Visual C++ :: Display Data Immediately - Dialog Domodal?
Mar 24, 2014
I haven't seen it anywhere and I've been looking. Is it possible to display data, say in a CEdit field in a dialog as soon as the dialog starts? Either before or after DoModal is fine.. These are essentially the same.
Using Visual Studio 2013 - trial version. It's nice. Coming from VC6. Many things are familiar (so far), at least in the C++ part.
But the output rows are not aligned as shown in the attached picture. There a two problems.
1. Data rows don't align with the header row. 2. When the first element of a row changes to two digits, the other elements are shifted.
According to MSDN [URL] ...., CString::Format() works the same way as printf(). I wrote a small program using printf() to do the same thing, and the output in the console are perfectly aligned.
I am having a strange problem trying to display a dialog from a UI thread. The dialog simply fails to display. I have a function DisplayFlashBox(), which creates the UI thread:
CUIThread* CIMUIHelper:: DisplayFlashBox(const CString &sMessage, const int nInstrumentUID) { CUIThread *pThread = new CUIThread(); pThread->SetString(sMessage); pThread->SetInstrumentUID(nInstrumentUID); pThread->CreateThread();
[Code] .....
The dialog doesn't display. When I tried debugging, I found the OnInitDialog() method of CIMFlashBox class doesn't actually return. Very strange. I tried calling the DoModal() method instead of Create, but doesn't display the dialog either.
I have a window I am opening from the parent Dialog by using DoModal:
CMyDlg dml;
dml.DoModal;
When the window opens I want it to run a function on open. Lets just for example say copy files and show a progress bar. Where can I put the function call so that when DoModal is called that function will execute?
I haven't had to modify them much for VS2010 so far. Right now, (I think) I have created the dialog box, and the menu as a class and a resource, respectively. However, when I call
I get an error 'DoModal' : is not a member of 'NewDialog'
I suppose somehow I need to link the menu to the dialog box?
I believe I've added the references, included the libraries and essentially followed the instructions. Apparently I'm not very clear on how to make resources interact with new classes.
I want to display data from text file in list view and in tree view root will be file name, but i dont know how to do it, the problem is with displaying text file data in list view, i don't know anything about that. text file data is very simple. It is just a square matrix of double values like:
I am writing a program to display values from a data file as an image. But I can only get a blue screen. Here is a small program resembling my code. what I have missed? I only changed OnDraw function.
I am trying to compile some code under opensuse 12.2. The code compiles fine under cygwin and CentOS. Under suse, I get the error "directory name must immediately follow -I"
This is the place in make where the error happens.
Code: g77-3.3 -I ./src/src_common_depend/ -O2 -DVERNUM=6 -c -o bld_dir/FortranA.o src/src_client_main/FortranA.FOR f771: error: directory name must immediately follow -I
The includes are specified in the make file with, SOURCELOC = ./src INCLUDES = -I ${SOURCELOC}/src_common_depend/
These are common includes that are used by more than one applications and so are stored in a common location.
I have tried leaving off the ./ and the trailing /
SOURCELOC = src INCLUDES = -I ${SOURCELOC}/src_common_depend
And various similar combinations, including parenthesis instead of the curly braces.
I'm not sure why gcc under suse would be particular about this syntax when gcc under other distros seem to think it's fine.
This is the compile rule that g77 is implementing where the error occurs:
I've created a modeless dialog from my main dialog as follows:
Code: m_pContainerDlg = new CDlgContainer(NULL, this); m_pContainerDlg->Create(CDlgContainer::IDD, GetDesktopWindow()); m_pContainerDlg ->ShowWindow(SW_SHOW);
This container dialog creates a child dialog which I show inside the container
Code: BOOL CDlgContainer::OnInitDialog(){ // Create the child dialog and show it m_pChildDlg = new CChildDlg(this); m_pChildDlg->Create(IDD_DIRECTORY_DIALOG, this); return FALSE; }
From my child dialog I then create a modal dialog when a user clicks on a button
What I want is simple: I want to catch a dialog box!
The dialog box pops very frequently in a website. We have to put a username and password and press OK. I checked with spy++. It doesn't have any child windows. So catching the dialog box with windows API is ruled out. It must be a HTML dialog. I have to get DOM COM interfaces of the dialog.
Another option may be to make an add-on to get the interface to IWebBrowser2 and get the events fired. The title of the dialog box is "Authentication Required". If the events will be fired for that dialog box, I can check the title using IHTMLDocument2::get_Title.But will the events be fired for HTML dialog box? How to catch that desturbing dialog box.
How can I create a dialog as a DLL ? I have a SDI MFC app (CView is based on CFormView) and from a button I want to load a modal dialog, but that dialog must be developed as DLL ... I didn't find something that fit my needs on internet ... P.S. I have only VC6 !
