Creating a C# program to prompt the user to choose the correct answer from a list of answer choices of a question and if the answer is wrong then try to prompt the same question again with do while loop but it is not working as it suppose to be.
class Program
{
static void Main(string[] args {
char UserChoice = ' ';
do {
Console.WriteLine("What is the command keyword to exit a loop in C#?");
Console.WriteLine("a.quit");
Console.WriteLine("b.continue");
[Code] ....
But if i use int instead of char in this program and replace a, b, c and d with 1, 2, 3 and 4 then this program work fine. What is wrong in this code when using char
I've made a code to check whether or not a save file has been created correctly, but for some reason it always returns this line: readdata[qa]=='1' as true. in which qa is the counter I use in a for loop and readdata is a character array consisting of 50 characters that are either 0, 1 or 2.
this is the entire code:
#include <iostream> #include <fstream> #include <string> using namespace std;
[Code]....
at first is also went wrong at line 22 and also returned that as true, but then I added brackets and it worked.
I am trying to concatenate two words from a file together. ex: "joe" "bob" into "joe bob". I have provided my function(s) below. I am somehow obtaining the terminal readout below. I have initialized my memory (I have to use dynamic, dont suggest fixing that). I have set up my char arrays (I HAVE TO USE CHAR ARRAYS (c-style string) DONT SUGGEST STRINGS) I know this is a weird way to do this, but it is academic. I am currently stuck. My file will read in to my tempfName and templName and will concatenate correctly into my tempName, but I am unable to correctly get into my (*playerPtr).name.
/* this is my terminal readout joe bob <- nothing is put into (*playerPtr).name, why not? joe bob joe bob seg fault*/ /****************************************************************/ //This is here to show my struct/playerInit
Other than the theoretical difference between cout and cerr where the former puts values to the monitor and the latter puts values related to errors to the monitor, is there any real difference here? Why not use cout when you want to send anything to monitor? Why use cerr at all?
I just figured out that some std functions (for example: copy) need the resource and target objects have iterators to work. Otherwise, the compiler rejects. In case of two arrays, declared as:
myA[0] is like a pointer, myB.begin() an iterator, if I do not make any mistake. So, what is exactly the difference between the pointer and the iterator here? They all give the access to elements.
If I need the target of copy to be an array like myA which cannot give an iterator, is there a way to make the command "copy" work for it?
Similar to Pascal’s triangle, the difference triangle has some interesting properties that find applications in various fields of the natural and applied sciences. In simple terms, a difference triangle is a set of integers arranged in an inverted triangle where each inverted triangle triad has its lower element equal to the difference (absolute value) of the two elements in the upper row. A difference triangle can be created from a sequence of integers forming the uppermost row by iteratively taking differences between consecutive terms to form the next row until a single-element row is created.
Example Consider the sequence 5, 8, 13, 21, 34, 55 from the Fibonacci series as the uppermost row of the difference triangle. The difference between successive elements form a new set: 3 (= 8 – 5), 5 (= 13 – 8), 8 (= 21 – 13), 13 (= 34 – 21), and 21 (= 55 – 34). The process can then be repeated until there is only one element left giving the following difference triangle:
5 8 13 21 34 55 3 5 8 13 21 2 3 5 8 1 2 3 1 1 0
Problem Write a program that forms a difference triangle using a given series of numbers as topmost row.
#include <stdio.h> #include <stdlib.h> int b_diff (int, int);
[Code].....
I am trying to take two arrays H[], and V[] and call each element to compute the bit difference(Hamming distance) and return that back to the main function to be used in calculating pixel_phase and pixel_smoothing. I'm getting an error that bit_diff cannot be used as a function and I've tried renaming it but nothing seems to work.
[ int b_diff (int a, int ] is how it should actually look.int b_diff (int a, int is how it should actually look).
I want to find out the time difference,say i start walking from my home at 23 hr 10 min 25 seconds and I reach destination at 1 hr 10 min 25 seconds.. I know here the time difference is 1 hr 55 min 55 seconds. But how am I gonna calculate this?
void f(const vector<int>& a, vector<float>& b) { typedef decltype(a[0]*b[0]) Tmp; for (int i=0; i < b.size(); ++i) { auto p0 = new auto(a[i]*b[i]); auto p1 = new decltype(a[i]*b[i]);
[Code] ....
The above code runs well in GCC4.7.
Could I use 'new auto(a[0]*b[0])' to allocate memory for the type of a[0]*b[0]?
And I can not distinguish the difference between decltype and auto in this case.