Visual C++ :: Difference Between Double And Int64
Jul 31, 20131) What is the range of numbers covered by a 64-bit double?
2) Ignoring fractions, is the above range wider or narrower than the range covered by an int64?
1) What is the range of numbers covered by a 64-bit double?
2) Ignoring fractions, is the above range wider or narrower than the range covered by an int64?
#include<iostream>
using namespace std;
int main() {
double x,i;
cout<<"Enter the value of the number
[Code] ....
why I am not getting exact square root if I take x as double,but if I am taking it as int I got the correct result.
I want to compare two string, and want to see differeince in int form. For example,
Code:
string first_string="0002AE1";
string second_string="0002AE2";
How can i calculate difference between two string? It is obvious difference between above two string is 1/-1, but difference would be 1.
I have std::vector of players and each player have its own value. The value is of the type double, but the original value are of the "XX.00".
Now what I'm trying to do is to insert a player into this vector. For that I need to find a place and to find a place I need to compare player value.
So lets say I have a player in the vector whose value is 24.00 and I am trying to insert a player whose value is 25.00. To my surprise MSVC 2010 tells me that:
24.0000000000000 == 25.00000000000
I do aware that comparing double type is not going to work like this, but I would expect not to have such big of a difference. ;-)
Why this comparison is true and how to eliminate such thing?
I have the following piece of code:
string ss = findNodeValue( str, "Horizon");
cout << "ss is: " << ss << endl;
double dd = atof( ss.c_str());
cout << "dd is: " << dd << endl;
When the value of 'ss' is printed, I find it prints 1.0, but when the value of 'dd' is printed, it prints 1 whereas it is supposed to print 1.0.
I receive a byte stream. The first 8 bytes contain an Identification number. I receive at first the lowest byte and at the end the highest byte of the number. How can I transform this into a double value and later back into the bytestream? In the past I hard only 2 Byte values and there I could use things like MAKEWORD and HIBYTE and LOWBYTE to convert the values
View 4 Replies View RelatedWhen I run the program, when it displays the lowest temtpature, it shows the address instead of the actual number.
Code:
/*********************************************
* File: b.cpp
* Description: Create a C++ program that declares a 100-element array of doubles representing temperature readings. Pass the array to a function to be partially filled by the user. When the user is done entering temperatures, the function should return the number of elements added to the array. The main function should then display the maximum and minimum temperatures in the array.
***********************************************/
#include <iostream>
using namespace std;
//prototypes
void getData(double arr[]);
[Code] ....
I'm trying to remake my Windows screensaver written with C++ and WinAPIs to work on multiple monitors. I found this article that gives the basics. But when I implement it in my own code, I get a weird result. Take a look at this code:
Code:
case WM_PAINT: {
PAINTSTRUCT ps = {0};
HDC hdcE = BeginPaint(hWnd, &ps );
EnumDisplayMonitors(hdcE, NULL, MyPaintEnumProc, 0);
EndPaint(hWnd, &ps);
[code]....
Painting always works on a primary monitor. But when I paint to the secondary monitor, I can only paint directly to its DC. When I use double-buffering technique (with DIRECT_PAINT pre-processor directive commented out) I only get a black screen on a secondary monitor when it should've been red.
First one with direct painting that works:
and then the one that doesn't, with double-buffering technique:
#include <functional>
using namespace std;
template<typename...Args>
void on(function<void(Args...)> f) {
function<void(Args...)> fn; // this line causes error C2059: syntax error : '<fake-expression>'
}
int main() {
function<void()> f;
on(f);
}
What's the difference between 'f' and 'fn'?
Code: enun{go, stop, ready, halt}
vs
enum status{go, stop, ready, halt}; and where is enumeration with name is benefficial.
size of int is 2 bytes and of short int is also 2 bytes.The range of values for int and short int are the same.
Then why int and short int are used? only int or short int is enough ....
Creating a C# program to prompt the user to choose the correct answer from a list of answer choices of a question and if the answer is wrong then try to prompt the same question again with do while loop but it is not working as it suppose to be.
class Program
{
static void Main(string[] args {
char UserChoice = ' ';
do {
Console.WriteLine("What is the command keyword to exit a loop in C#?");
Console.WriteLine("a.quit");
Console.WriteLine("b.continue");
[Code] ....
