Visual C++ :: Reach Top Class Inherits From Goal Class - Linker Error
Dec 10, 2012
Linker error.
First off the error
Code:
Error1error LNK2019: unresolved external symbol "public: __thiscall ReachTop<class Character>::ReachTop<class Character>(class Character *)" (??0?$ReachTop@VCharacter@@@@QAE@PAVCharacter@@@Z) referenced in function "void __cdecl `dynamic initializer for 'gReachTop''(void)" (??__EgReachTop@@YAXXZ)Main.objDecisionTest
i saved it with name PIYUSHAN.cpp.after compiling above program, it shows no errors, that means it get compiled successfully. but when I try to run this program it shows Linker error :
Undefined symbol add(int,int) in module PIYUSHAN.CPP Linker error : Undefined symbol sub(int,int) in module PIYUSHAN.CPP Linker error : Undefined symbol mul(int,int) in module PIYUSHAN.CPP Linker error : Undefined symbol div(int,int) in module PIYUSHAN.CPP
I don't understand why my compiler gives me this error when I'm trying to run this code:
Code:
#include <iostream> #include <cmath> using namespace std; class Airplane { public: Airplane(); ~Airplane();
[Code]...
The variable is protected. Yeah, that's right. But shouldn't a derived class be able to reach it? Or is it only in a function that the derived class is able to reach protected variables and isn't able to reach protected variables in the constructor?
I am trying to write a program that will take a list of integers from a file and write them to another text file. I've been banging my head at this for days trying to get it to compile as it is riddled with linker and compiler errors.
The following code it taken from msdn library but it is failing to compile.
the following code has a header where all the variables used here are stored in header App.h.
The following lines are giving trouble:
Code: DialogBox(pApp->getInstance(), MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, pApp->About); error: 'App::About': function call missing argument list; use '&App::About' to create a pointer to member
Code: wcex.lpfnWndProc= &App::WndProc; error: '=' : cannot convert from 'LRESULT (__stdcall App::* )(HWND,UINT,WPARAM,LPARAM)' to 'WNDPROC'
There is no context in which this conversion is possible
#include "IMyIntData.h" class MyIntData : public CPMUnknown<IMyIntData> {
I need to know what this syntax means (including MyIntData in angular brackets after parent class name) where IMyIntData is the Interface from where MyIntData is derived.
My program is a basic MFC AppWizard (exe) created project in VC++ 6. In MainFrm.cpp, I am trying to access some user defined CMyView member functions. However when I try to do the standard procedure to get the CMyView pointer in MainFrm.cpp, I get the " ... 'CMyView' : undeclared identifier" error. To resolve this, I add " #include myView.h " at the top of MainFrm.h which then produces the following errors:
Code: myview.h(21) : error C2143: syntax error : missing ';' before '*' myview.h(21) : error C2501: 'CMyDoc' : missing storage-class or type specifiers myview.h(21) : error C2501: 'GetDocument' : missing storage-class or type specifiers
What do these errors mean? Is there a simple way to access CMyView member functions from CMainFrame?
I have encountered a problem I can't see to solve. I want to access a function and can't seem to find the right combination to get me there. Here is what I am looking at:
CFoo1::CFoo2::GetStrDataC(int nRow) const
How do I call the GetStrDataC function from another class?
I am getting undefined references when compiling a project, however, there in no reference to external library and I am including all source file and header in the project , beside the only reference is to standard C header files. The undefined references error I am getting is for a header file whose source file is already present in the project.
If I DEFINE a global variable in two source files which belong to the same project, then there is a linker error "multiply defined symbols". But if I DEFINE a global variable in two source files which belong to the different projects, then it compiles fine. Why?
I wrote a routine in one C++ file and I decided to break it up into some smaller more manageable C++ files. When I copied the variables out of the first one and into the new smaller file (same solution), everything compiles fine but I get a ton of linker errors saying the variables have already been defined in another (the previous) file. Using Visual Studio 2008.
