Visual C++ :: Saving CMap Into Oracle SQL?
Sep 24, 2012I have MFC class that contains a CMap with 160K~ entries. CMap(long,long,long,long).
I need to save this CMap in oracle SQL.
How do you recommend to save it ?
I have MFC class that contains a CMap with 160K~ entries. CMap(long,long,long,long).
I need to save this CMap in oracle SQL.
How do you recommend to save it ?
I have written code that saves a matrix to a utf-8 file. This code works just fine when invoked from a win32 console app, but if I attempt to use the exact same code by invoking it within a SDI Doc/View Serialize(CArchive& ar), if(ar.IsStoring), it fails, but in a somewhat unusual manner. Namely, the file shows up in the designated directory, but it is an empty file (0 bytes), and the 'Unable to open file' message is seen in Debug config. Note that both the win32 console app and the SDI app are both using a Unicode character set, however, only the SDI app uses the method inside a Serialize(CArchive& ar) method, whereas the win32 console app evokes the save method directly from within _tmain. Why this seemingly illogical disparity occurs.
Here's the template code I have used in innumerable applications to save matrices to a disk file.
Code:
namespace TNT {
// saves a TNT double matrix, discriminating between real and complex matrices by virtue of the respective file markers, 'MATCALC94R' and 'MATCALC94C'.
template <class T>
void SaveRealBMatrix(const Matrix<T> &M, string sfilename) {
_RPT0(0, "SaveRealBMatrix:
");
_RPT1(0, "sfilename =: |%s|
[Code] ....
Here's the code from the SDI document Serialize(CArchive& ar) that fails as described above. Note that m_M is a class member TNT::Matrix<double> m_M that has been verified to exist in the Serialize method.
Code:
void CMyWndDoc::Serialize(CArchive& ar) {
if (ar.IsStoring()) {
CString csFileName = ar.m_strFileName;
wstring ws = csFileName.GetBuffer(0);
string s(ws.begin(), ws.end());
[Code] .....
In my project , we need to create an Array of Unicode Strings . The Array will contain 5000 Strings.
I need to write those strings to a text file which can be opened or edited with NotePad.
Normal _tfopen and fwrite are not able to create notepad compatible .txt file .. I mean the file I created is not readable with Notepad though file open mode is "w+t"
How can I save my unicode strings to a text file
I would like to create program which will analyse bitmap so would need good concept to save data. I am interested about the theory and I realize that i must to think this carefully because bad concept could create insufficient memory or inefficient program. Basically I want my program work with HSV or HSL model so I would need to convert the bitmap to HSL, but I am not sure if I should convert it first and then analyse all pixels or should I start to analyse the bitmap and make the conversion to HSL during it. But my main question is what method to choose to save the data in memory.
Even that I would start with very small, it should work also with bigger image like image having 1200 or even 4200 px on height. So the program should first analyse all columns of pixels in the image so for example 1200x800 px image has 1200 columns. So I would like to know if is it possible to create such object which would have such structure like this
Obj->basicColumnData->black->columns[name]->group
and in the place of columns should be placed data for every column. I would look for groups of pixels in the column, so in the result the column x could bear e.g. 500 groups of information and every group should contain the range of pixels e.g. group 1 should contain y value from 0 to 20, group 2 should contain value from 25-27 and so on. So I would create 1200 columns bear many of groups. This would be contained in "black" or "white" member to contain the data. This is just simplified idea, but the whole object should contain next data not just basicColumnData... So there should be another members bearing information calculated from the selected data.
So my question is what kind of method of saving data use for this? Should I use heap and dynamic allocated memory or should I create custom class, which will define every member, but these members will have to be dynamic memory? With the dynamic memory is there problem that there could be not enough memory to create such big object?
library management system in which c is used as front end and oracle is used as back end in order to retrieve the data. if possible can u send the source code for it.
View 1 Replies View RelatedI downloaded Oracle instantclient-basic-nt-12.1.0.1.0.zip and instantclient-sdk-nt-12.1.0.1.0.zip and extracted both to c:oracle I then went into visual studio 2013 and created a Win32 Console application with all default parms.
I then went into project -> properties -> C/C++ -> General -> Additional Include Directories and added my include path C:oraclesdkinclude
I then went into project -> properties -> Linker -> General -> Additional Library Directories and added C:oraclesdklibmsvcvc11
I then went into project -> properties -> Linker -> Input -> Additional Dependancies and added oraocci12.lib
The program compiles but when I debug i get a RUNTIME error that says "The program can't start because oraocci12.dll is missing from your computer. Try reinstalling the program to fix this problem. But I know the file exists in C:oraclesdklibmsvcvc11oraocci12.lib
This is the code if it makes a difference
Code:
#include "stdafx.h"
#include <iostream>
#include <occi.h>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
[Code].....
