C++ :: Saving Unicode Data To TXT File

Sep 13, 2013

I have a problem when i try to save unicode to a .txt file.

I need to store in a file names that will have letters like "ăĂâÂșȘțȚîÎ"

wchar_t name []=L"ăĂâÂșȘțȚîÎ";
FILE* fang;
fang= _wfopen( L"test.txt",L"wt+,ccs=UNICODE");
fwprintf (fang, L"%ls ",name);

When i open my text file i get this: ??âÂ????îÎ

if i use
fang=fopen("test.txt","a");
I get the same result

and for
fang=fopen("ang.txt","a,css=UNICODE");
I get a runtime eroror "invalid file open mode"

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Visual C++ :: Saving Unicode Strings To Txt Files

Jan 20, 2014

In my project , we need to create an Array of Unicode Strings . The Array will contain 5000 Strings.

I need to write those strings to a text file which can be opened or edited with NotePad.

Normal _tfopen and fwrite are not able to create notepad compatible .txt file .. I mean the file I created is not readable with Notepad though file open mode is "w+t"

How can I save my unicode strings to a text file

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Dec 4, 2013

I have a program that saves all information temporarily into memory (into the array), however, I need a permanent save solution. I have the full program working correctly, formatted perfectly, but it's missing the file array to file output.

Essentially, whenever I'm presented with the menu I'll be able to add entries, search by last name, show the entire list, and exit and save. Whenever I select option 4 the program should save to a file "address_book.txt". Whenever I reload the program, it should load from "address_book.txt" and populate the array with the preexisting data.

My question is focused on how and where I should implement the file output. What I have thus far:

#include <iostream>
#include <string.h> //Required to use string compare
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using namespace std;
class AddBook{

[Code] ....

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Jul 18, 2013

I am working on a project that uses a web service to extract a PNG image from a web server and save it on a local machine. It's done via a system call. I can get the output of the system call to a FILE but it appears to be losing data, most notably the PNG chunk names (IHDR/PLTE/IDAT/IEND, notably). (Unfortunately piping the output to an exterior file does not work through a system call.) The end result is ~6KB smaller than the file I am intending to retrieve.

This is the code I'm using (adapted from other material I found via searches here):

ofstream png;
png.open(/*outputfile*/, ios::binary);
FILE* fp = _popen(/*SYSTEMCALL*/, "rb");
string responseString;
if(fp != NULL) {
char a[100];
while(!feof(fp)) {
fgets(a, 100, fp);
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}
}
_pclose(fp);
png << responseString;

Am I missing something or just doing it wrong?

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Aug 29, 2013

I have some code that was compiled without Unicode turned on in the Preprocessor Definitions. I need to access an API that had Unicode turned on in the Preprocessor Definitions (I believe that it is on by default for DLL's) .

I need to call a function in the DLL that requires a structure like:

struct READERINFO {
TCHAR serial[32];
TCHAR altSerial[32];
TCHAR name[32];
TCHAR fccId[48];
TCHAR hwVersion[16];
int swVerMajor;
int swVerMinor;
char devBuild;
};

It returns some information in the structure some of it is Unicode based however the program that is calling it is not Unicode. The preprocessors are not turned on because if they were there would be a lot of things to change in this code. The code is old code that I inherited and now I must interface to some new devices.

I declare my structure as :

READERINFO info; Then I call the function in the DLL which looks like: ApiGetReaderInfo(hAPI, &info, sizeof(into));

Which is defined as:
ApiGetReaderInfo(HANDLE hApi,
Struct READERINFO * ri,
DWORD riSize);

Parameters:

hApiHandle to valid Api object instance
riPointer to the READERINFO structure.
riSizeSize of ri structure in bytes. Usually: sizeof(struct READERINFO).

When I call it from my program that does not have UNICODE defined in the Pre-Processors I get :

Characters like : ÌÌÌÌÌ in the TCHAR fields and invalid numbers in the integer fields.
int ModuleVersion(HANDLE hApi) {
struct READERINFO info;
ApiGetReaderInfo(hApi, &info, sizeof(info));

[Code] ....

When I call it from my program that has some sample code just for this and has the UNICODE defined in the Preprocessors it works just fine. how I can call this from my old code and get the correct information. I have already tried to do the follow without success:

int ModuleVersion(HANDLE hApi) {
#define UNICODE
struct READERINFO info;
#undef UNICODE
ApiGetReaderInfo(hApi, &info, sizeof(info));

[Code] .....

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Dec 4, 2014

I'm taking a programming class and currently we're doing data structures. Today, we discussed how to save square matrices column-wise with data structures. The teacher said that after the first few steps where you declare the structure, allocate the matrix, free it and get the dimension (which mostly make sense to me I think), you have to "get" and "set" the matrix by putting in something like

Code:
void setMatrixEntry(Matrix* A, int i, int j, double Aij) {
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[Code]....

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Jul 18, 2014

I am receiving packets of data from an ethernet cable. This is the line of code that is streaming in data from the ethernet cable:

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Here are the segments of me trying to push the packets onto a vector:

[code]
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processing_queue.push_back(num_rx_samps);
[code]

I previously had my program saving to a .dat file (the commented out lines), but I need to change it to pushing values onto a vector so I can stream the data packets from the ethernet cable to be processed. However, the packets aren't being pushed onto the stack as I suspected. What do I need to change to push the data packets onto a vector? The following is the code:

[code]

#include <uhd/types/tune_request.hpp>
#include <uhd/utils/thread_priority.hpp>
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#include <uhd/exception.hpp>
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[code]....

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Mar 17, 2014

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Some code example or template that I can use as a base to learn from - I have literally trawled Google and Youtube and cannot find what I am after.

What I want to do is have a basic form, 2 text boxes and a button to save the data to my database.

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Jan 6, 2015

I need to save RGB values of each pixel in a 3D array A[width][height][3]. I found a code online that transfers the bytes into an array but I cant understand how bytes are saved them so i could transfer them into an array. The truth is I dont know much about working with images at all so i have a problem working on them. How to transfer the RGB data from an .jpeg image into a 3D array? This is my code so far:

#include <iostream>
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int main(){
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[Code] .....

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May 18, 2014

I would like to create program which will analyse bitmap so would need good concept to save data. I am interested about the theory and I realize that i must to think this carefully because bad concept could create insufficient memory or inefficient program. Basically I want my program work with HSV or HSL model so I would need to convert the bitmap to HSL, but I am not sure if I should convert it first and then analyse all pixels or should I start to analyse the bitmap and make the conversion to HSL during it. But my main question is what method to choose to save the data in memory.

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try
{
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I need to read Unicode characters from a file. The only thing I need to do from them is to extract their Unicode number.

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Sep 22, 2012

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Code:
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Code:
basic_ifstream<wchar_t> src(L"source.txt");

Also, I have seen some alternatives for using open function but it doesn't work as well.

Code:
basic_ifstream<wchar_t> src;
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I use g++ compiler.

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Oct 31, 2014

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Nov 12, 2013

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Code:

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Code:
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[Code] .....

Alright I wrote this code, i know there's some mistakes but how do you go about saving its output into a txt file?

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Jan 12, 2014

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file
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Code:
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
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[Code] ....

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Interface
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[Code] .....

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[Code] ....

Here is how I save and retrieve my structs:

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Fix this code? the result is Garpish>>

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