What c++ code can be used to make an 'X' move through a maze. I have some code, but I'm not sure where to go from there. I have divided the program into three files, A header file, a main file and a .cpp implementation file.
In my implementation file I have:
#include "Maze.h" Maze::Maze() { } void Maze::mazeTraversal(char maze[][COLS], int row, int col, int direction) { enum Direction {DOWN, RIGHT, UP, LEFT}; switch(option)
So I have a small program which is supposed to write and read multiple objects from a file, but for some reason it doesn't write the information when I use "fstream" to create the object from the fstream class, but it does when I use "ofstream". Also, it doesn't read the information from the file no matter if I use "fstream" or "ifstream". I watched a video where this exact code worked just fine, but it just won't work when I run it. I'm using Dev C++ 4.9.9.2, I don't know if that has anything to do with it, I also tried it with Code::Blocks, didn't work either.
Here's the code.
#include <iostream> #include <fstream> using namespace std; class Person
how to correctly use realloc on an array of char arrays? Say I want to store strings in arrays (=array of char arrays) and double the size of max. strings (y value):
Code:
int x=200; int y=10; char *carray[y]; for (int j = 0; j < y; ++j) carray [j] = malloc (sizeof(char)*x);} }
I'm having with header files, specifically to do with the string data type. The objects work perfectly when I put them inside the .cpp but when I set it to include the exact same code in a .h, I get a string of error messages.
class Topic { private: string NInfo, SInfo, EInfo, WInfo, Name ; bool Quest ;
The program i am trying to make is for practice of using switch. the idea is the user enters a number and the program will print a day of the week corresponding to said number.
the statement is not complete with all cases yet, but i dont want to write all of it until i am sure of it being correct.
errors when compiling (gcc) are as follows
1 warning and 3 errors generated. Robins-MacBook-Air:array2 RDenton$ gcc array2.c array2.c:26:9: warning: format string is not a string literal (potentially insecure) [-Wformat-security] printf(a[uservalue]);
We have to make a function integrate to work with the other functions given. I had it working before but I would only get all -4 as my answers but only the first one should be -4. what should more or less be put in my integrate function?
I have a WPF DataGrid with DataGridTemplateColumns, when I select rows and use Ctrl+C, and then in Excel or any document Ctrl+V, no data is pasted. If I change columns to DataGridTextColumn then copy and paste works fine. What can I do to make work copy & paste with DataGridTemplateColumn? Also when I set ClipboardContentBinding="{Binding FirstName}" for the template column, Null Refrence exception is thrown.
I've got a calendar in Form 1 in my code, and buttons in Form2. I need these buttons to send codes for this calendar in Form1. How may I make these work? My friend told me to do a function as a new class, but I'm not sure how can I do this.
This is the first time I'm working with 2d arrays and I have to read the pixels in the input file, then store the pixel from the input image file into the array. And there is a maximum width and height of 500. If the file's too big, then I have to print an error message. Also, my array should only be filled up to the dimensions of the input image file.
I have the code for everything up to that point but I'm not too sure how to approach this. I've defined max_width and height at the top of my file as 500 and I'm thinking of putting this part of the program into a new helper function. But I'm not completely sure how to start, I do know that the array would look something like this though:
int array[max_height][max_width].
1) the syntax of printing the error message/storing the values and 2) the values for my pixels in the input file are all in a single column; each value after the ppm format header is on a new line.
what the input file looks like:
Code: P3 493 401 255 71 0 0 76 4 5 87 11
NOTE: First three lines are the header information for the ppm format; the numbers that follow go like this: red, green, blue, red, green, blue, etc.
I haven't seen this before but on Windows 7 Home Professional and VC 2012 in one particular app, a CFileDialog displays only the rightmost 11 characters plus the extension of the default file name. The rest of the name is there and you can scroll left in the file name edit to display it all, but initially the text is shifted left so it doesn't all display.
I believe I set up everything correctly. I linked the library folder, the includes, and included the libraries needed. It still comes up with an error that it can't find the functions or something like that.
The error:
Do I need to include the DLL some way? I tried adding it to the build directory and the EXE directory, but it did not work. My code is just a small test.
#include <GLFW/glfw3.h> #include <cstdio> #include <cstdlib> int main() { if (glfwInit() == false) {
I need to compute some values, place them in a structure containing two vector variables, and save them in a CSV file. Right now, I can't even generate a file. I wrote the structure definition and file writing code in a header file (after first borrowing it). I have a "button" that is supposed to trigger all of the activity. I'll attach the code below:
I installed FLTK 1.3.X from [URL] on my visual studio 2012 compiler and use PPP book for C++ programming [URL]. My problem is about filling a Shape in.
Code: #include <Simple_window.h> using namespace Graph_lib; int main() { Simple_window win(Point(100,100), 1000, 600, "Binary_tree"); Graph_lib::Circle c(Point(200,200),50); c.set_color(Color::red);
[code]....
When I run the program, All three Shapes are drawn on window but only the Rectangle is filled in! Why? set_color works for the three and apparently the set_fill_color is defined for all Shapes and it too should work but why it doesn't for Circle and Ellipse?
So I have a program where I solve a maze using stacks. So my display_maze function take two parameters and displays the maze according to where the x coordinate and y coordinate are.
I have an error during my move function, as my maze doesn't display for some reason
I am creating a right hand maze solution, and it actually works for the most part, but it gets stuck at the sixth spot and will not proceed any further. I cannot seem to find my error even though I know it's probably a small one in my code, here is what I have at the moment:
Area of the room. Your task is to write a program that will find the area of room in a given square maze.
Note. Use recursion for solving this problem.
Input: First line contains only one number N (3 <= N <= 10).The number that describes the size of the square maze. On the next N lines maze itself is inputed ('.' - empty cell,'*' - wall). And the last line contains two numbers - the row and column of the cell in the room those area you need to find.It is guaranteed that given cell is empty and that the maze is surrounded by walls on all sides.
Output: Output only one number - total amount of empty cells in the selected room.
I'm working on a maze solving program. So far I got the program to solve a maze using the recursive backtracking algorithm. I represent the maze as vector<vector<Square>> where Square is an enum that contains the kind of square (empty, wall, etc.). I use a class Point that contains 2 ints which are used for subscripting the vector of vectors. I have a Point begin and Point end. Now I want the program to solve the maze using the shortest path. I can either use the A* algorithm, Dijkstra's algorithm, or the breadth first search algorithm.
My maze algorithm must be able to count total steps. He is not allowed to "jump" from a deadend back to the cross-way he originally came from.
Code: int R2D2Turbo::findIt(Labyrinth* incLab, int x, int y){ if ((x == incLab->getExit().x) && (y == incLab->getExit().y)) { return 1;
[Code] .....
Due to the nature of recursive algoirthms, he jumps instead of moving the way back from the deadend one by one... The only solutions I could think of are way overloaded...