So when I create the EF and use generate model from the database, I included the sensitive info into the connection string. Now I want to get the user to input password, userID, schema name, host into the connection string. I use Oracle as my database, so there is a need to put the schema name in it also.... How do I accomplish this task? Been trying to get it work but unsuccessful so far...
View 3 Replies View RelatedI need to save excel file data directely into oracle database by using XML string but getting error as
ORA-01704: string literal too long
01704. 00000 - "string literal too long"
*Cause: The string literal is longer than 4000 characters.
*Action: Use a string literal of at most 4000 characters.
Longer values may only be entered using bind variables.
Error at Line: 50 Column: 31
Code:
#include<stdlib.h>
FILE *Ptr_file;
Ptr_file =fopen("output.txt", "w");
struct person {
char arcFName[50],arcMName[50],arcLName[50],cGender[2];
int nDay[2],nMnth[2],nYear[4];
[Code] .....
Alright I wrote this code, i know there's some mistakes but how do you go about saving its output into a txt file?
My program add something in a data base, but after program is closed all data is removed.
conturiSQLDataSet.LoginsRow newUserRow = conturiSQLDataSet.Logins.NewLoginsRow();
...
conturiSQLDataSet.Logins.Rows.Add(newUserRow);
There is a method that program can save all data?
Here's my code, my problem is that it is not sending the keystrokes to the LOG.TXT file I want them to be going to.
1 #include <iostream>
2 using namespace std;
3 #include <windows.h>
4 #include <winuser.h>
5 #include <stdio.h>
6 int save (int key_stroke, char *file);
[Code] ....
I'm trying to serialize and deserialize objects, some static (that works) one moving (doesn't work). In the code you can see that the following int-variables discribe the moving circle:
object->phaseFarbe=phase1;
object->phaseKoord=phase;
object->rot=a;
[Code].....
I know how to save/open files but im just confused on where to write the code for it in this block of code :
#include <iostream>
#include <fstream>
#include <string>
#include <iomanip>
using namespace std;
const int NUM_MONTHS = 12;// Number of months
const int NUM_CATEGORIES = 6;// Number of categories
[Code] .....
The code posted in the spoiler is for a text file that I am saving text in. I get a 0x80004005 GDI Error on the line in the second code block. Data.BadgeData is a string[,].
Spoiler
-Its Where the code is at
public void SaveData()
{
string FileData = Data.FileLocation + @"BadgeData.Txt", Temp = string.Empty, FolderData = Data.FileLocation +@"ID" ;
[Code].....
I have this random number
List<string> ImageList = new List<string>();
ImageList.Add("Assets/Images/Image_0.jpg");
ImageList.Add("Assets/Images/Image_1.jpg");
ImageList.Add("Assets/Images/Image_2.jpg");
[Code] .....
The problem is that It generates a random number that can be the same as the last time. So I figured out, that I need to save my random number so I can use it later, as a if statement.
If saved number == r then it generates a new number.
how to save my generated number on OnNavigatedFrom method.
I have a 64-bit uint64_t number:
Code:
Primitive<uint64_t> b = 0xCCCCCCCC00000000; I need to save the first 31 (most important) bits - 7FFFFFFE.
I found this solution in the Internet:
Code:
start = (((b)>>(first)) & ((1<<(((last+1)-(first))))-1)); but in my case for this code:
Code: Primitive<uint64_t> start = (((b)>>(32)) & ((1<<(((63+1)-(32))))-1));
I get an error: left shift count >= width of type
And even if I change 63 to 62:
Code:
Primitive<uint64_t> start = (((b)>>(32)) & ((1<<(((62+1)-(32))))-1));
I get: error: integer overflow in expression
I want to take the informaition from this file and save it into a struct the file conteins name age year (in char) and a grade it is somthing like this
file
Nikos Tolis 19 A 8
Iwanna Nikolaou 20 B 9
Kwstas Doukas 20 Β 6
Georgios Pappas 19 A 7
Iwannis Lekatis 20 Β 7
Nikos Ntoumas 19 A 5
Maria Oikonomou 20 B 6
Kwstas Argyrou 19 A 10
Irw Ntouma 20 B 8
Leuteris Doukas 19 A 6
I want to read till i found the '32' the space in ascii here is my code so far
Code:
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
struct students
{
char *name;
int age;
[Code] ....
