Visual C++ :: Reach Top Class Inherits From Goal Class - Linker Error
Dec 10, 2012
Linker error.
First off the error
Code:
Error1error LNK2019: unresolved external symbol "public: __thiscall ReachTop<class Character>::ReachTop<class Character>(class Character *)" (??0?$ReachTop@VCharacter@@@@QAE@PAVCharacter@@@Z) referenced in function "void __cdecl `dynamic initializer for 'gReachTop''(void)" (??__EgReachTop@@YAXXZ)Main.objDecisionTest
Reach Top class inherits from Goal Class
Goal Class
Code:
#ifndef _GOAL_H
#define _GOAL_H
#include "Action.h"
#include <list>
template <class T>
class Goal
[Code] ....
Code to create
Code:
Character* gCharacter = new Character(1, gWorld);
Goal<Character>* gReachTop = new ReachTop<Character>(gCharacter);
I can provide the character class and its inheritance aswell if you like.
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Jan 5, 2015
In the project I'm currently working on I define a class that only inherits from a parent class and takes one argument.
Does this class need to be defined in the header or source file? I read different answers around the internet.
Or is it better to always split definition and logica, even for something like an operator?
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Jun 3, 2014
how to remove the linker error as mentioned above..
i have created a simple program in C++ as given below
#include<iostream.h>
#include<conio.h>
void add(int a,int b);
[Code]....
i saved it with name PIYUSHAN.cpp.after compiling above program, it shows no errors, that means it get compiled successfully. but when I try to run this program it shows Linker error :
Undefined symbol add(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol sub(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol mul(int,int) in module PIYUSHAN.CPP
Linker error : Undefined symbol div(int,int) in module PIYUSHAN.CPP
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Oct 24, 2014
I don't understand why my compiler gives me this error when I'm trying to run this code:
Code:
#include <iostream>
#include <cmath>
using namespace std;
class Airplane
{
public:
Airplane();
~Airplane();
[Code]...
The variable is protected. Yeah, that's right. But shouldn't a derived class be able to reach it? Or is it only in a function that the derived class is able to reach protected variables and isn't able to reach protected variables in the constructor?
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Aug 23, 2014
I have this code in my project
Code:
// OpenGL1.cpp : main project file.
// #include "stdafx.h"
#include "windows.h"
#include <GL/gl.h>
[Code] ....
and I got this error:
Configuration: Debug Win32 ------
1> OpenGL1.cpp
1>LINK : fatal error LNK1104: cannot open file 'C:Program FilesMicrosoft SDKsWindowsv7.0AIncludegl.obj'
Why it wants the gl.obj and how to make this code working without error?
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Aug 31, 2014
I am trying to write a program that will take a list of integers from a file and write them to another text file. I've been banging my head at this for days trying to get it to compile as it is riddled with linker and compiler errors.
**************************header*************************
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
#include <iostream>
using namespace std;
template <class T>
class linkedList {
[Code] ....
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Jan 28, 2013
The following code it taken from msdn library but it is failing to compile.
the following code has a header where all the variables used here are stored in header App.h.
The following lines are giving trouble:
Code:
DialogBox(pApp->getInstance(), MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, pApp->About);
error: 'App::About': function call missing argument list; use '&App::About' to create a pointer to member
Code:
wcex.lpfnWndProc= &App::WndProc;
error: '=' : cannot convert from 'LRESULT (__stdcall App::* )(HWND,UINT,WPARAM,LPARAM)' to 'WNDPROC'
There is no context in which this conversion is possible
Here is the complete code:
#include "stdafx.h"
#include "App.h"
App::App(void) {
}
App::~App(void) {
[Code] .....
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Apr 21, 2014
#include "IMyIntData.h"
class MyIntData : public CPMUnknown<IMyIntData>
{
I need to know what this syntax means (including MyIntData in angular brackets after parent class name) where IMyIntData is the Interface from where MyIntData is derived.
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Nov 9, 2013
I am trying to access a variable from another class through another class but it is not returning its "instance"?
Example:
Class View
Code:
...