But if i use int instead of char in this program and replace a, b, c and d with 1, 2, 3 and 4 then this program work fine. What is wrong in this code when using char
How i can easly calculate the difference between two dates ?
Example :
Date 1 = 12 March(3)
Date 2 = 24 November(11)
Result = 258 days
how to do this in C++ ?Btw i don't want to use date functions or something like that.I want to do it with simple math formula.
What is the difference between HAS-A and IS-A relationship?
View 7 Replies View RelatedI just wanted to know what's the difference between these two types of main functions:
Code: int main (int argc, char** argv){ ... }
Code: int main (int argc, char* argv[]){ ... }
I am new to programming.. What is the difference between structures and unions in C
View 2 Replies View RelatedOther than the theoretical difference between cout and cerr where the former puts values to the monitor and the latter puts values related to errors to the monitor, is there any real difference here? Why not use cout when you want to send anything to monitor? Why use cerr at all?
View 7 Replies View RelatedI just figured out that some std functions (for example: copy) need the resource and target objects have iterators to work. Otherwise, the compiler rejects. In case of two arrays, declared as:
double myA[100] = {};
array<double, 100> myB = {};
myA[0] is like a pointer, myB.begin() an iterator, if I do not make any mistake. So, what is exactly the difference between the pointer and the iterator here? They all give the access to elements.
If I need the target of copy to be an array like myA which cannot give an iterator, is there a way to make the command "copy" work for it?
What is the diff between strings and arrays? Here is sample:
By String:
#include <iostream>
#include <string>
using namespace std;
int main () {
string mystr;
[Code] .....
By arrays:
#include <iostream>
using namespace std;
int main () {
char name[256], title[256];
[Code] ....
which is preferable and can i pick characters one by one in string?
Similar to Pascal’s triangle, the difference triangle has some interesting properties that find applications in various fields of the natural and applied sciences. In simple terms, a difference triangle is a set of integers arranged in an inverted triangle where each inverted triangle triad has its lower element equal to the difference (absolute value) of the two elements in the upper row. A difference triangle can be created from a sequence of integers forming the uppermost row by iteratively taking differences between consecutive terms to form the next row until a single-element row is created.
Example Consider the sequence 5, 8, 13, 21, 34, 55 from the Fibonacci series as the uppermost row of the difference triangle. The difference between successive elements form a new set: 3 (= 8 – 5), 5 (= 13 – 8), 8 (= 21 – 13), 13 (= 34 – 21), and 21 (= 55 – 34). The process can then be repeated until there is only one element left giving the following difference triangle:
5 8 13 21 34 55
3 5 8 13 21
2 3 5 8
1 2 3
1 1
0
Problem Write a program that forms a difference triangle using a given series of numbers as topmost row.
vector<int> *vec; allocate memory and
suppose vec conatins 10 values then
erase(vec->begin(),vec->end());
vec.clear();
both should be used or any one one is fine to erase all ??
I know this isnt the correct forum to put this in but i dont know where else to post this and get a quick answer...
Im looking up logic gates and theres a option between bipolar and CMOS and i was wondering whats the differnce
For example
NAND Gate 4 Element 2 Input CMOS 14-Pin Plastic Dip Tube
NAND Gate 4 Element 2 Input Bipolar 14-Pin Plastic Dip Tube
#include <stdio.h>
#include <stdlib.h>
int b_diff (int, int);
[Code].....
I am trying to take two arrays H[], and V[] and call each element to compute the bit difference(Hamming distance) and return that back to the main function to be used in calculating pixel_phase and pixel_smoothing. I'm getting an error that bit_diff cannot be used as a function and I've tried renaming it but nothing seems to work.
[ int b_diff (int a, int ] is how it should actually look.int b_diff (int a, int is how it should actually look).
I want to find out the time difference,say i start walking from my home at 23 hr 10 min 25 seconds and I reach destination at 1 hr 10 min 25 seconds.. I know here the time difference is 1 hr 55 min 55 seconds. But how am I gonna calculate this?
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