My project involves writing a c program to generate a set of 70 decimal numbers. I want to save the output (these 70 numbers) as a txt file. I tried the following:
1. prt scr of output screen and pasting it in notepad. NOT WORKING
2. going to DOS SHELL and doing the following:
c:TCBIN>output.exe>>output.txt
NOT WORKING. Text file is generated, but it does not contain output. It just says:
illegal command: output.exe
What do I do?
I'm taking a programming class and currently we're doing data structures. Today, we discussed how to save square matrices column-wise with data structures. The teacher said that after the first few steps where you declare the structure, allocate the matrix, free it and get the dimension (which mostly make sense to me I think), you have to "get" and "set" the matrix by putting in something like
Code:
void setMatrixEntry(Matrix* A, int i, int j, double Aij) {
A->entries[i+j*A->m] = Aij;
}
[Code]....
I am receiving packets of data from an ethernet cable. This is the line of code that is streaming in data from the ethernet cable:
size_t num_rx_samps = rx_stream->recv(&buff.front(), buff.size(), md, 3.0, enable_size_map);[code]
Here are the segments of me trying to push the packets onto a vector:
[code]
std::vector<size_t> processing_queue; //HERE IS WHERE I'M TRYING TO PUSH THE PACKETS ONTO A VECTOR
processing_queue.push_back(num_rx_samps);
[code]
I previously had my program saving to a .dat file (the commented out lines), but I need to change it to pushing values onto a vector so I can stream the data packets from the ethernet cable to be processed. However, the packets aren't being pushed onto the stack as I suspected. What do I need to change to push the data packets onto a vector? The following is the code:
[code]
#include <uhd/types/tune_request.hpp>
#include <uhd/utils/thread_priority.hpp>
#include <uhd/utils/safe_main.hpp>
#include <uhd/usrp/multi_usrp.hpp>
#include <uhd/exception.hpp>
#include <boost/program_options.hpp>
[code]....
Why my code is not working?
Interface
class Person{
private:
char name[80];
short age;
public:
void get_data();
[Code] .....
This is a simple example from and old Lafore C++ book, with a few tweaks by me. The point is simple. Save object person to a *.dat file, exit the program, then start up program again, open up *.dat file, and load contents.
The first problem is the compiler is printing a bunch of Asian characters to the file (is this normal?)
The second problem is, it's not loading the object as it should, giving me a bunch of gibberish.
I have been coding a while on a 2D random terrain game. How would I go about saving the maps? I have an array for blocks, lighting, background and background lighting. The lighting is done in real-time, so exclude that.
But with two 32000x3200 arrays, I still need to store 204800000 separate numbers in a file. Oh god. How can I have this? I could write down the separate numbers, but...yeah.
If it matters, this is made in freeglut.
I have a problem when i try to save unicode to a .txt file.
I need to store in a file names that will have letters like "ăĂâÂșȘțȚîÎ"
wchar_t name []=L"ăĂâÂșȘțȚîÎ";
FILE* fang;
fang= _wfopen( L"test.txt",L"wt+,ccs=UNICODE");
fwprintf (fang, L"%ls ",name);
When i open my text file i get this: ??âÂ????îÎ
if i use
fang=fopen("test.txt","a");
I get the same result
and for
fang=fopen("ang.txt","a,css=UNICODE");
I get a runtime eroror "invalid file open mode"
I have been working a while with saving and retrieve structs, and I still have not got it to work. I get Segmentation fault sh "${SHFILE} . I have search this error, and it has something to do with memory, but what, since I am a beginner with saving and retrieving files. The project runs fine, and the error stated above outputs into my console window as text.
Here are my two structs:
struct checkbook {
char id[50];
double value[50];
};
struct fbook {
[Code] ....
Here is how I save and retrieve my structs:
void saveCheckbook (string file, checkbook checkbook, double initial, int counter) {
string path = "C:UsersAshwinGoogle DriveC++Checkbook" + file;
fbook save;
save.counter = counter;
save.initial = initial;
save.book = checkbook;
[Code] ...
i have a gataGidView that already has colomns inside, i want to know how i could possibly load data from a text file into it and then save data once the form is closing, im also having trouble with the separators ( winForm visual S...)
Ive already tried planning it but my way doesn't seem to work, heres my logic :
file load
if (file exists)
{
read file/load data
}
[Code]....
I started with C# 2 days ago, but i have made 3 "games". Its something like Cookie Clicker, very simple and very easy.
But I have problem with saving the game. I want to save values of variables to text file when i click on button, and when i click on another button i want to values of variables load. Just simple save system. How it works and so.