V3D_Viewer viewer;
...
Class MainWindow
Code:
...
viewer* myView;
myView = new viewer();
...
Class Test
Code:
...
MainWindow window;
window.myView->setBackgroundColor(WHITE);
...
I am new to c++ references and pointers,
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Nov 29, 2013
My program is a basic MFC AppWizard (exe) created project in VC++ 6. In MainFrm.cpp, I am trying to access some user defined CMyView member functions. However when I try to do the standard procedure to get the CMyView pointer in MainFrm.cpp, I get the " ... 'CMyView' : undeclared identifier" error. To resolve this, I add " #include myView.h " at the top of MainFrm.h which then produces the following errors:
Code:
myview.h(21) : error C2143: syntax error : missing ';' before '*'
myview.h(21) : error C2501: 'CMyDoc' : missing storage-class or type specifiers
myview.h(21) : error C2501: 'GetDocument' : missing storage-class or type specifiers
What do these errors mean? Is there a simple way to access CMyView member functions from CMainFrame?
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Oct 3, 2012
I have encountered a problem I can't see to solve. I want to access a function and can't seem to find the right combination to get me there. Here is what I am looking at:
CFoo1::CFoo2::GetStrDataC(int nRow) const
How do I call the GetStrDataC function from another class?
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Mar 14, 2012
I am getting undefined references when compiling a project, however, there in no reference to external library and I am including all source file and header in the project , beside the only reference is to standard C header files. The undefined references error I am getting is for a header file whose source file is already present in the project.
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Jan 27, 2015
I was working on template and found the linker error while compiling the code.
Below is the code:
Code: //Template1.h: Header file where template define
#ifndef __Template1_H__
#define __Template1__
template <typename T,typename T1> class A
{
T a;
T1 b;
public:
A(T ,T1 ) ;
[code].....
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Jun 18, 2012
If I DEFINE a global variable in two source files which belong to the same project, then there is a linker error "multiply defined symbols". But if I DEFINE a global variable in two source files which belong to the different projects, then it compiles fine. Why?
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Aug 11, 2012
We have a midi.cpp which includes midi_synth.h.
this h file declares a class and this class inlines a open method.
Now the linker doesn't recognize this open method when called by another method inside midi.cpp.
What would I do?
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Apr 5, 2014
#include <graphics.h>
#include <stdio.h>
#include <conio.h>
#include <math.h>
void main() {
int gd = DETECT, gm = DETECT, s, dx, dy, m, x1, y1, x2, y2;
float xi, yi, x, y;
[Code] ....
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Jan 4, 2013
I wrote a routine in one C++ file and I decided to break it up into some smaller more manageable C++ files. When I copied the variables out of the first one and into the new smaller file (same solution), everything compiles fine but I get a ton of linker errors saying the variables have already been defined in another (the previous) file. Using Visual Studio 2008.
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Sep 15, 2012
Code:
/** Add a feature to a (mutable) LV2 feature array. */
static inline void
suil_add_feature(LV2_Feature*** features,
unsigned* n,
const char* uri,
void* data) {
for (unsigned i = 0; i < *n && (*features)[i]; ++i) {
if (!strcmp((*features)[i]->URI, uri)) {
[Code] ....
suil_add_feature is used to add features to an existing array of pointers to type LV2_Feature. Initially, the array gets searched to see if the feature already exists. If it doesn't, the existing array gets increased by one element which then gets initialized to the new LV2_Feature value. Resizing is done using realloc()
I'm having a problem when I build a Debug version. The first 5 times I call suil_add_feature() realloc() ends up calling _realloc_dbg() (in dbgheap.c) and everything works fine. But on the sixth call, realloc() calls _realloc_base() (in realloc.c) which brings everything crashing down. I assume that _realloc_base() is intended for the normal (non-debug heap). So this particular app is somehow linking to both the debug and non-debug runtime modules.
If I was building using the VS IDE I could probably figure this out - but although my compiler is MSVC, my build environment is waf, which I'm a bit unfamiliar with. I'm guessing I need to add some lines to my waf script to let it know that it shuld ignore the non-debug runtime libraries when building a Debug version.