/** Add a feature to a (mutable) LV2 feature array. */ static inline void suil_add_feature(LV2_Feature*** features, unsigned* n, const char* uri, void* data) { for (unsigned i = 0; i < *n && (*features)[i]; ++i) { if (!strcmp((*features)[i]->URI, uri)) {
[Code] ....
suil_add_feature is used to add features to an existing array of pointers to type LV2_Feature. Initially, the array gets searched to see if the feature already exists. If it doesn't, the existing array gets increased by one element which then gets initialized to the new LV2_Feature value. Resizing is done using realloc()
I'm having a problem when I build a Debug version. The first 5 times I call suil_add_feature() realloc() ends up calling _realloc_dbg() (in dbgheap.c) and everything works fine. But on the sixth call, realloc() calls _realloc_base() (in realloc.c) which brings everything crashing down. I assume that _realloc_base() is intended for the normal (non-debug heap). So this particular app is somehow linking to both the debug and non-debug runtime modules.
If I was building using the VS IDE I could probably figure this out - but although my compiler is MSVC, my build environment is waf, which I'm a bit unfamiliar with. I'm guessing I need to add some lines to my waf script to let it know that it shuld ignore the non-debug runtime libraries when building a Debug version.
Can I achieve this by adding /NODEFAULTLIB to the linker options or is it more complicated than that?
I am getting the error on the implementation of my class name. The error is coming from my parkingControl.cpp 'ParkingControl parkingControlMenu;'. I have used this implementation fine before, but once I added a new main it stopped working. Below is my code.
I have a project that is essentially a hot pot of C/asm (naked functions etc). The code gets injected into another EXE. It works fine when compiled in Visual C++ 6 but when compiled in Visual Studio 2008 it compiles fine but falls over in use.
Are there certain settings I need to look out for? I have optimization disabled and as far as I can tell the command line options for compiler/linker are the same (given the differences).
I have opened both builds in IDA and the 2008 build has more import and offset jumps are in different places.
I am trying to inherit from class but the same error is appearing
Code: 1>c:userskthdu_000documentsvisual studio 2010projects ectangle ectangle1crectangle.h(1): error C2011: 'Crectangle' : 'class' type redefinition the following is my classes crectangle.h
I'm trying to get the command pattern for template classes down. I'm just having a hard time implementing one part of the code. I can't figure out why both the method being passed and the type accepted are not the same type.
SimpleCommand class template <class Receiver> class SimpleCommand : public Command { public: typedef void(Receiver::*Action)(); SimpleCommand(Receiver *r, Action a) :
[code].....
And their instantiation
MyClass *receiver = new MyClass; Command *aCommand = new SimpleCommand<MyClass>(receiver, &MyClass::Action); aCommand->Execute();
I'm trying to learn recursion, and I'm using a simple array to experiment with it, but I have a couple of annoying errors that I don't understand why they're there. Here's the code:
Code: #include <cstdlib> #include <iostream> using namespace std; int largest(const int arr[], int lowerIndex, int upperIndex) { int max;
[code]....
Now try to print the array backwards:
//Use a recursive algorithm to find the largest element in arr: int largest(arr[], lowerIndex, upperIndex);//error: expected an expression return 0; }
Full disclosure: this is an exercise from "Sams Teach Yourself C++ in 24 Hours" by Jesse Liberty and Rogers Candenhead. This refers to Chapter 9 (Hour 9 Activity 1)
I created a class called Point, in Point.h
I created a class called Rectangle in Rectangle.h and Rectangle.cpp
If I create an int main() function in Rectangle.cpp (that includes Rectangle.h), I can compile Rectangle.cpp and run the resulting program. Fine.
Question:
I create a separate file called main.cpp. I include Rectangle.h. But now the compiler complains.
Code: $ g++ main.cpp -o main /tmp/cc38JIph.o: In function `main': main.cpp:(.text+0x26): undefined reference to `Rectangle::Rectangle(int, int, int, int)' main.cpp:(.text+0x32): undefined reference to `Rectangle::getArea() const' collect2: ld returned 1 exit status If I can create a class in Point.h and use it in Rectangle.h, why can I not just use Rectangle in main.cpp?
And the files, of course:
file: main.cpp Code: #include <iostream> #include "Rectangle.h" using std::cout; using std::endl;