For a project I'm working on, I need to be able to download a file from an FTP server and store it to a predetermined location with a predetermined name. No user interaction should be needed. Because the file is rather large, and I need the main program to remain responsive, this is going to need a progress dialog.
I could write all this myself and use the MFC wininet wrappers (CInternetSession et al) to do the downloading, but... Explorer already has this, and IE has such a dialog also. It doesn't seem unreasonable to assume those dialogs are available via some API.
Is a "FTP download with dialog" available as a windows API, or do I really need to write all this myself ?
I was wondering how can we know how many items exist in a dialogbox? If there any way that i can get the items ID in a dialogbox by having just the dialogbox's object or handler? Or any way that we can get a dialogbox content by coding.
I have an mfc dialog of size 1280 X 1024 and when i change the resolution to 800 X 600, after adding scroll bar, it don't show the entire dialog contents, Seems like it clips the 800 X 600 portion.
I have handled VScroll and HScroll. It works fine for higher resolutions!
Code: Doc* pDoc; Dialog dlg; int input = dlg.DoModal();
When I call dlg.DoModal() I need to somehow pass the pDoc into the dialog box. Everything I need the variable for is taking place inside the oninitdialog function. Is there anyway to pass the variable to that function?
I have a ListCtrl on my dailog. It has a report view. In my case I have selected first row with left click of mouse and entire row is displayed in blue color as selection (as per expected) and when I right click the second row of the listctrl it displays the menu which I have added to it and the selection remains with the first row.(as expected). I have already overridden the ListCtrl class.
I want that on the right click of second row the selection should remain with the first row but this second row also should be displayed with dotted line border.
#include <iostream> #include <fstream> using namespace std; int main() { int r = 0; int c = 0; int num[17][15] = { 0 }; [Code] ...
// Here is my code for displaying the data from the text file into a 2d array and height next to it, but I am not able to diaplay the height from 60 to 76 next to the row of the 2d array, as shown in the table below. This is my program:
Recently the health authorities have listed a new way to calculate the body mass index (BMI) of an individual. Values of 20 – 24 are classified as normal, 25-29 as overweight, and 30-34 as heavy.
The table below is a portion of a typical BMI table.
i open child dialog from a dialog( which is launched from a toolbar of a window) after editing i close the child dialog, after closing child dialog shadow is retained on window but not on the parent dialog. Later when i close the parent dialog the child dialog shadow disappears. (issue exist only when i edit in child dialog)
I want to pass some parameters to a dialog. I am trying to pass a struct as LPARAM in CreateDialogParam. How to access this structure from ONOK for example?
I have a slider control on a dialog box. I am playing a video file and slider moves according to the video elapsed. Suppose I have set the slider range to 100. Now till some point say 90, the slider moves to the point wherever I click the mouse. but at the last point in between some range say 90 - 100 (to the end of the slider), if I click the mouse button anywhere, slider jumps to the end.
I am using a TimeLine control where user can add more than 1 video (1, 2, 4, 8, 10 , 50 etc......), If I use only one video, slider moves as per the video progression.....Issue arises when I add more than 1 video and click on the start button, slider starts moving....Now when I drag the slider to any position or I click the mouse button anywhere on the slider control, slider thumb moves to that position and immediately jumps back to some other position. This is the Issue, I am facing.
share some sample code where slider is moving with the video showing the progress of the video.
I want to implement a functionality similar to VLC player. Wherever user clicks the mouse, slider moves to that point.
If it is possible, I'd like to know how to intercept messages sent to controls on a dialog. I'm working on a large application with a large number of dialogs, each with a number of controls on the dialog. I need to be able to intercept messages sent to these controls so that I can determine if the controls really need to take action on these messages. I could subclass each control and override the specific event handlers but due to the volume of controls in the application this could take a very long time, will introduce risk if controls are missed, and will increase maintenance costs. What I want to do is create a class which is derived from CDialog and each of the dialogs in the application would then be derived from this new dialog class. The new dialog class would intercept messages sent to any control on the dialog and if the dialog decides that the control should do something then the dialog will pass the message on to the control.
example: CExistingDialog is derived from CNewDialog is derived from CDialog
CExistingDialog has a number of controls. When the code in CExistingDialog calls CWnd::EnableWindow on one of these controls I want CNewDialog to intercept the message, determine what should be done with the message, and then pass it on to the control.
I'm not very familiar with the messaging framework. I've tried overriding a few of the methods of CNewDialog but none of them ever receive the message to enable the window. I assume this is because the message is sent directly to the child window (the control).
Is there any way to intercept these messages? I don't know much about hooks either but is this a possible option?
I have been playing around with property sheets/property pages and have been successful in getting them to work in a secondary dialog by calling the property sheet using DoModal().
How to get the property sheet to display on the main dialog of a dialog application.
I am using VS2008 and CMFCPropertySheet and CMFCPropertyPage.