Can I achieve this by adding /NODEFAULTLIB to the linker options or is it more complicated than that?
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Nov 19, 2014
I am getting the error on the implementation of my class name. The error is coming from my parkingControl.cpp 'ParkingControl parkingControlMenu;'. I have used this implementation fine before, but once I added a new main it stopped working. Below is my code.
parkingControl.h
#ifndef PARKINGCONTROL_H_INCLUDED
#define PARKINGCONTROL_H_INCLUDED
#include <iostream>
[Code]....
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Apr 6, 2015
I have two classes declared as below
#include<iostream>
using namespace std;
Class Node
{
[Code].....
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Mar 18, 2014
I have a project that is essentially a hot pot of C/asm (naked functions etc). The code gets injected into another EXE. It works fine when compiled in Visual C++ 6 but when compiled in Visual Studio 2008 it compiles fine but falls over in use.
Are there certain settings I need to look out for? I have optimization disabled and as far as I can tell the command line options for compiler/linker are the same (given the differences).
I have opened both builds in IDA and the 2008 build has more import and offset jumps are in different places.
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Feb 23, 2013
I am trying to inherit from class but the same error is appearing
Code:
1>c:userskthdu_000documentsvisual studio 2010projects
ectangle
ectangle1crectangle.h(1): error C2011: 'Crectangle' : 'class' type redefinition the following is my classes
crectangle.h
Code:
class Crectangle{
[Code] ....
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Dec 3, 2014
How to assign the array in object Q to the 12 months, Dec through Jan. I then have to sort the array and display the strings from Jan to Dec.
// main.cpp
#include <iostream>
#include <string>
#include <cstring>
#include <ctime>
#include <algorithm>
using namespace std;
// Declare template class
template <class T, int n>
[Code] ....
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Feb 2, 2014
I'm trying to get the command pattern for template classes down. I'm just having a hard time implementing one part of the code. I can't figure out why both the method being passed and the type accepted are not the same type.
SimpleCommand class
template <class Receiver>
class SimpleCommand : public Command {
public:
typedef void(Receiver::*Action)();
SimpleCommand(Receiver *r, Action a) :
[code].....
And their instantiation
MyClass *receiver = new MyClass;
Command *aCommand =
new SimpleCommand<MyClass>(receiver, &MyClass::Action);
aCommand->Execute();
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Apr 15, 2015
I'm trying to learn recursion, and I'm using a simple array to experiment with it, but I have a couple of annoying errors that I don't understand why they're there. Here's the code:
Code:
#include <cstdlib>
#include <iostream>
using namespace std;
int largest(const int arr[], int lowerIndex, int upperIndex) {
int max;
[code]....
Now try to print the array backwards:
//Use a recursive algorithm to find the largest element in arr:
int largest(arr[], lowerIndex, upperIndex);//error: expected an expression
return 0;
}
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May 12, 2013
Full disclosure: this is an exercise from "Sams Teach Yourself C++ in 24 Hours" by Jesse Liberty and Rogers Candenhead. This refers to Chapter 9 (Hour 9 Activity 1)
I created a class called Point, in Point.h
I created a class called Rectangle in Rectangle.h and Rectangle.cpp
If I create an int main() function in Rectangle.cpp (that includes Rectangle.h), I can compile Rectangle.cpp and run the resulting program. Fine.
Question:
I create a separate file called main.cpp. I include Rectangle.h. But now the compiler complains.
Code:
$ g++ main.cpp -o main
/tmp/cc38JIph.o: In function `main':
main.cpp:(.text+0x26): undefined reference to `Rectangle::Rectangle(int, int, int, int)'
main.cpp:(.text+0x32): undefined reference to `Rectangle::getArea() const'
collect2: ld returned 1 exit status If I can create a class in Point.h and use it in Rectangle.h, why can I not just use Rectangle in main.cpp?
And the files, of course:
file: main.cpp
Code:
#include <iostream>
#include "Rectangle.h"
using std::cout;
using std::endl;
[Code] .....
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