, and I suspect the error has something to either
A) due with how I'm calling the method or B) how I have the method coded.
Just a quick newbie question: I'm doing a console application and whenever I open a .exe using system(), the console pauses and does not run the next instruction until I close this exe. For example when I do this:
... system("mspaint.exe"); printf("Hello");
It opens ms paint and does not print the next message until Paint is closed. How do I work around this?